crucible happy path is working

This commit is contained in:
Mohammad-Ali Minaie
2018-01-25 13:34:04 -05:00
parent 81c9ff54a7
commit 01250d528c
4 changed files with 43 additions and 11 deletions

View File

@@ -32,6 +32,7 @@ import nmd.primal.core.common.helper.PlayerHelper;
import nmd.primal.core.common.helper.WorldHelper;
import nmd.primal.core.common.tiles.machines.TileStorageCrate;
import nmd.primal.forgecraft.ModInfo;
import nmd.primal.forgecraft.crafting.CrucibleCrafting;
import nmd.primal.forgecraft.init.ModItems;
import nmd.primal.forgecraft.items.ItemCrucible;
import nmd.primal.forgecraft.items.SlottedTongs;
@@ -66,8 +67,13 @@ public class NBTCrucible extends BlockContainer implements ITileEntityProvider,
TileNBTCrucible tile = (TileNBTCrucible) world.getTileEntity(pos);
ItemStack pItem = player.inventory.getCurrentItem();
ItemStack pItem1 = new ItemStack(pItem.getItem(), 1);
/**PICKS UP THE CRUCIBLE**/
if(pItem.isEmpty()){
if(!player.isSneaking()) {
CrucibleCrafting recipe = CrucibleCrafting.getRecipe(tile.ingList.get(0), tile.ingList.get(1), tile.ingList.get(2), tile.ingList.get(3), tile.ingList.get(4));
if(recipe != null){
tile.setDrops(recipe.getDropsRaw());
}
return takeBlock(world, pos, state, face, player);
}
}
@@ -128,7 +134,6 @@ public class NBTCrucible extends BlockContainer implements ITileEntityProvider,
if (tile instanceof TileNBTCrucible) {
PlayerHelper.playerTakeItem(world, pos, EnumFacing.DOWN, player, this.getItem(world, pos, state));
//world.updateComparatorOutputLevel(pos, state.getBlock());
return world.setBlockState(pos, this.getReplacementBlock(world, pos, state));
}
@@ -139,10 +144,16 @@ public class NBTCrucible extends BlockContainer implements ITileEntityProvider,
@Override
public void onBlockHarvested(World world, BlockPos pos, IBlockState state, EntityPlayer player)
{
// Spawn the dropped daub repair_item here to avoid collision with the remaining block,
// otherwise the repair_item entities was getting thrown off in random directions well beyond pickup range
//if (!world.isRemote)
// CommonUtils.spawnItemOnPlayer(world, player, this.getItem(world, pos, state));
if (!world.isRemote) {
TileNBTCrucible tile = (TileNBTCrucible) world.getTileEntity(pos);
ItemStack pItem = player.inventory.getCurrentItem();
CrucibleCrafting recipe = CrucibleCrafting.getRecipe(tile.ingList.get(0), tile.ingList.get(1), tile.ingList.get(2), tile.ingList.get(3), tile.ingList.get(4));
System.out.println("Harvested" + tile.getStatus() + " | " + tile.getHot());
if(recipe != null && tile.getStatus() && !tile.getHot()){
PlayerHelper.spawnItemOnPlayer(world, player, tile.getDrops());
System.out.println("Drop stuff");
}
}
}
@Override

View File

@@ -81,9 +81,11 @@ public class TileBloomery extends TileBaseSlot implements ITickable {
private void slotOneManager(){
NonNullList<ItemStack> ingList = NonNullList.<ItemStack>withSize(5, ItemStack.EMPTY);
NonNullList<ItemStack> dropList = NonNullList.<ItemStack>withSize(1, ItemStack.EMPTY);
NBTTagCompound tag = this.getSlotStack(1).getSubCompound("BlockEntityTag");
if(tag != null) {
ItemStackHelper.loadAllItems(tag, ingList);
ItemStackHelper.loadAllItems(tag, dropList);
CrucibleCrafting recipe = CrucibleCrafting.getRecipe(ingList.get(0), ingList.get(1), ingList.get(2), ingList.get(3), ingList.get(4));
if (recipe != null) {
if (this.getHeat() >= recipe.getCookTemp() &&
@@ -93,11 +95,10 @@ public class TileBloomery extends TileBaseSlot implements ITickable {
this.updateBlock();
this.markDirty();
}
if (cookCounter >= recipe.getCookTime() &&
!this.getSlotStack(1).getSubCompound("BlockEntityTag").getBoolean("status")) {
if (cookCounter >= recipe.getCookTime() && !this.getSlotStack(1).getSubCompound("BlockEntityTag").getBoolean("status")) {
this.getSlotStack(1).getSubCompound("BlockEntityTag").setBoolean("status", true);
cookCounter = 0;
//dropList.set(0, recipe.getDropsCooked());
this.updateBlock();
this.markDirty();
}

View File

@@ -8,22 +8,23 @@ import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.ITickable;
import net.minecraft.util.NonNullList;
import net.minecraft.world.World;
import nmd.primal.forgecraft.crafting.CrucibleCrafting;
/**
* Created by mminaie on 11/11/17.
*/
public class TileNBTCrucible extends BaseTile implements ITickable {
private Item drops;
private ItemStack drops;
private int heat;
private boolean hot;
private boolean status;
public Item getDrops() {
public ItemStack getDrops() {
return drops;
}
public void setDrops(Item drops) {
public void setDrops(ItemStack drops) {
this.drops = drops;
}
@@ -60,13 +61,29 @@ public class TileNBTCrucible extends BaseTile implements ITickable {
}
public NonNullList<ItemStack> ingList = NonNullList.<ItemStack>withSize(5, ItemStack.EMPTY);
//public NonNullList<ItemStack> dropList = NonNullList.<ItemStack>withSize(1, ItemStack.EMPTY);
@Override
public void update () {
if (!world.isRemote) {
World world = this.getWorld();
IBlockState state = world.getBlockState(this.pos);
coolManager();
}
}
private void coolManager() {
if(this.getHot()){
if(this.getHeat() > 0){
this.setHeat( this.getHeat() - 1);
System.out.println(this.getHeat());
}
if(this.getHeat() == 0){
this.setHot(false);
CrucibleCrafting recipe = CrucibleCrafting.getRecipe(ingList.get(0), ingList.get(1), ingList.get(2), ingList.get(3), ingList.get(4));
this.setDrops(recipe.getDropsCooked());
}
//CrucibleCrafting recipe = CrucibleCrafting.getRecipe(ingList.get(0), ingList.get(1), ingList.get(2), ingList.get(3), ingList.get(4));
}
}
@@ -79,6 +96,8 @@ public class TileNBTCrucible extends BaseTile implements ITickable {
super.readNBT(nbt);
this.ingList = NonNullList.<ItemStack>withSize(this.ingList.size(), ItemStack.EMPTY);
ItemStackHelper.loadAllItems(nbt, this.ingList);
//this.dropList = NonNullList.<ItemStack>withSize(this.dropList.size(), ItemStack.EMPTY);
//ItemStackHelper.loadAllItems(nbt, this.dropList);
this.heat = nbt.getInteger("heat");
this.hot = nbt.getBoolean("hot");
this.status = nbt.getBoolean("status");
@@ -89,6 +108,7 @@ public class TileNBTCrucible extends BaseTile implements ITickable {
public NBTTagCompound writeNBT(NBTTagCompound nbt)
{
ItemStackHelper.saveAllItems(nbt, this.ingList);
//ItemStackHelper.saveAllItems(nbt, this.dropList);
nbt.setInteger("heat", this.heat);
nbt.setBoolean("hot", this.hot);
nbt.setBoolean("status", this.status);