cannon_time
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LICENSE
674
LICENSE
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GNU GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies
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|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
{one line to give the program's name and a brief idea of what it does.}
|
||||
Copyright (C) {year} {name of author}
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
{project} Copyright (C) {year} {fullname}
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
||||
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@@ -22,7 +22,7 @@ group= "com.yourname.modid" // http://maven.apache.org/guides/mini/guide-naming-
|
||||
archivesBaseName = "modid"
|
||||
|
||||
minecraft {
|
||||
version = "1.7.10-10.13.4.1448-1.7.10"
|
||||
version = "1.7.10-10.13.4.1614-1.7.10"
|
||||
runDir = "eclipse"
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,656 @@
|
||||
Changelog:
|
||||
Build 1448:
|
||||
Build 1614:
|
||||
LexManos: Fix dispensers equipping armor on players in the wrong slot Closes #1649
|
||||
|
||||
Build 1.8.8-11.15.0.1613-1.8.8:
|
||||
bx9j52xd: Fixed that oldLight is not being used.
|
||||
|
||||
Build 1.8.8-11.15.0.1612-1.8.8:
|
||||
fry: Workaround for https://github.com/google/guava/issues/738
|
||||
|
||||
Build 1.8.8-11.15.0.1611-1.8.8:
|
||||
fry: Fixed orientations of generated item faces. Fixes #2215.
|
||||
|
||||
Build 1.8.8-11.15.0.1610-1.8.8:
|
||||
LexManos: Remove MCP reference patches.
|
||||
LexManos: Fixed colored leather armor, and custom armor textures.
|
||||
|
||||
Build 1.8.8-11.15.0.1609-1.8.8:
|
||||
cpw: Add a flag to the modidremapping event. If the remapevent is because the registry is refreezing, it'll be true.
|
||||
|
||||
Build 1.8.8-11.15.0.1608-1.8.8:
|
||||
cpw: Clean up chunk patch.
|
||||
|
||||
Build 1.8.8-11.15.0.1607-1.8.8:
|
||||
mark.a.woodman:
|
||||
Initialize sources list
|
||||
|
||||
Fixes crash NPE thrown by addFile()
|
||||
|
||||
Build 1.8.8-11.15.0.1606-1.8.8:
|
||||
cpw: Most requested feature of all time? TileEntity init method called after it's ready to roll. remove all the if (firstTicks)
|
||||
|
||||
Build 1.8.8-11.15.0.1605-1.8.8:
|
||||
cpw:
|
||||
Fix language adapter loading.
|
||||
|
||||
The language adapter is now properly picked up after the mod is loaded
|
||||
on the classpath, fixing the ClassNotFoundException occurring before.
|
||||
Also fixed some minor formatting and made it throw a full
|
||||
RuntimeException on failure.
|
||||
|
||||
Fix up some formatting
|
||||
|
||||
Build 1.8.8-11.15.0.1604-1.8.8:
|
||||
cpw: Be noisy when API is in a coremod. It'll never work and modders should realize that fact.
|
||||
|
||||
Build 1.8.8-11.15.0.1603-1.8.8:
|
||||
tehgeek: Allow server to access Potion isBadEffect()
|
||||
|
||||
Build 1.8.8-11.15.0.1602-1.8.8:
|
||||
kashike: Use the FMLSecurityManager checkPermission(Permission) method for context-based permission checks. Fixes #2067
|
||||
|
||||
Build 1.8.8-11.15.0.1601-1.8.8:
|
||||
cpw: Allow entity selectors to select "." in entity names. Closes #2125
|
||||
|
||||
Build 1.8.8-11.15.0.1600-1.8.8:
|
||||
minecrell: Add jline-based console with colors and tab-completion
|
||||
bernhard.bonigl: Add a PotionRegistry to handle dynamic distribution and remapping of Potion IDs
|
||||
cpw: Some tweaks - GameRegistry is modder facing API, so avoid having MC methods there. Fix a couple of registry bugs.
|
||||
cpw: Fixup Jline integration
|
||||
cpw: A few fixes
|
||||
|
||||
Build 1.8.8-11.15.0.1596-1.8.8:
|
||||
cpw: Fix problem with spam from registry on loading a second world. Empty the staging.
|
||||
|
||||
Build 1.8.8-11.15.0.1595-1.8.8:
|
||||
lumien231: Fixed: The Integrated Server not being stopped when exiting a singleplayer world to the main menu
|
||||
|
||||
Build 1.8.8-11.15.0.1594-1.8.8:
|
||||
LexManos: Add chunk loading protection to WorldSever.getTileEntitiesIn, may prevent orphanced chunks and a CME in EntityPlayerMP. Note: The 'max' parameters are NON-inclusive.
|
||||
cpw: Fix up blockstate rebuild. Closes #2221. Also fix formatting. IDEA has differences. Solved now.
|
||||
|
||||
Build 1.8.8-11.15.0.1592-1.8.8:
|
||||
cpw: Giant registry fixup
|
||||
|
||||
Build 1.8.8-11.15.0.1591-1.8.8:
|
||||
LexManos: Bump version for new Minecraft version.
|
||||
LexManos: Fixed placing blocks on snow layers with more then one layer.
|
||||
LexManos: Fixed Large mushrooms generating incorrectly.
|
||||
LexManos: Removed IItemRenderer class, all functionality is possible with new rendering system.
|
||||
LexManos: Compiler warnings pass, undeprecated SplashProgress related stuff.
|
||||
|
||||
Build 1.8.8-11.14.4.1590-1.8.8:
|
||||
cpw: Propogate AbortException. Closes #2206. Also fix tracing printstream when printStackTrace is called.
|
||||
|
||||
Build 1.8.8-11.14.4.1589-1.8.8:
|
||||
cpw: Fix up a couple of patches, affected by the recent update
|
||||
cpw:
|
||||
Add .exc for StatList patch
|
||||
|
||||
More tweaking
|
||||
|
||||
Build 1.8.8-11.14.4.1588-1.8.8:
|
||||
cpw: Fix button and lever placement problem. Closes #2204
|
||||
|
||||
Build 1.8.8-11.14.4.1587-1.8.8:
|
||||
lordillyohs:
|
||||
Remove trailing */ in the build.gradle
|
||||
|
||||
Signed-off-by: Anthony Anderson <lordillyohs@gmail.com>
|
||||
|
||||
Build 1.8.8-11.14.4.1586-1.8.8:
|
||||
cpw: Cleaning up some derpy names
|
||||
cpw: More cleanups, some documentation, a bunch of deprecations.
|
||||
|
||||
Build 1.8.8-11.14.4.1585-1.8.8:
|
||||
cpw: Deprecate it as well, because hey, it's redundant now.
|
||||
cpw: Clean up some very long dead code. Bukkit hasn't existed in a very long time now. IASM never worked, and I'm not about to implement it.
|
||||
|
||||
Build 1.8.8-11.14.4.1584-1.8.8:
|
||||
cpw: ONE EVENT BUS TO RULE THEM ALL AND IN THE DARKNESS FIRE THEM!
|
||||
|
||||
Build 1.8.8-11.14.4.1583-1.8.8:
|
||||
cpw: Fix MDK for 1.8.8 using FG2.1 snapshot
|
||||
cpw: Yeah, amount is NOT deprecated.
|
||||
|
||||
Build 1.8.8-11.14.4.1582-1.8.8:
|
||||
cpw:
|
||||
OMG! Documentation? WUT? I haz lost my mind.
|
||||
Also, Functional interface for IMC. Senders can send a classname implementing Guava's function, and receivers
|
||||
will be able to get that function, and do, well, whatever, really. Probably best for those callback type
|
||||
scenarios, connecting up APIs and stuffs.
|
||||
|
||||
Build 1.8.8-11.14.4.1581-1.8.8:
|
||||
cpw: Cleanup Fluid deprecations stuff.
|
||||
|
||||
Build 1.8.8-11.14.4.1580-1.8.8:
|
||||
LexManos: Update universal manifest for 1.8.8's json.
|
||||
|
||||
Build 1.8.8-11.14.4.1579-1.8.8:
|
||||
fry: Fixed NPE is B3D loader caused by the missing vertex normal; updated the example chest model - it's now has 2 meshes; Updated ModelAnimationDebug - it now uses the new chest model, renders the base with the static world renderer, and only the lid with the TESR.
|
||||
LexManos: Fix incorrect position passes to Block.getExplosionResistance from entities.
|
||||
LexManos: Moved client side Block.onBlockDestroyed to after Item.onBlockDestroyed to match server order.
|
||||
LexManos: Enable the normal ModList GUI in game. Use GL_SCISSOR to support the transparent in-game GUI.
|
||||
Choonster.2010: BiomeManager: Fix off-by-one errors
|
||||
LexManos: Fix bold font rendering, Unicode is 2x pixel density of normal.
|
||||
LexManos: Fix invalid position passed to isAir/getLight in World.playAmbientSound
|
||||
fry: Fixed forge lighting working incorrectly outside 0x1000000 coordinates.
|
||||
fry: Implemented interpolation of TRSR transformations; B3D: added interpolation capabilities to B3DState, animated TESR example in ModelAnimationTest (pure TESR right now, no separation inside the example model between the static and dynamic parts right now).
|
||||
fry: B3D loader: removed 2 redundand null checks, changed constructor args to final to fix (java6?) inner arg error.
|
||||
fry: Fix holes in generated item models.
|
||||
fry: Removed face doubles from item models.
|
||||
fry: Fixed forge lighting working incorrectly outside 0x1000000 coordinates.
|
||||
cpw: Update mappings to 20151122.
|
||||
|
||||
Build 1.8-11.14.4.1577:
|
||||
fry: Implemented interpolation of TRSR transformations; B3D: added interpolation capabilities to B3DState, animated TESR example in ModelAnimationTest (pure TESR right now, no separation inside the example model between the static and dynamic parts right now).
|
||||
fry: B3D loader: removed 2 redundand null checks, changed constructor args to final to fix (java6?) inner arg error.
|
||||
fry: Fix holes in generated item models.
|
||||
fry: Removed face doubles from item models.
|
||||
fry: Fixed forge lighting working incorrectly outside 0x1000000 coordinates.
|
||||
|
||||
Build 1.8.8-11.14.4.1576-1.8.8:
|
||||
cpw: Fix derpy fir trees in the taiga. So many patches. See if we can find any more mistakes?!
|
||||
|
||||
Build 1.8.8-11.14.4.1575-1.8.8:
|
||||
cpw: Small tweak to the OUT/ERR logger - should skip the Throwable stuffs now.
|
||||
cpw:
|
||||
Fix weird patch issue where the this FG commit: https://github.com/MinecraftForge/ForgeGradle/commit/2f0ca9921b961133689d29b807333241010a802d
|
||||
breaks if the exact end of a line is a srgname. Not ideal, but should work.
|
||||
|
||||
Build 1.8-11.14.4.1572:
|
||||
LexManos: Fix invalid position passed to isAir/getLight in World.playAmbientSound
|
||||
|
||||
Build 1.8-11.14.4.1571:
|
||||
Choonster.2010: BiomeManager: Fix off-by-one errors
|
||||
|
||||
Build 1.8-11.14.4.1570:
|
||||
LexManos: Fix bold font rendering, Unicode is 2x pixel density of normal.
|
||||
|
||||
Build 1.8-11.14.4.1569:
|
||||
LexManos: Enable the normal ModList GUI in game. Use GL_SCISSOR to support the transparent in-game GUI.
|
||||
|
||||
Build 1.8-11.14.4.1568:
|
||||
LexManos: Fix incorrect position passes to Block.getExplosionResistance from entities.
|
||||
LexManos: Moved client side Block.onBlockDestroyed to after Item.onBlockDestroyed to match server order.
|
||||
|
||||
Build Build Artifacts:<ul><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1566-1.7.10/forge-1.7.10-10.13.4.1566-1.7.10-userdev.jar">forge-1.7.10-10.13.4.1566-1.7.10-userdev.jar</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1566-1.7.10/forge-1.7.10-10.13.4.1566-1.7.10-src.zip">forge-1.7.10-10.13.4.1566-1.7.10-src.zip</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1566-1.7.10/forge-1.7.10-10.13.4.1566-1.7.10-changelog.txt">forge-1.7.10-10.13.4.1566-1.7.10-changelog.txt</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1566-1.7.10/forge-1.7.10-10.13.4.1566-1.7.10-installer.jar">forge-1.7.10-10.13.4.1566-1.7.10-installer.jar</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1566-1.7.10/forge-1.7.10-10.13.4.1566-1.7.10-universal.jar">forge-1.7.10-10.13.4.1566-1.7.10-universal.jar</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1566-1.7.10/forge-1.7.10-10.13.4.1566-1.7.10-installer-win.exe">forge-1.7.10-10.13.4.1566-1.7.10-installer-win.exe</a></ul>:
|
||||
scott: Add an event hook to allow overriding of fuels recognized by vanilla fuel handling.
|
||||
|
||||
Build 1.8-11.14.4.1565:
|
||||
lumien231: Fix Client Login Issue when logging into a non existent dimension
|
||||
|
||||
Build Build Artifacts:<ul><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1564-1.7.10/forge-1.7.10-10.13.4.1564-1.7.10-universal.jar">forge-1.7.10-10.13.4.1564-1.7.10-universal.jar</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1564-1.7.10/forge-1.7.10-10.13.4.1564-1.7.10-src.zip">forge-1.7.10-10.13.4.1564-1.7.10-src.zip</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1564-1.7.10/forge-1.7.10-10.13.4.1564-1.7.10-installer-win.exe">forge-1.7.10-10.13.4.1564-1.7.10-installer-win.exe</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1564-1.7.10/forge-1.7.10-10.13.4.1564-1.7.10-installer.jar">forge-1.7.10-10.13.4.1564-1.7.10-installer.jar</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1564-1.7.10/forge-1.7.10-10.13.4.1564-1.7.10-changelog.txt">forge-1.7.10-10.13.4.1564-1.7.10-changelog.txt</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1564-1.7.10/forge-1.7.10-10.13.4.1564-1.7.10-userdev.jar">forge-1.7.10-10.13.4.1564-1.7.10-userdev.jar</a></ul>:
|
||||
LexManos: Fixed skulls not placing on fences like vanilla {Vanilla is buggy -.-} Closes #2185
|
||||
|
||||
Build 1.8-11.14.4.1563:
|
||||
LexManos: Bump version for Recomended Build.
|
||||
|
||||
Build 1.8-11.14.3.1562:
|
||||
LexManos:
|
||||
Merge pull request #2179 from arideus101/patch-1
|
||||
|
||||
Fixed issue where custom colored armor wouldn't be colored. (reverted from commit dee0b2084b519419bbf97d8ad177204830ea2b07)
|
||||
|
||||
Build 1.8-11.14.3.1561:
|
||||
jasondoyle528: Allows Custom Armor Coloring to be done easily
|
||||
|
||||
Build 1.8-11.14.3.1560:
|
||||
gabizou:
|
||||
Fix a possible NPE when checking supertypes of interfaces. Closes #2176.
|
||||
|
||||
Signed-off-by: Gabriel Harris-Rouquette <gabizou@me.com>
|
||||
|
||||
Build 1.8-11.14.3.1559:
|
||||
bjoern:
|
||||
Fix possible crash in EventBus
|
||||
|
||||
There is currently no way to check if an event handler has been registered or not.
|
||||
But when trying to unregister a not-registered event handler, Minecraft crashes with a NullPointerException.
|
||||
This is a simple fix to prevent such crashes.
|
||||
cpw: Fix substitutions for recipes and oredict recipes. Should mean that substitutions start working properly.
|
||||
cpw:
|
||||
OreDictionary will warn if there's an invalid ore being registered now, rather than just
|
||||
using -1 and doing weird things with the list as a result.
|
||||
cpw: Two more corner cases in the oredictionary. Should work for all cases now.
|
||||
cpw:
|
||||
Fix firing the remap event. It always fires now, and additionally fires when the registry reverts to frozen.
|
||||
Most mods refer to the gameregistry for ids they care about, so this shouldn't affect anything significantly,
|
||||
but if your mod was dependent on their being content in the remap event, and only acting on that content,
|
||||
empty content means it's "reverted to frozen" state - the state at the start of the game.
|
||||
|
||||
Build Build Artifacts:<ul><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1558-1.7.10/forge-1.7.10-10.13.4.1558-1.7.10-src.zip">forge-1.7.10-10.13.4.1558-1.7.10-src.zip</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1558-1.7.10/forge-1.7.10-10.13.4.1558-1.7.10-userdev.jar">forge-1.7.10-10.13.4.1558-1.7.10-userdev.jar</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1558-1.7.10/forge-1.7.10-10.13.4.1558-1.7.10-changelog.txt">forge-1.7.10-10.13.4.1558-1.7.10-changelog.txt</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1558-1.7.10/forge-1.7.10-10.13.4.1558-1.7.10-installer.jar">forge-1.7.10-10.13.4.1558-1.7.10-installer.jar</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1558-1.7.10/forge-1.7.10-10.13.4.1558-1.7.10-installer-win.exe">forge-1.7.10-10.13.4.1558-1.7.10-installer-win.exe</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1558-1.7.10/forge-1.7.10-10.13.4.1558-1.7.10-universal.jar">forge-1.7.10-10.13.4.1558-1.7.10-universal.jar</a></ul>:
|
||||
cpw:
|
||||
Fix firing the remap event. It always fires now, and additionally fires when the registry reverts to frozen.
|
||||
Most mods refer to the gameregistry for ids they care about, so this shouldn't affect anything significantly,
|
||||
but if your mod was dependent on their being content in the remap event, and only acting on that content,
|
||||
empty content means it's "reverted to frozen" state - the state at the start of the game.
|
||||
|
||||
Build Build Artifacts:<ul><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1557-1.7.10/forge-1.7.10-10.13.4.1557-1.7.10-installer-win.exe">forge-1.7.10-10.13.4.1557-1.7.10-installer-win.exe</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1557-1.7.10/forge-1.7.10-10.13.4.1557-1.7.10-universal.jar">forge-1.7.10-10.13.4.1557-1.7.10-universal.jar</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1557-1.7.10/forge-1.7.10-10.13.4.1557-1.7.10-changelog.txt">forge-1.7.10-10.13.4.1557-1.7.10-changelog.txt</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1557-1.7.10/forge-1.7.10-10.13.4.1557-1.7.10-userdev.jar">forge-1.7.10-10.13.4.1557-1.7.10-userdev.jar</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1557-1.7.10/forge-1.7.10-10.13.4.1557-1.7.10-installer.jar">forge-1.7.10-10.13.4.1557-1.7.10-installer.jar</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1557-1.7.10/forge-1.7.10-10.13.4.1557-1.7.10-src.zip">forge-1.7.10-10.13.4.1557-1.7.10-src.zip</a></ul>:
|
||||
cpw: Two more corner cases in the oredictionary. Should work for all cases now.
|
||||
|
||||
Build 1.8-11.14.3.1556:
|
||||
LexManos: Fixed Open url confirm screen not showing URL.
|
||||
LexManos: Fixed Stronghold Library not having anything in it's chests.
|
||||
|
||||
Build 1.8-11.14.3.1555:
|
||||
diesieben07: Fix GameData.findBlock
|
||||
|
||||
Build 1.8-11.14.3.1554:
|
||||
fry: Fixed anaglyph transformation not being applied in the forge lighting fully.
|
||||
|
||||
Build 1.8-11.14.3.1553:
|
||||
fry: Provide ItemCameraTransforms for vanilla models when possible.
|
||||
|
||||
Build 1.8-11.14.3.1552:
|
||||
fry: OBJ loader: reworked texture resolution: keys now have to start with #, like every other model loader; models without explicit library now work, remapping is possible by using the key "#OBJModel.Default.Texture.Name"; in addition to remapping by material name, remapping by texture name works too, like in other model formats.
|
||||
|
||||
Build 1.8-11.14.3.1551:
|
||||
fry: Performace fix for item rendering.
|
||||
|
||||
Build 1.8-11.14.3.1550:
|
||||
Choonster.2010:
|
||||
Fix texture error message for broken textures
|
||||
|
||||
-- Fixes #2100
|
||||
-- Iterates over badTextureDomains instead of missingTextures.keySet()
|
||||
as a domain can have broken textures without any missing textures
|
||||
|
||||
Build 1.8-11.14.3.1549:
|
||||
fry: Obj loader: fix vertices shared between faces having the same attributed (uvs/normals).
|
||||
the.f1repl4ce: Fixed a bug that caused the config option name to overlap with the selectable values when using GuiConfigEntries.SelectValueEntry, fixes #2114
|
||||
fry: OBJ model: use original vertex material when defining face.
|
||||
fry: Fixed block color multiplier not being cached properly in the forge renderer, performance improvement.
|
||||
LexManos: Merge FML and Forge lang file, and update crowdin project.
