base mod created
This commit is contained in:
@@ -0,0 +1,516 @@
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package net.minecraft.block;
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import java.util.Random;
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import javax.annotation.Nullable;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.IProperty;
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import net.minecraft.block.properties.PropertyEnum;
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import net.minecraft.block.properties.PropertyInteger;
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import net.minecraft.block.state.BlockFaceShape;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.stats.StatList;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntityFlowerPot;
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import net.minecraft.util.BlockRenderLayer;
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import net.minecraft.util.EnumBlockRenderType;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.IStringSerializable;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.text.translation.I18n;
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import net.minecraft.world.ChunkCache;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.Chunk;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class BlockFlowerPot extends BlockContainer
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{
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public static final PropertyInteger LEGACY_DATA = PropertyInteger.create("legacy_data", 0, 15);
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public static final PropertyEnum<BlockFlowerPot.EnumFlowerType> CONTENTS = PropertyEnum.<BlockFlowerPot.EnumFlowerType>create("contents", BlockFlowerPot.EnumFlowerType.class);
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protected static final AxisAlignedBB FLOWER_POT_AABB = new AxisAlignedBB(0.3125D, 0.0D, 0.3125D, 0.6875D, 0.375D, 0.6875D);
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public BlockFlowerPot()
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{
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super(Material.CIRCUITS);
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this.setDefaultState(this.blockState.getBaseState().withProperty(CONTENTS, BlockFlowerPot.EnumFlowerType.EMPTY).withProperty(LEGACY_DATA, Integer.valueOf(0)));
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}
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/**
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* Gets the localized name of this block. Used for the statistics page.
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*/
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public String getLocalizedName()
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{
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return I18n.translateToLocal("item.flowerPot.name");
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}
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
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{
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return FLOWER_POT_AABB;
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}
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/**
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* Used to determine ambient occlusion and culling when rebuilding chunks for render
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*/
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public boolean isOpaqueCube(IBlockState state)
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{
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return false;
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}
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/**
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* The type of render function called. MODEL for mixed tesr and static model, MODELBLOCK_ANIMATED for TESR-only,
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* LIQUID for vanilla liquids, INVISIBLE to skip all rendering
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*/
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public EnumBlockRenderType getRenderType(IBlockState state)
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{
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return EnumBlockRenderType.MODEL;
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}
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public boolean isFullCube(IBlockState state)
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{
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return false;
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}
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/**
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* Called when the block is right clicked by a player.
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*/
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public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
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{
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ItemStack itemstack = playerIn.getHeldItem(hand);
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TileEntityFlowerPot tileentityflowerpot = this.getTileEntity(worldIn, pos);
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if (tileentityflowerpot == null)
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{
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return false;
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}
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else
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{
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ItemStack itemstack1 = tileentityflowerpot.getFlowerItemStack();
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if (itemstack1.isEmpty())
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{
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if (!this.canBePotted(itemstack))
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{
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return false;
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}
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tileentityflowerpot.setItemStack(itemstack);
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playerIn.addStat(StatList.FLOWER_POTTED);
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if (!playerIn.capabilities.isCreativeMode)
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{
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itemstack.shrink(1);
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}
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}
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else
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{
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if (itemstack.isEmpty())
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{
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playerIn.setHeldItem(hand, itemstack1);
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}
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else if (!playerIn.addItemStackToInventory(itemstack1))
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{
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playerIn.dropItem(itemstack1, false);
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}
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tileentityflowerpot.setItemStack(ItemStack.EMPTY);
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}
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tileentityflowerpot.markDirty();
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worldIn.notifyBlockUpdate(pos, state, state, 3);
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return true;
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}
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}
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private boolean canBePotted(ItemStack stack)
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{
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Block block = Block.getBlockFromItem(stack.getItem());
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if (block != Blocks.YELLOW_FLOWER && block != Blocks.RED_FLOWER && block != Blocks.CACTUS && block != Blocks.BROWN_MUSHROOM && block != Blocks.RED_MUSHROOM && block != Blocks.SAPLING && block != Blocks.DEADBUSH)
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{
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int i = stack.getMetadata();
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return block == Blocks.TALLGRASS && i == BlockTallGrass.EnumType.FERN.getMeta();
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}
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else
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{
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return true;
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}
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}
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public ItemStack getItem(World worldIn, BlockPos pos, IBlockState state)
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{
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TileEntityFlowerPot tileentityflowerpot = this.getTileEntity(worldIn, pos);
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if (tileentityflowerpot != null)
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{
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ItemStack itemstack = tileentityflowerpot.getFlowerItemStack();
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if (!itemstack.isEmpty())
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{
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return itemstack;
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}
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}
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return new ItemStack(Items.FLOWER_POT);
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}
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/**
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* Checks if this block can be placed exactly at the given position.
