need to update tongs code

This commit is contained in:
Mohammad-Ali Minaie
2017-04-16 22:39:40 -04:00
parent 2e421d40f2
commit 7d4963c66c
6 changed files with 803 additions and 49 deletions

View File

@@ -1,25 +1,12 @@
To-Dos
*** Bugs ***
- [ ] Duplication Bug for Tool Repair
*** Priority ***
- [ ] Change how bloomery does recipe cookTime
- [x] Update blockstates with:
- [x] cleanIron
- [x] steel
- [x] wootz
- [ ] Fix Breaker Render to rotate correctly
- [ ] StoneTongs for all tool heads
- [ ] Move Ingot break into chunks logic out of the block and into the ForgeHammer
- [x] Make an Iron Anvil
- [x] Check Iron Anvil creation logic
- [x] Make New Ore Tool, Tool Part, Ingot, and Chunk Assets
- [ ] Make All Accompanying Recipes
- [x] Make Steel Recipes and Tools
- [x] Make Wootz Recipes and Tools
- [ ] Add Yew
- [x] Update tool parts and tool textures
*** Feature Musket ***
- [ ] Create powder charge item (copper, charcoal, gunpowder)
@@ -51,6 +38,20 @@ rm *.json--
rename s/iron/steel/ iron*
*** Completed ***
- [x] Change how bloomery does recipe cookTime
- [x] Duplication Bug for Tool Repair
- [x] Fix Breaker Render to rotate correctly
- [x] Make All Accompanying Recipes
- [x] Update blockstates with:
- [x] cleanIron
- [x] steel
- [x] wootz
- [x] Make an Iron Anvil
- [x] Check Iron Anvil creation logic
- [x] Make New Ore Tool, Tool Part, Ingot, and Chunk Assets
- [x] Make Steel Recipes and Tools
- [x] Make Wootz Recipes and Tools
- [x] Update tool parts and tool textures
- [x] Light Forge and Firebox with Firebow or Torch
- [x] Any gallagher can be used to make a stone anvil
- [x] Update Crafting for tools to include leatherStrap

View File

@@ -188,6 +188,7 @@ public class Anvil extends CustomContainerFacing {
(outputStack.getSubCompound("tags").getInteger("emerald") + 1));
outputStack.getSubCompound("tags").setInteger("modifiers",
(outputStack.getSubCompound("tags").getInteger("modifiers") + 1));
CommonUtils.spawnItemEntityFromWorld(world, pos, outputStack);
}
}
}
@@ -199,6 +200,7 @@ public class Anvil extends CustomContainerFacing {
(outputStack.getSubCompound("tags").getInteger("diamond") + 1));
outputStack.getSubCompound("tags").setInteger("modifiers",
(outputStack.getSubCompound("tags").getInteger("modifiers") + 1));
CommonUtils.spawnItemEntityFromWorld(world, pos, outputStack);
}
//Upgrade redstone
@@ -208,6 +210,7 @@ public class Anvil extends CustomContainerFacing {
(outputStack.getSubCompound("tags").getInteger("redstone") + 1));
outputStack.getSubCompound("tags").setInteger("modifiers",
(outputStack.getSubCompound("tags").getInteger("modifiers") + 1));
CommonUtils.spawnItemEntityFromWorld(world, pos, outputStack);
}
//Upgrade lapis
@@ -218,13 +221,11 @@ public class Anvil extends CustomContainerFacing {
(outputStack.getSubCompound("tags").getInteger("lapis") + 1));
outputStack.getSubCompound("tags").setInteger("modifiers",
(outputStack.getSubCompound("tags").getInteger("modifiers") + 1));
}
}
}
CommonUtils.spawnItemEntityFromWorld(world, pos, outputStack);
}
}
}
}
} else {
CommonUtils.spawnItemEntityFromWorld(world, pos, recipe.getOutput());
}

View File

@@ -118,16 +118,13 @@ public class Breaker extends CustomContainerFacing {
if (!state.getValue(ACTIVE)) {
world.setBlockState(pos, state.withProperty(FACING, state.getValue(FACING)).withProperty(ACTIVE, true), 2);
}
if(tile.getCharge() < 181) {
tile.setCharge(tile.getCharge() + 2.0f);
tile.updateBlock();
//System.out.println(tile.charge);
return true;
}
/*if(state.getValue(ACTIVE) == true && !player.isSneaking() && pItem.isEmpty()){
//world.setBlockState(pos, state.withProperty(FACING, state.getValue(FACING)).withProperty(ACTIVE, true), 2);
tile.setCharge(tile.getCharge() + 2.0f);
return true;
}*/
}
if(pItem.getItem() instanceof WorkMallet){