|
||||
LexManos:
|
||||
Redesign the ModList GUI to use a scrolling list for the main body content.
|
||||
Allowing for larger information to be displayed.
|
||||
URLs are auto-detected and now clickable.
|
||||
Mod Logos are now centered, it looks better.
|
||||
LexManos:
|
||||
Introduce a new centralized version checking system.
|
||||
Using the @Mod annotation mods can opt-in to a centrally controlled update system.
|
||||
This is PURELY a notification system and will NOT automatically download any updates.
|
||||
The End User can control which mods check for updates and disabel the system entirely using the Forge Config and GUI.
|
||||
Format for the json the URL must point to is described here: https://gist.github.com/LexManos/7aacb9aa991330523884
|
||||
|
||||
Build 1.8-11.14.3.1543:
|
||||
fry: Fix color multiplier applied incorrectly for items.
|
||||
fry: OBJ loader: fixed another whitespace-related issue; removed unused "modifyUVs" property for now; added the "flip-v" property to switch between OpenGL-style and DirextX-style model UVs; fixed normals - they are now correct in-world, still a bit strange for the items; fixed normals a little bit for B3D models too.
|
||||
|
||||
Build Build Artifacts:<ul><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1541-1.7.10/forge-1.7.10-10.13.4.1541-1.7.10-userdev.jar">forge-1.7.10-10.13.4.1541-1.7.10-userdev.jar</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1541-1.7.10/forge-1.7.10-10.13.4.1541-1.7.10-installer.jar">forge-1.7.10-10.13.4.1541-1.7.10-installer.jar</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1541-1.7.10/forge-1.7.10-10.13.4.1541-1.7.10-installer-win.exe">forge-1.7.10-10.13.4.1541-1.7.10-installer-win.exe</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1541-1.7.10/forge-1.7.10-10.13.4.1541-1.7.10-changelog.txt">forge-1.7.10-10.13.4.1541-1.7.10-changelog.txt</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1541-1.7.10/forge-1.7.10-10.13.4.1541-1.7.10-src.zip">forge-1.7.10-10.13.4.1541-1.7.10-src.zip</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1541-1.7.10/forge-1.7.10-10.13.4.1541-1.7.10-universal.jar">forge-1.7.10-10.13.4.1541-1.7.10-universal.jar</a></ul>:
|
||||
cpw:
|
||||
OreDictionary will warn if there's an invalid ore being registered now, rather than just
|
||||
using -1 and doing weird things with the list as a result.
|
||||
|
||||
Build Build Artifacts:<ul><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1539-1.7.10/forge-1.7.10-10.13.4.1539-1.7.10-installer.jar">forge-1.7.10-10.13.4.1539-1.7.10-installer.jar</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1539-1.7.10/forge-1.7.10-10.13.4.1539-1.7.10-changelog.txt">forge-1.7.10-10.13.4.1539-1.7.10-changelog.txt</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1539-1.7.10/forge-1.7.10-10.13.4.1539-1.7.10-universal.jar">forge-1.7.10-10.13.4.1539-1.7.10-universal.jar</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1539-1.7.10/forge-1.7.10-10.13.4.1539-1.7.10-userdev.jar">forge-1.7.10-10.13.4.1539-1.7.10-userdev.jar</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1539-1.7.10/forge-1.7.10-10.13.4.1539-1.7.10-src.zip">forge-1.7.10-10.13.4.1539-1.7.10-src.zip</a><li><a href="scp://files.minecraftforge.net/home/files/files.minecraftforge.net/mavennet/minecraftforge/forge/1.7.10-10.13.4.1539-1.7.10/forge-1.7.10-10.13.4.1539-1.7.10-installer-win.exe">forge-1.7.10-10.13.4.1539-1.7.10-installer-win.exe</a></ul>:
|
||||
diesieben07: Fix CME when entities are spawned from EntityJoinWorldEvent
|
||||
bernhard.bonigl: Fix Potion IDs above 127
|
||||
Abrar Syed: Update FG version to 2.0.2
|
||||
fry: Changed how the forge lighting system handles holey models for opaque blocks; it now mimics vanilla behaviour, which allows light to pass through them.
|
||||
fry: Fix for the previous commit - transparent blocks were handled improperly.
|
||||
glstillman: OBJLoader: Quick bandages to support/fix the new way that face/vertex normals are calculated, a very quick bandage to patch TextureCoordinates for the time being, and the Parser now uses a Pattern to split strings on whitespace instead of only splitting on " ".
|
||||
cpw: Fix substitutions for recipes and oredict recipes. Should mean that substitutions start working properly.
|
||||
|
||||
Build 1.8-11.14.3.1532:
|
||||
fry: Fixed normal calculation for vanilla models, fixed the grass darkening and simular issues.
|
||||
fry: More lighting fixes, flat lighting now works correctly for grass and torches.
|
||||
|
||||
Build 1.8-11.14.3.1530:
|
||||
fry: Fixed piston rendering (WorldRenderer offset wasn't applied); fixed TESR being registered too early in one of the debug mods.
|
||||
|
||||
Build 1.8-11.14.3.1529:
|
||||
glstillman: Fixed a bug with item model loading that would occur if ModelBakery.addVariantName() was called with the same string location parameter for 2 different items, and the string pointed to a location that didn't exist, where ModelLoader.loadAnyModel() would substitute the blockdefinition in for the item model, but wouldn't remove the original input location from the loadingModels list, which would cause the location from the second call to throw an IllegalStateException even though that location now has a model.
|
||||
fry:
|
||||
Perspective awareness for vanilla and multi models, fixes #2148.
|
||||
Improved error handling in MultiModel.
|
||||
fry: Fixed generic bug in MultiModel
|
||||
fry: Fixed AO being applied to OBJ model transparency, and OBJ loader trying to force the loading of the builtin white texture.
|
||||
fry: Provide a IModel for "builtin/generated", fixes #2147
|
||||
fry: Fixed another generic issue in MultiModel.
|
||||
|
||||
Build 1.8-11.14.3.1525:
|
||||
fry: Small fix for reworked classic lighting
|
||||
|
||||
Build 1.8-11.14.3.1524:
|
||||
fry: Added OBJ loader for the ModelLoaderRegistry system.
|
||||
|
||||
Build 1.8-11.14.3.1523:
|
||||
fry:
|
||||
Model pipeline system.
|
||||
Should replace all ad-hoc quad generation methods in forge, and make IBakedModel -> WorldRenderer data transfer faster. Added IVertexConsumer + helper classes; lighting that works correctly for non-axis-aligned faces using the new infrastructure. Changed smooth lighting algorithm, now it should work correctly for everything.
|
||||
New block lighter can be disabled in the forge config options.
|
||||
fry: Added back in the lost class
|
||||
|
||||
Build 1.8-11.14.3.1521:
|
||||
simonbarnes1:
|
||||
Add Guava and Apache to LaunchClassLoader exclusion list on server
|
||||
|
||||
Move exclusions to common place. Less likely to get out of sync
|
||||
|
||||
Build 1.8-11.14.3.1520:
|
||||
bk1325: Add PlayerSetSpawnEvent
|
||||
|
||||
Build 1.8-11.14.3.1519:
|
||||
fry: '#' is now added automatically to the beginning of the texture names in B3D models, and the remapping is expected via the blockstate JSON, since it's more reasonable than adding it to the file name in the modelling program or matching the resource location with the filename.
|
||||
|
||||
Build 1.8-11.14.3.1518:
|
||||
fry: Fixes Attributes.transform affecting only 1 vertex.
|
||||
|
||||
Build 1.7.10-10.13.4.1517-1.7.10:
|
||||
bjoern:
|
||||
Fix possible crash in EventBus
|
||||
|
||||
There is currently no way to check if an event handler has been registered or not.
|
||||
But when trying to unregister a not-registered event handler, Minecraft crashes with a NullPointerException.
|
||||
This is a simple fix to prevent such crashes.
|
||||
|
||||
Build 1.8-11.14.3.1516:
|
||||
luacs1998: Fix a possible crash in EventBus
|
||||
|
||||
Build 1.8-11.14.3.1515:
|
||||
rubensworks: Fix dispenser action for modded spawn eggs
|
||||
|
||||
Build 1.8-11.14.3.1514:
|
||||
LexManos: Update Gradle wrapper to 2.7
|
||||
LexManos: Fix entity count being incorrect for spawning logic. Now filter out 'persistant' entities.
|
||||
|
||||
Build 1.8-11.14.3.1513:
|
||||
foka_12: Disallow conflicting furnace recipes
|
||||
|
||||
Build 1.8-11.14.3.1512:
|
||||
fry: Workaround for MinecraftForge/ForgeGradle#256
|
||||
|
||||
Build 1.8-11.14.3.1511:
|
||||
cpw:
|
||||
FMLNetworkHandler.openGui should not try and open a GUI on a FakePlayer.
|
||||
Fixes #2082 and probably dozens of mod errors. Also, side benefit of the
|
||||
merged codebase! FML code can ref Forge code!
|
||||
|
||||
Build 1.8-11.14.3.1510:
|
||||
laci200270: Update FMLSecurityManager.java
|
||||
cpw: Format a bit better
|
||||
|
||||
Build 1.8-11.14.3.1509:
|
||||
fry: Much requested temporary hack for items and TESRs. Context: #1582, #1597, #1713, #2058 and others.
|
||||
|
||||
Build 1.8-11.14.3.1508:
|
||||
vorquel: Fix faulty Channel name
|
||||
|
||||
Build 1.8-11.14.3.1507:
|
||||
simonbarnes1: Use already provided profile for the player's own skin
|
||||
|
||||
Build 1.8-11.14.3.1506:
|
||||
cpw:
|
||||
More cleanup of the default eclipse workspace. The project is now called "MDKExample" not "Minecraft".
|
||||
The project tree is now contemporary, instead of a copy from 1.5.x era MC. The launches are cleaned up, and refer to
|
||||
a better default "runDir" of "run" rather than "eclipse".. Updating to FG2.0.1 which will contain relevant binary fixes.
|
||||
|
||||
Build 1.8-11.14.3.1505:
|
||||
cpw: Fix eclipse workspace inside the mdk - don't run it through the tokenconverter. Also add in CREDITS-fml.txt to the MDK - it's still required.
|
||||
|
||||
Build 1.8-11.14.3.1504:
|
||||
LexManos:
|
||||
Fixed issue where config folder would not be created before SplashProgress tried to read from it.
|
||||
Default macs to disable the new loading screen due to to many macs having issues.
|
||||
Users can enable it again by editing their config.
|
||||
Catch and gracefully handle more errors when starting up the Splash Screen.
|
||||
|
||||
Build 1.8-11.14.3.1503:
|
||||
diesieben07: Re-introduce RenderBlockOverlayEvent, seems to have been missed during 1.8 update
|
||||
Abrar Syed: removed broken and duplicate AT lines
|
||||
Abrar Syed: added hardcoded fml version file
|
||||
Abrar Syed: DeobfuscationData no longer required at dev time
|
||||
Abrar Syed: removed old unnecessary stuff
|
||||
Abrar Syed: Added FG2 buildscript + updated for Gradle 2.4
|
||||
Abrar Syed: added jenkins compat tasks
|
||||
Abrar Syed: fixed local-building fail with changelog
|
||||
Abrar Syed: updated installed gradle. not finished
|
||||
Abrar Syed: fixed deployment credentials
|
||||
cpw: FML is no more. FML has ceased to be. FML's expired and gone to meet its maker. FML's a stiff! Bereft of life, FML rests in peace.
|
||||
cpw: Vestigal fml-ectomy.
|
||||
cpw:
|
||||
FML's metabolic processes are now history. FML's off the twig. FML's kicked the bucket, FML's shuffled off this mortal coil,
|
||||
run down the curtain and joined the bleedin' choir invisible!! THIS IS AN EX-PROJECT!
|
||||
Abrar Syed: added MDK package
|
||||
cpw: Fix MDK task - it now runs.
|
||||
cpw: The final nail in the coffin. BYE!
|
||||
cpw:
|
||||
Trying to fix the MDK to include gradle wrapper, but the gradle-wrapper.jar is
|
||||
corrupted. @AbrarSyed can you take a look?
|
||||
cpw:
|
||||
Fix packaging the gradle wrapper properly. There is still a problem with
|
||||
the MDK- it fails to run setupDecompWorkspace.
|
||||
|
||||
Filed an issue at ForgeGradle, since this seems to be something FG2 shouldn't
|
||||
be doing, but is?
|
||||
|
||||
https://github.com/MinecraftForge/ForgeGradle/issues/235
|
||||
cpw: Remove patches
|
||||
cpw: Fix ciWriteBuildNumber task. Ugly, but it works.
|
||||
cpw: Fix crowdin task. Good luck jenkins, lets roll!
|
||||
cpw: Fix crowdin again. Run, jenkins, for god's sake, run!
|
||||
LexManos: Update gradle wrapper and fix changelog task.
|
||||
|
||||
Build 1.8-11.14.3.1502:
|
||||
cpw: ObjectHolder works great, but it should be a lot less spammy about failed lookups. They're usually mod options.
|
||||
cpw: Actually rebuild the fluidNames each rebuild, don't just try and force changes in. Should fix #1973
|
||||
cpw:
|
||||
Wake up the FluidRegistry before any mods start loading. Should stop mods claiming to own water or lava (depending on who accessed
|
||||
FluidRegistry first)
|
||||
cpw: Be a little bit more helpful when the ObjectHolder misses. Should help figure out what is going in in #2006
|
||||
cpw: Cherry pick some changes from 1.8 for inner class discovery, also fix the negativecache. Closes #1872
|
||||
|
||||
Build 1.8-11.14.3.1501:
|
||||
LexManos: Fix placing skulls on fence posts. Closes #2055
|
||||
|
||||
Build 1.8-11.14.3.1500:
|
||||
starbuck: Fix harvest logic running in addition to shearable logic
|
||||
|
||||
Build 1.8-11.14.3.1499:
|
||||
glstillman: Fixed a bug with ExtendedBlockStates containing at least one IProperty and one IUnlistedProperty not allowing blocks to be placed.
|
||||
|
||||
Build 1.8-11.14.3.1498:
|
||||
liach: Add an EnumHelper hook and fixed an issue
|
||||
|
||||
Build 1.8-11.14.3.1497:
|
||||
simonbarnes1: Fix placing signs with NBT prompting for text
|
||||
|
||||
Build 1.8-11.14.3.1496:
|
||||
Zaggy1024:
|
||||
Fixed a Forge blockstates json removing models causing an NPE in the loader.
|
||||
Fixed the deep clone of a V1 Variant not cloning the submodels properly.
|
||||
|
||||
Build 1.8-11.14.3.1495:
|
||||
clienthax: Signed-off-by: Clienthax <clienthax@gmail.com>
|
||||
|
||||
Build 1.8-11.14.3.1494:
|
||||
rubensworks: Make EnumFacing events available server-side
|
||||
|
||||
Build 1.8-11.14.3.1493:
|
||||
rubensworks: Fix source block check for BlockFluidClassic
|
||||
|
||||
Build 1.7.10-10.13.4.1492-1.7.10:
|
||||
cpw: Cherry pick some changes from 1.8 for inner class discovery, also fix the negativecache. Closes #1872
|
||||
|
||||
Build 1.8-11.14.3.1491:
|
||||
diesieben07: Allow the new entity eggs to be created via middle-click
|
||||
|
||||
Build 1.7.10-10.13.4.1490-1.7.10:
|
||||
cpw: Actually rebuild the fluidNames each rebuild, don't just try and force changes in. Should fix #1973
|
||||
cpw:
|
||||
Wake up the FluidRegistry before any mods start loading. Should stop mods claiming to own water or lava (depending on who accessed
|
||||
FluidRegistry first)
|
||||
cpw: Be a little bit more helpful when the ObjectHolder misses. Should help figure out what is going in in #2006
|
||||
|
||||
Build 1.8-11.14.3.1487:
|
||||
fry: Custom transformations in forge blockstate json.
|
||||
|
||||
Build 1.8-11.14.3.1486:
|
||||
LexManos: Fixed ItemMonsterPlacer.getEggInfo missing return. Closes #1975
|
||||
|
||||
Build 1.8-11.14.3.1485:
|
||||
jadran.kotnik: Fixed error GUIs showing a white screen and replaced a rogue direct GL call.
|
||||
|
||||
Build 1.8-11.14.3.1484:
|
||||
izooDee5: Fix particle texture of the generated item models.
|
||||
|
||||
Build 1.8-11.14.3.1483:
|
||||
bernhard.bonigl: Fix StateMap always mapping properties to the "minecraft" domain instead of the mods, causing it to not find BlockState definitions.
|
||||
|
||||
Build 1.8-11.14.3.1482:
|
||||
LexManos: Add debug for max texture size and output when Texture Atlas can not stitch all textures.
|
||||
|
||||
Build 1.7.10-10.13.4.1481-1.7.10:
|
||||
cpw: ObjectHolder works great, but it should be a lot less spammy about failed lookups. They're usually mod options.
|
||||
|
||||
Build 1.8-11.14.3.1480:
|
||||
LexManos: More descripotive error if Patcher is passed invalid data for vanilla classes.
|
||||
|
||||
Build 1.8-11.14.3.1479:
|
||||
fry: Fixed perspective transformations for item models.
|
||||
fry: Vanilla models can now use custom textures. Fixes #1962
|
||||
fry: There's no Map.getOrDefault in java6.
|
||||
|
||||
Build 1.8-11.14.3.1476:
|
||||
LexManos: Fix AT for Block constructor.
|
||||
|
||||
Build 1.8-11.14.3.1475:
|
||||
fry: Added ItemLayerModel - less awkward, simpler and faster version of ItemModelGenerator.
|
||||
|
||||
Build 1.8-11.14.3.1474:
|
||||
LexManos: Throw more descriptive errors when mods attempt to register invalid global entity IDs.
|
||||
LexManos: Include the thread state in the potential error handleing for SplashProgress.
|
||||
LexManos: Fixed Wavefront Object Importer reading files with integer values. Closes #1651, #1654
|
||||
LexManos: Create config folder in SplashProgress if it does not exist.
|
||||
LexManos: Add the stitching allocation stage to loading screen.
|
||||
LexManos:
|
||||
Make TextureMap for items and blocks skip the first pass of loading/stitching textures.
|
||||
Should decrease loading times for large packs.
|
||||
May cause issues with some mods so use -Dfml.skipFirstTextureLoad=false to disable.
|
||||
LexManos: Add TextureManager to loading screen.
|
||||
LexManos: Time each bar in the loading screen and print it to the log, useful information to see where most time is spent in loading.
|
||||
cpw:
|
||||
Mods that are extracted to the mods dir by unzipping or whatever will now cause the game to crash. Too much info is in the META-INF now,
|
||||
and more will be being added. Extracting to the mods dir just completely breaks that.
|
||||
|
||||
Build 1.8-11.14.3.1473:
|
||||
jamioflan:
|
||||
Added CameraSetup sub-event for camera angles
|
||||
|
||||
Allows players to alter yaw and pitch of renderViewEntity, but more importantly, adds the ability to roll the view.
|
||||
|
||||
Added camera roll hook
|
||||
|
||||
Build 1.7.10-10.13.4.1472-1.7.10:
|
||||
michafla: fix logic for guessing mesa tag in biome dict
|
||||
cpw:
|
||||
Mods that are extracted to the mods dir by unzipping or whatever will now cause the game to crash. Too much info is in the META-INF now,
|
||||
and more will be being added. Extracting to the mods dir just completely breaks that.
|
||||
|
||||
Build 1.7.10-10.13.4.1470-1.7.10:
|
||||
LexManos: Add TextureManager to loading screen.
|
||||
LexManos: Time each bar in the loading screen and print it to the log, useful information to see where most time is spent in loading.
|
||||
|
||||
Build 1.7.10-10.13.4.1469-1.7.10:
|
||||
LexManos: Create config folder in SplashProgress if it does not exist.
|
||||
LexManos: Add the stitching allocation stage to loading screen.
|
||||
LexManos:
|
||||
Make TextureMap for items and blocks skip the first pass of loading/stitching textures.
|
||||
Should decrease loading times for large packs.
|
||||
May cause issues with some mods so use -Dfml.skipFirstTextureLoad=false to disable.
|
||||
|
||||
Build 1.8-11.14.3.1468:
|
||||
LexManos: Patch line number update. Ignore this.
|
||||
LexManos:
|
||||
New system in EntityRegistry to allow modders to register spawn eggs.
|
||||
For entites that do not use the global ID system.
|
||||
{Which no mod entity should}
|
||||
Vanilla spawn eggs will now detect a 'entity_name' entry in it's NBT data and use that for spawning/rendering.
