package net.minecraft.world.biome;

import net.minecraft.init.Blocks;

public class BiomeBeach extends Biome
{
    public BiomeBeach(Biome.BiomeProperties properties)
    {
        super(properties);
        this.spawnableCreatureList.clear();
        this.topBlock = Blocks.SAND.getDefaultState();
        this.fillerBlock = Blocks.SAND.getDefaultState();
        this.decorator.treesPerChunk = -999;
        this.decorator.deadBushPerChunk = 0;
        this.decorator.reedsPerChunk = 0;
        this.decorator.cactiPerChunk = 0;
    }
}