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*/
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public boolean canPlaceBlockAt(World worldIn, BlockPos pos)
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{
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IBlockState downState = worldIn.getBlockState(pos.down());
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return super.canPlaceBlockAt(worldIn, pos) && (downState.isTopSolid() || downState.getBlockFaceShape(worldIn, pos.down(), EnumFacing.UP) == BlockFaceShape.SOLID);
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}
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/**
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* Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor
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* change. Cases may include when redstone power is updated, cactus blocks popping off due to a neighboring solid
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* block, etc.
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*/
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public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos)
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{
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IBlockState downState = worldIn.getBlockState(pos.down());
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if (!downState.isTopSolid() && downState.getBlockFaceShape(worldIn, pos.down(), EnumFacing.UP) != BlockFaceShape.SOLID)
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{
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this.dropBlockAsItem(worldIn, pos, state, 0);
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worldIn.setBlockToAir(pos);
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}
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}
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/**
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* Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
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*/
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public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
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{
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super.breakBlock(worldIn, pos, state);
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}
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/**
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* Called before the Block is set to air in the world. Called regardless of if the player's tool can actually
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* collect this block
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*/
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public void onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player)
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{
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super.onBlockHarvested(worldIn, pos, state, player);
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if (player.capabilities.isCreativeMode)
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{
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TileEntityFlowerPot tileentityflowerpot = this.getTileEntity(worldIn, pos);
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if (tileentityflowerpot != null)
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{
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tileentityflowerpot.setItemStack(ItemStack.EMPTY);
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}
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}
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}
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/**
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* Get the Item that this Block should drop when harvested.
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*/
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public Item getItemDropped(IBlockState state, Random rand, int fortune)
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{
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return Items.FLOWER_POT;
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}
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@Nullable
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private TileEntityFlowerPot getTileEntity(World worldIn, BlockPos pos)
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{
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TileEntity tileentity = worldIn.getTileEntity(pos);
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return tileentity instanceof TileEntityFlowerPot ? (TileEntityFlowerPot)tileentity : null;
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}
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/**
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* Returns a new instance of a block's tile entity class. Called on placing the block.
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*/
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public TileEntity createNewTileEntity(World worldIn, int meta)
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{
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Block block = null;
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int i = 0;
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switch (meta)
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{
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case 1:
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block = Blocks.RED_FLOWER;
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i = BlockFlower.EnumFlowerType.POPPY.getMeta();
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break;
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case 2:
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block = Blocks.YELLOW_FLOWER;
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break;
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case 3:
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block = Blocks.SAPLING;
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i = BlockPlanks.EnumType.OAK.getMetadata();
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break;
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case 4:
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block = Blocks.SAPLING;
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i = BlockPlanks.EnumType.SPRUCE.getMetadata();
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break;
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case 5:
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block = Blocks.SAPLING;
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i = BlockPlanks.EnumType.BIRCH.getMetadata();
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break;
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case 6:
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block = Blocks.SAPLING;
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i = BlockPlanks.EnumType.JUNGLE.getMetadata();
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break;
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case 7:
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block = Blocks.RED_MUSHROOM;
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break;
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case 8:
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block = Blocks.BROWN_MUSHROOM;
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break;
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case 9:
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block = Blocks.CACTUS;
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break;
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case 10:
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block = Blocks.DEADBUSH;
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break;
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case 11:
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block = Blocks.TALLGRASS;
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i = BlockTallGrass.EnumType.FERN.getMeta();
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break;
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case 12:
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block = Blocks.SAPLING;
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i = BlockPlanks.EnumType.ACACIA.getMetadata();
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break;
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case 13:
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block = Blocks.SAPLING;
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i = BlockPlanks.EnumType.DARK_OAK.getMetadata();
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}
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return new TileEntityFlowerPot(Item.getItemFromBlock(block), i);
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}
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protected BlockStateContainer createBlockState()
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{
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return new BlockStateContainer(this, new IProperty[] {CONTENTS, LEGACY_DATA});
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}
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/**
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* Convert the BlockState into the correct metadata value
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*/
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public int getMetaFromState(IBlockState state)
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{
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return ((Integer)state.getValue(LEGACY_DATA)).intValue();
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}
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/**
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* Get the actual Block state of this Block at the given position. This applies properties not visible in the
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* metadata, such as fence connections.
