updated to-dos and integrated Primal
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@@ -1,9 +1,7 @@
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To-Dos
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To-Dos
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*** Priority ***
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*** Priority ***
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- [ ] Forge Recipe Handler
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- [ ] Stone Anvil
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- [ ] Hot Iron Ingot Recipe
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- [ ] Casting Bloomery
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*** Backlog ***
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*** Backlog ***
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- [ ] Anvil
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- [ ] Anvil
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@@ -20,6 +18,9 @@ To-Dos
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- [ ] Forge Sound?
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- [ ] Forge Sound?
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*** Completed ***
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*** Completed ***
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- [x] Forge Recipe Handler
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- [x] Hot Iron Ingot Recipe
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- [x] Block Drop for failed crucible
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- [x] Block Drop for failed crucible
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- [x] oreDictionary ingotBall to ingotIron
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- [x] oreDictionary ingotBall to ingotIron
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- [x] Tile Firebox Heat Manager
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- [x] Tile Firebox Heat Manager
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@@ -4,11 +4,17 @@ client {
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# Replace the vanilla bucket models with Forges own dynamic bucket model. Unifies bucket visuals if a mod uses the Forge bucket model.
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# Replace the vanilla bucket models with Forges own dynamic bucket model. Unifies bucket visuals if a mod uses the Forge bucket model.
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B:replaceVanillaBucketModel=false
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B:replaceVanillaBucketModel=false
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# Toggle off to make missing model text in the gui fit inside the slot.
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B:zoomInMissingModelTextInGui=false
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# The timestamp of the last reminder to update to Java 8 in number of milliseconds since January 1, 1970, 00:00:00 GMT. Nag will show only once every 24 hours. To disable it set this to some really high number.
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# The timestamp of the last reminder to update to Java 8 in number of milliseconds since January 1, 1970, 00:00:00 GMT. Nag will show only once every 24 hours. To disable it set this to some really high number.
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D:java8Reminder=0.0
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D:java8Reminder=0.0
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# Disable culling of hidden faces next to stairs and slabs. Causes extra rendering, but may fix some resource packs that exploit this vanilla mechanic.
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# Disable culling of hidden faces next to stairs and slabs. Causes extra rendering, but may fix some resource packs that exploit this vanilla mechanic.
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B:disableStairSlabCulling=false
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B:disableStairSlabCulling=false
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# Enable forge to queue all chunk updates to the Chunk Update thread. May increase FPS significantly, but may also cause weird rendering lag. Not recommended for computers without a significant number of cores available.
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B:alwaysSetupTerrainOffThread=false
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}
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}
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@@ -10,7 +10,7 @@ forge_version=13.20.0.2226
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mcp_mappings=snapshot_20161220
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mcp_mappings=snapshot_20161220
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mc_version=1.11.2
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mc_version=1.11.2
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primal_version=0.2.26
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primal_version=0.3.2
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jei_version=4.0+
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jei_version=4.0+
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waila_version=1.7.0-B3
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waila_version=1.7.0-B3
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apple_version=2.1+
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apple_version=2.1+
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