updating modblocks
This commit is contained in:
@@ -1,5 +1,8 @@
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To-Dos
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To-Dos
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*** Bugs ***
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- [ ] Duplication Bug for Tool Repair
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*** Priority ***
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*** Priority ***
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- [ ] Make an Iron Anvil
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- [ ] Make an Iron Anvil
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- [ ] Make Clean Iron Recipes and Tools
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- [ ] Make Clean Iron Recipes and Tools
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@@ -24,6 +24,7 @@ import nmd.primal.core.common.blocks.PrimalBlock;
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import nmd.primal.core.common.items.tools.WorkMallet;
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import nmd.primal.core.common.items.tools.WorkMallet;
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import nmd.primal.forgecraft.CommonUtils;
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import nmd.primal.forgecraft.CommonUtils;
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import nmd.primal.forgecraft.blocks.*;
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import nmd.primal.forgecraft.blocks.*;
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import nmd.primal.forgecraft.items.ForgeHammer;
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import nmd.primal.forgecraft.items.blocks.ItemBlockIngotBall;
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import nmd.primal.forgecraft.items.blocks.ItemBlockIngotBall;
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import nmd.primal.forgecraft.tiles.TileAnvil;
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import nmd.primal.forgecraft.tiles.TileAnvil;
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@@ -106,13 +107,19 @@ public class ModBlocks {
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//CommonUtils.spawnItemEntityFromWorld(world, pos, new ItemStack(ModBlocks.stoneanvil, 1));
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//CommonUtils.spawnItemEntityFromWorld(world, pos, new ItemStack(ModBlocks.stoneanvil, 1));
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return true;
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return true;
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}
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}
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/*if (pItem instanceof ForgeHammer && world.getBlockState(belowPos).getBlock().equals(Blocks.IRON_BLOCK)) {
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player.swingArm(hand);
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world.setBlockState(pos, Blocks.AIR.getDefaultState(), 2);
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world.setBlockState(belowPos, ModBlocks.ironanvil.getDefaultState().withProperty(Anvil.FACING, player.getHorizontalFacing()), 2);
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world.playEvent(1031, pos, 0);
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//CommonUtils.spawnItemEntityFromWorld(world, pos, new ItemStack(ModBlocks.stoneanvil, 1));
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return true;
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}*/
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if (pItem instanceof WorkMallet || pItem.equals(ModItems.forgehammer)) {
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if (pItem instanceof WorkMallet || pItem.equals(ModItems.forgehammer)) {
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if(world.getBlockState(belowPos).getBlock().equals(ModBlocks.stoneanvil)) {
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if(world.getBlockState(belowPos).getBlock().equals(ModBlocks.stoneanvil)) {
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TileAnvil tile = (TileAnvil) world.getTileEntity(belowPos);
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TileAnvil tile = (TileAnvil) world.getTileEntity(belowPos);
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if (tile.getSlotStack(6).isEmpty() &&
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if (tile.getSlotStack(6).isEmpty() &&
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tile.getSlotStack(7).isEmpty() &&
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tile.getSlotStack(7).isEmpty() &&
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tile.getSlotStack(8).isEmpty() &&
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tile.getSlotStack(8).isEmpty() &&
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@@ -144,11 +151,170 @@ public class ModBlocks {
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return false;
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return false;
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}
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}
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};
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};
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ironcleanball = new IngotBall(Material.IRON, "ironcleanball", 5.0f, "ingot") {
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@Override
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitx, float hity, float hitz)
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{
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if(!world.isRemote){
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Item pItem = player.getHeldItem(hand).getItem();
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BlockPos belowPos = pos.down();
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//System.out.println("Activating");
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if (pItem instanceof ForgeHammer && world.getBlockState(belowPos).getBlock().equals(Blocks.IRON_BLOCK)) {
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player.swingArm(hand);
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world.setBlockState(pos, Blocks.AIR.getDefaultState(), 2);
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world.setBlockState(belowPos, ModBlocks.ironanvil.getDefaultState().withProperty(Anvil.FACING, player.getHorizontalFacing()), 2);
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world.playEvent(1031, pos, 0);
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//CommonUtils.spawnItemEntityFromWorld(world, pos, new ItemStack(ModBlocks.stoneanvil, 1));
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return true;
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}
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if (pItem instanceof WorkMallet || pItem.equals(ModItems.forgehammer)) {
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if(world.getBlockState(belowPos).getBlock() instanceof Anvil) {
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TileAnvil tile = (TileAnvil) world.getTileEntity(belowPos);
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if (tile.getSlotStack(6).isEmpty() &&
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tile.getSlotStack(7).isEmpty() &&
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tile.getSlotStack(8).isEmpty() &&
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tile.getSlotStack(11).isEmpty() &&
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tile.getSlotStack(12).isEmpty() &&
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tile.getSlotStack(13).isEmpty() &&
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tile.getSlotStack(16).isEmpty() &&
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tile.getSlotStack(17).isEmpty() &&
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tile.getSlotStack(18).isEmpty()
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) {
