updating and continuing content add
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@@ -2,9 +2,9 @@ To-Dos
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*** Bugs ***
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*** Bugs ***
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- [ ] Duplication Bug for Tool Repair
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- [ ] Duplication Bug for Tool Repair
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- [ ] Can't remove cool ingots from Forge
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*** Priority ***
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*** Priority ***
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- [ ] Move Ingot break into chunks logic out of the block and into the ForgeHammer
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- [ ] Make an Iron Anvil
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- [ ] Make an Iron Anvil
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- [ ] Make Clean Iron Recipes and Tools
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- [ ] Make Clean Iron Recipes and Tools
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- [ ] Make Clean Ore Recipe
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- [ ] Make Clean Ore Recipe
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@@ -67,21 +67,31 @@ public class ModItems {
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softcrucible = new ItemSoftCrucible();
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softcrucible = new ItemSoftCrucible();
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stonetongs = new ItemStoneTongs("stonetongs");
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stonetongs = new ItemStoneTongs("stonetongs");
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forgehammer = new ForgeHammer("forgehammer");
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forgehammer = new ForgeHammer("forgehammer");
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matchlockmusket = new Musket("matchlock_musket");
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/**********
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TOOL PARTS
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**********/
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pickaxehead = new ToolPart("ironpickaxehead", ModMaterials.TOOL_WROUGHT_IRON);
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pickaxehead = new ToolPart("ironpickaxehead", ModMaterials.TOOL_WROUGHT_IRON);
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ironaxehead = new ToolPart("ironaxehead", ModMaterials.TOOL_WROUGHT_IRON);
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ironaxehead = new ToolPart("ironaxehead", ModMaterials.TOOL_WROUGHT_IRON);
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ironshovelhead = new ToolPart("ironshovelhead", ModMaterials.TOOL_WROUGHT_IRON);
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ironshovelhead = new ToolPart("ironshovelhead", ModMaterials.TOOL_WROUGHT_IRON);
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ironhoehead = new ToolPart("ironhoehead", ModMaterials.TOOL_WROUGHT_IRON);
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ironhoehead = new ToolPart("ironhoehead", ModMaterials.TOOL_WROUGHT_IRON);
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/**********
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TOOLS
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**********/
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ironpickaxe = new CustomPickaxe("ironpickaxe", ModMaterials.TOOL_WROUGHT_IRON);
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ironpickaxe = new CustomPickaxe("ironpickaxe", ModMaterials.TOOL_WROUGHT_IRON);
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ironaxe = new CustomAxe("ironaxe", ModMaterials.TOOL_WROUGHT_IRON);
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ironaxe = new CustomAxe("ironaxe", ModMaterials.TOOL_WROUGHT_IRON);
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ironshovel = new CustomShovel("ironshovel", ModMaterials.TOOL_WROUGHT_IRON);
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ironshovel = new CustomShovel("ironshovel", ModMaterials.TOOL_WROUGHT_IRON);
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ironhoe = new CustomHoe("ironhoe", ModMaterials.TOOL_WROUGHT_IRON);
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ironhoe = new CustomHoe("ironhoe", ModMaterials.TOOL_WROUGHT_IRON);
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/**********
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WEAPONS
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**********/
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ironsword = new CustomSword("ironsword", ModMaterials.TOOL_WROUGHT_IRON);
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ironsword = new CustomSword("ironsword", ModMaterials.TOOL_WROUGHT_IRON);
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matchlockmusket = new Musket("matchlock_musket");
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/**********
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INGOTS AND CHUNKS
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**********/
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ironingotballhot = new BaseMultiItem("ironingothot", ModMaterials.TOOL_WROUGHT_IRON);
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ironingotballhot = new BaseMultiItem("ironingothot", ModMaterials.TOOL_WROUGHT_IRON);
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ironchunkhot = new BaseMultiItem("ironchunkhot", ModMaterials.TOOL_WROUGHT_IRON);
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ironchunkhot = new BaseMultiItem("ironchunkhot", ModMaterials.TOOL_WROUGHT_IRON);
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