|
||||
|
||||
Build 1.8-11.14.3.1467:
|
||||
foka_12: Change permission levels on ore recipes parameters
|
||||
|
||||
Build 1.8-11.14.3.1466:
|
||||
foka_12:
|
||||
Fixed NPE when calling canBrew
|
||||
|
||||
Oversight on my part,
|
||||
|
||||
If the ingredient doesn't return true in Item.isPotionIngredient, Items.potionitem.getEffects(stack) returns null, causing an NPE to be thrown later on.
|
||||
|
||||
This invalidates #1947.
|
||||
|
||||
Build 1.8-11.14.3.1465:
|
||||
LexManos: Use Guava instead of Nio for J6 compatibility.
|
||||
|
||||
Build 1.8-11.14.3.1464:
|
||||
fry: Added fluid renderer.
|
||||
|
||||
Build 1.8-11.14.3.1463:
|
||||
LexManos: Make Item.shouldCauseReequipAnimation is bit more precise and copy over the new item for rendering even if the animation is diabled.
|
||||
|
||||
Build 1.8-11.14.3.1462:
|
||||
LexManos: Add vanilla block rotation support back in for certain blocks that were missed in 1.8 update. Closes #1903
|
||||
|
||||
Build 1.8-11.14.3.1461:
|
||||
xxmicloxx: Bugfix for B3DLoader
|
||||
|
||||
Build 1.8-11.14.3.1460:
|
||||
dan:
|
||||
Fix incorrect block position in BlockReed canPlaceBlockAt
|
||||
|
||||
block.canSustainPlant is called on the wrong block position. It should be called on the block below (the 'soil' block).
|
||||
|
||||
Build 1.8-11.14.3.1459:
|
||||
tehgeek: Add GuiScreenEvents for keyboard and mouse input
|
||||
|
||||
Build 1.8-11.14.3.1458:
|
||||
t.tomkins:
|
||||
Player sensitive version of Block.getPickBlock
|
||||
|
||||
Block.getPickBlock was patched in 1.7 but was overlooked in 1.8.
|
||||
|
||||
Closes: https://github.com/MinecraftForge/MinecraftForge/issues/1709
|
||||
LexManos: Add Item.shouldCauseReequipAnimation to allow modders more control over the 'Reequip' animation.
|
||||
|
||||
Build 1.8-11.14.3.1457:
|
||||
LexManos: Fixed compile issues with irtimaled's PR.
|
||||
|
||||
Build 1.7.10-10.13.4.1456-1.7.10:
|
||||
irtimaled:
|
||||
Copy fortress.dat from vanilla location
|
||||
|
||||
Fixes #1747
|
||||
|
||||
If the dat file isn't in the dimension specific folder but is present in the vanilla data folder then copy it over.
|
||||
LexManos: Make FML Gui classes use GlStateManager. Closes FML#615
|
||||
LexManos: Fixed Wavefront Object Importer reading files with integer values. Closes #1651, #1654
|
||||
|
||||
Build 1.8-11.14.3.1453:
|
||||
LexManos: Cleanup code format in LayerBreakingTest.
|
||||
LexManos: Fixup model loading errors not being printed by making ICustomModelLoader.loadModel propogate IOExceptions as needed.
|
||||
|
||||
Build 1.7.10-10.13.4.1452-1.7.10:
|
||||
LexManos: Include the thread state in the potential error handleing for SplashProgress.
|
||||
|
||||
Build 1.7.10-10.13.4.1451-1.7.10:
|
||||
LexManos: Throw more descriptive errors when mods attempt to register invalid global entity IDs.
|
||||
|
||||
Build 1.8-11.14.3.1450:
|
||||
LexManos: Bump version for new RB.
|
||||
LexManos: Cleanup some spammy output.
|
||||
LexManos: Quiet ClassPatchManager debug spam by default. Reenable using -Dfml.debugClassPatchManager=true.
|
||||
LexManos: Quiet FMLControlledNamespacedRegistry debug spam by default. Reenable using -Dfml.debugRegistryEntries=true.
|
||||
LexManos: Quiet CrashReport class pre-loading debug, no flag to re-enable.
|
||||
LexManos: Cleanup mod signature data table. Easily seperating those mods with signatures vs those with none.
|
||||
LexManos: Cleanup mod state dump to be easier to read by displaying the states in abreviation and placing them before the mod info.
|
||||
|
||||
Build 1.8-11.14.3.1449:
|
||||
clarsson: Fixing two IndexOutBoundsExceptions from the BiomeDictionary
|
||||
|
||||
Build 1.7.10-10.13.4.1448-1.7.10:
|
||||
LexManos: Cleanup mod state dump to be easier to read by displaying the states in abreviation and placing them before the mod info.
|
||||
|
||||
Build 1.7.10-10.13.4.1447-1.7.10:
|
||||
@@ -1382,7 +2033,7 @@ Build 1.7.10-10.13.1.1220:
|
||||
jadran.kotnik: Prevent client only commands from bleeding through to the server.
|
||||
|
||||
Build 1.7.10-10.13.1.1219:
|
||||
jdroque:
|
||||
bloodshot:
|
||||
Added PlaceEvent and MultiPlaceEvent which fires before placing a block.
|
||||
|
||||
Before calling "ItemStack.tryPlaceItemInWorld", a recording flag is turned on for
|
||||
@@ -1763,7 +2414,7 @@ Build 1.7.10-10.13.0.1156:
|
||||
LexManos: Fix creative inventory tabs not blending base don items rendered. Closes #1179
|
||||
|
||||
Build 1.7.10-10.13.0.1153:
|
||||
jdroque:
|
||||
bloodshot:
|
||||
Fixed wrong method call in ChunkIOProvider.
|
||||
|
||||
When a chunk fails to load async, we fallback to the original sync method.
|
||||
@@ -1910,7 +2561,7 @@ Build 1.7.2-10.12.2.1125:
|
||||
LexManos: Fixed vines generation for hanging off of trees.
|
||||
|
||||
Build 1.7.2-10.12.2.1124:
|
||||
jdroque:
|
||||
bloodshot:
|
||||
Don't call ChunkDataEvent.Load async
|
||||
|
||||
ChunkDataEvent.Load must be called after TE's are loaded since this is
|
||||
@@ -1918,7 +2569,7 @@ Build 1.7.2-10.12.2.1124:
|
||||
callStage2.
|
||||
|
||||
Build 1.7.2-10.12.2.1123:
|
||||
jdroque:
|
||||
bloodshot:
|
||||
Load chunks asynchronously for players.
|
||||
|
||||
When a player triggers a chunk load via walking around or teleporting
|
||||
@@ -2737,7 +3388,7 @@ Build 1.7.2-10.12.0.967:
|
||||
MinecraftForge/FML@31ea100b29dfdb4fc907e212c3d49a5240ca72a9 Working on id missing handling
|
||||
MinecraftForge/FML@3e76dfba34aaba4397fc3fb2bd28e0d1f0abe3e4 More tweaking on id stuffs at worldload
|
||||
MinecraftForge/FML@f860c8ad3bc7537f885b27c7f045b5b1140c05f4 bump to legacy launcher 1.9 with logging unification stuffs.
|
||||
jdroque:
|
||||
bloodshot:
|
||||
Refactored BiomeManager stronghold add/remove methods to support new
|
||||
|
||||
MapGenStronghold dynamic biome changes.
|
||||
@@ -4098,7 +4749,7 @@ Build 1.5.2-7.8.0.713:
|
||||
MinecraftForge/FML@edc1fb24e2cad9badd2dd18ccccd590d77156e18 Send the "suspect list", and print the suspect versions
|
||||
|
||||
Build 1.5.2-7.8.0.711:
|
||||
jdroque:
|
||||
bloodshot:
|
||||
Add support for servers to register dimensions on client.
|
||||
|
||||
In order to support multi-worlds such as MultiVerse, the server needs the
|
||||
@@ -1,16 +1,20 @@
|
||||
package com.kitsu.medievalcraft;
|
||||
|
||||
import com.kitsu.medievalcraft.entity.EntityCannonBall;
|
||||
import com.kitsu.medievalcraft.entity.EntityITSpear;
|
||||
import com.kitsu.medievalcraft.entity.EntityModelArrow;
|
||||
import com.kitsu.medievalcraft.entity.EntityModelITArrow;
|
||||
import com.kitsu.medievalcraft.entity.EntityShit;
|
||||
import com.kitsu.medievalcraft.entity.EntityTester;
|
||||
import com.kitsu.medievalcraft.entity.ProjectileCannonBall;
|
||||
import com.kitsu.medievalcraft.item.ModItems;
|
||||
import com.kitsu.medievalcraft.renderer.RenderId;
|
||||
import com.kitsu.medievalcraft.renderer.RendererRegistry;
|
||||
import com.kitsu.medievalcraft.renderer.blocks.RenderModelArrow;
|
||||
import com.kitsu.medievalcraft.renderer.blocks.RenderModelITArrow;
|
||||
import com.kitsu.medievalcraft.renderer.blocks.RenderModelITSpear;
|
||||
import com.kitsu.medievalcraft.renderer.blocks.cannons.Render_CannonBall_Iron;
|
||||
import com.kitsu.medievalcraft.renderer.blocks.cannons.Render_CannonBall_Projectile;
|
||||
|
||||
import cpw.mods.fml.client.FMLClientHandler;
|
||||
import cpw.mods.fml.client.registry.RenderingRegistry;
|
||||
@@ -26,6 +30,8 @@ public class ClientProxy extends CommonProxy {
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityModelArrow.class, new RenderModelArrow());
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityModelITArrow.class, new RenderModelITArrow());
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityITSpear.class, new RenderModelITSpear());
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityCannonBall.class, new Render_CannonBall_Iron());
|
||||
//RenderingRegistry.registerEntityRenderingHandler(ProjectileCannonBall.class, new Render_CannonBall_Projectile());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -4,12 +4,14 @@ import com.kitsu.medievalcraft.compat.FuelHandler;
|
||||
import com.kitsu.medievalcraft.compat.ModDict;
|
||||
import com.kitsu.medievalcraft.crafting.CraftingHandle;
|
||||
import com.kitsu.medievalcraft.crafting.ModCrafting;
|
||||
import com.kitsu.medievalcraft.entity.EntityCannonBall;
|
||||
import com.kitsu.medievalcraft.entity.EntityITSpear;
|
||||
import com.kitsu.medievalcraft.entity.EntityModelArrow;
|
||||
import com.kitsu.medievalcraft.entity.EntityModelITArrow;
|
||||
import com.kitsu.medievalcraft.entity.EntityShit;
|
||||
import com.kitsu.medievalcraft.entity.EntityShortLivedShit;
|
||||
import com.kitsu.medievalcraft.entity.EntityTester;
|
||||
import com.kitsu.medievalcraft.entity.ProjectileCannonBall;
|
||||
import com.kitsu.medievalcraft.events.BucketHandle;
|
||||
import com.kitsu.medievalcraft.events.EventHandle;
|
||||
import com.kitsu.medievalcraft.gui.GuiHandler;
|
||||
@@ -117,6 +119,8 @@ public class Main {
|
||||
EntityRegistry.registerModEntity(EntityITSpear.class, "itemITSpear", 4, this, 64, 10, true);
|
||||
EntityRegistry.registerModEntity(EntityTester.class, "itemTester", 5, this, 64, 10, true);
|
||||
EntityRegistry.registerModEntity(EntityShortLivedShit.class, "itemShit", 6, this, 64, 10, true);
|
||||
EntityRegistry.registerModEntity(EntityCannonBall.class, "cannonBall", 7, this, 64, 10, true);
|
||||
//EntityRegistry.registerModEntity(ProjectileCannonBall.class, "cannonBallProjectile", 8, this, 64, 10, true);
|
||||
|
||||
GameRegistry.registerFuelHandler(new FuelHandler());
|
||||
|
||||
|
||||
@@ -17,6 +17,7 @@ import com.kitsu.medievalcraft.block.crucible.empty.EmptySoftCrucible;
|
||||
import com.kitsu.medievalcraft.block.crucible.empty.FilledWaterCrucible;
|
||||
import com.kitsu.medievalcraft.block.crucible.empty.SlackWaterCrucible;
|
||||
import com.kitsu.medievalcraft.block.crucible.empty.TanWaterCrucible;
|
||||
import com.kitsu.medievalcraft.block.decorative.CannonBall28;
|
||||
import com.kitsu.medievalcraft.block.decorative.EggWashedBrick;
|
||||
import com.kitsu.medievalcraft.block.decorative.EggWashedWall;
|
||||
import com.kitsu.medievalcraft.block.decorative.LimestoneRaw;
|
||||
@@ -31,6 +32,7 @@ import com.kitsu.medievalcraft.block.ingots.IronPlate;
|
||||
import com.kitsu.medievalcraft.block.ingots.LapisIngot;
|
||||
import com.kitsu.medievalcraft.block.ingots.RedstoneIngot;
|
||||
import com.kitsu.medievalcraft.block.ingots.RefinedIron;
|
||||
import com.kitsu.medievalcraft.block.machines.Cannon_28;
|
||||
import com.kitsu.medievalcraft.block.machines.Firebox;
|
||||
import com.kitsu.medievalcraft.block.machines.Forge;
|
||||
import com.kitsu.medievalcraft.block.machines.ForgeAnvil;
|
||||
@@ -118,6 +120,10 @@ public class ModBlocks {
|
||||
public static Block solidFilter;
|
||||
public static Block forge;
|
||||
|
||||
//CANNONS
|
||||
public static Block cannon_28;
|
||||
public static Block cannonBall_28;
|
||||
|
||||
//GEMS
|
||||
public static Block myDiamond, myEmerald;
|
||||
//IRON INGOTS
|
||||
@@ -184,6 +190,9 @@ public class ModBlocks {
|
||||
GameRegistry.registerBlock(firebox = new Firebox("firebox", Material.rock), "firebox");
|
||||
GameRegistry.registerBlock(forge = new Forge("forge", Material.rock), "forge");
|
||||
|
||||
GameRegistry.registerBlock(cannon_28 = new Cannon_28("cannon_28", Material.iron), "cannon_28");
|
||||
GameRegistry.registerBlock(cannonBall_28 = new CannonBall28("cannonBall28", Material.iron), "cannonBall28");
|
||||
|
||||
/*GameRegistry.registerBlock(myIronIngot = new MyIronIngot("myIronIngot", Material.iron), "myIronIngot");
|
||||
GameRegistry.registerBlock(damascusIngot = new DamascusIngot("damascusIngot", Material.iron), "damascusIngot");
|
||||
GameRegistry.registerBlock(hotDamascusIngot = new HotDamascusIngot("hotDamascusIngot", Material.iron), "hotDamascusIngot");
|
||||
|
||||
@@ -0,0 +1,87 @@
|
||||
package com.kitsu.medievalcraft.block.decorative;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import com.kitsu.medievalcraft.Main;
|
||||
import com.kitsu.medievalcraft.block.ModBlocks;
|
||||
import com.kitsu.medievalcraft.renderer.RenderId;
|
||||
import com.kitsu.medievalcraft.tileents.cannon.TileCannonBall28;
|
||||
import com.kitsu.medievalcraft.tileents.ingots.TileEntityMyDiamond;
|
||||
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class CannonBall28 extends BlockContainer {
|
||||
|
||||
public CannonBall28(String unlocalizedName, Material material) {
|
||||
super(material);
|
||||
this.setBlockName(unlocalizedName);
|
||||
this.setBlockTextureName(Main.MODID + ":" + unlocalizedName);
|
||||
//this.setCreativeTab(CustomTab.MedievalCraftTab);
|
||||
this.setHardness(1.0F);
|
||||
this.setResistance(1.0F);
|
||||
this.setHarvestLevel(null, 0);
|
||||
this.setStepSound(soundTypeGlass);
|
||||
//this.setLightLevel(2.0F);
|
||||
//xmin, ymin, zmin,
|
||||
this.setBlockBounds(0.38F, 0.0F, 0.38F,
|
||||
//xmax, ymax, zmax
|
||||
0.62F, 0.2F, 0.62F);
|
||||
}
|
||||
|
||||
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_){
|
||||
|
||||
int a = player.inventory.currentItem;
|
||||
|
||||
if(player.inventory.getStackInSlot(a)!=null){
|
||||
if(player.getHeldItem().getItem()==Item.getItemFromBlock(this)){
|
||||
ItemStack jar = new ItemStack(this);
|
||||
player.inventory.addItemStackToInventory(jar);
|
||||
if(!world.isRemote){
|
||||
world.setBlock(x, y, z, Blocks.air, 0, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
if(player.inventory.getStackInSlot(a)==null){
|
||||
ItemStack jar = new ItemStack(this);
|
||||
player.inventory.setInventorySlotContents(a, jar);
|
||||
if(!world.isRemote){
|
||||
world.setBlock(x, y, z, Blocks.air, 0, 2);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Item getItemDropped(int metadata, Random random, int fortune) {
|
||||
return Item.getItemFromBlock(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(World world, int i) {
|
||||
|
||||
return new TileCannonBall28();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType() {
|
||||
return RenderId.my28CannonBallID;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean renderAsNormalBlock() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube() {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,200 @@
|
||||
package com.kitsu.medievalcraft.block.machines;
|
||||
|
||||
import static net.minecraftforge.common.util.ForgeDirection.UP;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import com.kitsu.medievalcraft.Main;
|
||||
import com.kitsu.medievalcraft.block.ModBlocks;
|
||||
import com.kitsu.medievalcraft.entity.EntityCannonBall;
|
||||
import com.kitsu.medievalcraft.entity.EntityModelArrow;
|
||||
import com.kitsu.medievalcraft.entity.ProjectileCannonBall;
|
||||
import com.kitsu.medievalcraft.item.ModItems;
|
||||
import com.kitsu.medievalcraft.renderer.RenderId;
|
||||
import com.kitsu.medievalcraft.tileents.cannon.TileCannon_28;
|
||||
import com.kitsu.medievalcraft.tileents.machine.TileEntityFirebox;
|
||||
import com.kitsu.medievalcraft.util.CustomTab;
|
||||
|
||||
import cpw.mods.fml.common.registry.GameRegistry;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.entity.item.EntityTNTPrimed;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.projectile.EntityLargeFireball;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemHoe;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.ItemSword;
|
||||
import net.minecraft.item.ItemTool;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
public class Cannon_28 extends BlockContainer{
|
||||
|
||||
private final Random random = new Random();
|
||||
|
||||
public Cannon_28(String unlocalizedName, Material material) {
|
||||
super(material.iron);
|
||||
this.setBlockName(unlocalizedName);
|
||||
this.setBlockTextureName(Main.MODID + ":" + unlocalizedName);
|
||||
this.setCreativeTab(CustomTab.MedievalCraftTab);
|
||||
this.setHardness(3.0F);
|
||||
this.setResistance(5.0F);
|
||||
this.setHarvestLevel("pickaxe", 1, 0);
|
||||
this.setStepSound(Block.soundTypeAnvil);
|
||||
//this.isFlammable(world, x, y, z, face);
|
||||
//(xmin, ymin, zmin,
|
||||
// xmax, ymax, zmax)
|
||||
this.setBlockBounds(0.0F, 0.00F, 0.0F,
|
||||
1.0F, 1.00F, 1.0F);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFlammable(IBlockAccess world, int x, int y, int z, ForgeDirection face){
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void randomDisplayTick(World world, int x, int y, int z, Random rand)
|
||||
{
|
||||
super.randomDisplayTick(world, x, y, z, random);
|
||||
|
||||
}
|
||||
|
||||
private Entity shootCannon(World world, Integer x, Integer y, Integer z){
|
||||
EntityCannonBall cannonball = null;
|
||||
|
||||
if(world.getBlockMetadata(x, y, z)==3){
|
||||
cannonball = new EntityCannonBall(world, (double)x+2, (double)y, (double)z, null);
|
||||
cannonball.setVelocity(5+world.rand.nextFloat(), 0.25, (world.rand.nextFloat()*2-1)/5);
|
||||
}
|
||||
if(world.getBlockMetadata(x, y, z)==2){
|
||||
cannonball = new EntityCannonBall(world, (double)x, (double)y, (double)z-2, null);
|
||||
cannonball.setVelocity((world.rand.nextFloat()*2-1)/5, 0.25, -5-world.rand.nextFloat());
|
||||
}
|
||||
if(world.getBlockMetadata(x, y, z)==1){
|
||||
cannonball = new EntityCannonBall(world, (double)x-2, (double)y, (double)z, null);
|
||||
cannonball.setVelocity(-5-world.rand.nextFloat(), 0.25, (world.rand.nextFloat()*2-1)/5);
|
||||
}
|
||||
if(world.getBlockMetadata(x, y, z)==0){
|
||||
cannonball = new EntityCannonBall(world, (double)x, (double)y, (double)z+2, null);
|
||||
cannonball.setVelocity((world.rand.nextFloat()*2-1)/5, 0.25, 5+world.rand.nextFloat());
|
||||
}
|
||||
return cannonball;
|
||||
}
|
||||
|
||||
public boolean onBlockActivated (World world, int x, int y, int z, EntityPlayer player, int q, float a, float b, float c) {
|
||||
if(!world.isRemote){
|
||||
TileCannon_28 tileEnt = (TileCannon_28) world.getTileEntity(x, y, z);
|
||||
if(tileEnt.isOn==false){
|
||||
if(player.inventory.getCurrentItem()!=null){
|
||||
if(player.inventory.getCurrentItem().getItem()==Items.flint_and_steel){
|
||||
tileEnt.isOn=true;
|
||||
world.playSoundEffect(x, y, z, "random.fizz", 0.1f, world.rand.nextFloat()/0.5f * 0.1F + 0.8F);
|
||||
world.playSoundEffect(x, y, z, "random.explode", 0.5f, world.rand.nextFloat()/0.5f * 0.1F + 0.8F);
|
||||
|
||||
world.spawnEntityInWorld(shootCannon(world,x,y,z));
|
||||
tileEnt.markForUpdate();
|
||||
tileEnt.markDirty();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public void onNeighborBlockChange(World world, int x, int y, int z, Block block){
|
||||
if (world.isBlockIndirectlyGettingPowered(x, y, z))
|
||||
{
|
||||
TileCannon_28 tileEnt = (TileCannon_28) world.getTileEntity(x, y, z);
|
||||
if(tileEnt.isOn==false){
|
||||
tileEnt.isOn=true;
|
||||
world.playSoundEffect(x, y, z, "random.fizz", 0.1f, world.rand.nextFloat()/0.5f * 0.1F + 0.8F);
|
||||
world.playSoundEffect(x, y, z, "random.explode", 0.5f, world.rand.nextFloat()/0.5f * 0.1F + 0.8F);
|
||||
world.spawnEntityInWorld(shootCannon(world, x, y, z));
|
||||
tileEnt.markForUpdate();
|
||||
tileEnt.markDirty();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack p_149689_6_) {
|
||||
int dir = MathHelper.floor_double((player.rotationYaw * 4F) / 360F + 0.5D) & 3;
|
||||
world.setBlockMetadataWithNotify(x, y, z, dir, 0);
|
||||
System.out.println(dir);
|
||||
}
|
||||
|
||||
public void breakBlock(World world, int x, int y, int z, Block block, int meta) {
|
||||
TileCannon_28 tileEnt = (TileCannon_28) world.getTileEntity(x, y, z);
|
||||
|
||||
if (tileEnt != null) {
|
||||
for (int i = 0; i < tileEnt.getSizeInventory(); ++i) {
|
||||
ItemStack itemstack = tileEnt.getStackInSlot(i);
|
||||
|
||||
if (itemstack != null) {
|
||||
float f = this.random.nextFloat() * 0.6F + 0.1F;
|
||||