View File

@@ -84,13 +84,14 @@ public class ModCrafting {
('Y'), ModBlocks.emptycrucible));
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModBlocks.rawcleanironcrucible),
"X","Y",
"XL","Y ",
('X'), "dustIron",
('L'), PrimalItems.CARBONATE_SLACK,
('Y'), ModBlocks.emptycrucible));
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModBlocks.rawsteelcrucible),
"XC","Y ",
('X'), "dustIron",
('X'), new ItemStack(ModBlocks.ironcleanball, 1),
('C'), new ItemStack(Items.COAL, 1, 1),
('Y'), ModBlocks.emptycrucible));
@@ -390,7 +391,7 @@ public class ModCrafting {
1.0f
);
//Makes a Hot PickaxeHead
/***Makes a Hot Iron PickaxeHead***/
ForgeCrafting.addRecipe(
ModItems.pickaxehead,
new ItemStack(ModItems.pickaxehead, 1 ),
@@ -401,7 +402,31 @@ public class ModCrafting {
1.0f
);
//Makes a Hot AxeHead
/***Makes a Hot Clean Iron PickaxeHead***/
ForgeCrafting.addRecipe(
ModItems.cleanironpickaxehead,
new ItemStack(ModItems.cleanironpickaxehead, 1 ),
800,
160,
400,
1.0f,
1.0f
);
/***Makes a Hot Steel PickaxeHead***/
ForgeCrafting.addRecipe(
ModItems.steelpickaxehead,
new ItemStack(ModItems.steelpickaxehead, 1 ),
800,
160,
400,
1.0f,
1.0f
);
//TODO Wootz Pickaxe
/***Makes a Hot Iron AxeHead***/
ForgeCrafting.addRecipe(
ModItems.ironaxehead,
new ItemStack(ModItems.ironaxehead, 1 ),
@@ -411,7 +436,29 @@ public class ModCrafting {
1.0f,
1.0f
);
//Makes a Hot ShovelHead
/***Makes a Hot Clean Iron AxeHead***/
ForgeCrafting.addRecipe(
ModItems.cleanironaxehead,
new ItemStack(ModItems.cleanironaxehead, 1 ),
800,
160,
400,
1.0f,
1.0f
);
/***Makes a Hot Steel AxeHead***/
ForgeCrafting.addRecipe(
ModItems.steelaxehead,
new ItemStack(ModItems.steelaxehead, 1 ),
800,
160,
400,
1.0f,
1.0f
);
//TODO Wootz
/***Makes a Hot Iron ShovelHead***/
ForgeCrafting.addRecipe(
ModItems.ironshovelhead,
new ItemStack(ModItems.ironshovelhead, 1 ),
@@ -421,7 +468,29 @@ public class ModCrafting {
1.0f,
1.0f
);
//Makes a Hot HoeHead
/***Makes a Hot Clean Iron ShovelHead***/
ForgeCrafting.addRecipe(
ModItems.cleanironshovelhead,
new ItemStack(ModItems.cleanironshovelhead, 1 ),
800,
160,
400,
1.0f,
1.0f
);
/***Makes a Hot Steel ShovelHead***/
ForgeCrafting.addRecipe(
ModItems.steelshovelhead,
new ItemStack(ModItems.steelshovelhead, 1 ),
800,
160,
400,
1.0f,
1.0f
);
//TODO Wootz
/***Makes a Hot Iron HoeHead***/
ForgeCrafting.addRecipe(
ModItems.ironhoehead,
new ItemStack(ModItems.ironhoehead, 1 ),
@@ -431,7 +500,27 @@ public class ModCrafting {
1.0f,
1.0f
);
/***Makes a Hot Clean Iron HoeHead***/
ForgeCrafting.addRecipe(
ModItems.cleanironhoehead,
new ItemStack(ModItems.cleanironhoehead, 1 ),
800,
160,
400,
1.0f,
1.0f
);
/***Makes a Hot Steel HoeHead***/
ForgeCrafting.addRecipe(
ModItems.steelhoehead,
new ItemStack(ModItems.steelhoehead, 1 ),
800,
160,
400,
1.0f,
1.0f
);
//TODO Wootz
/******************************************************************************
ANVILING
@@ -439,6 +528,9 @@ public class ModCrafting {
String empty = ItemStack.EMPTY.getItem().getRegistryName().toString();
String hotChunk = ModItems.ironchunkhot.getRegistryName().toString();
String hotCleanChunk = ModItems.ironcleanchunkhot.getRegistryName().toString();
String hotSteelChunk = ModItems.steelchunkhot.getRegistryName().toString();
String diamond = Items.DIAMOND.getRegistryName().toString();
String emerald = Items.EMERALD.getRegistryName().toString();
@@ -452,6 +544,21 @@ public class ModCrafting {
String ironshovelhead = ModItems.ironshovelhead.getRegistryName().toString();
String ironhoehead = ModItems.ironhoehead.getRegistryName().toString();
String cleanpickaxehead = ModItems.cleanironpickaxehead.getRegistryName().toString();
String cleanaxehead = ModItems.cleanironaxehead.getRegistryName().toString();
String cleanshovelhead = ModItems.cleanironshovelhead.getRegistryName().toString();
String cleanhoehead = ModItems.cleanironhoehead.getRegistryName().toString();
String steelpickaxehead = ModItems.steelpickaxehead.getRegistryName().toString();
