update before switch to master
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@@ -344,7 +344,7 @@ public class ModCrafting{
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" ", " I ", " S ", 'I', "ingotIron", 'S', Blocks.STONE);
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" ", " I ", " S ", 'I', "ingotIron", 'S', Blocks.STONE);
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RecipeHandler.addShapedOreRecipe(new ItemStack(ModBlocks.workbench, 1),
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RecipeHandler.addShapedOreRecipe(new ItemStack(ModBlocks.workbench, 1),
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"ss ", "rrr", "f f", 's', "slabWood", 'r', Blocks.STONE_SLAB, 'f', "fenceWood");
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" ", "rrr", "f f", 'r', Blocks.STONE_SLAB, 'f', "fenceWood");
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/******************************************************************************
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/******************************************************************************
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CASTING
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CASTING
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@@ -554,7 +554,7 @@ public class ModCrafting{
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//800, 200
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//800, 200
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hotIronIngot,
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hotIronIngot,
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800,
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800,
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100,
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250,
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500,
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500,
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1.0f,
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1.0f,
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1.0f
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1.0f
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@@ -564,7 +564,7 @@ public class ModCrafting{
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ModItems.ironcleaningotball,
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ModItems.ironcleaningotball,
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hotCleanIronIngot,
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hotCleanIronIngot,
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900,
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900,
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250,
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275,
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500,
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500,
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1.0f,
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1.0f,
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1.0f
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1.0f
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@@ -595,7 +595,7 @@ public class ModCrafting{
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Items.IRON_INGOT,
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Items.IRON_INGOT,
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hotIronIngot,
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hotIronIngot,
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800,
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800,
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200,
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250,
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500,
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500,
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1.0f,
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1.0f,
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1.0f
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1.0f
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