float f1 = this.random.nextFloat() * 0.6F + 0.1F;
|
||||
float f2 = this.random.nextFloat() * 0.6F + 0.1F;
|
||||
|
||||
while (itemstack.stackSize > 0) {
|
||||
int j = this.random.nextInt(21) + 10;
|
||||
|
||||
if (j > itemstack.stackSize) {
|
||||
j = itemstack.stackSize;
|
||||
}
|
||||
|
||||
itemstack.stackSize -= j;
|
||||
EntityItem entityitem = new EntityItem(world, x + f, y + f1, z + f2, new ItemStack(itemstack.getItem(), j, itemstack.getItemDamage()));
|
||||
|
||||
if (itemstack.hasTagCompound()) {
|
||||
entityitem.getEntityItem().setTagCompound(((NBTTagCompound) itemstack.getTagCompound().copy()));
|
||||
}
|
||||
|
||||
float f3 = 0.025F;
|
||||
entityitem.motionX = (float) this.random.nextGaussian() * f3;
|
||||
entityitem.motionY = (float) this.random.nextGaussian() * f3 + 0.1F;
|
||||
entityitem.motionZ = (float) this.random.nextGaussian() * f3;
|
||||
world.spawnEntityInWorld(entityitem);
|
||||
}
|
||||
}
|
||||
}
|
||||
world.func_147453_f(x, y, z, block);
|
||||
}
|
||||
|
||||
super.breakBlock(world, x, y, z, block, meta);
|
||||
}
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(World world, int i) {
|
||||
return new TileCannon_28();
|
||||
}
|
||||
@Override
|
||||
public int getRenderType() {
|
||||
return RenderId.cannon_28ID;
|
||||
}
|
||||
@Override
|
||||
public boolean renderAsNormalBlock() {
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public boolean isOpaqueCube() {
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,131 @@
|
||||
package com.kitsu.medievalcraft.entity;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import com.kitsu.medievalcraft.block.ModBlocks;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.enchantment.EnchantmentHelper;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.IProjectile;
|
||||
import net.minecraft.entity.monster.EntityEnderman;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.network.play.server.S2BPacketChangeGameState;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class EntityCannonBall extends Entity{
|
||||
|
||||
private EntityLivingBase tntPlacedBy;
|
||||
public int damage = 100;
|
||||
private int field_145791_d = -1;
|
||||
private int field_145792_e = -1;
|
||||
private int field_145789_f = -1;
|
||||
public Entity shootingEntity;
|
||||
|
||||
public EntityCannonBall(World p_i1582_1_) {
|
||||
super(p_i1582_1_);
|
||||
this.preventEntitySpawning = true;
|
||||
this.setSize(0.5F, 0.5F);
|
||||
//this.yOffset = this.height / 2.0F;
|
||||
this.boundingBox.setBounds(0.3, 0.3, 0.3, 0.7, 0.7, 0.7);
|
||||
|
||||
}
|
||||
|
||||
public EntityCannonBall(World world, double x, double y, double z, EntityLivingBase entLiving)
|
||||
{
|
||||
this(world);
|
||||
this.setPosition(x, y, z);
|
||||
float f = (float)(Math.random() * Math.PI * 2.0D);
|
||||
this.motionX = (double)(-((float)Math.sin((double)f)) * 0.02F);
|
||||
this.motionY = 0.20000000298023224D;
|
||||
this.motionZ = (double)(-((float)Math.cos((double)f)) * 0.02F);
|
||||
this.prevPosX = x;
|
||||
this.prevPosY = y;
|
||||
this.prevPosZ = z;
|
||||
this.tntPlacedBy = entLiving;
|
||||
this.renderDistanceWeight = 100;
|
||||
}
|
||||
|
||||
public void onUpdate()
|
||||
{
|
||||
|
||||
this.prevPosX = this.posX;
|
||||
this.prevPosY = this.posY;
|
||||
this.prevPosZ = this.posZ;
|
||||
this.motionY -= 0.03999999910593033D;
|
||||
this.moveEntity(this.motionX, this.motionY, this.motionZ);
|
||||
this.motionX *= 0.9800000190734863D;
|
||||
this.motionY *= 0.9800000190734863D;
|
||||
this.motionZ *= 0.9800000190734863D;
|
||||
|
||||
Vec3 vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
|
||||
Vec3 vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
|
||||
MovingObjectPosition mop = this.worldObj.func_147447_a(vec31, vec3, false, true, false);
|
||||
vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
|
||||
vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
|
||||
|
||||
if (mop != null)
|
||||
{
|
||||
vec3 = Vec3.createVectorHelper(mop.hitVec.xCoord, mop.hitVec.yCoord, mop.hitVec.zCoord);
|
||||
//System.out.println(mop.entityHit);
|
||||
}
|
||||
|
||||
if(!worldObj.isRemote){
|
||||
|
||||
if (this.onGround)
|
||||
{
|
||||
this.explode();
|
||||
this.setDead();
|
||||
}
|
||||
if(this.motionX==0||this.motionY==0||this.motionZ==0){
|
||||
this.explode();
|
||||
this.setDead();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@Override
|
||||
public boolean canBeCollidedWith()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
private void explode()
|
||||
{
|
||||
float f = 1F+(this.worldObj.rand.nextFloat()/3)+(this.worldObj.rand.nextFloat()/4)+this.worldObj.rand.nextFloat()/5;
|
||||
this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, f, true);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void readEntityFromNBT(NBTTagCompound p_70037_1_) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void writeEntityToNBT(NBTTagCompound p_70014_1_) {
|
||||
|
||||
}
|
||||
|
||||
public EntityLivingBase getTntPlacedBy()
|
||||
{
|
||||
return this.tntPlacedBy;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void entityInit() {
|
||||
this.dataWatcher.addObject(16, Byte.valueOf((byte)0));
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
@@ -140,24 +140,24 @@ public class EntityITSpear extends EntityArrow implements IProjectile {
|
||||
* Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction.
|
||||
*/
|
||||
@SuppressWarnings("cast")
|
||||
public void setThrowableHeading(double p_70186_1_, double p_70186_3_, double p_70186_5_, float p_70186_7_, float p_70186_8_)
|
||||
public void setThrowableHeading(double x, double y, double z, float p_70186_7_, float p_70186_8_)
|
||||
{
|
||||
float f2 = MathHelper.sqrt_double(p_70186_1_ * p_70186_1_ + p_70186_3_ * p_70186_3_ + p_70186_5_ * p_70186_5_);
|
||||
p_70186_1_ /= (double)f2;
|
||||
p_70186_3_ /= (double)f2;
|
||||
p_70186_5_ /= (double)f2;
|
||||
p_70186_1_ += this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)p_70186_8_;
|
||||
p_70186_3_ += this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)p_70186_8_;
|
||||
p_70186_5_ += this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)p_70186_8_;
|
||||
p_70186_1_ *= (double)p_70186_7_;
|
||||
p_70186_3_ *= (double)p_70186_7_;
|
||||
p_70186_5_ *= (double)p_70186_7_;
|
||||
this.motionX = p_70186_1_/2.5;
|
||||
this.motionY = p_70186_3_/1.75;
|
||||
this.motionZ = p_70186_5_/2.5;
|
||||
float f3 = MathHelper.sqrt_double(p_70186_1_ * p_70186_1_ + p_70186_5_ * p_70186_5_);
|
||||
this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(p_70186_1_, p_70186_5_) * 180.0D / Math.PI);
|
||||
this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(p_70186_3_, (double)f3) * 180.0D / Math.PI);
|
||||
float f2 = MathHelper.sqrt_double(x * x + y * y + z * z);
|
||||
x /= (double)f2;
|
||||
y /= (double)f2;
|
||||
z /= (double)f2;
|
||||
x += this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)p_70186_8_;
|
||||
y += this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)p_70186_8_;
|
||||
z += this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)p_70186_8_;
|
||||
x *= (double)p_70186_7_;
|
||||
y *= (double)p_70186_7_;
|
||||
z *= (double)p_70186_7_;
|
||||
this.motionX = x/2.5;
|
||||
this.motionY = y/1.75;
|
||||
this.motionZ = z/2.5;
|
||||
float f3 = MathHelper.sqrt_double(x * x + z * z);
|
||||
this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(x, z) * 180.0D / Math.PI);
|
||||
this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(y, (double)f3) * 180.0D / Math.PI);
|
||||
this.ticksInGround = 1;
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,592 @@
|
||||
package com.kitsu.medievalcraft.entity;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import com.kitsu.medievalcraft.item.ModItems;
|
||||
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.enchantment.EnchantmentHelper;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.IProjectile;
|
||||
import net.minecraft.entity.monster.EntityEnderman;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.entity.projectile.EntityArrow;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.network.play.server.S2BPacketChangeGameState;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class ProjectileCannonBall extends EntityArrow implements IProjectile {
|
||||
private int field_145791_d = -1;
|
||||
private int field_145792_e = -1;
|
||||
private int field_145789_f = -1;
|
||||
private Block field_145790_g;
|
||||
private int inData;
|
||||
private boolean inGround;
|
||||
/** 1 if the player can pick up the arrow */
|
||||
public int canBePickedUp;
|
||||
/** Seems to be some sort of timer for animating an arrow. */
|
||||
public int arrowShake;
|
||||
/** The owner of this arrow. */
|
||||
public Entity shootingEntity;
|
||||
private int ticksInGround;
|
||||
private int ticksInAir;
|
||||
private double damage = 35.0D;
|
||||
/** The amount of knockback an arrow applies when it hits a mob. */
|
||||
private int knockbackStrength;
|
||||
|
||||
public ProjectileCannonBall(World world)
|
||||
{
|
||||
super(world);
|
||||
this.renderDistanceWeight = 10.0D;
|
||||
this.setSize(0.5F, 0.5F);
|
||||
}
|
||||
|
||||
public ProjectileCannonBall(World world, double x, double y, double z)
|
||||
{
|
||||
super(world);
|
||||
this.renderDistanceWeight = 10.0D;
|
||||
this.setSize(0.5F, 0.5F);
|
||||
this.setPosition(x, y, z);
|
||||
this.yOffset = 0.0F;
|
||||
}
|
||||
|
||||
@SuppressWarnings("cast")
|
||||
public ProjectileCannonBall(World world, EntityLivingBase player, EntityLivingBase p_i1755_3_, float p_i1755_4_, float p_i1755_5_)
|
||||
{
|
||||
super(world);
|
||||
this.renderDistanceWeight = 10.0D;
|
||||
this.shootingEntity = player;
|
||||
|
||||
if (player instanceof EntityPlayer)
|
||||
{
|
||||
this.canBePickedUp = 1;
|
||||
}
|
||||
|
||||
this.posY = player.posY + (double)player.getEyeHeight() + 0.10000000149011612D;
|
||||
double d0 = p_i1755_3_.posX - player.posX;
|
||||
double d1 = p_i1755_3_.boundingBox.minY + (double)(p_i1755_3_.height / 3.0F) - this.posY;
|
||||
double d2 = p_i1755_3_.posZ - player.posZ;
|
||||
double d3 = (double)MathHelper.sqrt_double(d0 * d0 + d2 * d2);
|
||||
|
||||
if (d3 >= 1.0E-7D)
|
||||
{
|
||||
float f2 = (float)(Math.atan2(d2, d0) * 180.0D / Math.PI) - 90.0F;
|
||||
float f3 = (float)(-(Math.atan2(d1, d3) * 180.0D / Math.PI));
|
||||
double d4 = d0 / d3;
|
||||
double d5 = d2 / d3;
|
||||
this.setLocationAndAngles(player.posX + d4, this.posY, player.posZ + d5, f2, f3);
|
||||
this.yOffset = 0.0F;
|
||||
float f4 = (float)d3 * 0.2F;
|
||||
this.setThrowableHeading(d0, d1 + (double)f4, d2, p_i1755_4_, p_i1755_5_);
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("cast")
|
||||
public ProjectileCannonBall(World world, EntityLivingBase player, float p_i1756_3_)
|
||||
{
|
||||
super(world);
|
||||
this.renderDistanceWeight = 10.0D;
|
||||
this.shootingEntity = player;
|
||||
|
||||
this.setSize(0.5F, 0.5F);
|
||||
this.setLocationAndAngles(player.posX, player.posY + (double)player.getEyeHeight(), player.posZ, player.rotationYaw, player.rotationPitch);
|
||||
|
||||
this.posX += (player.getLookVec().xCoord);
|
||||
//this.posY -= 0.10000000149011612D;
|
||||
this.posZ += (player.getLookVec().zCoord);
|
||||
//this.posX -= (double)(MathHelper.cos(this.rotationYaw / 180.0F * (float)Math.PI) * 0.16F);
|
||||
this.posY += player.getLookVec().yCoord;
|
||||
if(player.getLookVec().yCoord < 0){
|
||||
this.posY += player.getLookVec().yCoord * 2;
|
||||
}
|
||||
|
||||
this.setPosition(this.posX, this.posY, this.posZ);
|
||||
|
||||
//this.setSize(0.5F, 0.5F);
|
||||
//this.setLocationAndAngles(player.posX, player.posY + (double)player.getEyeHeight(), player.posZ, player.rotationYaw, player.rotationPitch);
|
||||
//this.posX -= (double)(MathHelper.cos(this.rotationYaw / 180.0F * (float)Math.PI) * 0.16F);
|
||||
//this.posY -= 0.10000000149011612D;
|
||||
//this.posZ -= (double)(MathHelper.sin(this.rotationYaw / 180.0F * (float)Math.PI) * 0.16F);
|
||||
//this.setPosition(this.posX, this.posY, this.posZ);
|
||||
this.yOffset = 0.0F;
|
||||
this.motionX = (double)(-MathHelper.sin(this.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float)Math.PI));
|
||||
this.motionZ = (double)(MathHelper.cos(this.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float)Math.PI));
|
||||
this.motionY = (double)(-MathHelper.sin(this.rotationPitch / 180.0F * (float)Math.PI));
|
||||
this.setThrowableHeading(this.motionX, this.motionY, this.motionZ, p_i1756_3_ * 1.5F, 1.0F);
|
||||
}
|
||||
|
||||
protected void entityInit()
|
||||
{
|
||||
this.dataWatcher.addObject(16, Byte.valueOf((byte)0));
|
||||
}
|
||||
|
||||
/**
|
||||
* Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction.
|
||||
*/
|
||||
@SuppressWarnings("cast")
|
||||
public void setThrowableHeading(double x, double y, double z, float p_70186_7_, float p_70186_8_)
|
||||
{
|
||||
float f2 = MathHelper.sqrt_double(x * x + y * y + z * z);
|
||||
x /= (double)f2;
|
||||
y /= (double)f2;
|
||||
z /= (double)f2;
|
||||
x += this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)p_70186_8_;
|
||||
y += this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)p_70186_8_;
|
||||
z += this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)p_70186_8_;
|
||||
x *= (double)p_70186_7_;
|
||||
y *= (double)p_70186_7_;
|
||||
z *= (double)p_70186_7_;
|
||||
this.motionX = x/2.5;
|
||||
this.motionY = y/1.75;
|
||||
this.motionZ = z/2.5;
|
||||
float f3 = MathHelper.sqrt_double(x * x + z * z);
|
||||
this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(x, z) * 180.0D / Math.PI);
|
||||
this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(y, (double)f3) * 180.0D / Math.PI);
|
||||
this.ticksInGround = 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the position and rotation. Only difference from the other one is no bounding on the rotation. Args: posX,
|
||||
* posY, posZ, yaw, pitch
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void setPositionAndRotation2(double p_70056_1_, double p_70056_3_, double p_70056_5_, float p_70056_7_, float p_70056_8_, int p_70056_9_)
|
||||
{
|
||||
this.setPosition(p_70056_1_, p_70056_3_, p_70056_5_);
|
||||
this.setRotation(p_70056_7_, p_70056_8_);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the velocity to the args. Args: x, y, z
|
||||
*/
|
||||
@SuppressWarnings("cast")
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void setVelocity(double p_70016_1_, double p_70016_3_, double p_70016_5_)
|
||||
{
|
||||
|
||||
this.motionX = p_70016_1_ ;
|
||||
this.motionY = p_70016_3_ ;
|
||||
this.motionZ = p_70016_5_ ;
|
||||
|
||||
if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
|
||||
{
|
||||
float f = MathHelper.sqrt_double(p_70016_1_ * p_70016_1_ + p_70016_5_ * p_70016_5_);
|
||||
this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(p_70016_1_, p_70016_5_) * 180.0D / Math.PI);
|
||||
this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(p_70016_3_, (double)f) * 180.0D / Math.PI);
|
||||
this.prevRotationPitch = this.rotationPitch;
|
||||
this.prevRotationYaw = this.rotationYaw;
|
||||
this.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch);
|
||||
this.ticksInGround = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
@SuppressWarnings("cast")
|
||||
public void onUpdate()
|
||||
{
|
||||
super.onUpdate();
|
||||
|
||||
if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
|
||||
{
|
||||
float f = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
|
||||
this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
|
||||
this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(this.motionY, (double)f) * 180.0D / Math.PI);
|
||||
}
|
||||
|
||||
Block block = this.worldObj.getBlock(this.field_145791_d, this.field_145792_e, this.field_145789_f);
|
||||
//this.getEntityData().setInteger("blockX", this.field_145791_d);
|
||||
|
||||
if (block.getMaterial() != Material.air)
|
||||
{
|
||||
block.setBlockBoundsBasedOnState(this.worldObj, this.field_145791_d, this.field_145792_e, this.field_145789_f);
|
||||
AxisAlignedBB axisalignedbb = block.getCollisionBoundingBoxFromPool(this.worldObj, this.field_145791_d, this.field_145792_e, this.field_145789_f);
|
||||
|
||||
if (axisalignedbb != null && axisalignedbb.isVecInside(Vec3.createVectorHelper(this.posX, this.posY, this.posZ)))
|
||||
{
|
||||
this.inGround = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.arrowShake > 0)
|
||||
{
|
||||
--this.arrowShake;
|
||||
}
|
||||
|
||||
if (this.inGround)
|
||||
{
|
||||
int j = this.worldObj.getBlockMetadata(this.field_145791_d, this.field_145792_e, this.field_145789_f);
|
||||
|
||||
if (block == this.field_145790_g && j == this.inData)
|
||||
{
|
||||
++this.ticksInGround;
|
||||
|
||||
if (this.ticksInGround == -1)
|
||||
{
|
||||
//this.setDead();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
this.inGround = false;
|
||||
this.motionX *= (double)(this.rand.nextFloat() * 0.2F);
|
||||
this.motionY *= (double)(this.rand.nextFloat() * 0.2F);
|
||||
this.motionZ *= (double)(this.rand.nextFloat() * 0.2F);
|
||||
this.ticksInGround = 0;
|
||||
this.ticksInAir = 0;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
++this.ticksInAir;
|
||||
Vec3 vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
|
||||
Vec3 vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
|
||||
MovingObjectPosition movingobjectposition = this.worldObj.func_147447_a(vec31, vec3, false, true, false);
|
||||
vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
|
||||
vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
|
||||
|
||||
if (movingobjectposition != null)
|
||||
{
|
||||
vec3 = Vec3.createVectorHelper(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord);
|
||||
}
|
||||
|
||||
Entity entity = null;
|
||||
List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
|
||||
double d0 = 0.0D;
|
||||
int i;
|
||||
float f1;
|
||||
|
||||
for (i = 0; i < list.size(); ++i)
|
||||
{
|
||||
Entity entity1 = (Entity)list.get(i);
|
||||
|
||||
if (entity1.canBeCollidedWith() && (entity1 != this.shootingEntity || this.ticksInAir >= 5))
|
||||
{
|
||||
f1 = 0.3F;
|
||||
AxisAlignedBB axisalignedbb1 = entity1.boundingBox.expand((double)f1, (double)f1, (double)f1);
|
||||
MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec31, vec3);
|
||||
|
||||
if (movingobjectposition1 != null)
|
||||
{
|
||||
double d1 = vec31.distanceTo(movingobjectposition1.hitVec);
|
||||
|
||||
if (d1 < d0 || d0 == 0.0D)
|
||||
{
|
||||
entity = entity1;
|
||||
d0 = d1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (entity != null)
|
||||
{
|
||||
movingobjectposition = new MovingObjectPosition(entity);
|
||||
this.inGround=true;
|
||||
}
|
||||
|
||||
if (movingobjectposition != null && movingobjectposition.entityHit != null && movingobjectposition.entityHit instanceof EntityPlayer)
|
||||
{
|
||||
EntityPlayer entityplayer = (EntityPlayer)movingobjectposition.entityHit;
|
||||
|
||||
if (entityplayer.capabilities.disableDamage || this.shootingEntity instanceof EntityPlayer && !((EntityPlayer)this.shootingEntity).canAttackPlayer(entityplayer))
|
||||
{
|
||||
movingobjectposition = null;
|
||||
}
|
||||
}
|
||||
|
||||
float f2;
|
||||
float f4;
|
||||
|
||||
if (movingobjectposition != null)
|
||||
{
|
||||
if (movingobjectposition.entityHit != null)
|
||||
|
||||
{
|
||||
f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
|
||||
int k = MathHelper.ceiling_double_int((double)f2 * this.damage);
|
||||
|
||||
DamageSource damagesource = null;
|
||||
|
||||
if (this.shootingEntity == null)
|
||||
{
|
||||
//EntityPlayer player = (EntityPlayer) movingobjectposition.entityHit;
|
||||
//System.out.println(player.inventory.getTotalArmorValue());
|
||||
damagesource = DamageSource.causeArrowDamage(this, this.shootingEntity);
|
||||
//damagesource = DamageSource.