String steelaxehead = ModItems.steelaxehead.getRegistryName().toString();
String steelshovelhead = ModItems.steelshovelhead.getRegistryName().toString();
String steelhoehead = ModItems.steelhoehead.getRegistryName().toString();
String wootzpickaxehead = ModItems.wootzpickaxehead.getRegistryName().toString();
String wootzaxehead = ModItems.wootzaxehead.getRegistryName().toString();
String wootzshovelhead = ModItems.wootzshovelhead.getRegistryName().toString();
String wootzhoehead = ModItems.wootzhoehead.getRegistryName().toString();
/*
Empty = 0
hotChunk = 1
@@ -517,6 +624,28 @@ public class ModCrafting {
new ItemStack(ModItems.ironsword, 1),
"null"
);
/*** Temp Clean Iron Sword ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,hotCleanChunk,empty,empty,
empty,empty,hotCleanChunk,empty,empty,
empty,hotCleanChunk,hotCleanChunk,hotCleanChunk,empty,
empty,empty,hotCleanChunk,empty,empty },
new ItemStack(ModItems.cleanironsword, 1),
"null"
);
/*** Temp Steel Sword ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,hotSteelChunk,empty,empty,
empty,empty,hotSteelChunk,empty,empty,
empty,hotSteelChunk,hotSteelChunk,hotSteelChunk,empty,
empty,empty,hotSteelChunk,empty,empty },
new ItemStack(ModItems.steelsword, 1),
"null"
);
/*** Flaked emerald ***/
AnvilCrafting.addRecipe(
@@ -530,7 +659,10 @@ public class ModCrafting {
"null"
);
/***Pickaxe Head***/
/*******************************************************
* Pickaxes *
*******************************************************/
/***Iron Pickaxe Head***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
@@ -541,8 +673,31 @@ public class ModCrafting {
new ItemStack(ModItems.pickaxehead, 1),
"null"
);
/***Clean Iron Pickaxe Head***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,hotCleanChunk,hotCleanChunk,hotCleanChunk,empty,
hotCleanChunk,empty,empty,empty,hotCleanChunk,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.cleanironpickaxehead, 1),
"null"
);
/***Steel Pickaxe Head***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,hotSteelChunk,hotSteelChunk,hotSteelChunk,empty,
hotSteelChunk,empty,empty,empty,hotSteelChunk,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.steelpickaxehead, 1),
"null"
);
//TODO wootz
/*** REPAIR Pickaxe Head***/
/*** REPAIR Iron Pickaxe Head***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
@@ -553,8 +708,31 @@ public class ModCrafting {
new ItemStack(ModItems.pickaxehead, 1),
"repair"
);
/*** REPAIR Clean Iron Pickaxe Head***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,hotCleanChunk,empty,empty,
empty,empty,cleanpickaxehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.cleanironpickaxehead, 1),
"repair"
);
/*** REPAIR Steel Pickaxe Head***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,hotSteelChunk,empty,empty,
empty,empty,steelpickaxehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.steelpickaxehead, 1),
"repair"
);
//TODO Wootz
/*** Emerald Upgrade to Pickaxe Head ***/
/*** Emerald Upgrade to Iron Pickaxe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
@@ -566,7 +744,7 @@ public class ModCrafting {
"emerald"
);
/*** Diamond Upgrade to Pickaxe Head ***/
/*** Diamond Upgrade to Iron Pickaxe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
@@ -578,7 +756,7 @@ public class ModCrafting {
"diamond"
);
/*** Redstone Upgrade to Pickaxe Head ***/
/*** Redstone Upgrade to Iron Pickaxe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
@@ -590,7 +768,7 @@ public class ModCrafting {
"redstone"
);
/*** Lapis Upgrade to Pickaxe Head ***/
/*** Lapis Upgrade to Iron Pickaxe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
@@ -602,7 +780,105 @@ public class ModCrafting {
"lapis"
);
/*** Axe Head ***/
/*** Emerald Upgrade to Clean Iron Pickaxe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,emeraldShard,empty,empty,
empty,empty,cleanpickaxehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.cleanironpickaxehead, 1),
"emerald"
);
