crucible add and pickup is working

This commit is contained in:
Mohammad-Ali Minaie
2017-12-17 02:20:14 -05:00
parent a40b72eea6
commit 19730303c2
2 changed files with 47 additions and 29 deletions

View File

@@ -7,7 +7,7 @@ mod_group=nmd.primal.forgecraft
mod_name=ForgeCraft
mod_version=1.4.01
forge_version=14.23.0.2517
forge_version=14.23.1.2566
mcp_mappings=snapshot_20171003
mc_version=1.12.2

View File

@@ -5,9 +5,11 @@ import net.minecraft.block.BlockContainer;
import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.ItemStackHelper;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.Ingredient;
import net.minecraft.nbt.NBTTagCompound;
@@ -15,6 +17,7 @@ import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
@@ -22,9 +25,11 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import nmd.primal.core.api.PrimalAPI;
import nmd.primal.core.api.interfaces.IPickup;
import nmd.primal.core.common.helper.NBTHelper;
import nmd.primal.core.common.helper.PlayerHelper;
import nmd.primal.core.common.helper.WorldHelper;
import nmd.primal.core.common.tiles.machines.TileStorageCrate;
import nmd.primal.forgecraft.ModInfo;
import nmd.primal.forgecraft.init.ModItems;
import nmd.primal.forgecraft.items.ItemCrucible;
@@ -37,7 +42,7 @@ import java.util.Random;
/**
* Created by mminaie on 11/11/17.
*/
public class NBTCrucible extends Block implements ITileEntityProvider {
public class NBTCrucible extends Block implements ITileEntityProvider, IPickup {
protected static final AxisAlignedBB boundBox = new AxisAlignedBB(4/16D, 0.0D, 4/16D, 12/16D, 7/16D, 12/16D);
@@ -59,7 +64,7 @@ public class NBTCrucible extends Block implements ITileEntityProvider {
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing face, float hitX, float hitY, float hitZ) {
if (!world.isRemote) {
TileNBTCrucible tile = (TileNBTCrucible) world.getTileEntity(pos);
@@ -67,9 +72,9 @@ public class NBTCrucible extends Block implements ITileEntityProvider {
ItemStack pItem1 = new ItemStack(pItem.getItem(), 1);
if(pItem.isEmpty()){
if(!player.isSneaking()) {
PlayerHelper.playerTakeItem(world, pos, EnumFacing.DOWN, player, this.getItem(world, pos, state));
//PlayerHelper.playerTakeItem(world, pos, EnumFacing.DOWN, player, this.getItem(world, pos, state));
return true;
//PlayerHelper.playerTakeItem(world, pos, EnumFacing.DOWN, player, this.getItem(world, pos, state));
return takeBlock(world, pos, state, face, player);
}
}
@@ -101,34 +106,47 @@ public class NBTCrucible extends Block implements ITileEntityProvider {
return false;
}
/*@Override
public void breakBlock(World world, BlockPos pos, IBlockState state)
@Override
public boolean removedByPlayer(IBlockState state, World world, BlockPos pos, EntityPlayer player, boolean willHarvest)
{
/*if (!world.isRemote) {
TileNBTCrucible tile = (TileNBTCrucible) world.getTileEntity(pos);
for (int i = 0; i < tile.ingList.size(); i++) {
if (!tile.ingList.get(i).isEmpty()) {
PlayerHelper.spawnItemOnGround(world, pos, tile.ingList.get(i));
tile.ingList.set(i, ItemStack.EMPTY);
}
}
}
world.removeTileEntity(pos);
}*/
this.onBlockHarvested(world, pos, state, player);
return this.takeBlock(world, pos, state, EnumFacing.UP, player);
}
/*@Override
public void onBlockDestroyedByPlayer(World world, BlockPos pos, IBlockState state)
@Override
public boolean takeBlock(World world, BlockPos pos, IBlockState state, EnumFacing face, EntityPlayer player)
{
if (!world.isRemote) {
TileNBTCrucible tile = (TileNBTCrucible) world.getTileEntity(pos);
for (int i = 0; i < tile.ingList.size(); i++) {
if (!tile.ingList.get(i).isEmpty()) {
PlayerHelper.spawnItemOnGround(world, pos, tile.ingList.get(i));
tile.ingList.set(i, ItemStack.EMPTY);
}
}
if (world.isRemote)
return true;
TileEntity tile = world.getTileEntity(pos);
if (tile instanceof TileNBTCrucible) {
PlayerHelper.playerTakeItem(world, pos, EnumFacing.DOWN, player, this.getItem(world, pos, state));
world.updateComparatorOutputLevel(pos, state.getBlock());
return world.setBlockState(pos, this.getReplacementBlock(world, pos, state));
}
}*/
return false;
}
@Override
public void onBlockHarvested(World world, BlockPos pos, IBlockState state, EntityPlayer player)
{
// Spawn the dropped daub repair_item here to avoid collision with the remaining block,
// otherwise the repair_item entities was getting thrown off in random directions well beyond pickup range
//if (!world.isRemote)
// CommonUtils.spawnItemOnPlayer(world, player, this.getItem(world, pos, state));
}
@Override
public Item getItemDropped(IBlockState state, Random rand, int fortune)
{
// see above onBlockHarvested
return null;
}
@Override
public int quantityDropped(Random random)