|
||||
}
|
||||
else
|
||||
{
|
||||
damagesource = DamageSource.causeThrownDamage(this, this.shootingEntity);
|
||||
}
|
||||
|
||||
if (this.isBurning() && !(movingobjectposition.entityHit instanceof EntityEnderman))
|
||||
{
|
||||
movingobjectposition.entityHit.setFire(5);
|
||||
}
|
||||
|
||||
if (movingobjectposition.entityHit.attackEntityFrom(damagesource, (float)k))
|
||||
{
|
||||
if (movingobjectposition.entityHit instanceof EntityLivingBase)
|
||||
{
|
||||
EntityLivingBase entitylivingbase = (EntityLivingBase)movingobjectposition.entityHit;
|
||||
|
||||
if (!this.worldObj.isRemote)
|
||||
{
|
||||
//entitylivingbase.setArrowCountInEntity(entitylivingbase.getArrowCountInEntity() + 1);
|
||||
}
|
||||
|
||||
if (this.knockbackStrength > 0)
|
||||
{
|
||||
f4 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
|
||||
|
||||
if (f4 > 0.0F)
|
||||
{
|
||||
movingobjectposition.entityHit.addVelocity(this.motionX * (double)this.knockbackStrength * 0.6000000238418579D / (double)f4, 0.1D, this.motionZ * (double)this.knockbackStrength * 0.6000000238418579D / (double)f4);
|
||||
}
|
||||
}
|
||||
|
||||
if (this.shootingEntity != null && this.shootingEntity instanceof EntityLivingBase)
|
||||
{
|
||||
EnchantmentHelper.func_151384_a(entitylivingbase, this.shootingEntity);
|
||||
EnchantmentHelper.func_151385_b((EntityLivingBase)this.shootingEntity, entitylivingbase);
|
||||
}
|
||||
|
||||
if (this.shootingEntity != null && movingobjectposition.entityHit != this.shootingEntity && movingobjectposition.entityHit instanceof EntityPlayer && this.shootingEntity instanceof EntityPlayerMP)
|
||||
{
|
||||
((EntityPlayerMP)this.shootingEntity).playerNetServerHandler.sendPacket(new S2BPacketChangeGameState(6, 0.0F));
|
||||
}
|
||||
}
|
||||
|
||||
//this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
|
||||
|
||||
if (!(movingobjectposition.entityHit instanceof EntityEnderman))
|
||||
{
|
||||
this.inGround = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
this.motionX *= -0.10000000149011612D;
|
||||
this.motionY *= -0.10000000149011612D;
|
||||
this.motionZ *= -0.10000000149011612D;
|
||||
this.rotationYaw += 180.0F;
|
||||
this.prevRotationYaw += 180.0F;
|
||||
this.ticksInAir = 0;
|
||||
}
|
||||
this.inGround=true;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
this.field_145791_d = movingobjectposition.blockX;
|
||||
this.field_145792_e = movingobjectposition.blockY;
|
||||
this.field_145789_f = movingobjectposition.blockZ;
|
||||
this.field_145790_g = this.worldObj.getBlock(this.field_145791_d, this.field_145792_e, this.field_145789_f);
|
||||
this.inData = this.worldObj.getBlockMetadata(this.field_145791_d, this.field_145792_e, this.field_145789_f);
|
||||
this.motionX = (double)((float)(movingobjectposition.hitVec.xCoord - this.posX));
|
||||
this.motionY = (double)((float)(movingobjectposition.hitVec.yCoord - this.posY));
|
||||
this.motionZ = (double)((float)(movingobjectposition.hitVec.zCoord - this.posZ));
|
||||
f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
|
||||
this.posX -= this.motionX / (double)f2 * 0.05000000074505806D;
|
||||
this.posY -= this.motionY / (double)f2 * 0.05000000074505806D;
|
||||
this.posZ -= this.motionZ / (double)f2 * 0.05000000074505806D;
|
||||
//this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
|
||||
this.inGround = true;
|
||||
this.arrowShake = 7;
|
||||
|
||||
|
||||
if (this.field_145790_g.getMaterial() != Material.air)
|
||||
{
|
||||
this.field_145790_g.onEntityCollidedWithBlock(this.worldObj, this.field_145791_d, this.field_145792_e, this.field_145789_f, this);
|
||||
}
|
||||
}
|
||||
this.inGround=true;
|
||||
}
|
||||
|
||||
this.posX += this.motionX;
|
||||
this.posY += this.motionY;
|
||||
this.posZ += this.motionZ;
|
||||
f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
|
||||
this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
|
||||
|
||||
for (this.rotationPitch = (float)(Math.atan2(this.motionY, (double)f2) * 180.0D / Math.PI); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
|
||||
{
|
||||
;
|
||||
}
|
||||
|
||||
while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
|
||||
{
|
||||
this.prevRotationPitch += 360.0F;
|
||||
}
|
||||
|
||||
while (this.rotationYaw - this.prevRotationYaw < -180.0F)
|
||||
{
|
||||
this.prevRotationYaw -= 360.0F;
|
||||
}
|
||||
|
||||
while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
|
||||
{
|
||||
this.prevRotationYaw += 360.0F;
|
||||
}
|
||||
|
||||
this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
|
||||
this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
|
||||
float f3 = 0.99F;
|
||||
f1 = 0.05F;
|
||||
|
||||
if (this.isInWater())
|
||||
{
|
||||
for (int l = 0; l < 4; ++l)
|
||||
{
|
||||
f4 = 0.25F;
|
||||
this.worldObj.spawnParticle("bubble", this.posX - this.motionX * (double)f4, this.posY - this.motionY * (double)f4, this.posZ - this.motionZ * (double)f4, this.motionX, this.motionY, this.motionZ);
|
||||
}
|
||||
|
||||
f3 = 0.8F;
|
||||
}
|
||||
|
||||
if (this.isWet())
|
||||
{
|
||||
this.extinguish();
|
||||
}
|
||||
|
||||
if (movingobjectposition != null)
|
||||
{
|
||||
if (movingobjectposition.entityHit != null)
|
||||
{
|
||||
this.inGround=true;
|
||||
}
|
||||
}
|
||||
|
||||
this.motionX *= (double)f3;
|
||||
this.motionY *= (double)f3;
|
||||
this.motionZ *= (double)f3;
|
||||
this.motionY -= (double)f1;
|
||||
this.setPosition(this.posX, this.posY, this.posZ);
|
||||
this.func_145775_I();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
public void writeEntityToNBT(NBTTagCompound p_70014_1_)
|
||||
{
|
||||
p_70014_1_.setShort("xTile", (short)this.field_145791_d);
|
||||
p_70014_1_.setShort("yTile", (short)this.field_145792_e);
|
||||
p_70014_1_.setShort("zTile", (short)this.field_145789_f);
|
||||
p_70014_1_.setShort("life", (short)this.ticksInGround);
|
||||
p_70014_1_.setByte("inTile", (byte)Block.getIdFromBlock(this.field_145790_g));
|
||||
p_70014_1_.setByte("inData", (byte)this.inData);
|
||||
p_70014_1_.setByte("shake", (byte)this.arrowShake);
|
||||
p_70014_1_.setByte("inGround", (byte)(this.inGround ? 1 : 0));
|
||||
p_70014_1_.setByte("pickup", (byte)this.canBePickedUp);
|
||||
p_70014_1_.setDouble("damage", this.damage);
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
public void readEntityFromNBT(NBTTagCompound p_70037_1_)
|
||||
{
|
||||
this.field_145791_d = p_70037_1_.getShort("xTile");
|
||||
this.field_145792_e = p_70037_1_.getShort("yTile");
|
||||
this.field_145789_f = p_70037_1_.getShort("zTile");
|
||||
this.ticksInGround = p_70037_1_.getShort("life");
|
||||
this.field_145790_g = Block.getBlockById(p_70037_1_.getByte("inTile") & 255);
|
||||
this.inData = p_70037_1_.getByte("inData") & 255;
|
||||
this.arrowShake = p_70037_1_.getByte("shake") & 255;
|
||||
this.inGround = p_70037_1_.getByte("inGround") == 1;
|
||||
|
||||
if (p_70037_1_.hasKey("damage", 99))
|
||||
{
|
||||
this.damage = p_70037_1_.getDouble("damage");
|
||||
}
|
||||
|
||||
if (p_70037_1_.hasKey("pickup", 99))
|
||||
{
|
||||
this.canBePickedUp = p_70037_1_.getByte("pickup");
|
||||
}
|
||||
else if (p_70037_1_.hasKey("player", 99))
|
||||
{
|
||||
this.canBePickedUp = p_70037_1_.getBoolean("player") ? 1 : 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called by a player entity when they collide with an entity
|
||||
*/
|
||||
public void onCollideWithPlayer(EntityPlayer p_70100_1_)
|
||||
{
|
||||
if (!this.worldObj.isRemote && this.inGround && this.arrowShake <= 0)
|
||||
{
|
||||
boolean flag = this.canBePickedUp == 1 || this.canBePickedUp == 2 && p_70100_1_.capabilities.isCreativeMode;
|
||||
|
||||
if (this.canBePickedUp == 1 && !p_70100_1_.inventory.addItemStackToInventory(new ItemStack(ModItems.itemITSpear, 1)))
|
||||
{
|
||||
flag = false;
|
||||
}
|
||||
|
||||
if (flag)
|
||||
{
|
||||
this.playSound("random.pop", 0.2F, ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.7F + 1.0F) * 2.0F);
|
||||
p_70100_1_.onItemPickup(this, 1);
|
||||
this.setDead();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
|
||||
* prevent them from trampling crops
|
||||
*/
|
||||
protected boolean canTriggerWalking()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public float getShadowSize()
|
||||
{
|
||||
return 2.0F;
|
||||
}
|
||||
|
||||
public void setDamage(double p_70239_1_)
|
||||
{
|
||||
this.damage = p_70239_1_;
|
||||
}
|
||||
|
||||
public double getDamage()
|
||||
{
|
||||
return this.damage;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the amount of knockback the arrow applies when it hits a mob.
|
||||
*/
|
||||
public void setKnockbackStrength(int p_70240_1_)
|
||||
{
|
||||
this.knockbackStrength = p_70240_1_;
|
||||
}
|
||||
|
||||
/**
|
||||
* If returns false, the item will not inflict any damage against entities.
|
||||
*/
|
||||
public boolean canAttackWithItem()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -173,10 +173,10 @@ public void splitLogEvent(PlayerInteractEvent event){
|
||||
if (event.entity instanceof EntityPlayer) {
|
||||
EntityPlayer player = (EntityPlayer) event.entity;
|
||||
if(player.inventory.getCurrentItem()!=null){
|
||||
Block test = event.world.getBlock(event.x, event.y, event.z);
|
||||
//Block isEmpty = event.world.getBlock(event.x, event.y + 1, event.z);
|
||||
ItemStack itemStack = new ItemStack(ModItems.itemBark);
|
||||
//ItemStack stickStack = new ItemStack(Items.stick);
|
||||
Block test = event.world.getBlock(event.x, event.y, event.z);
|
||||
//Block isEmpty = event.world.getBlock(event.x, event.y + 1, event.z);
|
||||
ItemStack itemStack = new ItemStack(ModItems.itemBark);
|
||||
//ItemStack stickStack = new ItemStack(Items.stick);
|
||||
|
||||
if((player.inventory.getCurrentItem().getItem() == Items.stick)) {
|
||||
if((event.action == event.action.RIGHT_CLICK_BLOCK ) && ((test == Blocks.log)||test == Blocks.log2) ) { //&& (test == ModBlocks.testForge) && (isEmpty == Blocks.air)
|
||||
@@ -587,47 +587,50 @@ public void onPlayerUpdateMaceWoodenShield (LivingUpdateEvent event) {
|
||||
@SubscribeEvent
|
||||
public void onPlayerHurtShield (LivingHurtEvent event) {
|
||||
|
||||
if (event.entity instanceof EntityPlayer && event.ammount > 0) {
|
||||
if(event.entity.worldObj.isRemote){
|
||||
if (event.entity instanceof EntityPlayer && event.ammount > 0) {
|
||||
EntityPlayer player = (EntityPlayer) event.entity;
|
||||
Entity mobEntity = event.source.getEntity();
|
||||
String mobString = event.source.getDamageType();
|
||||
//System.out.println(mobEntity);
|
||||
//System.out.println(mobString);
|
||||
if (player.inventory.getCurrentItem()!=null){
|
||||
if(player.isUsingItem()==true){
|
||||
if (player.inventory.getCurrentItem()!=null){
|
||||
if (player.inventory.getCurrentItem().getItem().equals(checkShield(player.inventory.getCurrentItem().getItem()))) {
|
||||
if ((mobString.equals("explosion")) || (mobString.equals("thrown")) || (mobString.equals("arrow") || (mobString.equals("player")) || (mobString.equals("mob")) || (mobString.equals("fireball")))) {
|
||||
|
||||
EntityPlayer player = (EntityPlayer) event.entity;
|
||||
Entity mobEntity = event.source.getEntity();
|
||||
String mobString = event.source.getDamageType();
|
||||
//System.out.println(mobEntity);
|
||||
//System.out.println(mobString);
|
||||
Vec3 vec3 = player.getLook(1.0F).normalize();
|
||||
Vec3 vec31 = Vec3.createVectorHelper(mobEntity.posX - player.posX, mobEntity.boundingBox.minY + mobEntity.height / 2.0F - (player.posY + player.getEyeHeight()), mobEntity.posZ - player.posZ);
|
||||
double d0 = vec31.lengthVector();
|
||||
vec31 = vec31.normalize();
|
||||
double d1 = vec3.dotProduct(vec31);
|
||||
double d2 = 1.0D - 0.025D / d0;
|
||||
|
||||
if(player.isUsingItem()==true){
|
||||
if (d1 + 0.3 > d2) {
|
||||
|
||||
if (player.inventory.getCurrentItem().getItem().equals(checkShield(player.inventory.getCurrentItem().getItem()))) {
|
||||
if ((mobString.equals("explosion")) || (mobString.equals("thrown")) || (mobString.equals("arrow") || (mobString.equals("player")) || (mobString.equals("mob")) || (mobString.equals("fireball")))) {
|
||||
if(player.inventory.getCurrentItem().getItem().equals(ModItems.woodenShield)){
|
||||
if(event.ammount > 1.5F){
|
||||
event.ammount = event.ammount-2F;
|
||||
} else event.ammount = 0;
|
||||
player.getCurrentEquippedItem().damageItem(2, player);
|
||||
player.worldObj.playSoundAtEntity(player, Main.MODID + ":woodshieldbash", 1.0F, 1.0F);
|
||||
//event.entityLiving.addPotionEffect(new PotionEffect(Potion.resistance.id, 60, 0, true));
|
||||
if (mobString.equals("explosion") && rand.nextInt(5) == 1) {
|
||||
--player.getCurrentEquippedItem().stackSize;
|
||||
}
|
||||
}
|
||||
if(player.inventory.getCurrentItem().getItem().equals(ModItems.ironShield)){
|
||||
if(event.ammount > 4F){
|
||||
event.ammount = event.ammount-4F;
|
||||
} else event.ammount = 0;
|
||||
player.getCurrentEquippedItem().damageItem(4, player);
|
||||
player.worldObj.playSoundAtEntity(player, Main.MODID + ":ironShieldBash", 1.0F, 1.0F);
|
||||
}
|
||||
|
||||
Vec3 vec3 = player.getLook(1.0F).normalize();
|
||||
Vec3 vec31 = Vec3.createVectorHelper(mobEntity.posX - player.posX, mobEntity.boundingBox.minY + mobEntity.height / 2.0F - (player.posY + player.getEyeHeight()), mobEntity.posZ - player.posZ);
|
||||
double d0 = vec31.lengthVector();
|
||||
vec31 = vec31.normalize();
|
||||
double d1 = vec3.dotProduct(vec31);
|
||||
double d2 = 1.0D - 0.025D / d0;
|
||||
|
||||
if (d1 + 0.3 > d2) {
|
||||
|
||||
if(player.inventory.getCurrentItem().getItem().equals(ModItems.woodenShield)){
|
||||
if(event.ammount > 1.5F){
|
||||
event.ammount = event.ammount-2F;
|
||||
} else event.ammount = 0;
|
||||
player.getCurrentEquippedItem().damageItem(2, player);
|
||||
player.worldObj.playSoundAtEntity(player, Main.MODID + ":woodshieldbash", 1.0F, 1.0F);
|
||||
//event.entityLiving.addPotionEffect(new PotionEffect(Potion.resistance.id, 60, 0, true));
|
||||
if (mobString.equals("explosion") && rand.nextInt(5) == 1) {
|
||||
--player.getCurrentEquippedItem().stackSize;
|
||||
}
|
||||
}
|
||||
}
|
||||
if(player.inventory.getCurrentItem().getItem().equals(ModItems.ironShield)){
|
||||
if(event.ammount > 4F){
|
||||
event.ammount = event.ammount-4F;
|
||||
} else event.ammount = 0;
|
||||
player.getCurrentEquippedItem().damageItem(4, player);
|
||||
player.worldObj.playSoundAtEntity(player, Main.MODID + ":ironShieldBash", 1.0F, 1.0F);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,81 +0,0 @@
|
||||
/*
|
||||
package com.kitsu.medievalcraft.model_loader;
|
||||
import java.util.Collection;
|
||||
import java.util.Map;
|
||||
|
||||
import com.google.common.collect.Maps;
|
||||
|
||||
import cpw.mods.fml.common.FMLLog;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.model.obj.ObjModelLoader;
|
||||
import net.minecraftforge.client.model.techne.TechneModelLoader;
|
||||
import net.minecraftforge.common.ForgeVersion.Status;
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Common interface for advanced model loading from files, based on file suffix
|
||||
* Model support can be queried through the {@link #getSupportedSuffixes()} method.