/*** Diamond Upgrade to Clean Iron Pickaxe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,diamondShard,empty,empty,
empty,empty,cleanpickaxehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.cleanironpickaxehead, 1),
"diamond"
);
/*** Redstone Upgrade to Clean Iron Pickaxe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,redstone,empty,empty,
empty,empty,cleanpickaxehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.cleanironpickaxehead, 1),
"redstone"
);
/*** Lapis Upgrade to Clean Iron Pickaxe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,lapis,empty,empty,
empty,empty,cleanpickaxehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.cleanironpickaxehead, 1),
"lapis"
);
/*** Emerald Upgrade to Steel Pickaxe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,emeraldShard,empty,empty,
empty,empty,steelpickaxehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.steelpickaxehead, 1),
"emerald"
);
/*** Diamond Upgrade to Steel Pickaxe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,diamondShard,empty,empty,
empty,empty,steelpickaxehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.steelpickaxehead, 1),
"diamond"
);
/*** Redstone Upgrade to Steel Pickaxe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,redstone,empty,empty,
empty,empty,steelpickaxehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.steelpickaxehead, 1),
"redstone"
);
/*** Lapis Upgrade to Steel Pickaxe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,lapis,empty,empty,
empty,empty,steelpickaxehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.steelpickaxehead, 1),
"lapis"
);
/*******************************************************
* Axes *
*******************************************************/
AnvilCrafting.addRecipe(
new String[] {
empty,hotChunk,hotChunk,empty,empty,
@@ -613,7 +889,6 @@ public class ModCrafting {
new ItemStack(ModItems.ironaxehead, 1),
"null"
);
/*** REPAIR AXE Head***/
AnvilCrafting.addRecipe(
new String[] {
@@ -625,6 +900,51 @@ public class ModCrafting {
new ItemStack(ModItems.ironaxehead, 1),
"repair"
);
/*** Clean Iron Axe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,hotCleanChunk,hotCleanChunk,empty,empty,
empty,hotCleanChunk,hotCleanChunk,hotCleanChunk,empty,
empty,hotCleanChunk,hotCleanChunk,hotCleanChunk,empty,
empty,hotCleanChunk,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.cleanironaxehead, 1),
"null"
);
/*** REPAIR Clean Iron AXE Head***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,hotChunk,empty,empty,
empty,empty,cleanaxehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.cleanironaxehead, 1),
"repair"
);
/*** Steel Axe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,hotSteelChunk,hotSteelChunk,empty,empty,
empty,hotSteelChunk,hotSteelChunk,hotSteelChunk,empty,
empty,hotSteelChunk,hotSteelChunk,hotSteelChunk,empty,
empty,hotSteelChunk,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.steelaxehead, 1),
"null"
);
/*** REPAIR steel AXE Head***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,hotSteelChunk,empty,empty,
empty,empty,steelaxehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.steelaxehead, 1),
"repair"
);
/*** Emerald Upgrade to Axe Head ***/
AnvilCrafting.addRecipe(
@@ -674,7 +994,106 @@ public class ModCrafting {
"lapis"
);
/*** Shovel Head ***/
/*** Emerald Upgrade to Axe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,emeraldShard,empty,empty,
empty,empty,cleanaxehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.cleanironaxehead, 1),
"emerald"
);
/*** Diamond Upgrade to Axe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,diamondShard,empty,empty,
empty,empty,cleanaxehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.cleanironaxehead, 1),
"diamond"
);
/*** Redstone Upgrade to Axe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,redstone,empty,empty,
empty,empty,cleanaxehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.cleanironaxehead, 1),
"redstone"
);
/*** Lapis Upgrade to Axe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,lapis,empty,empty,
