base mod created
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package net.minecraft.block;
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import java.util.Random;
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import net.minecraft.block.material.MapColor;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.IProperty;
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import net.minecraft.block.properties.PropertyBool;
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import net.minecraft.block.properties.PropertyDirection;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.CommandBlockBaseLogic;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntityCommandBlock;
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import net.minecraft.util.EnumBlockRenderType;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.util.StringUtils;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.GameRules;
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import net.minecraft.world.World;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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public class BlockCommandBlock extends BlockContainer
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{
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private static final Logger LOGGER = LogManager.getLogger();
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public static final PropertyDirection FACING = BlockDirectional.FACING;
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public static final PropertyBool CONDITIONAL = PropertyBool.create("conditional");
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public BlockCommandBlock(MapColor color)
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{
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super(Material.IRON, color);
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this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH).withProperty(CONDITIONAL, Boolean.valueOf(false)));
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}
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/**
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* Returns a new instance of a block's tile entity class. Called on placing the block.
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*/
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public TileEntity createNewTileEntity(World worldIn, int meta)
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{
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TileEntityCommandBlock tileentitycommandblock = new TileEntityCommandBlock();
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tileentitycommandblock.setAuto(this == Blocks.CHAIN_COMMAND_BLOCK);
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return tileentitycommandblock;
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}
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/**
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* Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor
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* change. Cases may include when redstone power is updated, cactus blocks popping off due to a neighboring solid
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* block, etc.
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*/
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public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos)
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{
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if (!worldIn.isRemote)
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{
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TileEntity tileentity = worldIn.getTileEntity(pos);
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if (tileentity instanceof TileEntityCommandBlock)
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{
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TileEntityCommandBlock tileentitycommandblock = (TileEntityCommandBlock)tileentity;
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boolean flag = worldIn.isBlockPowered(pos);
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boolean flag1 = tileentitycommandblock.isPowered();
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tileentitycommandblock.setPowered(flag);
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if (!flag1 && !tileentitycommandblock.isAuto() && tileentitycommandblock.getMode() != TileEntityCommandBlock.Mode.SEQUENCE)
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{
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if (flag)
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{
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tileentitycommandblock.setConditionMet();
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worldIn.scheduleUpdate(pos, this, this.tickRate(worldIn));
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}
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}
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}
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}
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}
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public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
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{
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if (!worldIn.isRemote)
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{
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TileEntity tileentity = worldIn.getTileEntity(pos);
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if (tileentity instanceof TileEntityCommandBlock)
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{
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TileEntityCommandBlock tileentitycommandblock = (TileEntityCommandBlock)tileentity;
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CommandBlockBaseLogic commandblockbaselogic = tileentitycommandblock.getCommandBlockLogic();
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boolean flag = !StringUtils.isNullOrEmpty(commandblockbaselogic.getCommand());
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TileEntityCommandBlock.Mode tileentitycommandblock$mode = tileentitycommandblock.getMode();
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boolean flag1 = tileentitycommandblock.isConditionMet();
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if (tileentitycommandblock$mode == TileEntityCommandBlock.Mode.AUTO)
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{
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tileentitycommandblock.setConditionMet();
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if (flag1)
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{
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this.execute(state, worldIn, pos, commandblockbaselogic, flag);
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}
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else if (tileentitycommandblock.isConditional())
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{
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commandblockbaselogic.setSuccessCount(0);
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}
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if (tileentitycommandblock.isPowered() || tileentitycommandblock.isAuto())
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{
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worldIn.scheduleUpdate(pos, this, this.tickRate(worldIn));
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}
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}
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else if (tileentitycommandblock$mode == TileEntityCommandBlock.Mode.REDSTONE)
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{
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if (flag1)
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{
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this.execute(state, worldIn, pos, commandblockbaselogic, flag);
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}
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else if (tileentitycommandblock.isConditional())
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{
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commandblockbaselogic.setSuccessCount(0);
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}
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}
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worldIn.updateComparatorOutputLevel(pos, this);
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}
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}
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}
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private void execute(IBlockState p_193387_1_, World p_193387_2_, BlockPos p_193387_3_, CommandBlockBaseLogic p_193387_4_, boolean p_193387_5_)
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{
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if (p_193387_5_)
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{
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p_193387_4_.trigger(p_193387_2_);
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}
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else
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{
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p_193387_4_.setSuccessCount(0);
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}
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executeChain(p_193387_2_, p_193387_3_, (EnumFacing)p_193387_1_.getValue(FACING));
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}
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/**
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* How many world ticks before ticking
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*/
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public int tickRate(World worldIn)
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{
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return 1;
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}
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/**
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* Called when the block is right clicked by a player.
