workign through issues in the ForgeHandler

This commit is contained in:
Mohammad-Ali Minaie
2018-09-22 20:52:36 -04:00
parent 10e5e3d537
commit a06c4ce4ba
4 changed files with 154 additions and 158 deletions

View File

@@ -102,7 +102,6 @@ public class Forge extends CustomContainerFacing implements ITileEntityProvider,
ItemStack pItem = player.inventory.getCurrentItem().copy();
ItemStack fuelItem = tile.getSlotStack(0);
if (!world.isRemote) {
/***********************
FUEL SLOT CODE
***********************/
@@ -166,8 +165,6 @@ public class Forge extends CustomContainerFacing implements ITileEntityProvider,
doForgeInventoryManager(pItem, world, tile, pos, hitX, hitY, hitZ, state, player);
}
}
}
}
}
return false;

View File

@@ -325,15 +325,14 @@ public class SlottedTongs extends Item implements IPickup, AnvilHandler{
IBlockState state = world.getBlockState(pos);
Block block = world.getBlockState(pos).getBlock();
ItemStack itemstack = player.getHeldItem(hand);
IItemHandler inventory = itemstack.getCapability(ITEM_HANDLER, null);
ItemStack slotStack = inventory.getStackInSlot(0).copy();
/*
if (block instanceof AnvilStone) {
TileAnvil tile = (TileAnvil) world.getTileEntity(pos);
doAnvilInventoryManager(itemstack, world, tile, pos, hitx, hity, hitz, state, player);
return EnumActionResult.SUCCESS;
}
*/
if (!(block instanceof AnvilBase)) {
if (!(block instanceof Forge)) {
System.out.println(inventory.getStackInSlot(0));
if (slotStack.isEmpty()) {
if (block instanceof NBTCrucible) {
ItemStack tempStack = takeBlock(world, pos, state, face, player, block).copy();
@@ -361,14 +360,14 @@ public class SlottedTongs extends Item implements IPickup, AnvilHandler{
DROPS the ToolParts into the World
*****/
if (!slotStack.isEmpty()) {
if (!(block instanceof AnvilBase)) {
if (slotStack.getItem() instanceof ToolPart) {
ItemStack tempStack = slotStack;
PlayerHelper.spawnItemOnGround(world, pos, tempStack);
inventory.extractItem(0, 1, false);
return EnumActionResult.SUCCESS;
}
}
}
/*****
@@ -396,12 +395,12 @@ public class SlottedTongs extends Item implements IPickup, AnvilHandler{
DROPS the Ingots into the World
*****/
if (!slotStack.isEmpty()) {
if (!(block instanceof AnvilBase)) {
if (!(block instanceof Forge)) {
System.out.println("Tongs isn't empty");
if (slotStack.getItem() instanceof BaseMultiItem) {
ItemStack tempStack = slotStack.copy();
PlayerHelper.spawnItemOnGround(world, pos, tempStack);
inventory.extractItem(0, 1, false);
System.out.println(inventory.getStackInSlot(0));
return EnumActionResult.SUCCESS;
}
if (!(slotStack.getItem() instanceof BaseMultiItem)) {
@@ -434,9 +433,7 @@ public class SlottedTongs extends Item implements IPickup, AnvilHandler{
}
}
}
return EnumActionResult.FAIL;
}
return EnumActionResult.FAIL;
}
return EnumActionResult.FAIL;
}
@@ -500,11 +497,11 @@ public class SlottedTongs extends Item implements IPickup, AnvilHandler{
@Override
public NBTTagCompound getNBTShareTag(ItemStack stack)
{
super.getNBTShareTag(stack);
IItemHandler inventory = stack.getCapability(ITEM_HANDLER, null);
NonNullList<ItemStack> setList = NonNullList.<ItemStack>withSize(1, ItemStack.EMPTY);
ItemStackHelper.saveAllItems(stack.getTagCompound(), setList);
return stack.getTagCompound();
return super.getNBTShareTag(stack);
//IItemHandler inventory = stack.getCapability(ITEM_HANDLER, null);
//NonNullList<ItemStack> setList = NonNullList.<ItemStack>withSize(1, ItemStack.EMPTY);
//ItemStackHelper.saveAllItems(stack.getTagCompound(), setList);
//return stack.getTagCompound();
}
@Override
@@ -512,11 +509,11 @@ public class SlottedTongs extends Item implements IPickup, AnvilHandler{
{
super.readNBTShareTag(stack, nbt);
stack.deserializeNBT(nbt);
IItemHandler inventory = stack.getCapability(ITEM_HANDLER, null);
NonNullList<ItemStack> setList = NonNullList.<ItemStack>withSize(1, ItemStack.EMPTY);
ItemStackHelper.loadAllItems(nbt, setList);
inventory.insertItem(0, setList.get(0), false);
//stack.deserializeNBT(nbt);
//IItemHandler inventory = stack.getCapability(ITEM_HANDLER, null);
//NonNullList<ItemStack> setList = NonNullList.<ItemStack>withSize(1, ItemStack.EMPTY);
//ItemStackHelper.loadAllItems(nbt, setList);
//inventory.insertItem(0, setList.get(0), false);
}

View File

@@ -236,6 +236,7 @@ public interface AnvilHandler {
static boolean doWork(ItemStack pItem, Integer counter, TileAnvil tile, World world, BlockPos pos, EntityPlayer player) {
if (!world.isRemote) {
if (pItem.getItem().equals(ModItems.slottedtongs)) {
IItemHandler inventory = pItem.getCapability(ITEM_HANDLER, null);
@@ -259,7 +260,7 @@ public interface AnvilHandler {
}
}
}
if (!world.isRemote) {
if (pItem.getItem().equals(Items.AIR) && player.isSneaking()) {

View File

@@ -8,6 +8,7 @@ import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.IItemHandlerModifiable;
import nmd.primal.core.common.helper.RecipeHelper;
import nmd.primal.core.common.items.tools.Gallagher;
import nmd.primal.forgecraft.init.ModItems;
@@ -53,6 +54,7 @@ public interface ForgeHandler {
default boolean doForgeInventoryManager(ItemStack pItem, World world, TileForge tile, BlockPos pos, float hitx, float hity, float hitz, IBlockState state, EntityPlayer player) {
if (state.getValue(FACING) == EnumFacing.NORTH) {
int counter = 0;
for (int z = 0; z < arraySize; z++) {
for (int x = 0; x < arraySize; x++) {
@@ -109,16 +111,15 @@ public interface ForgeHandler {
}
static boolean doWork(ItemStack pItem, Integer counter, TileForge tile, World world, BlockPos pos, EntityPlayer player) {
if (pItem.getItem().equals(ModItems.slottedtongs)) {
IItemHandler inventory = pItem.getCapability(ITEM_HANDLER, null);
IItemHandler inventory = (IItemHandlerModifiable) pItem.getCapability(ITEM_HANDLER, null);
ItemStack tongsStack = inventory.getStackInSlot(0).copy();
if (tongsStack.isEmpty()) {
if (!tile.getSlotStack(counter).isEmpty()) {
ItemStack tempStack = tile.getSlotStack(counter).copy();
inventory.insertItem(0, tempStack, false);
tile.setSlotStack(counter, ItemStack.EMPTY);
inventory.insertItem(0, tempStack, false);
return true;
}
}