empty,empty,cleanaxehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.cleanironaxehead, 1),
"lapis"
);
/*** Emerald Upgrade to Axe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,emeraldShard,empty,empty,
empty,empty,steelaxehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.steelaxehead, 1),
"emerald"
);
/*** Diamond Upgrade to Axe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,diamondShard,empty,empty,
empty,empty,steelaxehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.steelaxehead, 1),
"diamond"
);
/*** Redstone Upgrade to Axe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,redstone,empty,empty,
empty,empty,steelaxehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.steelaxehead, 1),
"redstone"
);
/*** Lapis Upgrade to Axe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,lapis,empty,empty,
empty,empty,steelaxehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.steelaxehead, 1),
"lapis"
);
/*******************************************************
* Shovel *
*******************************************************/
/*** Iron Shovel Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
@@ -686,7 +1105,7 @@ public class ModCrafting {
"null"
);
/*** REPAIR SHOVEL Head***/
/*** REPAIR iron SHOVEL Head***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
@@ -697,6 +1116,52 @@ public class ModCrafting {
new ItemStack(ModItems.ironshovelhead, 1),
"repair"
);
/*** Clean Iron Shovel Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,hotCleanChunk,empty,empty,
empty,hotCleanChunk,hotCleanChunk,hotCleanChunk,empty,
empty,hotCleanChunk,hotCleanChunk,hotCleanChunk,empty,
empty,hotCleanChunk,empty,hotCleanChunk,empty },
new ItemStack(ModItems.cleanironshovelhead, 1),
"null"
);
/*** REPAIR clean iron SHOVEL Head***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,hotCleanChunk,empty,empty,
empty,empty,cleanshovelhead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.cleanironshovelhead, 1),
"repair"
);
/*** Steel Shovel Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,hotSteelChunk,empty,empty,
empty,hotSteelChunk,hotSteelChunk,hotSteelChunk,empty,
empty,hotSteelChunk,hotSteelChunk,hotSteelChunk,empty,
empty,hotSteelChunk,empty,hotSteelChunk,empty },
new ItemStack(ModItems.steelshovelhead, 1),
"null"
);
/*** REPAIR steel SHOVEL Head***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,hotSteelChunk,empty,empty,
empty,empty,steelshovelhead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.steelshovelhead, 1),
"repair"
);
/*** Emerald Upgrade to Shovel Head ***/
AnvilCrafting.addRecipe(
@@ -745,8 +1210,105 @@ public class ModCrafting {
new ItemStack(ModItems.ironshovelhead, 1),
"lapis"
);
/*** Emerald Upgrade to Shovel Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,emeraldShard,empty,empty,
empty,empty,cleanshovelhead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.cleanironshovelhead, 1),
"emerald"
);
/*** Hoe Head ***/
/*** Diamond Upgrade to Shovel Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,diamondShard,empty,empty,
empty,empty,cleanshovelhead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.cleanironshovelhead, 1),
"diamond"
);
/*** Redstone Upgrade to Shovel Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,redstone,empty,empty,
empty,empty,cleanshovelhead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.cleanironshovelhead, 1),
"redstone"
);
/*** Lapis Upgrade to Shovel Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,lapis,empty,empty,
empty,empty,cleanshovelhead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.cleanironshovelhead, 1),
"lapis"
);
/*** Emerald Upgrade to Shovel Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,emeraldShard,empty,empty,
empty,empty,steelshovelhead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.steelshovelhead, 1),
"emerald"
);
/*** Diamond Upgrade to Shovel Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,diamondShard,empty,empty,