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player.swingArm(hand);
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world.setBlockState(pos, Blocks.AIR.getDefaultState(), 2);
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tile.setSlotStack(6, new ItemStack(ModItems.ironchunkhot, 1));
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tile.setSlotStack(7, new ItemStack(ModItems.ironchunkhot, 1));
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tile.setSlotStack(8, new ItemStack(ModItems.ironchunkhot, 1));
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tile.setSlotStack(11, new ItemStack(ModItems.ironchunkhot, 1));
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tile.setSlotStack(12, new ItemStack(ModItems.ironchunkhot, 1));
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tile.setSlotStack(13, new ItemStack(ModItems.ironchunkhot, 1));
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tile.setSlotStack(16, new ItemStack(ModItems.ironchunkhot, 1));
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tile.setSlotStack(17, new ItemStack(ModItems.ironchunkhot, 1));
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tile.setSlotStack(18, new ItemStack(ModItems.ironchunkhot, 1));
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world.playEvent(1031, pos, 0);
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return true;
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}
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}
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}
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}
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return false;
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}
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};
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steelball = new IngotBall(Material.IRON, "steelball", 6.0f, "ingot"){
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@Override
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitx, float hity, float hitz)
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{
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if(!world.isRemote){
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Item pItem = player.getHeldItem(hand).getItem();
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BlockPos belowPos = pos.down();
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//System.out.println("Activating");
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if (pItem instanceof ForgeHammer && world.getBlockState(belowPos).getBlock().equals(Blocks.IRON_BLOCK)) {
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player.swingArm(hand);
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world.setBlockState(pos, Blocks.AIR.getDefaultState(), 2);
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world.setBlockState(belowPos, ModBlocks.ironanvil.getDefaultState().withProperty(Anvil.FACING, player.getHorizontalFacing()), 2);
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world.playEvent(1031, pos, 0);
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//CommonUtils.spawnItemEntityFromWorld(world, pos, new ItemStack(ModBlocks.stoneanvil, 1));
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return true;
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}
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if (pItem instanceof WorkMallet || pItem.equals(ModItems.forgehammer)) {
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if(world.getBlockState(belowPos).getBlock() instanceof Anvil) {
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TileAnvil tile = (TileAnvil) world.getTileEntity(belowPos);
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if (tile.getSlotStack(6).isEmpty() &&
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tile.getSlotStack(7).isEmpty() &&
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tile.getSlotStack(8).isEmpty() &&
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tile.getSlotStack(11).isEmpty() &&
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tile.getSlotStack(12).isEmpty() &&
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tile.getSlotStack(13).isEmpty() &&
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tile.getSlotStack(16).isEmpty() &&
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tile.getSlotStack(17).isEmpty() &&
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tile.getSlotStack(18).isEmpty()
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) {
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player.swingArm(hand);
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world.setBlockState(pos, Blocks.AIR.getDefaultState(), 2);
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tile.setSlotStack(6, new ItemStack(ModItems.ironchunkhot, 1));
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tile.setSlotStack(7, new ItemStack(ModItems.ironchunkhot, 1));
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tile.setSlotStack(8, new ItemStack(ModItems.ironchunkhot, 1));
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tile.setSlotStack(11, new ItemStack(ModItems.ironchunkhot, 1));
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tile.setSlotStack(12, new ItemStack(ModItems.ironchunkhot, 1));
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tile.setSlotStack(13, new ItemStack(ModItems.ironchunkhot, 1));
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tile.setSlotStack(16, new ItemStack(ModItems.ironchunkhot, 1));
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tile.setSlotStack(17, new ItemStack(ModItems.ironchunkhot, 1));
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tile.setSlotStack(18, new ItemStack(ModItems.ironchunkhot, 1));
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world.playEvent(1031, pos, 0);
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return true;
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}
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}
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}
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}
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return false;
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}
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};
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wootzball = new IngotBall(Material.IRON, "wootzball", 6.0f, "ingot") {
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@Override
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitx, float hity, float hitz)
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{
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if(!world.isRemote){
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Item pItem = player.getHeldItem(hand).getItem();
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BlockPos belowPos = pos.down();
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//System.out.println("Activating");
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if (pItem instanceof ForgeHammer && world.getBlockState(belowPos).getBlock().equals(Blocks.IRON_BLOCK)) {
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player.swingArm(hand);
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world.setBlockState(pos, Blocks.AIR.getDefaultState(), 2);
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world.setBlockState(belowPos, ModBlocks.ironanvil.getDefaultState().withProperty(Anvil.FACING, player.getHorizontalFacing()), 2);
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world.playEvent(1031, pos, 0);
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//CommonUtils.spawnItemEntityFromWorld(world, pos, new ItemStack(ModBlocks.stoneanvil, 1));
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return true;
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}
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if (pItem instanceof WorkMallet || pItem.equals(ModItems.forgehammer)) {
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if(world.getBlockState(belowPos).getBlock() instanceof Anvil) {
