package net.minecraft.client.renderer.entity;

import net.minecraft.client.model.ModelWitch;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.entity.layers.LayerHeldItemWitch;
import net.minecraft.entity.monster.EntityWitch;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

@SideOnly(Side.CLIENT)
public class RenderWitch extends RenderLiving<EntityWitch>
{
    private static final ResourceLocation WITCH_TEXTURES = new ResourceLocation("textures/entity/witch.png");

    public RenderWitch(RenderManager renderManagerIn)
    {
        super(renderManagerIn, new ModelWitch(0.0F), 0.5F);
        this.addLayer(new LayerHeldItemWitch(this));
    }

    public ModelWitch getMainModel()
    {
        return (ModelWitch)super.getMainModel();
    }

    /**
     * Renders the desired {@code T} type Entity.
     */
    public void doRender(EntityWitch entity, double x, double y, double z, float entityYaw, float partialTicks)
    {
        ((ModelWitch)this.mainModel).holdingItem = !entity.getHeldItemMainhand().isEmpty();
        super.doRender(entity, x, y, z, entityYaw, partialTicks);
    }

    /**
     * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
     */
    protected ResourceLocation getEntityTexture(EntityWitch entity)
    {
        return WITCH_TEXTURES;
    }

    public void transformHeldFull3DItemLayer()
    {
        GlStateManager.translate(0.0F, 0.1875F, 0.0F);
    }

    /**
     * Allows the render to do state modifications necessary before the model is rendered.
     */
    protected void preRenderCallback(EntityWitch entitylivingbaseIn, float partialTickTime)
    {
        float f = 0.9375F;
        GlStateManager.scale(0.9375F, 0.9375F, 0.9375F);
    }
}