base mod created

This commit is contained in:
Mohammad-Ali Minaie
2018-10-08 09:07:47 -04:00
parent 0a7700c356
commit b86dedad2f
7848 changed files with 584664 additions and 1 deletions

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package net.minecraft.block;
import java.util.Random;
import javax.annotation.Nullable;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.properties.PropertyInteger;
import net.minecraft.block.state.BlockFaceShape;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityFlowerPot;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.IStringSerializable;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.translation.I18n;
import net.minecraft.world.ChunkCache;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class BlockFlowerPot extends BlockContainer
{
public static final PropertyInteger LEGACY_DATA = PropertyInteger.create("legacy_data", 0, 15);
public static final PropertyEnum<BlockFlowerPot.EnumFlowerType> CONTENTS = PropertyEnum.<BlockFlowerPot.EnumFlowerType>create("contents", BlockFlowerPot.EnumFlowerType.class);
protected static final AxisAlignedBB FLOWER_POT_AABB = new AxisAlignedBB(0.3125D, 0.0D, 0.3125D, 0.6875D, 0.375D, 0.6875D);
public BlockFlowerPot()
{
super(Material.CIRCUITS);
this.setDefaultState(this.blockState.getBaseState().withProperty(CONTENTS, BlockFlowerPot.EnumFlowerType.EMPTY).withProperty(LEGACY_DATA, Integer.valueOf(0)));
}
/**
* Gets the localized name of this block. Used for the statistics page.
*/
public String getLocalizedName()
{
return I18n.translateToLocal("item.flowerPot.name");
}
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
{
return FLOWER_POT_AABB;
}
/**
* Used to determine ambient occlusion and culling when rebuilding chunks for render
*/
public boolean isOpaqueCube(IBlockState state)
{
return false;
}
/**
* The type of render function called. MODEL for mixed tesr and static model, MODELBLOCK_ANIMATED for TESR-only,
* LIQUID for vanilla liquids, INVISIBLE to skip all rendering
*/
public EnumBlockRenderType getRenderType(IBlockState state)
{
return EnumBlockRenderType.MODEL;
}
public boolean isFullCube(IBlockState state)
{
return false;
}
/**
* Called when the block is right clicked by a player.
*/
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
ItemStack itemstack = playerIn.getHeldItem(hand);
TileEntityFlowerPot tileentityflowerpot = this.getTileEntity(worldIn, pos);
if (tileentityflowerpot == null)
{
return false;
}
else
{
ItemStack itemstack1 = tileentityflowerpot.getFlowerItemStack();
if (itemstack1.isEmpty())
{
if (!this.canBePotted(itemstack))
{
return false;
}
tileentityflowerpot.setItemStack(itemstack);
playerIn.addStat(StatList.FLOWER_POTTED);
if (!playerIn.capabilities.isCreativeMode)
{
itemstack.shrink(1);
}
}
else
{
if (itemstack.isEmpty())
{
playerIn.setHeldItem(hand, itemstack1);
}
else if (!playerIn.addItemStackToInventory(itemstack1))
{
playerIn.dropItem(itemstack1, false);
}
tileentityflowerpot.setItemStack(ItemStack.EMPTY);
}
tileentityflowerpot.markDirty();
worldIn.notifyBlockUpdate(pos, state, state, 3);
return true;
}
}
private boolean canBePotted(ItemStack stack)
{
Block block = Block.getBlockFromItem(stack.getItem());
if (block != Blocks.YELLOW_FLOWER && block != Blocks.RED_FLOWER && block != Blocks.CACTUS && block != Blocks.BROWN_MUSHROOM && block != Blocks.RED_MUSHROOM && block != Blocks.SAPLING && block != Blocks.DEADBUSH)
{
int i = stack.getMetadata();
return block == Blocks.TALLGRASS && i == BlockTallGrass.EnumType.FERN.getMeta();
}
else
{
return true;
}
}
public ItemStack getItem(World worldIn, BlockPos pos, IBlockState state)
{
TileEntityFlowerPot tileentityflowerpot = this.getTileEntity(worldIn, pos);
if (tileentityflowerpot != null)
{
ItemStack itemstack = tileentityflowerpot.getFlowerItemStack();
if (!itemstack.isEmpty())
{
return itemstack;
}
}
return new ItemStack(Items.FLOWER_POT);
}
/**
* Checks if this block can be placed exactly at the given position.
*/
public boolean canPlaceBlockAt(World worldIn, BlockPos pos)
{
IBlockState downState = worldIn.getBlockState(pos.down());
return super.canPlaceBlockAt(worldIn, pos) && (downState.isTopSolid() || downState.getBlockFaceShape(worldIn, pos.down(), EnumFacing.UP) == BlockFaceShape.SOLID);
}
/**
* Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor
* change. Cases may include when redstone power is updated, cactus blocks popping off due to a neighboring solid
* block, etc.