empty,empty,steelshovelhead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.steelshovelhead, 1),
"diamond"
);
/*** Redstone Upgrade to Shovel Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,redstone,empty,empty,
empty,empty,steelshovelhead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.steelshovelhead, 1),
"redstone"
);
/*** Lapis Upgrade to Shovel Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,lapis,empty,empty,
empty,empty,steelshovelhead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.steelshovelhead, 1),
"lapis"
);
/*******************************************************
* Hoe *
*******************************************************/
/*** Iron Hoe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,hotChunk,hotChunk,
@@ -758,7 +1320,7 @@ public class ModCrafting {
"null"
);
/*** REPAIR HOE Head***/
/*** REPAIR Iron HOE Head***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
@@ -769,6 +1331,52 @@ public class ModCrafting {
new ItemStack(ModItems.ironhoehead, 1),
"repair"
);
/*** Clean Iron Hoe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,hotCleanChunk,hotCleanChunk,
empty,empty,hotCleanChunk,empty,empty,
empty,hotCleanChunk,empty,empty,empty,
hotCleanChunk,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.cleanironhoehead, 1),
"null"
);
/*** REPAIR Clean Iron HOE Head***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,hotCleanChunk,empty,empty,
empty,empty,cleanhoehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.cleanironhoehead, 1),
"repair"
);
/*** Steel Hoe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,hotSteelChunk,hotSteelChunk,
empty,empty,hotSteelChunk,empty,empty,
empty,hotSteelChunk,empty,empty,empty,
hotSteelChunk,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.steelhoehead, 1),
"null"
);
/*** REPAIR Steel HOE Head***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,hotSteelChunk,empty,empty,
empty,empty,steelhoehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.steelhoehead, 1),
"repair"
);
/*** Emerald Upgrade to Hoe Head ***/
AnvilCrafting.addRecipe(
@@ -817,7 +1425,100 @@ public class ModCrafting {
new ItemStack(ModItems.ironhoehead, 1),
"lapis"
);
/*** Emerald Upgrade to Hoe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,emeraldShard,empty,empty,
empty,empty,cleanhoehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.cleanironhoehead, 1),
"emerald"
);
/*** Diamond Upgrade to Hoe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,diamondShard,empty,empty,
empty,empty,cleanhoehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.cleanironhoehead, 1),
"diamond"
);
/*** Redstone Upgrade to Hoe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,redstone,empty,empty,
empty,empty,cleanhoehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.cleanironhoehead, 1),
"redstone"
);
/*** Lapis Upgrade to Hoe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,lapis,empty,empty,
empty,empty,cleanhoehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.cleanironhoehead, 1),
"lapis"
);
/*** Emerald Upgrade to Hoe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,emeraldShard,empty,empty,
empty,empty,steelhoehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.steelhoehead, 1),
"emerald"
);
/*** Diamond Upgrade to Hoe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,diamondShard,empty,empty,
empty,empty,steelhoehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.steelhoehead, 1),
"diamond"
);
/*** Redstone Upgrade to Hoe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,redstone,empty,empty,
empty,empty,steelhoehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.steelhoehead, 1),
"redstone"
);
/*** Lapis Upgrade to Hoe Head ***/
AnvilCrafting.addRecipe(
new String[] {
empty,empty,empty,empty,empty,
empty,empty,lapis,empty,empty,
empty,empty,steelhoehead,empty,empty,
empty,empty,empty,empty,empty,
empty,empty,empty,empty,empty },
new ItemStack(ModItems.steelhoehead, 1),
"lapis"
);
}
}

