moreicons

This commit is contained in:
KitsuShadow
2015-07-13 22:42:37 -04:00
parent 3c9948d008
commit 5b0f1e2cdd
26 changed files with 42 additions and 20 deletions

View File

@@ -859,6 +859,14 @@ public final class ModItems {
GameRegistry.registerItem(customIronPickCase33 = new CustomIronPick("customIronPickCase33", customWoodWeak), "customIronPickCase33");
GameRegistry.registerItem(customIronPickCase34 = new CustomIronPick("customIronPickCase34", customIronToolRodWeak), "customIronPickCase34");
GameRegistry.registerItem(customIronPickCase35 = new CustomIronPick("customIronPickCase35", customWoodWeak), "customIronPickCase35");
GameRegistry.registerItem(customIronPickCase36 = new CustomIronPick("customIronPickCase36", customWoodWeak), "customIronPickCase36");
GameRegistry.registerItem(customIronPickCase37 = new CustomIronPick("customIronPickCase37", customWoodNormal), "customIronPickCase37");
GameRegistry.registerItem(customIronPickCase38 = new CustomIronPick("customIronPickCase38", customIronToolRodWeak), "customIronPickCase38");
GameRegistry.registerItem(customIronPickCase39 = new CustomIronPick("customIronPickCase39", customIronToolRodWeak), "customIronPickCase39");
GameRegistry.registerItem(customIronPickCase40 = new CustomIronPick("customIronPickCase40", customIronToolRodWeak), "customIronPickCase40");
GameRegistry.registerItem(customIronPickCase41 = new CustomIronPick("customIronPickCase41", customWoodNormal), "customIronPickCase41");
GameRegistry.registerItem(customIronPickCase42 = new CustomIronPick("customIronPickCase42", customIronToolRodNormal), "customIronPickCase42");
GameRegistry.registerItem(customIronPick = new CustomIronPick("customIronPick", customWoodNormal), "customIronPick");
GameRegistry.registerItem(customStrongIronPick = new CustomIronPick("customStrongIronPick", customWoodStrong), "customStrongIronPick");

View File

@@ -43,15 +43,15 @@ public class FireBow extends Item {
if(rand.nextInt(5) == 0){
world.setBlock(x, y + 1, z , Blocks.fire);
stack.damageItem(1, player);
player.worldObj.playSoundAtEntity(player, Main.MODID + ":anvilhammer", 1.0F, 1.0F);
for(int i=0; i < player.worldObj.playerEntities.size(); i++){
//player.worldObj.playSoundAtEntity(player, Main.MODID + ":anvilhammer", 1.0F, 1.0F);
/*for(int i=0; i < player.worldObj.playerEntities.size(); i++){
EntityPlayer test = (EntityPlayer) player.worldObj.playerEntities.get(i);
Vec3 vecTest = Vec3.createVectorHelper(test.posX, test.posY, test.posZ);
Vec3 vecPlayer = Vec3.createVectorHelper(player.posX, player.posY, player.posZ);
if(vecPlayer.distanceTo(vecTest)>10f && vecPlayer.distanceTo(vecTest)<100f){
test.worldObj.playSoundAtEntity(test, Main.MODID + ":anvilhammer", 1.0F, 1.0F);
}
}
}*/
}
}
return true;