|
||||
* Instances can be created by calling {loadModel(String)} with a class-loadable-path
|
||||
*
|
||||
* @author cpw
|
||||
*
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class AdvancedModelLoader {
|
||||
private static Map<String, IModelCustomLoader> instances = Maps.newHashMap();
|
||||
|
||||
/**
|
||||
* Register a new model handler
|
||||
* @param modelHandler The model handler to register
|
||||
|
||||
public static void registerModelHandler(IModelCustomLoader modelHandler)
|
||||
{
|
||||
for (String suffix : modelHandler.getSuffixes())
|
||||
{
|
||||
instances.put(suffix, modelHandler);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Load the model from the supplied classpath resolvable resource name
|
||||
* @param resource The resource name
|
||||
* @return A model
|
||||
* @throws IllegalArgumentException if the resource name cannot be understood
|
||||
* @throws ModelFormatException if the underlying model handler cannot parse the model format
|
||||
|
||||
public static IModelCustom loadModel(ResourceLocation resource) throws IllegalArgumentException, ModelFormatException
|
||||
{
|
||||
String name = resource.getResourcePath();
|
||||
int i = name.lastIndexOf('.');
|
||||
if (i == -1)
|
||||
{
|
||||
FMLLog.severe("The resource name %s is not valid", resource);
|
||||
throw new IllegalArgumentException("The resource name is not valid");
|
||||
}
|
||||
String suffix = name.substring(i+1);
|
||||
IModelCustomLoader loader = instances.get(suffix);
|
||||
if (loader == null)
|
||||
{
|
||||
FMLLog.severe("The resource name %s is not supported", resource);
|
||||
throw new IllegalArgumentException("The resource name is not supported");
|
||||
}
|
||||
|
||||
return loader.loadInstance(resource);
|
||||
}
|
||||
|
||||
public static Collection<String> getSupportedSuffixes()
|
||||
{
|
||||
return instances.keySet();
|
||||
}
|
||||
|
||||
|
||||
static
|
||||
{
|
||||
registerModelHandler(new ObjModelLoader());
|
||||
registerModelHandler(new TechneModelLoader());
|
||||
}
|
||||
}
|
||||
*/
|
||||
@@ -1,17 +0,0 @@
|
||||
package com.kitsu.medievalcraft.model_loader;
|
||||
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public interface IModelCustom
|
||||
{
|
||||
String getType();
|
||||
@SideOnly(Side.CLIENT)
|
||||
void renderAll();
|
||||
@SideOnly(Side.CLIENT)
|
||||
void renderOnly(String... groupNames);
|
||||
@SideOnly(Side.CLIENT)
|
||||
void renderPart(String partName);
|
||||
@SideOnly(Side.CLIENT)
|
||||
void renderAllExcept(String... excludedGroupNames);
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
package com.kitsu.medievalcraft.model_loader;
|
||||
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.model.ModelFormatException;
|
||||
|
||||
/**
|
||||
* Instances of this class act as factories for their model type
|
||||
*
|
||||
* @author cpw
|
||||
*
|
||||
*/
|
||||
public interface IModelCustomLoader {
|
||||
/**
|
||||
* Get the main type name for this loader
|
||||
* @return the type name
|
||||
*/
|
||||
String getType();
|
||||
/**
|
||||
* Get resource suffixes this model loader recognizes
|
||||
* @return a list of suffixes
|
||||
*/
|
||||
String[] getSuffixes();
|
||||
/**
|
||||
* Load a model instance from the supplied path
|
||||
* @param resource The ResourceLocation of the model
|
||||
* @return A model instance
|
||||
* @throws ModelFormatException if the model format is not correct
|
||||
*/
|
||||
IModelCustom loadInstance(ResourceLocation resource) throws ModelFormatException;
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
package com.kitsu.medievalcraft.model_loader;
|
||||
|
||||
/**
|
||||
* Thrown if there is a problem parsing the model
|
||||
*
|
||||
* @author cpw
|
||||
*
|
||||
*/
|
||||
public class ModelFormatException extends RuntimeException {
|
||||
|
||||
private static final long serialVersionUID = 2023547503969671835L;
|
||||
|
||||
public ModelFormatException()
|
||||
{
|
||||
super();
|
||||
}
|
||||
|
||||
public ModelFormatException(String message, Throwable cause)
|
||||
{
|
||||
super(message, cause);
|
||||
}
|
||||
|
||||
public ModelFormatException(String message)
|
||||
{
|
||||
super(message);
|
||||
}
|
||||
|
||||
public ModelFormatException(Throwable cause)
|
||||
{
|
||||
super(cause);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,92 +0,0 @@
|
||||
/*
|
||||
package com.kitsu.medievalcraft.model_loader.obj;
|
||||
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import net.minecraft.client.renderer.WorldRenderer;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraftforge.client.model.obj.TextureCoordinate;
|
||||
import net.minecraftforge.client.model.obj.Vertex;
|
||||
|
||||
|
||||
public class Face
|
||||
{
|
||||
public Vertex[] vertices;
|
||||
public Vertex[] vertexNormals;
|
||||
public Vertex faceNormal;
|
||||
public TextureCoordinate[] textureCoordinates;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void addFaceForRender(WorldRenderer worldRenderer)
|
||||
{
|
||||
addFaceForRender(worldRenderer, 0.0005F);
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void addFaceForRender(WorldRenderer worldRenderer, float textureOffset)
|
||||
{
|
||||
if (faceNormal == null)
|
||||
{
|
||||
faceNormal = this.calculateFaceNormal();
|
||||
}
|
||||
|
||||
//worldRenderer.normal(faceNormal.x, faceNormal.y, faceNormal.z);
|
||||
|
||||
|
||||
float averageU = 0F;
|
||||
float averageV = 0F;
|
||||
|
||||
if ((textureCoordinates != null) && (textureCoordinates.length > 0))
|
||||
{
|
||||
for (int i = 0; i < textureCoordinates.length; ++i)
|
||||
{
|
||||
averageU += textureCoordinates[i].u;
|
||||
averageV += textureCoordinates[i].v;
|
||||
}
|
||||
|
||||
averageU = averageU / textureCoordinates.length;
|
||||
averageV = averageV / textureCoordinates.length;
|
||||
}
|
||||
|
||||
float offsetU, offsetV;
|
||||
|
||||
for (int i = 0; i < vertices.length; ++i)
|
||||
{
|
||||
|
||||
if ((textureCoordinates != null) && (textureCoordinates.length > 0))
|
||||
{
|
||||
offsetU = textureOffset;
|
||||
offsetV = textureOffset;
|
||||
|
||||
if (textureCoordinates[i].u > averageU)
|
||||
{
|
||||
offsetU = -offsetU;
|
||||
}
|
||||
if (textureCoordinates[i].v > averageV)
|
||||
{
|
||||
offsetV = -offsetV;
|
||||
}
|
||||
|
||||
worldRenderer.pos(vertices[i].x, vertices[i].y, vertices[i].z).tex(textureCoordinates[i].u + offsetU,
|
||||
textureCoordinates[i].v + offsetV);
|
||||
}
|
||||
else
|
||||
{
|
||||
worldRenderer.pos(vertices[i].x, vertices[i].y, vertices[i].z);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Vertex calculateFaceNormal()
|
||||
{
|
||||
Vec3 v0 = new Vec3(vertices[1].x - vertices[0].x, vertices[1].y - vertices[0].y, vertices[1].z - vertices[0].z);
|
||||
//Vec3 v1 = new Vec3(, , );
|
||||
//Vec3 v2 = new Vec3(vertices[2].x - vertices[0].x, vertices[2].y - vertices[0].y, vertices[2].z - vertices[0].z);
|
||||
Vec3 normalVector = null;
|
||||
|
||||
//normalVector = v1.crossProduct(v2).normalize();
|
||||
|
||||
return new Vertex((float) normalVector.xCoord, (float) normalVector.yCoord, (float) normalVector.zCoord);
|
||||
}
|
||||
}
|
||||
*/
|
||||
@@ -35,6 +35,8 @@ public class RenderId {
|
||||
public static int shelfFourID;
|
||||
public static int fireboxID;
|
||||
public static int forgeID;
|
||||
public static int cannon_28ID;
|
||||
public static int my28CannonBallID;
|
||||
|
||||
public static void init(){
|
||||
myironingotID = RenderingRegistry.getNextAvailableRenderId();
|
||||
@@ -68,6 +70,8 @@ public class RenderId {
|
||||
shelfFourID = RenderingRegistry.getNextAvailableRenderId();
|
||||
fireboxID = RenderingRegistry.getNextAvailableRenderId();
|
||||
forgeID = RenderingRegistry.getNextAvailableRenderId();
|
||||
cannon_28ID = RenderingRegistry.getNextAvailableRenderId();
|
||||
my28CannonBallID = RenderingRegistry.getNextAvailableRenderId();
|
||||
|
||||
testBlockID = RenderingRegistry.getNextAvailableRenderId();
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@ import com.kitsu.medievalcraft.item.ModItems;
|
||||
import com.kitsu.medievalcraft.renderer.blocks.BarrelLidRender;
|
||||
import com.kitsu.medievalcraft.renderer.blocks.SmallBarrelRender;
|
||||
import com.kitsu.medievalcraft.renderer.blocks.TestBlockRenderer;
|
||||
import com.kitsu.medievalcraft.renderer.blocks.cannons.Render_Cannon_28;
|
||||
import com.kitsu.medievalcraft.renderer.blocks.crucibles.IronOreCrucibleRenderer;
|
||||
import com.kitsu.medievalcraft.renderer.blocks.crucibles.LapisCrucibleRenderer;
|
||||
import com.kitsu.medievalcraft.renderer.blocks.crucibles.RedstoneCrucibleRenderer;
|
||||
@@ -32,6 +33,7 @@ import com.kitsu.medievalcraft.renderer.itemrenderer.IRITSpear;
|
||||
import com.kitsu.medievalcraft.renderer.itemrenderer.ItemRendererITModelArrow;
|
||||
import com.kitsu.medievalcraft.renderer.itemrenderer.ItemRendererLongbow;
|
||||
import com.kitsu.medievalcraft.renderer.itemrenderer.ItemRendererModelArrow;
|
||||
import com.kitsu.medievalcraft.renderer.itemrenderer.cannons.IR_Cannon_28;
|
||||
import com.kitsu.medievalcraft.renderer.itemrenderer.crucibles.IRCrucible;
|
||||
import com.kitsu.medievalcraft.renderer.itemrenderer.crucibles.empty.IRSlackCrucible;
|
||||
import com.kitsu.medievalcraft.renderer.itemrenderer.crucibles.empty.IRTanninCrucible;
|
||||
@@ -64,6 +66,7 @@ import com.kitsu.medievalcraft.renderer.itemrenderer.weapons.NewIronShield;
|
||||
import com.kitsu.medievalcraft.tileents.TileEntitySmallBarrel;
|
||||
import com.kitsu.medievalcraft.tileents.TileEntitySmallLid;
|
||||
import com.kitsu.medievalcraft.tileents.TileEntityTestBlock;
|
||||
import com.kitsu.medievalcraft.tileents.cannon.TileCannon_28;
|
||||
import com.kitsu.medievalcraft.tileents.crucible.TileCrucibleIronOre;
|
||||
import com.kitsu.medievalcraft.tileents.crucible.TileCrucibleLapis;
|
||||
import com.kitsu.medievalcraft.tileents.crucible.TileCrucibleRedstone;
|
||||
@@ -117,6 +120,8 @@ public class RendererRegistry {
|
||||
MinecraftForgeClient.registerItemRenderer(ModItems.itemITSpear, new IRITSpear());
|
||||
|
||||
|
||||
MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.cannon_28), new IR_Cannon_28());
|
||||
|
||||
MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.emptySoftCrucible), new ItemRendererSECrucible());
|
||||
MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.emptyCookedCrucible), new ItemRendererECCrucible());
|
||||
|
||||
@@ -178,9 +183,14 @@ public class RendererRegistry {
|
||||
ClientRegistry.bindTileEntitySpecialRenderer(TileRedstoneIngot.class, new RedstoneIngotRenderer());
|
||||
ClientRegistry.bindTileEntitySpecialRenderer(TileLapisIngot.class, new LapisIngotRenderer());
|
||||
|
||||
ClientRegistry.bindTileEntitySpecialRenderer(TileCannon_28.class, new Render_Cannon_28());
|
||||
|
||||
|
||||
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTestBlock.class, new TestBlockRenderer());
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,65 @@
|
||||
package com.kitsu.medievalcraft.renderer.blocks.cannons;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import com.kitsu.medievalcraft.entity.EntityCannonBall;
|
||||
import com.kitsu.medievalcraft.entity.EntityITSpear;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.entity.Render;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.model.AdvancedModelLoader;
|
||||
import net.minecraftforge.client.model.IModelCustom;
|
||||
|
||||
public class Render_CannonBall_Iron extends Render
|
||||
{
|
||||
|
||||
//private static final ResourceLocation arrowTextures = new ResourceLocation("textures/entity/arrow.png");
|
||||
private static final ResourceLocation arrowTextures = new ResourceLocation("kitsumedievalcraft:textures/items/Cannon.png");
|
||||
public static final ResourceLocation MODEL = new ResourceLocation("kitsumedievalcraft:models/cannon_ball.obj");
|
||||
public static final ResourceLocation TEXTURE = new ResourceLocation("kitsumedievalcraft:models/Cannon.png");
|
||||
|
||||
public IModelCustom model = AdvancedModelLoader.loadModel(MODEL);
|
||||
|
||||
public void doRender(EntityCannonBall ent, double x, double y, double z, float p_76986_8_, float p_76986_9_)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
float scale = 0.01f;
|
||||
GL11.glScalef(scale, scale, scale);
|
||||
GL11.glTranslatef((float)x, (float)y, (float)z );
|
||||
//GL11.glRotatef(ent.prevRotationYaw + (ent.rotationYaw - ent.prevRotationYaw) * p_76986_9_ - 90.0F, 0.0F, 1.0F, 0.0F);
|
||||
//GL11.glRotatef(ent.prevRotationPitch + (ent.rotationPitch - ent.prevRotationPitch) * p_76986_9_, 0.0F, 0.0F, 1.0F);
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(TEXTURE);
|
||||
model.renderAll();
|
||||
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
protected ResourceLocation getEntityTexture(EntityCannonBall p_110775_1_)
|
||||
{
|
||||
return arrowTextures;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
|
||||
*/
|
||||
protected ResourceLocation getEntityTexture(Entity p_110775_1_)
|
||||
{
|
||||
return this.getEntityTexture((EntityCannonBall)p_110775_1_);
|
||||
}
|
||||
|
||||
/**
|
||||
* Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
|
||||
* handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
|
||||
* (Render<T extends Entity) and this method has signature public void func_76986_a(T entity, double d, double d1,
|
||||
* double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
|
||||
*/
|
||||
|
||||
public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
|
||||
{
|
||||
//System.out.println("doRender Ran");
|
||||
this.doRender((EntityCannonBall)p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,65 @@
|
||||
package com.kitsu.medievalcraft.renderer.blocks.cannons;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import com.kitsu.medievalcraft.entity.EntityCannonBall;
|
||||
import com.kitsu.medievalcraft.entity.ProjectileCannonBall;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.entity.Render;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.model.AdvancedModelLoader;
|
||||
import net.minecraftforge.client.model.IModelCustom;
|
||||
|
||||
public class Render_CannonBall_Projectile extends Render
|
||||
{
|
||||
|
||||
//private static final ResourceLocation arrowTextures = new ResourceLocation("textures/entity/arrow.png");
|
||||
private static final ResourceLocation arrowTextures = new ResourceLocation("kitsumedievalcraft:textures/items/Cannon.png");
|
||||
public static final ResourceLocation MODEL = new ResourceLocation("kitsumedievalcraft:models/cannon_ball.obj");
|
||||
public static final ResourceLocation TEXTURE = new ResourceLocation("kitsumedievalcraft:models/Cannon.png");
|
||||
|
||||
public IModelCustom model = AdvancedModelLoader.loadModel(MODEL);
|
||||
|
||||
public void doRender(ProjectileCannonBall ent, double x, double y, double z, float p_76986_8_, float p_76986_9_)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
float scale = 0.01f;
|
||||
GL11.glScalef(scale, scale, scale);
|
||||
GL11.glTranslatef((float)x, (float)y, (float)z );
|
||||
//GL11.glRotatef(ent.prevRotationYaw + (ent.rotationYaw - ent.prevRotationYaw) * p_76986_9_ - 90.0F, 0.0F, 1.0F, 0.0F);
|
||||
//GL11.glRotatef(ent.prevRotationPitch + (ent.rotationPitch - ent.prevRotationPitch) * p_76986_9_, 0.0F, 0.0F, 1.0F);
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(TEXTURE);
|
||||
model.renderAll();
|
||||
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
protected ResourceLocation getEntityTexture(ProjectileCannonBall p_110775_1_)
|
||||
{
|
||||
return arrowTextures;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
|
||||
*/
|
||||
protected ResourceLocation getEntityTexture(Entity p_110775_1_)
|
||||
{
|
||||
return this.getEntityTexture((ProjectileCannonBall)p_110775_1_);
|
||||
}
|
||||
|
||||
/**
|
||||
* Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
|
||||
* handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
|
||||
* (Render<T extends Entity) and this method has signature public void func_76986_a(T entity, double d, double d1,
|
||||
* double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
|
||||
*/
|
||||
|
||||
public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
|
||||
{
|
||||
//System.out.println("doRender Ran");
|
||||
this.doRender((ProjectileCannonBall)p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,111 @@
|
||||
package com.kitsu.medievalcraft.renderer.blocks.cannons;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import com.kitsu.medievalcraft.block.ModBlocks;
|
||||
import com.kitsu.medievalcraft.tileents.cannon.TileCannon_28;
|
||||
import com.kitsu.medievalcraft.tileents.machine.TileEntityAnvilForge;
|
||||
|
||||
import cpw.mods.fml.client.FMLClientHandler;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.entity.RenderItem;
|
||||
import net.minecraft.client.renderer.entity.RenderManager;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.client.model.AdvancedModelLoader;
|
||||
import net.minecraftforge.client.model.IModelCustom;
|
||||
|
||||
public class Render_Cannon_28 extends TileEntitySpecialRenderer {
|
||||
|
||||
EntityItem entItem = null;
|
||||
|
||||
private static final ResourceLocation MODEL_CRUCIBLE = new ResourceLocation("kitsumedievalcraft:models/Cannon.obj");
|
||||
private static final ResourceLocation TEXTURE = new ResourceLocation("kitsumedievalcraft:models/Cannon.png");
|
||||
private IModelCustom model = AdvancedModelLoader.loadModel(MODEL_CRUCIBLE);
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float scale) {
|
||||
TileCannon_28 tileEntity = (TileCannon_28)tile;
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef((float) x, (float) y, (float) z);
|
||||
|
||||
/*if(tileEntity.getStackInSlot(0)==null){
|
||||
entItem=null;
|
||||
}
|
||||
|
||||
if(tileEntity.getStackInSlot(0)!=null){
|
||||
entItem = new EntityItem(tileEntity.getWorldObj(), x, y, z, tileEntity.getStackInSlot(0));
|
||||
GL11.glPushMatrix();
|
||||
this.entItem.hoverStart = 0.0F;
|
||||
RenderItem.renderInFrame = true;
|
||||
GL11.glRotatef(90, 1, 0, 0);
|
||||
RenderManager.instance.renderEntityWithPosYaw(this.entItem, 0.48D, 0.25D, -1.0D, 0.0F, 0.0F);
|
||||
RenderItem.renderInFrame = false;
|
||||
GL11.glPopMatrix();
|
||||
tileEntity.markForUpdate();
|
||||
tileEntity.markDirty();
|
||||
}*/
|
||||
|
||||
renderBlock(tileEntity, tile.getWorldObj(), tile.xCoord,tile.yCoord, tile.zCoord, ModBlocks.cannon_28);
|
||||
tileEntity.markForUpdate();
|
||||
tileEntity.markDirty();
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
|
||||
public void renderBlock(TileCannon_28 tl, World world, int i, int j,int k, Block block) {
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
// This will make your block brightness dependent from surroundings
|
||||
// lighting.
