fixed forge lighting being to bright and updated to-do list
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@@ -184,7 +184,7 @@ public class Forge extends CustomContainerFacing implements ITileEntityProvider,
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public int getLightValue(IBlockState state, IBlockAccess world, BlockPos pos)
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{
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if(state.getValue(PrimalAPI.States.ACTIVE) == true){
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return 15;
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return 5;
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}
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return 0;
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}
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