*/
public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos)
{
IBlockState downState = worldIn.getBlockState(pos.down());
if (!downState.isTopSolid() && downState.getBlockFaceShape(worldIn, pos.down(), EnumFacing.UP) != BlockFaceShape.SOLID)
{
this.dropBlockAsItem(worldIn, pos, state, 0);
worldIn.setBlockToAir(pos);
}
}
/**
* Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
*/
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
{
super.breakBlock(worldIn, pos, state);
}
/**
* Called before the Block is set to air in the world. Called regardless of if the player's tool can actually
* collect this block
*/
public void onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player)
{
super.onBlockHarvested(worldIn, pos, state, player);
if (player.capabilities.isCreativeMode)
{
TileEntityFlowerPot tileentityflowerpot = this.getTileEntity(worldIn, pos);
if (tileentityflowerpot != null)
{
tileentityflowerpot.setItemStack(ItemStack.EMPTY);
}
}
}
/**
* Get the Item that this Block should drop when harvested.
*/
public Item getItemDropped(IBlockState state, Random rand, int fortune)
{
return Items.FLOWER_POT;
}
@Nullable
private TileEntityFlowerPot getTileEntity(World worldIn, BlockPos pos)
{
TileEntity tileentity = worldIn.getTileEntity(pos);
return tileentity instanceof TileEntityFlowerPot ? (TileEntityFlowerPot)tileentity : null;
}
/**
* Returns a new instance of a block's tile entity class. Called on placing the block.
*/
public TileEntity createNewTileEntity(World worldIn, int meta)
{
Block block = null;
int i = 0;
switch (meta)
{
case 1:
block = Blocks.RED_FLOWER;
i = BlockFlower.EnumFlowerType.POPPY.getMeta();
break;
case 2:
block = Blocks.YELLOW_FLOWER;
break;
case 3:
block = Blocks.SAPLING;
i = BlockPlanks.EnumType.OAK.getMetadata();
break;
case 4:
block = Blocks.SAPLING;
i = BlockPlanks.EnumType.SPRUCE.getMetadata();
break;
case 5:
block = Blocks.SAPLING;
i = BlockPlanks.EnumType.BIRCH.getMetadata();
break;
case 6:
block = Blocks.SAPLING;
i = BlockPlanks.EnumType.JUNGLE.getMetadata();
break;
case 7:
block = Blocks.RED_MUSHROOM;
break;
case 8:
block = Blocks.BROWN_MUSHROOM;
break;
case 9:
block = Blocks.CACTUS;
break;
case 10:
block = Blocks.DEADBUSH;
break;
case 11:
block = Blocks.TALLGRASS;
i = BlockTallGrass.EnumType.FERN.getMeta();
break;
case 12:
block = Blocks.SAPLING;
i = BlockPlanks.EnumType.ACACIA.getMetadata();
break;
case 13:
block = Blocks.SAPLING;
i = BlockPlanks.EnumType.DARK_OAK.getMetadata();
}
return new TileEntityFlowerPot(Item.getItemFromBlock(block), i);
}
protected BlockStateContainer createBlockState()
{
return new BlockStateContainer(this, new IProperty[] {CONTENTS, LEGACY_DATA});
}
/**
* Convert the BlockState into the correct metadata value
*/
public int getMetaFromState(IBlockState state)
{
return ((Integer)state.getValue(LEGACY_DATA)).intValue();
}
/**
* Get the actual Block state of this Block at the given position. This applies properties not visible in the
* metadata, such as fence connections.