View File

@@ -30,7 +30,7 @@ public class TileBreakerRender extends TileEntitySpecialRenderer<TileBreaker>
public void renderTileEntityAt(TileBreaker tile, double x, double y, double z, float partialTicks, int destroyStage)
{
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5D, y + 0.95D, z + 0.5D);
GL11.glTranslated(x , y, z);
GL11.glScalef(1.0f,1.0f,1.0f);
Minecraft.getMinecraft().getTextureManager().bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
float prevLGTX = OpenGlHelper.lastBrightnessX;
@@ -44,11 +44,64 @@ public class TileBreakerRender extends TileEntitySpecialRenderer<TileBreaker>
if(state.getValue(Breaker.FACING) == EnumFacing.NORTH) {
GL11.glPushMatrix();
GL11.glTranslated(0.5D, 0.450D, 0.7);
GL11.glRotated(90, 0.0f, 1.0f, 0.0f);
GL11.glRotatef(-135, 0.0f, 0.0f, 1.0f);
GL11.glRotatef(tile.getCharge(), 0.0f, 0.0f, 1.0f);
GL11.glTranslatef(0.0f, 0.40f, 0.0f);
GL11.glTranslated(-0.45D, 0.0D, 0.0D);
renderItem.renderItem(tile.getSlotStack(0), ItemCameraTransforms.TransformType.FIXED);
GL11.glPopMatrix();
}
if(state.getValue(Breaker.FACING) == EnumFacing.EAST) {
GL11.glPushMatrix();
GL11.glTranslated(0.3D, 0.450D, 0.5);
//GL11.glRotated(90, 0.0f, 1.0f, 0.0f);
GL11.glRotatef(-135, 0.0f, 0.0f, 1.0f);
GL11.glRotatef(tile.getCharge(), 0.0f, 0.0f, 1.0f);
GL11.glTranslatef(0.0f, 0.40f, 0.0f);
GL11.glTranslated(-0.45D, 0.0D, 0.0D);
renderItem.renderItem(tile.getSlotStack(0), ItemCameraTransforms.TransformType.FIXED);
GL11.glPopMatrix();
}
if(state.getValue(Breaker.FACING) == EnumFacing.SOUTH) {
GL11.glPushMatrix();
GL11.glTranslated(0.5D, 0.450D, 0.3);
GL11.glRotated(90, 0.0f, 1.0f, 0.0f);
GL11.glRotatef(45, 0.0f, 0.0f, 1.0f);
GL11.glRotatef(tile.getCharge(), 0.0f, 0.0f, -1.0f);
GL11.glTranslatef(0.0f, 0.40f, 0.0f);
GL11.glTranslated(-0.45D, 0.0D, 0.0D);
renderItem.renderItem(tile.getSlotStack(0), ItemCameraTransforms.TransformType.FIXED);
GL11.glPopMatrix();
}
if(state.getValue(Breaker.FACING) == EnumFacing.WEST) {
GL11.glPushMatrix();
GL11.glTranslated(0.7D, 0.450D, 0.5);
//GL11.glRotated(90, 0.0f, 1.0f, 0.0f);
GL11.glRotatef(45, 0.0f, 0.0f, 1.0f);
GL11.glRotatef(tile.getCharge(), 0.0f, 0.0f, -1.0f);
GL11.glTranslatef(0.0f, 0.40f, 0.0f);
GL11.glTranslated(-0.45D, 0.0D, 0.0D);
renderItem.renderItem(tile.getSlotStack(0), ItemCameraTransforms.TransformType.FIXED);
GL11.glPopMatrix();
}
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, prevLGTX, prevLGTY);
GL11.glPopMatrix();
}

View File

@@ -40,6 +40,7 @@ public class TileBloomery extends TileBaseSlot implements ITickable {
this.iteration ++;
if(this.iteration == 300 ) {
this.iteration = 0;
//IBlockState state = world.getBlockState(this.pos);
BlockPos abovePos = new BlockPos(this.getPos().getX(), this.getPos().getY()+1, this.getPos().getZ());
if (world.getBlockState(this.getPos()).getValue(Bloomery.ACTIVE)) {
@@ -68,14 +69,14 @@ public class TileBloomery extends TileBaseSlot implements ITickable {
if(cookCounter >= recipe.getIdealTime() ){
if(this.getSlotStack(1).getItem() == recipe.getInput().getItem()) {
this.setSlotStack(1, recipe.getOutput());
this.cookCounter = 0;
//this.cookCounter = 0;
//System.out.print(" :Success: " + this.getSlotStack(1));
this.updateBlock();
this.markDirty();
}
}
if(cookCounter > recipe.getIdealTime() + (recipe.getIdealTime() * recipe.getTimeVariance())){
if(this.getSlotStack(1).getItem() == recipe.getInput().getItem()) {
if(this.getSlotStack(1).getItem() == recipe.getOutput().getItem()) {
this.setSlotStack(1, recipe.getOutputFailed());
this.cookCounter = 0;
//System.out.print(" :Failure Time: " + this.getSlotStack(1));