|
||||
float f = block.getLightOpacity(world, i, j, k);
|
||||
int l = world.getLightBrightnessForSkyBlocks(i, j, k, 0);
|
||||
int l1 = l % 65536;
|
||||
int l2 = l / 65536;
|
||||
tessellator.setNormal(0.0F, 1.0F, 0.0F);
|
||||
//OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit,(float) l1, (float) l2);
|
||||
|
||||
/*
|
||||
* This will rotate your model corresponding to player direction that
|
||||
* was when you placed the block. If you want this to work, add these
|
||||
* lines to onBlockPlacedBy method in your block class. int dir =
|
||||
* MathHelper.floor_double((double)((player.rotationYaw * 4F) / 360F) +
|
||||
* 0.5D) & 3; world.setBlockMetadataWithNotify(x, y, z, dir, 0);
|
||||
*/
|
||||
|
||||
int dir = world.getBlockMetadata(i, j, k);
|
||||
|
||||
GL11.glPushMatrix();
|
||||
//GL11.glRotatef(15F, 0F, 1F, 0F);
|
||||
float scale = 1.05f;
|
||||
GL11.glScalef(scale, scale, scale);
|
||||
|
||||
if(dir == 0){
|
||||
GL11.glTranslatef(0.48F, 0.5F, 0.7F);
|
||||
GL11.glRotated(180F, 0.0, 1.0F, 0.0F);
|
||||
}
|
||||
if(dir == 1){
|
||||
GL11.glTranslatef(0.3F, 0.5F, 0.48F);
|
||||
GL11.glRotated(90F, 0.0, 1.0F, 0.0F);
|
||||
}
|
||||
if(dir == 2){
|
||||
GL11.glTranslatef(0.48F, 0.5F, 0.3F);
|
||||
GL11.glRotated(0F, 0.0, 1.0F, 0.0F);
|
||||
}
|
||||
if(dir == 3){
|
||||
GL11.glTranslatef(0.7F, 0.5F, 0.48F);
|
||||
GL11.glRotated(-90F, 0.0, 1.0F, 0.0F);
|
||||
}
|
||||
//
|
||||
FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE);
|
||||
/*
|
||||
* Place your rendering code here.
|
||||
*/
|
||||
this.model.renderAll();
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,147 @@
|
||||
package com.kitsu.medievalcraft.renderer.itemrenderer.cannons;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.IItemRenderer;
|
||||
import net.minecraftforge.client.IItemRenderer.ItemRenderType;
|
||||
import net.minecraftforge.client.IItemRenderer.ItemRendererHelper;
|
||||
import net.minecraftforge.client.model.AdvancedModelLoader;
|
||||
import net.minecraftforge.client.model.IModelCustom;
|
||||
|
||||
public class IR_Cannon_28 implements IItemRenderer {
|
||||
|
||||
public static final ResourceLocation MODEL_CRUCIBLE = new ResourceLocation("kitsumedievalcraft:models/Cannon.obj");
|
||||
public static final ResourceLocation TEXTURE = new ResourceLocation("kitsumedievalcraft:models/Cannon.png");
|
||||
|
||||
public IModelCustom model = AdvancedModelLoader.loadModel(MODEL_CRUCIBLE);
|
||||
|
||||
@Override
|
||||
public boolean handleRenderType(ItemStack item, ItemRenderType type) {
|
||||
|
||||
switch(type) {
|
||||
case EQUIPPED: {
|
||||
return true;
|
||||
}
|
||||
case EQUIPPED_FIRST_PERSON: {
|
||||
return true;
|
||||
}
|
||||
case INVENTORY: {
|
||||
return true;
|
||||
}
|
||||
case ENTITY: {
|
||||
return true;
|
||||
}
|
||||
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item,
|
||||
ItemRendererHelper helper) {
|
||||
|
||||
switch(type) {
|
||||
case EQUIPPED: {
|
||||
return helper == ItemRendererHelper.BLOCK_3D;
|
||||
}
|
||||
case EQUIPPED_FIRST_PERSON: {
|
||||
return helper == ItemRendererHelper.EQUIPPED_BLOCK;
|
||||
}
|
||||
case INVENTORY: {
|
||||
return helper == ItemRendererHelper.INVENTORY_BLOCK;
|
||||
}
|
||||
case ENTITY: {
|
||||
return (helper == ItemRendererHelper.ENTITY_BOBBING ||
|
||||
helper == ItemRendererHelper.ENTITY_ROTATION ||
|
||||
helper == ItemRendererHelper.BLOCK_3D);
|
||||
}
|
||||
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
|
||||
|
||||
switch(type) {
|
||||
|
||||
case EQUIPPED: {
|
||||
|
||||
GL11.glPushMatrix();
|
||||
float scale = 1.0F;
|
||||
GL11.glScalef(scale, scale, scale);
|
||||
|
||||
//ANGLE, X ROTATE, Y ROTATE, Z ROTATE
|
||||
//GL11.glRotatef(22F, 0.0F, 0.0F, 1.0F);
|
||||
//GL11.glRotatef(-90F, 0.0F, 1.0F, 0.0F);
|
||||
|
||||
GL11.glTranslatef(0.7F, 0.3F, 0.0F);
|
||||
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(TEXTURE);
|
||||
model.renderAll();
|
||||
|
||||
GL11.glPopMatrix();
|
||||
} break;
|
||||
|
||||
case EQUIPPED_FIRST_PERSON: {
|
||||
float f = 0.8F;
|
||||
GL11.glPushMatrix();
|
||||
GL11.glScalef(f, f, f);
|
||||
|
||||
GL11.glTranslatef(0.5F, 1.F, 1.0F);
|
||||
//ANGLE, X ROTATE, Y ROTATE, Z ROTATE
|
||||
GL11.glRotatef(-50F, 0.0F, 1.0F, 0.0F);
|
||||
//GL11.glRotatef(-45F, 0.0F, 1.0F, 0.0F);
|
||||
|
||||
|
||||
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(TEXTURE);
|
||||
model.renderAll();
|
||||
|
||||
GL11.glPopMatrix();
|
||||
|
||||
} break;
|
||||
|
||||
case INVENTORY: {
|
||||
GL11.glPushMatrix();
|
||||
|
||||
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
||||
float scale = 0.8F;
|
||||
GL11.glScalef(scale, scale, scale);
|
||||
|
||||
//GL11.glRotatef(90, 1.0F, 0.0F, 0.0F);
|
||||
|
||||
GL11.glTranslatef(0.0F, -0.1F, 0.35F);
|
||||
|
||||
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(TEXTURE);
|
||||
model.renderAll();
|
||||
|
||||
GL11.glPopMatrix();
|
||||
|
||||
} break;
|
||||
|
||||
case ENTITY: {
|
||||
GL11.glPushMatrix();
|
||||
//GL11.glScalef(1.75F, 1.75F, 1.75F);
|
||||
|
||||
|
||||
|
||||
|
||||
//GL11.glTranslatef(0.0F, 0.0F, 0.0F);
|
||||
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(TEXTURE);
|
||||
model.renderAll();
|
||||
|
||||
GL11.glPopMatrix();
|
||||
|
||||
} break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -141,8 +141,4 @@ public class IRForgeAnvil implements IItemRenderer {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package com.kitsu.medievalcraft.tileents;
|
||||
|
||||
import com.kitsu.medievalcraft.tileents.cannon.TileCannon_28;
|
||||
import com.kitsu.medievalcraft.tileents.crucible.TileCrucibleIronOre;
|
||||
import com.kitsu.medievalcraft.tileents.crucible.TileCrucibleLapis;
|
||||
import com.kitsu.medievalcraft.tileents.crucible.TileCrucibleRedstone;
|
||||
@@ -63,6 +64,8 @@ public class TileEntRegister {
|
||||
GameRegistry.registerTileEntity(TileRedstoneIngot.class, "RedstoneIngot");
|
||||
GameRegistry.registerTileEntity(TileLapisIngot.class, "LapisIngot");
|
||||
|
||||
GameRegistry.registerTileEntity(TileCannon_28.class, "Cannon_28");
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
package com.kitsu.medievalcraft.tileents.cannon;
|
||||
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
|
||||
public class TileCannonBall28 extends TileEntity {
|
||||
|
||||
private String tileCannonBall28;
|
||||
|
||||
public TileCannonBall28(){
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,235 @@
|
||||
package com.kitsu.medievalcraft.tileents.cannon;
|
||||
|
||||
import com.kitsu.medievalcraft.block.ModBlocks;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.inventory.ISidedInventory;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.nbt.NBTTagList;
|
||||
import net.minecraft.network.NetworkManager;
|
||||
import net.minecraft.network.Packet;
|
||||
import net.minecraft.network.play.server.S35PacketUpdateTileEntity;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class TileCannon_28 extends TileEntity implements IInventory, ISidedInventory{
|
||||
|
||||
private String tileCannon_28;
|
||||
private ItemStack[] inv;
|
||||
private NBTTagCompound tag = new NBTTagCompound();
|
||||
private int ticks;
|
||||
public boolean isOn;
|
||||
|
||||
public TileCannon_28(){
|
||||
this.inv = new ItemStack[2];
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSizeInventory() {
|
||||
return this.inv.length;
|
||||
}
|
||||
@Override
|
||||
public ItemStack getStackInSlot(int slot) {
|
||||
return this.inv[slot];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack decrStackSize(int p_70298_1_, int p_70298_2_)
|
||||
{
|
||||
if (this.inv[p_70298_1_] != null)
|
||||
{
|
||||
ItemStack itemstack;
|
||||
|
||||
if (this.inv[p_70298_1_].stackSize <= p_70298_2_)
|
||||
{
|
||||
itemstack = this.inv[p_70298_1_];
|
||||
this.inv[p_70298_1_] = null;
|
||||
this.markForUpdate();
|
||||
this.markDirty();
|
||||
return itemstack;
|
||||
}
|
||||
itemstack = this.inv[p_70298_1_].splitStack(p_70298_2_);
|
||||
|
||||
if (this.inv[p_70298_1_].stackSize == 0)
|
||||
{
|
||||
this.inv[p_70298_1_] = null;
|
||||
}
|
||||
this.markForUpdate();
|
||||
this.markDirty();
|
||||
return itemstack;
|
||||
}
|
||||
this.markForUpdate();
|
||||
this.markDirty();
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlotOnClosing(int i)
|
||||
{
|
||||
if (this.inv[i] != null)
|
||||
{
|
||||
ItemStack itemstack = this.inv[i];
|
||||
this.inv[i] = null;
|
||||
this.markForUpdate();
|
||||
this.markDirty();
|
||||
return itemstack;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.markForUpdate();
|
||||
this.markDirty();
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setInventorySlotContents(int slot, ItemStack stack)
|
||||
{
|
||||
this.inv[slot] = stack;
|
||||
|
||||
if (stack != null && stack.stackSize > this.getInventoryStackLimit())
|
||||
{
|
||||
stack.stackSize = this.getInventoryStackLimit();
|
||||
}
|
||||
this.markForUpdate();
|
||||
this.markDirty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInventoryName() {
|
||||
return this.hasCustomInventoryName() ? this.tileCannon_28 : "tileCannon_28";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCustomInventoryName() {
|
||||
return this.tileCannon_28 != null && this.tileCannon_28.length() > 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getInventoryStackLimit() {
|
||||
return 9;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isUseableByPlayer(EntityPlayer player) {
|
||||
return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : player.getDistanceSq(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D) <= 64.0D;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void openInventory() {}
|
||||
@Override
|
||||
public void closeInventory() {}
|
||||
|
||||
@Override
|
||||
public boolean isItemValidForSlot(int slot, ItemStack itemstack) {
|
||||
if(slot == 0 && itemstack.getItem() == Items.gunpowder){
|
||||
return true;
|
||||
}
|
||||
if(slot == 1 && itemstack.getItem() == Item.getItemFromBlock(ModBlocks.cannonBall_28)){
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public void markForUpdate(){
|
||||
worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readFromNBT(NBTTagCompound tagCompound) {
|
||||
super.readFromNBT(tagCompound);
|
||||
NBTTagList tagList = tagCompound.getTagList("Inventory", 10);
|
||||
this.inv = new ItemStack[this.getSizeInventory()];
|
||||
for (int i = 0; i < tagList.tagCount(); i++) {
|
||||
NBTTagCompound tag = tagList.getCompoundTagAt(i);
|
||||
byte slot = tag.getByte("Slot");
|
||||
if (slot >= 0 && slot < this.inv.length) {
|
||||
this.inv[slot] = ItemStack.loadItemStackFromNBT(tag);
|
||||
}
|
||||
}
|
||||
if (tagCompound.hasKey("CustomName", 8)) {
|
||||
this.tileCannon_28 = tagCompound.getString("CustomName");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeToNBT(NBTTagCompound tagCompound) {
|
||||
super.writeToNBT(tagCompound);
|
||||
|
||||
NBTTagList itemList = new NBTTagList();
|
||||
for (int i = 0; i < inv.length; i++) {
|
||||
//ItemStack stack = inv[i];
|
||||
if (inv[i] != null) {
|
||||
NBTTagCompound tag = new NBTTagCompound();
|
||||
tag.setByte("Slot", (byte) i);
|
||||
this.inv[i].writeToNBT(tag);
|
||||
itemList.appendTag(tag);
|
||||
}
|
||||
}
|
||||
tagCompound.setTag("Inventory", itemList);
|
||||
|
||||
}
|
||||
@Override
|
||||
public Packet getDescriptionPacket() {
|
||||
NBTTagCompound tag = new NBTTagCompound();
|
||||
this.writeToNBT(tag);
|
||||
return new S35PacketUpdateTileEntity(xCoord, yCoord, zCoord, 998, tag);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt) {
|
||||
readFromNBT(pkt.func_148857_g());
|
||||
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateEntity() {
|
||||
|
||||
World world = getWorldObj();
|
||||
int x = this.xCoord;
|
||||
int y = this.yCoord;
|
||||
int z = this.zCoord;
|
||||
if(!world.isRemote){
|
||||
if(this.isOn==true){
|
||||
ticks++;
|
||||
}
|
||||
if(ticks>=100){
|
||||
this.isOn=false;
|
||||
ticks=0;
|
||||
}
|
||||
}
|
||||
if (worldObj.isRemote) return;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int[] getAccessibleSlotsFromSide(int p_94128_1_) {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canInsertItem(int p_102007_1_, ItemStack p_102007_2_, int p_102007_3_) {
|
||||
// TODO Auto-generated method stub
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canExtractItem(int p_102008_1_, ItemStack p_102008_2_, int p_102008_3_) {
|
||||
// TODO Auto-generated method stub
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
# Blender MTL File: 'cannon.blend'
|
||||
# Material Count: 1
|
||||
|
||||
newmtl None
|
||||
Ns 0
|
||||
Ka 0.000000 0.000000 0.000000
|
||||
Kd 0.8 0.8 0.8
|
||||
Ks 0.8 0.8 0.8
|
||||
d 1
|
||||
illum 2
|
||||
map_Kd /home/kitsudesktop/Development/Blends/Cannon.png
|
||||
270
src/main/resources/assets/kitsumedievalcraft/models/Cannon.obj
Normal file
270
src/main/resources/assets/kitsumedievalcraft/models/Cannon.obj
Normal file
@@ -0,0 +1,270 @@
|
||||
# Blender v2.71 (sub 0) OBJ File: 'cannon.blend'
|
||||
# www.blender.org
|
||||
mtllib Cannon.mtl
|
||||
o Cube_Cube.001
|
||||
v -0.125000 -0.125000 -1.375000
|
||||
v 0.125000 -0.125000 -1.375000
|
||||
v -0.125000 0.125000 -1.375000
|
||||
v -0.250000 -0.250000 0.650000
|
||||
v -0.225000 -0.225000 -1.225000
|
||||
v 0.225000 -0.225000 -1.225000
|
||||
v 0.250000 -0.250000 0.650000
|
||||
v -0.250000 0.250000 0.650000
|
||||
v -0.225000 0.225000 -1.225000
|
||||
v 0.225000 0.225000 -1.225000
|
||||
v 0.250000 0.250000 0.650000
|
||||
v -0.250000 -0.250000 -1.225000
|
||||
v -0.250000 -0.250000 -1.375000
|
||||
v 0.250000 -0.250000 -1.375000
|
||||
v 0.250000 -0.250000 -1.225000
|
||||
v -0.250000 0.250000 -1.225000
|
||||
v -0.250000 0.250000 -1.375000
|
||||
v 0.250000 0.250000 -1.375000
|
||||
v 0.250000 0.250000 -1.225000
|
||||
v 0.125000 0.125000 -1.375000
|
||||
v -0.125000 0.125000 0.425000
|
||||
v -0.125000 -0.125000 0.425000
|
||||
v 0.125000 -0.125000 0.425000
|
||||
v 0.125000 0.125000 0.425000
|
||||
v -0.100940 -0.100940 0.650000
|
||||
v 0.100940 -0.100940 0.650000
|
||||
v -0.100940 0.100940 0.650000
|
||||
v 0.100940 0.100940 0.650000
|
||||
v -0.100940 -0.100940 0.725000
|
||||
v 0.100940 -0.100940 0.725000
|
||||
v -0.100940 0.100940 0.725000
|
||||
v 0.100940 0.100940 0.725000
|
||||
v 0.505154 -0.054574 -0.256972
|
||||
v 0.505154 -0.054574 -0.150739
|
||||
v 0.505154 0.051659 -0.256972
|
||||
v 0.505154 0.051659 -0.150739
|
||||
v 0.228100 0.051659 -0.256972
|
||||
v 0.228100 0.051659 -0.150739
|
||||
v 0.228100 -0.054574 -0.256972
|
||||
v 0.228100 -0.054574 -0.150739
|
||||
v -0.233931 -0.054574 -0.256972
|
||||
v -0.233931 -0.054574 -0.150739
|
||||
v -0.233931 0.051659 -0.256972
|
||||
v -0.233931 0.051659 -0.150739
|
||||
v -0.510986 0.051659 -0.256972
|
||||
v -0.510986 0.051659 -0.150739
|
||||
v -0.510986 -0.054574 -0.256972
|
||||
v -0.510986 -0.054574 -0.150739
|
||||
vt 0.425000 0.440784
