fixed bugs

This commit is contained in:
Mohammad-Ali Minaie
2018-09-25 07:52:42 -04:00
parent 73a9bef667
commit 8fc8dd32c2
15 changed files with 451 additions and 293 deletions

View File

@@ -11,44 +11,18 @@ make a copy of it somewhere, it doenst need to be instantiated or anything, the
for your setRecipeName include your mod id like .setRecipeName(KFC.MOD_ID, "soft_crucible"));
you'll need to update the annotation @GameRegistry.ObjectHolder(ModInfo.MOD_ID) with your mod id also
- [x] Fix Plate Crafting
- [x] Longbow animation
- [x] Fix Forge Cool Down
- [x] Fix Forge StackTagCompound management
- [x] ForgeHammer Recipes
- [ ] Leather Helmet Inventory Model
- [ ] Config Usage
- [ ] Craft Tweaker Support
- [ ] Apply Forge turn off logic to Bloomery
- [ ] Copper Tools
- [ ] Config for lowering fortune multiplier
- [x] Bronze Plate Cast
- [x] JEI Support
- [x] Update SoftCrucible Model
- [x] Crucibles were returning input ingredients even after cooked
- [x] Hot Crucible doesn't have hot molten layer
- [x] Can't add upgrades to the anvil
- [x] Steel Plate Recipe #37
- [x] Damascus Recipes
- [x] Damascus Weapons
- [x] Need Recipe for Soft Crucible
- [x] Make Wootz Weapons
- [x] Crucible is not resetting after iron is removed.
- [x] Chunk and Ball stacking
- [x] Delete unused models, blockstates, and textures
- [x] Inventory version of balls have the same texture
- [x] Wootz Chunk Model
- [x] Casting Mud Texture
- [x] Adobe Bloomery Texture
- [x] Adobe Forge Texture
- [x] Update nbt Crucible Models with open top
- [x] Update all slotted tong models
- [x] Inventory model for nbtCrucible
- [x] Tongs hot Texture
- [x] Casting Block line 103
- [x] Bloomery rendering all messed up
- [x] Update Casting recipes to use new slotted tongs and nbtCrucible
- [x] NBT Crucible
- [x] NBT Crucible Recipes
- [x] Slotted Tongs
- [x] Item Crucible
- [x] NBTCrucible to ItemCrucible transformer
- [x] StoneTongs ItemCrucible to NBTCrucible transformer
## Feature Musket
- [ ] Create powder charge item (copper, charcoal, gunpowder)
@@ -81,6 +55,38 @@ rename s/iron/steel/ iron*
```
### Completed
- [x] Bronze Plate Cast
- [x] JEI Support
- [x] Update SoftCrucible Model
- [x] Crucibles were returning input ingredients even after cooked
- [x] Hot Crucible doesn't have hot molten layer
- [x] Can't add upgrades to the anvil
- [x] Steel Plate Recipe #37
- [x] Damascus Recipes
- [x] Damascus Weapons
- [x] Need Recipe for Soft Crucible
- [x] Make Wootz Weapons
- [x] Crucible is not resetting after iron is removed.
- [x] Chunk and Ball stacking
- [x] Delete unused models, blockstates, and textures
- [x] Inventory version of balls have the same texture
- [x] Wootz Chunk Model
- [x] Casting Mud Texture
- [x] Adobe Bloomery Texture
- [x] Adobe Forge Texture
- [x] Update nbt Crucible Models with open top
- [x] Update all slotted tong models
- [x] Inventory model for nbtCrucible
- [x] Tongs hot Texture
- [x] Casting Block line 103
- [x] Bloomery rendering all messed up
- [x] Update Casting recipes to use new slotted tongs and nbtCrucible
- [x] NBT Crucible
- [x] NBT Crucible Recipes
- [x] Slotted Tongs
- [x] Item Crucible
- [x] NBTCrucible to ItemCrucible transformer
- [x] StoneTongs ItemCrucible to NBTCrucible transformer
- [x] BlockBreaker Support for copper dust and tin dust
- [x] picking up raw bronze crucible returns some other shit
- [x] Tool breaking should return tool head