package net.minecraft.block;

import java.util.Random;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.EnumDyeColor;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

public class BlockStainedGlass extends BlockBreakable
{
    public static final PropertyEnum<EnumDyeColor> COLOR = PropertyEnum.<EnumDyeColor>create("color", EnumDyeColor.class);

    public BlockStainedGlass(Material materialIn)
    {
        super(materialIn, false);
        this.setDefaultState(this.blockState.getBaseState().withProperty(COLOR, EnumDyeColor.WHITE));
        this.setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
    }

    /**
     * Gets the metadata of the item this Block can drop. This method is called when the block gets destroyed. It
     * returns the metadata of the dropped item based on the old metadata of the block.
     */
    public int damageDropped(IBlockState state)
    {
        return ((EnumDyeColor)state.getValue(COLOR)).getMetadata();
    }

    /**
     * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
     */
    public void getSubBlocks(CreativeTabs itemIn, NonNullList<ItemStack> items)
    {
        for (EnumDyeColor enumdyecolor : EnumDyeColor.values())
        {
            items.add(new ItemStack(this, 1, enumdyecolor.getMetadata()));
        }
    }

    /**
     * Get the MapColor for this Block and the given BlockState
     */
    public MapColor getMapColor(IBlockState state, IBlockAccess worldIn, BlockPos pos)
    {
        return MapColor.getBlockColor((EnumDyeColor)state.getValue(COLOR));
    }

    @SideOnly(Side.CLIENT)
    public BlockRenderLayer getBlockLayer()
    {
        return BlockRenderLayer.TRANSLUCENT;
    }

    /**
     * Returns the quantity of items to drop on block destruction.
     */
    public int quantityDropped(Random random)
    {
        return 0;
    }

    protected boolean canSilkHarvest()
    {
        return true;
    }

    public boolean isFullCube(IBlockState state)
    {
        return false;
    }

    /**
     * Convert the given metadata into a BlockState for this Block
     */
    public IBlockState getStateFromMeta(int meta)
    {
        return this.getDefaultState().withProperty(COLOR, EnumDyeColor.byMetadata(meta));
    }

    /**
     * Called after the block is set in the Chunk data, but before the Tile Entity is set
     */
    public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state)
    {
        if (!worldIn.isRemote)
        {
            BlockBeacon.updateColorAsync(worldIn, pos);
        }
    }

    /**
     * Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
     */
    public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
    {
        if (!worldIn.isRemote)
        {
            BlockBeacon.updateColorAsync(worldIn, pos);
        }
    }

    /**
     * Convert the BlockState into the correct metadata value
     */
    public int getMetaFromState(IBlockState state)
    {
        return ((EnumDyeColor)state.getValue(COLOR)).getMetadata();
    }

    protected BlockStateContainer createBlockState()
    {
        return new BlockStateContainer(this, new IProperty[] {COLOR});
    }
}