fixed bugs
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@@ -11,44 +11,18 @@ make a copy of it somewhere, it doenst need to be instantiated or anything, the
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for your setRecipeName include your mod id like .setRecipeName(KFC.MOD_ID, "soft_crucible"));
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you'll need to update the annotation @GameRegistry.ObjectHolder(ModInfo.MOD_ID) with your mod id also
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- [x] Fix Plate Crafting
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- [x] Longbow animation
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- [x] Fix Forge Cool Down
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- [x] Fix Forge StackTagCompound management
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- [x] ForgeHammer Recipes
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- [ ] Leather Helmet Inventory Model
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- [ ] Config Usage
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- [ ] Craft Tweaker Support
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- [ ] Apply Forge turn off logic to Bloomery
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- [ ] Copper Tools
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- [ ] Config for lowering fortune multiplier
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- [x] Bronze Plate Cast
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- [x] JEI Support
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- [x] Update SoftCrucible Model
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- [x] Crucibles were returning input ingredients even after cooked
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- [x] Hot Crucible doesn't have hot molten layer
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- [x] Can't add upgrades to the anvil
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- [x] Steel Plate Recipe #37
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- [x] Damascus Recipes
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- [x] Damascus Weapons
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- [x] Need Recipe for Soft Crucible
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- [x] Make Wootz Weapons
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- [x] Crucible is not resetting after iron is removed.
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- [x] Chunk and Ball stacking
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- [x] Delete unused models, blockstates, and textures
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- [x] Inventory version of balls have the same texture
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- [x] Wootz Chunk Model
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- [x] Casting Mud Texture
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- [x] Adobe Bloomery Texture
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- [x] Adobe Forge Texture
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- [x] Update nbt Crucible Models with open top
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- [x] Update all slotted tong models
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- [x] Inventory model for nbtCrucible
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- [x] Tongs hot Texture
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- [x] Casting Block line 103
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- [x] Bloomery rendering all messed up
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- [x] Update Casting recipes to use new slotted tongs and nbtCrucible
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- [x] NBT Crucible
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- [x] NBT Crucible Recipes
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- [x] Slotted Tongs
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- [x] Item Crucible
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- [x] NBTCrucible to ItemCrucible transformer
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- [x] StoneTongs ItemCrucible to NBTCrucible transformer
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## Feature Musket
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- [ ] Create powder charge item (copper, charcoal, gunpowder)
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@@ -81,6 +55,38 @@ rename s/iron/steel/ iron*
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```
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### Completed
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- [x] Bronze Plate Cast
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- [x] JEI Support
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- [x] Update SoftCrucible Model
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- [x] Crucibles were returning input ingredients even after cooked
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- [x] Hot Crucible doesn't have hot molten layer
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- [x] Can't add upgrades to the anvil
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- [x] Steel Plate Recipe #37
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- [x] Damascus Recipes
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- [x] Damascus Weapons
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- [x] Need Recipe for Soft Crucible
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- [x] Make Wootz Weapons
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- [x] Crucible is not resetting after iron is removed.
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- [x] Chunk and Ball stacking
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- [x] Delete unused models, blockstates, and textures
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- [x] Inventory version of balls have the same texture
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- [x] Wootz Chunk Model
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- [x] Casting Mud Texture
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- [x] Adobe Bloomery Texture
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- [x] Adobe Forge Texture
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- [x] Update nbt Crucible Models with open top
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- [x] Update all slotted tong models
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- [x] Inventory model for nbtCrucible
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- [x] Tongs hot Texture
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- [x] Casting Block line 103
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- [x] Bloomery rendering all messed up
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- [x] Update Casting recipes to use new slotted tongs and nbtCrucible
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- [x] NBT Crucible
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- [x] NBT Crucible Recipes
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- [x] Slotted Tongs
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- [x] Item Crucible
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- [x] NBTCrucible to ItemCrucible transformer
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- [x] StoneTongs ItemCrucible to NBTCrucible transformer
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- [x] BlockBreaker Support for copper dust and tin dust
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- [x] picking up raw bronze crucible returns some other shit
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- [x] Tool breaking should return tool head
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