Ingot Activate
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@@ -174,9 +174,9 @@ public final class ModCrafting {
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{"ccc", "bbb", "bbb",
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'c', Blocks.crafting_table,
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'b', Blocks.brick_block});
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GameRegistry.addRecipe(new ItemStack(ModBlocks.testForge), new Object []
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{"xxx", "x x", "xxx",
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'x', Blocks.stonebrick});
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GameRegistry.addRecipe(new ItemStack(ModBlocks.forge), new Object []
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{"xax", "xsx", "xxx",
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'x', Blocks.stonebrick, 'a', Blocks.stone_slab, 's', ModBlocks.firebox});
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GameRegistry.addRecipe(new ItemStack(ModBlocks.solidFilter), new Object[]
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{"xyx", "y y", "xyx",
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'x', ModItems.splitBoard,
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@@ -24,9 +24,9 @@ public class TestForgeCrafting {
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}};
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public static final Hashtable<Integer, Integer> cookTable= new Hashtable <Integer, Integer>(){{
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/*public static final Hashtable<Integer, Integer> cookTable= new Hashtable <Integer, Integer>(){{
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/*put(0, 300);
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put(0, 300);
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put(1, 1000);
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put(2, 200);
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put(3, 250);
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@@ -36,22 +36,22 @@ public class TestForgeCrafting {
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put(7, 900);
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put(8, 400);
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put(9, 400);
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put(10, 900);*/
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}};
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put(10, 900);
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}};*/
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public static final Hashtable<Integer, Block> blockToCook = new Hashtable <Integer, Block>(){{
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/*put(0, ModBlocks.hotIronBlock);
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put(1, ModBlocks.hotCrucibleIron);
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put(2, ModBlocks.emptyCookedCrucible);
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put(3, ModBlocks.hotIronPlate);
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put(4, ModBlocks.hotCrucibleIron);
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put(5, ModBlocks.hotCrucibleDamascus);
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put(6, ModBlocks.hotDamascusIngot);
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put(7, ModBlocks.hotLapisCrucible);
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put(8, ModBlocks.hotLapisIngot);
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put(9, ModBlocks.hotRedstoneIngot);
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put(10, ModBlocks.hotRedstoneCrucible);*/
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put(0, ModBlocks.refinedIron);
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//put(1, ModBlocks.crucibleIronOre);
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//put(2, ModBlocks.emptyCookedCrucible);
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put(3, ModBlocks.ironPlate);
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//put(4, ModBlocks.hotCrucibleIron);
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//put(5, ModBlocks.hotCrucibleDamascus);
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put(6, ModBlocks.damascus);
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//put(7, ModBlocks.hotLapisCrucible);
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//put(8, ModBlocks.hotLapisIngot);
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//put(9, ModBlocks.hotRedstoneIngot);
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//put(10, ModBlocks.hotRedstoneCrucible);
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}};
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