|
||||
vt 0.237500 0.440784
|
||||
vt 0.227083 0.005226
|
||||
vt 0.735416 0.625443
|
||||
vt 0.735416 0.451232
|
||||
vt 0.777083 0.451232
|
||||
vt 0.006250 0.005226
|
||||
vt 0.214583 0.005226
|
||||
vt 0.204167 0.440784
|
||||
vt 0.679167 0.005226
|
||||
vt 0.866667 0.005226
|
||||
vt 0.877083 0.440779
|
||||
vt 0.645833 0.440779
|
||||
vt 0.458333 0.440779
|
||||
vt 0.447917 0.005226
|
||||
vt 0.831249 0.451232
|
||||
vt 0.831249 0.625443
|
||||
vt 0.789583 0.625443
|
||||
vt 0.006250 0.994774
|
||||
vt 0.006250 0.820563
|
||||
vt 0.016667 0.829274
|
||||
vt 0.681250 0.625443
|
||||
vt 0.681250 0.451232
|
||||
vt 0.722916 0.451232
|
||||
vt 0.343750 0.625447
|
||||
vt 0.343750 0.451237
|
||||
vt 0.385416 0.451237
|
||||
vt 0.162500 0.494789
|
||||
vt 0.214583 0.451237
|
||||
vt 0.214583 0.625447
|
||||
vt 0.204167 0.986063
|
||||
vt 0.214583 0.994774
|
||||
vt 0.993750 0.423329
|
||||
vt 0.889583 0.005226
|
||||
vt 0.889583 0.423329
|
||||
vt 0.564583 0.869334
|
||||
vt 0.668750 0.451232
|
||||
vt 0.564583 0.451232
|
||||
vt 0.214583 0.820563
|
||||
vt 0.254436 0.699925
|
||||
vt 0.233603 0.699925
|
||||
vt 0.233603 0.629586
|
||||
vt 0.152475 0.758175
|
||||
vt 0.152475 0.687836
|
||||
vt 0.214583 0.635900
|
||||
vt 0.068359 0.758175
|
||||
vt 0.214583 0.810111
|
||||
vt 0.068359 0.687836
|
||||
vt 0.006250 0.810111
|
||||
vt 0.006250 0.635900
|
||||
vt 0.227083 0.619134
|
||||
vt 0.227083 0.548795
|
||||
vt 0.311200 0.548795
|
||||
vt 0.843749 0.602363
|
||||
vt 0.843749 0.532024
|
||||
vt 0.864582 0.532024
|
||||
vt 0.857619 0.706234
|
||||
vt 0.836786 0.706234
|
||||
vt 0.836786 0.635895
|
||||
vt 0.843749 0.451232
|
||||
vt 0.864582 0.451232
|
||||
vt 0.864582 0.521571
|
||||
vt 0.296445 0.701728
|
||||
vt 0.296445 0.738742
|
||||
vt 0.266936 0.738742
|
||||
vt 0.331250 0.538342
|
||||
vt 0.227083 0.451237
|
||||
vt 0.227083 0.538342
|
||||
vt 0.681250 0.745051
|
||||
vt 0.681250 0.708037
|
||||
vt 0.710759 0.708037
|
||||
vt 0.435417 0.005226
|
||||
vt 0.777083 0.625443
|
||||
vt 0.016667 0.440784
|
||||
vt 0.668750 0.440779
|
||||
vt 0.656250 0.005226
|
||||
vt 0.789583 0.451232
|
||||
vt 0.016667 0.986063
|
||||
vt 0.722916 0.625443
|
||||
vt 0.385416 0.625447
|
||||
vt 0.204167 0.829274
|
||||
vt 0.254436 0.629586
|
||||
vt 0.311200 0.619134
|
||||
vt 0.864582 0.602363
|
||||
vt 0.857619 0.635895
|
||||
vt 0.843749 0.521571
|
||||
vt 0.266936 0.701728
|
||||
vt 0.331250 0.451237
|
||||
vt 0.710759 0.745051
|
||||
vt 0.058333 0.494789
|
||||
vt 0.006250 0.451237
|
||||
vt 0.058333 0.581895
|
||||
vt 0.889583 0.433782
|
||||
vt 0.993750 0.851885
|
||||
vt 0.993750 0.433782
|
||||
vt 0.162500 0.581895
|
||||
vt 0.006250 0.625447
|
||||
vt 0.400513 0.697589
|
||||
vt 0.400513 0.635900
|
||||
vt 0.430022 0.635900
|
||||
vt 0.397916 0.585068
|
||||
vt 0.397916 0.523379
|
||||
vt 0.427425 0.523379
|
||||
vt 0.311200 0.691276
|
||||
vt 0.266936 0.691276
|
||||
vt 0.266936 0.629586
|
||||
vt 0.725514 0.697585
|
||||
vt 0.681250 0.697585
|
||||
vt 0.681250 0.635895
|
||||
vt 0.552083 0.869334
|
||||
vt 0.447917 0.451232
|
||||
vt 0.447917 0.869334
|
||||
vt 0.794777 0.697585
|
||||
vt 0.794777 0.635895
|
||||
vt 0.824286 0.635895
|
||||
vt 0.427425 0.451237
|
||||
vt 0.427425 0.512926
|
||||
vt 0.397916 0.512926
|
||||
vt 0.738014 0.635895
|
||||
vt 0.782277 0.635895
|
||||
vt 0.782277 0.697585
|
||||
vt 0.388013 0.697589
|
||||
vt 0.343750 0.697589
|
||||
vt 0.343750 0.635900
|
||||
vt 0.993750 0.005226
|
||||
vt 0.668750 0.869334
|
||||
vt 0.889583 0.851885
|
||||
vt 0.430022 0.697589
|
||||
vt 0.427425 0.585068
|
||||
vt 0.311200 0.629586
|
||||
vt 0.725514 0.635895
|
||||
vt 0.552083 0.451232
|
||||
vt 0.824286 0.697585
|
||||
vt 0.397916 0.451237
|
||||
vt 0.738014 0.697585
|
||||
vt 0.388013 0.635900
|
||||
usemtl None
|
||||
s off
|
||||
f 9/1 5/2 4/3
|
||||
f 17/4 13/5 12/6
|
||||
f 11/7 7/8 6/9
|
||||
f 5/10 6/11 7/12
|
||||
f 10/13 9/14 8/15
|
||||
f 19/16 15/17 14/18
|
||||
f 15/19 19/20 10/21
|
||||
f 13/22 14/23 15/24
|
||||
f 18/25 17/26 16/27
|
||||
f 20/28 18/29 14/30
|
||||
f 5/31 12/32 15/19
|
||||
f 21/33 20/34 24/35
|
||||
f 20/36 23/37 24/38
|
||||
f 10/21 19/20 16/39
|
||||
f 16/39 12/32 5/31
|
||||
f 27/40 31/41 32/42
|
||||
f 25/43 27/44 8/45
|
||||
f 26/46 25/43 4/47
|
||||
f 28/48 26/46 7/49
|
||||
f 27/44 28/48 11/50
|
||||
f 30/51 32/52 31/53
|
||||
f 26/54 28/55 32/56
|
||||
f 26/57 30/58 29/59
|
||||
f 25/60 29/61 31/62
|
||||
f 36/63 34/64 33/65
|
||||
f 22/66 24/67 23/68
|
||||
f 48/69 46/70 45/71
|
||||
f 8/72 9/1 4/3
|
||||
f 16/73 17/4 12/6
|
||||
f 10/74 11/7 6/9
|
||||
f 4/75 5/10 7/12
|
||||
f 11/76 10/13 8/15
|
||||
f 18/77 19/16 14/18
|
||||
f 6/78 15/19 10/21
|
||||
f 12/79 13/22 15/24
|
||||
f 19/80 18/25 16/27
|
||||
f 6/78 5/31 15/19
|
||||
f 9/81 10/21 16/39
|
||||
f 9/81 16/39 5/31
|
||||
f 28/82 27/40 32/42
|
||||
f 4/47 25/43 8/45
|
||||
f 7/49 26/46 4/47
|
||||
f 11/50 28/48 7/49
|
||||
f 8/45 27/44 11/50
|
||||
f 29/83 30/51 31/53
|
||||
f 30/84 26/54 32/56
|
||||
f 25/85 26/57 29/59
|
||||
f 27/86 25/60 31/62
|
||||
f 35/87 36/63 33/65
|
||||
f 21/88 24/67 22/66
|
||||
f 47/89 48/69 45/71
|
||||
f 3/90 17/91 18/29
|
||||
f 17/91 3/90 1/92
|
||||
f 23/93 1/94 22/95
|
||||
f 2/96 14/30 13/97
|
||||
f 35/98 37/99 38/100
|
||||
f 39/101 33/102 34/103
|
||||
f 38/104 40/105 34/106
|
||||
f 35/107 33/108 39/109
|
||||
f 22/110 3/111 21/112
|
||||
f 43/113 45/114 46/115
|
||||
f 47/116 41/117 42/118
|
||||
f 46/119 48/120 42/121
|
||||
f 43/122 41/123 47/124
|
||||
f 20/28 3/90 18/29
|
||||
f 2/96 20/28 14/30
|
||||
f 13/97 17/91 1/92
|
||||
f 3/125 20/34 21/33
|
||||
f 2/126 23/37 20/36
|
||||
f 2/127 1/94 23/93
|
||||
f 1/92 2/96 13/97
|
||||
f 36/128 35/98 38/100
|
||||
f 40/129 39/101 34/103
|
||||
f 36/130 38/104 34/106
|
||||
f 37/131 35/107 39/109
|
||||
f 1/132 3/111 22/110
|
||||
f 44/133 43/113 46/115
|
||||
f 48/134 47/116 42/118
|
||||
f 44/135 46/119 42/121
|
||||
f 45/136 43/122 47/124
|
||||
BIN
src/main/resources/assets/kitsumedievalcraft/models/Cannon.png
Normal file
BIN
src/main/resources/assets/kitsumedievalcraft/models/Cannon.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 7.3 KiB |
@@ -0,0 +1,11 @@
|
||||
# Blender MTL File: 'cannon_ball.blend'
|
||||
# Material Count: 1
|
||||
|
||||
newmtl None
|
||||
Ns 0
|
||||
Ka 0.000000 0.000000 0.000000
|
||||
Kd 0.8 0.8 0.8
|
||||
Ks 0.8 0.8 0.8
|
||||
d 1
|
||||
illum 2
|
||||
map_Kd /home/kitsudesktop/Development/Blends/Cannon.png
|
||||
@@ -0,0 +1,278 @@
|
||||
# Blender v2.71 (sub 0) OBJ File: 'cannon_ball.blend'
|
||||
# www.blender.org
|
||||
mtllib cannon_ball.mtl
|
||||
o Sphere_Sphere.001
|
||||
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|
||||
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|
||||
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|
||||
v -0.500000 -0.000000 0.000000
|
||||
v -0.461940 -0.191342 0.000000
|
||||
v -0.353553 -0.353553 0.000000
|
||||
v -0.191342 -0.461940 0.000000
|
||||
v -0.000000 -0.500000 0.000000
|
||||
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|
||||
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|
||||
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|
||||
v -0.353553 -0.000000 -0.353553
|
||||
v -0.326641 -0.191342 -0.326641
|
||||
v -0.250000 -0.353553 -0.250000
|
||||
v -0.135299 -0.461940 -0.135299
|
||||
v -0.000000 0.461940 -0.191342
|
||||
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|
||||
v -0.000000 0.191342 -0.461940
|
||||
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|
||||
v -0.000000 -0.191342 -0.461940
|
||||
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|
||||
v -0.000000 -0.461940 -0.191342
|
||||
v -0.000000 0.500000 0.000000
|
||||
v 0.135299 0.461940 -0.135299
|
||||
v 0.250000 0.353553 -0.250000
|
||||
v 0.326641 0.191342 -0.326641
|
||||
v 0.353553 -0.000000 -0.353553
|
||||
v 0.326641 -0.191342 -0.326641
|
||||
v 0.250000 -0.353553 -0.250000
|
||||
v 0.135299 -0.461940 -0.135299
|
||||
v 0.191342 0.461940 -0.000000
|
||||
v 0.353553 0.353553 -0.000000
|
||||
v 0.461940 0.191342 -0.000000
|
||||
v 0.500000 -0.000000 -0.000000
|
||||
v 0.461940 -0.191342 -0.000000
|
||||
v 0.353553 -0.353553 -0.000000
|
||||
v 0.191342 -0.461940 -0.000000
|
||||
v 0.135299 0.461940 0.135299
|
||||
v 0.250000 0.353553 0.250000
|
||||
v 0.326641 0.191342 0.326641
|
||||
v 0.353553 -0.000000 0.353553
|
||||
v 0.326641 -0.191342 0.326641
|
||||
v 0.250000 -0.353553 0.250000
|
||||
v 0.135299 -0.461940 0.135299
|
||||
v -0.000000 0.461940 0.191342
|
||||
v -0.000000 0.353553 0.353553
|
||||
v -0.000000 0.191342 0.461940
|
||||
v -0.000000 -0.000000 0.500000
|
||||
v -0.000000 -0.191342 0.461940
|
||||
v -0.000000 -0.353553 0.353553
|
||||
v -0.000000 -0.461940 0.191342
|
||||
v -0.135299 0.461940 0.135299
|
||||
v -0.250000 0.353553 0.250000
|
||||
v -0.326641 0.191342 0.326641
|
||||
v -0.353553 -0.000000 0.353553
|
||||
v -0.326641 -0.191342 0.326641
|
||||
v -0.250000 -0.353553 0.250000
|
||||
v -0.135299 -0.461940 0.135299
|
||||
vt 0.282973 0.603467
|
||||
vt 0.154763 0.603467
|
||||
vt 0.184175 0.527020
|
||||
vt 0.302625 0.704900
|
||||
vt 0.135111 0.704900
|
||||
vt 0.309526 0.815877
|
||||
vt 0.128210 0.815877
|
||||
vt 0.302625 0.919502
|
||||
vt 0.135111 0.919502
|
||||
vt 0.282973 1.000000
|
||||
vt 0.154763 1.000000
|
||||
vt 0.743542 0.685153
|
||||
vt 0.694710 0.744502
|
||||
vt 0.619052 0.704111
|
||||
vt 0.691937 0.327230
|
||||
vt 0.691937 0.173593
|
||||
vt 0.757620 0.215589
|
||||
vt 0.016660 0.678766
|
||||
vt 0.000000 0.787590
|
||||
vt 0.266813 0.020059
|
||||
vt 0.245107 0.162669
|
||||
vt 0.152931 0.154361
|
||||
vt 0.345969 0.077180
|
||||
vt 0.329356 0.186330
|
||||
vt 0.694710 0.827650
|
||||
vt 0.782167 0.065979
|
||||
vt 0.806452 0.157349
|
||||
vt 0.066861 0.162669
|
||||
vt 0.066861 0.364351
|
||||
vt 0.000000 0.340690
|
||||
vt 0.152931 0.372659
|
||||
vt 0.245107 0.364351
|
||||
vt 0.329356 0.340690
|
||||
vt 0.743542 0.885890
|
||||
vt 0.709282 0.965362
|
||||
vt 0.909770 0.067428
|
||||
vt 0.875510 0.158133
|
||||
vt 0.770072 0.000000
|
||||
vt 0.936794 0.001894
|
||||
vt 0.176425 0.527020
|
||||
vt 0.088567 0.506961
|
||||
vt 0.266813 0.506961
|
||||
vt 0.345969 0.449840
|
||||
vt 0.812600 0.885106
|
||||
vt 0.836885 0.963913
|
||||
vt 1.000000 0.177091
|
||||
vt 0.924342 0.217482
|
||||
vt 0.612151 0.607518
|
||||
vt 0.444637 0.607518
|
||||
vt 0.464289 0.527020
|
||||
vt 0.619052 0.711143
|
||||
vt 0.437736 0.711143
|
||||
vt 0.612151 0.822120
|
||||
vt 0.444637 0.822120
|
||||
vt 0.592499 0.923553
|
||||
vt 0.464289 0.923553
|
||||
vt 0.563087 1.000000
|
||||
vt 0.493701 1.000000
|
||||
vt 1.000000 0.330729
|
||||
vt 0.924342 0.300630
|
||||
vt 0.612781 0.506961
|
||||
vt 0.591075 0.364351
|
||||
vt 0.675324 0.340690
|
||||
vt 0.522394 0.527020
|
||||
vt 0.498899 0.372659
|
||||
vt 0.326186 0.848253
|
||||
vt 0.309526 0.739430
|
||||
vt 0.373631 0.943554
|
||||
vt 0.861432 0.825756
|
||||
vt 0.861432 0.742608
|
||||
vt 0.927115 0.700612
|
||||
vt 0.909770 0.438342
|
||||
vt 0.875510 0.358870
|
||||
vt 0.591075 0.162669
|
||||
vt 0.675324 0.186330
|
||||
vt 0.498899 0.154361
|
||||
vt 0.412829 0.364351
|
||||
vt 0.412829 0.162669
|
||||
vt 0.345969 0.340690
|
||||
vt 0.345969 0.186330
|
||||
vt 0.812600 0.684368
|
||||
vt 0.839229 0.260198
|
||||
vt 0.806452 0.358086
|
||||
vt 0.757620 0.298737
|
||||
vt 0.779823 0.787218
|
||||
vt 0.782167 0.436893
|
||||
vt 0.612781 0.020059
|
||||
vt 0.691937 0.077180
|
||||
vt 0.522394 0.000000
|
||||
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|
||||
vt 0.836885 0.592999
|
||||
vt 0.709282 0.594448
|
||||
vt 0.682258 0.528913
|
||||
vt 0.253561 0.527020
|
||||
vt 0.064105 0.583465
|
||||
vt 0.176425 0.000000
|
||||
vt 0.619052 0.857749
|
||||
vt 0.000000 0.186330
|
||||
vt 0.592499 0.527020
|
||||
vt 0.691937 0.449839
|
||||
vt 0.927115 0.854250
|
||||
vt 0.848980 0.527020
|
||||
usemtl None
|
||||
s off
|
||||
f 6/1 14/2 15/3
|
||||
f 5/4 13/5 14/2
|
||||
f 4/6 12/7 13/5
|
||||
f 3/8 11/9 12/7
|
||||
f 2/10 10/11 11/9
|
||||
f 1/12 9/13 10/14
|
||||
f 14/15 21/16 22/17
|
||||
f 14/2 13/5 20/18
|
||||
f 13/5 12/7 19/19
|
||||
f 11/20 18/21 19/22
|
||||
f 10/23 17/24 18/21
|
||||
f 10/14 9/13 16/25
|
||||
f 21/16 29/26 30/27
|
||||
f 20/28 28/29 29/30
|
||||
f 19/22 27/31 28/29
|
||||
f 18/21 26/32 27/31
|
||||
f 18/21 17/24 25/33
|
||||
f 16/25 24/34 25/35
|
||||
f 29/26 36/36 37/37
|
||||
f 28/38 35/39 36/36
|
||||
f 27/31 34/40 35/41
|
||||
f 26/32 33/42 34/40
|
||||
f 25/33 32/43 33/42
|
||||
f 24/34 31/44 32/45
|
||||
f 36/36 43/46 44/47
|
||||
f 35/48 42/49 43/50
|
||||
f 34/51 41/52 42/49
|
||||
f 33/53 40/54 41/52
|
||||
f 33/53 32/55 39/56
|
||||
f 31/57 38/58 39/56
|
||||
f 43/46 50/59 51/60
|
||||
f 42/61 49/62 50/63
|
||||
f 41/64 48/65 49/62
|
||||
f 40/54 47/66 48/67
|
||||
f 39/56 46/68 47/66
|
||||
f 38/69 45/70 46/71
|
||||
f 50/59 57/72 58/73
|
||||
f 49/62 56/74 57/75
|
||||
f 48/65 55/76 56/74
|
||||
f 47/77 54/78 55/76
|
||||
f 46/79 53/80 54/78
|
||||
f 46/71 45/70 52/81
|
||||
f 8/82 7/83 15/84
|
||||
f 1/12 23/85 9/13
|
||||
f 8/82 15/84 22/17
|
||||
f 9/13 23/85 16/25
|
||||
f 8/82 22/17 30/27
|
||||
f 16/25 23/85 24/34
|
||||
f 8/82 30/27 37/37
|
||||
f 24/34 23/85 31/44
|
||||
f 8/82 37/37 44/47
|
||||
f 31/44 23/85 38/69
|
||||
f 8/82 44/47 51/60
|
||||
f 38/69 23/85 45/70
|
||||
f 8/82 51/60 58/73
|
||||
f 45/70 23/85 52/81
|
||||
f 8/82 58/73 7/83
|
||||
f 57/72 6/86 7/83
|
||||
f 56/74 5/87 6/88
|
||||
f 55/76 4/89 5/87
|
||||
f 54/78 3/90 4/89
|
||||
f 53/91 2/92 3/93
|
||||
f 52/81 1/12 2/92
|
||||
f 52/81 23/85 1/12
|
||||
f 7/94 6/1 15/3
|
||||
f 6/1 5/4 14/2
|
||||
f 5/4 4/6 13/5
|
||||
f 4/6 3/8 12/7
|
||||
f 3/8 2/10 11/9
|
||||
f 2/92 1/12 10/14
|
||||
f 15/84 14/15 22/17
|
||||
f 21/95 14/2 20/18
|
||||
f 20/18 13/5 19/19
|
||||
f 12/96 11/20 19/22
|
||||
f 11/20 10/23 18/21
|
||||
f 17/97 10/14 16/25
|
||||
f 22/17 21/16 30/27
|
||||
f 21/98 20/28 29/30
|
||||
f 20/28 19/22 28/29
|
||||
f 19/22 18/21 27/31
|
||||
f 26/32 18/21 25/33
|
||||
f 17/97 16/25 25/35
|
||||
f 30/27 29/26 37/37
|
||||
f 29/26 28/38 36/36
|
||||
f 28/29 27/31 35/41
|
||||
f 27/31 26/32 34/40
|
||||
f 26/32 25/33 33/42
|
||||
f 25/35 24/34 32/45
|
||||
f 37/37 36/36 44/47
|
||||
f 36/99 35/48 43/50
|
||||
f 35/48 34/51 42/49
|
||||
f 34/51 33/53 41/52
|
||||
f 40/54 33/53 39/56
|
||||
f 32/55 31/57 39/56
|
||||
f 44/47 43/46 51/60
|
||||
f 43/100 42/61 50/63
|
||||
f 42/61 41/64 49/62
|
||||
f 41/52 40/54 48/67
|
||||
f 40/54 39/56 47/66
|
||||
f 39/101 38/69 46/71
|
||||
f 51/60 50/59 58/73
|
||||
f 50/63 49/62 57/75
|
||||
f 49/62 48/65 56/74
|
||||
f 48/65 47/77 55/76
|
||||
f 47/77 46/79 54/78
|
||||
f 53/91 46/71 52/81
|
||||
f 58/73 57/72 7/83
|
||||
f 57/75 56/74 6/88
|
||||
f 56/74 55/76 5/87
|
||||
f 55/76 54/78 4/89
|
||||
f 54/102 53/91 3/93
|
||||
f 53/91 52/81 2/92
|
||||
Reference in New Issue
Block a user