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*/
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public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
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{
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TileEntity tileentity = worldIn.getTileEntity(pos);
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if (tileentity instanceof TileEntityCommandBlock && playerIn.canUseCommandBlock())
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{
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playerIn.displayGuiCommandBlock((TileEntityCommandBlock)tileentity);
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return true;
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}
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else
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{
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return false;
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}
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}
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public boolean hasComparatorInputOverride(IBlockState state)
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{
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return true;
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}
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public int getComparatorInputOverride(IBlockState blockState, World worldIn, BlockPos pos)
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{
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TileEntity tileentity = worldIn.getTileEntity(pos);
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return tileentity instanceof TileEntityCommandBlock ? ((TileEntityCommandBlock)tileentity).getCommandBlockLogic().getSuccessCount() : 0;
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}
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/**
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* Called by ItemBlocks after a block is set in the world, to allow post-place logic
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*/
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public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
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{
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TileEntity tileentity = worldIn.getTileEntity(pos);
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if (tileentity instanceof TileEntityCommandBlock)
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{
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TileEntityCommandBlock tileentitycommandblock = (TileEntityCommandBlock)tileentity;
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CommandBlockBaseLogic commandblockbaselogic = tileentitycommandblock.getCommandBlockLogic();
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if (stack.hasDisplayName())
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{
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commandblockbaselogic.setName(stack.getDisplayName());
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}
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if (!worldIn.isRemote)
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{
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NBTTagCompound nbttagcompound = stack.getTagCompound();
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if (nbttagcompound == null || !nbttagcompound.hasKey("BlockEntityTag", 10))
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{
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commandblockbaselogic.setTrackOutput(worldIn.getGameRules().getBoolean("sendCommandFeedback"));
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tileentitycommandblock.setAuto(this == Blocks.CHAIN_COMMAND_BLOCK);
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}
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if (tileentitycommandblock.getMode() == TileEntityCommandBlock.Mode.SEQUENCE)
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{
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boolean flag = worldIn.isBlockPowered(pos);
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tileentitycommandblock.setPowered(flag);
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}
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}
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}
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}
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/**
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* Returns the quantity of items to drop on block destruction.
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*/
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public int quantityDropped(Random random)
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{
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return 0;
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}
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/**
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* The type of render function called. MODEL for mixed tesr and static model, MODELBLOCK_ANIMATED for TESR-only,
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* LIQUID for vanilla liquids, INVISIBLE to skip all rendering
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*/
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public EnumBlockRenderType getRenderType(IBlockState state)
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{
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return EnumBlockRenderType.MODEL;
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}
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/**
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* Convert the given metadata into a BlockState for this Block
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*/
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public IBlockState getStateFromMeta(int meta)
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{
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return this.getDefaultState().withProperty(FACING, EnumFacing.getFront(meta & 7)).withProperty(CONDITIONAL, Boolean.valueOf((meta & 8) != 0));
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}
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/**
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* Convert the BlockState into the correct metadata value
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*/
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public int getMetaFromState(IBlockState state)
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{
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return ((EnumFacing)state.getValue(FACING)).getIndex() | (((Boolean)state.getValue(CONDITIONAL)).booleanValue() ? 8 : 0);
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withRotation(IBlockState state, Rotation rot)
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{
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return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
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}
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/**
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* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
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{
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return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
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}
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protected BlockStateContainer createBlockState()
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{
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return new BlockStateContainer(this, new IProperty[] {FACING, CONDITIONAL});
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}
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/**
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* Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the
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* IBlockstate
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*/
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public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
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{
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return this.getDefaultState().withProperty(FACING, EnumFacing.getDirectionFromEntityLiving(pos, placer)).withProperty(CONDITIONAL, Boolean.valueOf(false));
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}
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private static void executeChain(World p_193386_0_, BlockPos p_193386_1_, EnumFacing p_193386_2_)
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{
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BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos(p_193386_1_);
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GameRules gamerules = p_193386_0_.getGameRules();
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int i;
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IBlockState iblockstate;
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for (i = gamerules.getInt("maxCommandChainLength"); i-- > 0; p_193386_2_ = (EnumFacing)iblockstate.getValue(FACING))
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{
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blockpos$mutableblockpos.move(p_193386_2_);
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iblockstate = p_193386_0_.getBlockState(blockpos$mutableblockpos);
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Block block = iblockstate.getBlock();
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if (block != Blocks.CHAIN_COMMAND_BLOCK)
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{
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break;
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}
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TileEntity tileentity = p_193386_0_.getTileEntity(blockpos$mutableblockpos);
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if (!(tileentity instanceof TileEntityCommandBlock))
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{
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break;
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}
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TileEntityCommandBlock tileentitycommandblock = (TileEntityCommandBlock)tileentity;
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if (tileentitycommandblock.getMode() != TileEntityCommandBlock.Mode.SEQUENCE)
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{
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break;
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}
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if (tileentitycommandblock.isPowered() || tileentitycommandblock.isAuto())
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{
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CommandBlockBaseLogic commandblockbaselogic = tileentitycommandblock.getCommandBlockLogic();
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if (tileentitycommandblock.setConditionMet())
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{
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if (!commandblockbaselogic.trigger(p_193386_0_))
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{
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break;
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}
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p_193386_0_.updateComparatorOutputLevel(blockpos$mutableblockpos, block);
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}
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else if (tileentitycommandblock.isConditional())
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{
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commandblockbaselogic.setSuccessCount(0);
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}
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}
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}
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if (i <= 0)
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{
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int j = Math.max(gamerules.getInt("maxCommandChainLength"), 0);
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LOGGER.warn("Commandblock chain tried to execure more than " + j + " steps!");
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}
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}
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}
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