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TileAnvil tile = (TileAnvil) world.getTileEntity(belowPos);
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if (tile.getSlotStack(6).isEmpty() &&
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tile.getSlotStack(7).isEmpty() &&
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tile.getSlotStack(8).isEmpty() &&
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tile.getSlotStack(11).isEmpty() &&
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tile.getSlotStack(12).isEmpty() &&
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tile.getSlotStack(13).isEmpty() &&
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tile.getSlotStack(16).isEmpty() &&
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tile.getSlotStack(17).isEmpty() &&
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tile.getSlotStack(18).isEmpty()
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) {
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player.swingArm(hand);
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world.setBlockState(pos, Blocks.AIR.getDefaultState(), 2);
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tile.setSlotStack(6, new ItemStack(ModItems.ironchunkhot, 1));
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tile.setSlotStack(7, new ItemStack(ModItems.ironchunkhot, 1));
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tile.setSlotStack(8, new ItemStack(ModItems.ironchunkhot, 1));
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tile.setSlotStack(11, new ItemStack(ModItems.ironchunkhot, 1));
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tile.setSlotStack(12, new ItemStack(ModItems.ironchunkhot, 1));
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tile.setSlotStack(13, new ItemStack(ModItems.ironchunkhot, 1));
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tile.setSlotStack(16, new ItemStack(ModItems.ironchunkhot, 1));
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tile.setSlotStack(17, new ItemStack(ModItems.ironchunkhot, 1));
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tile.setSlotStack(18, new ItemStack(ModItems.ironchunkhot, 1));
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world.playEvent(1031, pos, 0);
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return true;
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}
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}
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}
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}
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return false;
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}
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};
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ironchunk = new IngotBall(Material.IRON, "ironchunk", 5.0F, "chunk");
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ironchunk = new IngotBall(Material.IRON, "ironchunk", 5.0F, "chunk");
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ironcleanchunk = new IngotBall(Material.IRON, "ironcleanchunk", 5.0F, "chunk");
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steelchunk = new IngotBall(Material.IRON, "steelchunk", 6.0f, "chunk");
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wootzchunk = new IngotBall(Material.IRON, "wootzchunk", 6.0f, "chunk");
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stoneanvil = new Anvil(Material.ROCK, "stoneanvil", 5.0f);
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stoneanvil = new Anvil(Material.ANVIL, "stoneanvil", 5.0f);
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ironanvil = new Anvil(Material.IRON, "ironanvil", 6.0f);
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ironanvil = new Anvil(Material.ANVIL, "ironanvil", 6.0f);
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//ironballitemcool = new ItemBlockIngotBall(ironball);
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//ironballitemcool = new ItemBlockIngotBall(ironball);
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//ironballitemhot = new ItemBlockIngotBall(ironball);
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//ironballitemhot = new ItemBlockIngotBall(ironball);
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@@ -180,10 +346,20 @@ public class ModBlocks {
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registerBlock(ironball);
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registerBlock(ironball);
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registerBlock(ironchunk);
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registerBlock(ironchunk);
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registerBlock(ironcleanball);
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registerBlock(ironcleanchunk);
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registerBlock(steelball);
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registerBlock(steelchunk);
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registerBlock(wootzball);
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registerBlock(wootzchunk);
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//registerBlockSubType(ironball, ironballitemcool, "ironcool");
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//registerBlockSubType(ironball, ironballitemcool, "ironcool");
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//registerBlockSubType(ironball, ironballitemhot, "ironhot");
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//registerBlockSubType(ironball, ironballitemhot, "ironhot");
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registerBlock(stoneanvil);
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registerBlock(stoneanvil);
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registerBlock(ironanvil);
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}
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}
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@SideOnly(Side.CLIENT)
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@SideOnly(Side.CLIENT)
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@@ -210,10 +386,20 @@ public class ModBlocks {
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registerRender(ironball);
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registerRender(ironball);
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registerRender(ironchunk);
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registerRender(ironchunk);
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registerRender(ironcleanball);
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registerRender(ironcleanchunk);
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registerRender(steelball);
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registerRender(steelchunk);
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registerRender(wootzball);
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registerRender(wootzchunk);
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//registerRenderCustom(ironballitemcool, 0, new ModelResourceLocation(ironballitemcool.getUnlocalizedName()));
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//registerRenderCustom(ironballitemcool, 0, new ModelResourceLocation(ironballitemcool.getUnlocalizedName()));
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//registerRenderCustom(ironballitemhot, 1, new ModelResourceLocation(ironballitemhot.getUnlocalizedName()));
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//registerRenderCustom(ironballitemhot, 1, new ModelResourceLocation(ironballitemhot.getUnlocalizedName()));
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registerRender(stoneanvil);
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registerRender(stoneanvil);
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registerRender(ironanvil);
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}
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}
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Reference in New Issue
Block a user