updated itemBall type objects
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@@ -45,6 +45,10 @@ public class ModItems {
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public static Item ironchunkhot;
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public static Item ironchunkhot;
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public static Item ironcleaningotballhot;
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public static Item ironcleaningotballhot;
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public static Item ironcleanchunkhot;
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public static Item ironcleanchunkhot;
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public static Item steelingotballhot;
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public static Item steelchunkhot;
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public static Item wootzingotballhot;
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public static Item wootzchunkhot;
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public static Item pickaxehead;
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public static Item pickaxehead;
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public static Item ironaxehead;
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public static Item ironaxehead;
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@@ -94,6 +98,12 @@ public class ModItems {
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**********/
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**********/
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ironingotballhot = new BaseMultiItem("ironingothot", ModMaterials.TOOL_WROUGHT_IRON);
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ironingotballhot = new BaseMultiItem("ironingothot", ModMaterials.TOOL_WROUGHT_IRON);
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ironchunkhot = new BaseMultiItem("ironchunkhot", ModMaterials.TOOL_WROUGHT_IRON);
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ironchunkhot = new BaseMultiItem("ironchunkhot", ModMaterials.TOOL_WROUGHT_IRON);
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ironcleaningotballhot= new BaseMultiItem("ironcleaningotballhot", ModMaterials.CLEAN_IRON);
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ironcleanchunkhot= new BaseMultiItem("ironcleanchunkhot", ModMaterials.CLEAN_IRON);
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steelingotballhot= new BaseMultiItem("steelingotballhot", ModMaterials.BASIC_STEEL);
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steelchunkhot= new BaseMultiItem("steelchunkhot", ModMaterials.BASIC_STEEL);
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wootzingotballhot= new BaseMultiItem("wootzingotballhot", ModMaterials.WOOTZ_STEEL);
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wootzchunkhot= new BaseMultiItem("wootzchunkhot", ModMaterials.WOOTZ_STEEL);
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//forgingmanual = new ItemForgingManual();
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//forgingmanual = new ItemForgingManual();
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//test = new ItemTest("ironsword");
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//test = new ItemTest("ironsword");
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