*/
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
{
BlockFlowerPot.EnumFlowerType blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.EMPTY;
TileEntity tileentity = worldIn instanceof ChunkCache ? ((ChunkCache)worldIn).getTileEntity(pos, Chunk.EnumCreateEntityType.CHECK) : worldIn.getTileEntity(pos);
if (tileentity instanceof TileEntityFlowerPot)
{
TileEntityFlowerPot tileentityflowerpot = (TileEntityFlowerPot)tileentity;
Item item = tileentityflowerpot.getFlowerPotItem();
if (item instanceof ItemBlock)
{
int i = tileentityflowerpot.getFlowerPotData();
Block block = Block.getBlockFromItem(item);
if (block == Blocks.SAPLING)
{
switch (BlockPlanks.EnumType.byMetadata(i))
{
case OAK:
blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.OAK_SAPLING;
break;
case SPRUCE:
blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.SPRUCE_SAPLING;
break;
case BIRCH:
blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.BIRCH_SAPLING;
break;
case JUNGLE:
blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.JUNGLE_SAPLING;
break;
case ACACIA:
blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.ACACIA_SAPLING;
break;
case DARK_OAK:
blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.DARK_OAK_SAPLING;
break;
default:
blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.EMPTY;
}
}
else if (block == Blocks.TALLGRASS)
{
switch (i)
{
case 0:
blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.DEAD_BUSH;
break;
case 2:
blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.FERN;
break;
default:
blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.EMPTY;
}
}
else if (block == Blocks.YELLOW_FLOWER)
{
blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.DANDELION;
}
else if (block == Blocks.RED_FLOWER)
{
switch (BlockFlower.EnumFlowerType.getType(BlockFlower.EnumFlowerColor.RED, i))
{
case POPPY:
blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.POPPY;
break;
case BLUE_ORCHID:
blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.BLUE_ORCHID;
break;
case ALLIUM:
blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.ALLIUM;
break;
case HOUSTONIA:
blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.HOUSTONIA;
break;
case RED_TULIP:
blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.RED_TULIP;
break;
case ORANGE_TULIP:
blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.ORANGE_TULIP;
break;
case WHITE_TULIP:
blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.WHITE_TULIP;
break;
case PINK_TULIP:
blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.PINK_TULIP;
break;
case OXEYE_DAISY:
blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.OXEYE_DAISY;
break;
default:
blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.EMPTY;
}
}
else if (block == Blocks.RED_MUSHROOM)
{
blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.MUSHROOM_RED;
}
else if (block == Blocks.BROWN_MUSHROOM)
{
blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.MUSHROOM_BROWN;
}
else if (block == Blocks.DEADBUSH)
{
blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.DEAD_BUSH;
}
else if (block == Blocks.CACTUS)
{
blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.CACTUS;
}
}
}
return state.withProperty(CONTENTS, blockflowerpot$enumflowertype);
}
@SideOnly(Side.CLIENT)
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
/**
* Get the geometry of the queried face at the given position and state. This is used to decide whether things like
* buttons are allowed to be placed on the face, or how glass panes connect to the face, among other things.
* <p>
* Common values are {@code SOLID}, which is the default, and {@code UNDEFINED}, which represents something that
* does not fit the other descriptions and will generally cause other things not to connect to the face.
*
* @return an approximation of the form of the given face
*/
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face)
{
return BlockFaceShape.UNDEFINED;
}
/*============================FORGE START=====================================*/
@Override
public void getDrops(net.minecraft.util.NonNullList<ItemStack> drops, IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
{
super.getDrops(drops, world, pos, state, fortune);
TileEntityFlowerPot te = world.getTileEntity(pos) instanceof TileEntityFlowerPot ? (TileEntityFlowerPot)world.getTileEntity(pos) : null;
if (te != null && te.getFlowerPotItem() != null)
drops.add(new ItemStack(te.getFlowerPotItem(), 1, te.getFlowerPotData()));
}
@Override
public boolean removedByPlayer(IBlockState state, World world, BlockPos pos, EntityPlayer player, boolean willHarvest)
{
if (willHarvest) return true; //If it will harvest, delay deletion of the block until after getDrops
return super.removedByPlayer(state, world, pos, player, willHarvest);
}
/**
* Spawns the block's drops in the world. By the time this is called the Block has possibly been set to air via
* Block.removedByPlayer
*/
@Override
public void harvestBlock(World world, EntityPlayer player, BlockPos pos, IBlockState state, @Nullable TileEntity te, ItemStack tool)
{
super.harvestBlock(world, player, pos, state, te, tool);
world.setBlockToAir(pos);
}
/*===========================FORGE END==========================================*/
public static enum EnumFlowerType implements IStringSerializable
{
EMPTY("empty"),
POPPY("rose"),
BLUE_ORCHID("blue_orchid"),
ALLIUM("allium"),
HOUSTONIA("houstonia"),
RED_TULIP("red_tulip"),
ORANGE_TULIP("orange_tulip"),
WHITE_TULIP("white_tulip"),
PINK_TULIP("pink_tulip"),
OXEYE_DAISY("oxeye_daisy"),
DANDELION("dandelion"),
OAK_SAPLING("oak_sapling"),
SPRUCE_SAPLING("spruce_sapling"),
BIRCH_SAPLING("birch_sapling"),
JUNGLE_SAPLING("jungle_sapling"),
ACACIA_SAPLING("acacia_sapling"),
DARK_OAK_SAPLING("dark_oak_sapling"),
MUSHROOM_RED("mushroom_red"),
MUSHROOM_BROWN("mushroom_brown"),
DEAD_BUSH("dead_bush"),
FERN("fern"),
CACTUS("cactus");
private final String name;
private EnumFlowerType(String name)
{
this.name = name;
}
public String toString()
{
return this.name;
}
public String getName()
{
return this.name;
}
}
}