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*/
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public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
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{
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BlockFlowerPot.EnumFlowerType blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.EMPTY;
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TileEntity tileentity = worldIn instanceof ChunkCache ? ((ChunkCache)worldIn).getTileEntity(pos, Chunk.EnumCreateEntityType.CHECK) : worldIn.getTileEntity(pos);
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if (tileentity instanceof TileEntityFlowerPot)
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{
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TileEntityFlowerPot tileentityflowerpot = (TileEntityFlowerPot)tileentity;
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Item item = tileentityflowerpot.getFlowerPotItem();
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if (item instanceof ItemBlock)
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{
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int i = tileentityflowerpot.getFlowerPotData();
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Block block = Block.getBlockFromItem(item);
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if (block == Blocks.SAPLING)
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{
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switch (BlockPlanks.EnumType.byMetadata(i))
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{
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case OAK:
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blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.OAK_SAPLING;
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break;
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case SPRUCE:
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blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.SPRUCE_SAPLING;
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break;
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case BIRCH:
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blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.BIRCH_SAPLING;
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break;
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case JUNGLE:
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blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.JUNGLE_SAPLING;
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break;
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case ACACIA:
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blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.ACACIA_SAPLING;
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break;
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case DARK_OAK:
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blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.DARK_OAK_SAPLING;
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break;
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default:
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blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.EMPTY;
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}
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}
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else if (block == Blocks.TALLGRASS)
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{
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switch (i)
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{
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case 0:
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blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.DEAD_BUSH;
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break;
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case 2:
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blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.FERN;
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break;
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default:
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blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.EMPTY;
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}
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}
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else if (block == Blocks.YELLOW_FLOWER)
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{
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blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.DANDELION;
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}
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else if (block == Blocks.RED_FLOWER)
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{
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switch (BlockFlower.EnumFlowerType.getType(BlockFlower.EnumFlowerColor.RED, i))
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{
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case POPPY:
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blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.POPPY;
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break;
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case BLUE_ORCHID:
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blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.BLUE_ORCHID;
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break;
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case ALLIUM:
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blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.ALLIUM;
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break;
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case HOUSTONIA:
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blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.HOUSTONIA;
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break;
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case RED_TULIP:
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blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.RED_TULIP;
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break;
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case ORANGE_TULIP:
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blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.ORANGE_TULIP;
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break;
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case WHITE_TULIP:
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blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.WHITE_TULIP;
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break;
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case PINK_TULIP:
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blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.PINK_TULIP;
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break;
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case OXEYE_DAISY:
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blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.OXEYE_DAISY;
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break;
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default:
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blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.EMPTY;
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}
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}
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else if (block == Blocks.RED_MUSHROOM)
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{
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blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.MUSHROOM_RED;
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}
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else if (block == Blocks.BROWN_MUSHROOM)
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{
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blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.MUSHROOM_BROWN;
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}
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else if (block == Blocks.DEADBUSH)
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{
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blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.DEAD_BUSH;
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}
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else if (block == Blocks.CACTUS)
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{
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blockflowerpot$enumflowertype = BlockFlowerPot.EnumFlowerType.CACTUS;
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}
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}
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}
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return state.withProperty(CONTENTS, blockflowerpot$enumflowertype);
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}
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@SideOnly(Side.CLIENT)
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public BlockRenderLayer getBlockLayer()
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{
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return BlockRenderLayer.CUTOUT;
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}
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||||
/**
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* Get the geometry of the queried face at the given position and state. This is used to decide whether things like
|
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* buttons are allowed to be placed on the face, or how glass panes connect to the face, among other things.
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* <p>
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||||
* Common values are {@code SOLID}, which is the default, and {@code UNDEFINED}, which represents something that
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* does not fit the other descriptions and will generally cause other things not to connect to the face.
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*
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* @return an approximation of the form of the given face
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||||
*/
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||||
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face)
|
||||
{
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return BlockFaceShape.UNDEFINED;
|
||||
}
|
||||
|
||||
|
||||
/*============================FORGE START=====================================*/
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@Override
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public void getDrops(net.minecraft.util.NonNullList<ItemStack> drops, IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
|
||||
{
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||||
super.getDrops(drops, world, pos, state, fortune);
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||||
TileEntityFlowerPot te = world.getTileEntity(pos) instanceof TileEntityFlowerPot ? (TileEntityFlowerPot)world.getTileEntity(pos) : null;
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||||
if (te != null && te.getFlowerPotItem() != null)
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||||
drops.add(new ItemStack(te.getFlowerPotItem(), 1, te.getFlowerPotData()));
|
||||
}
|
||||
@Override
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||||
public boolean removedByPlayer(IBlockState state, World world, BlockPos pos, EntityPlayer player, boolean willHarvest)
|
||||
{
|
||||
if (willHarvest) return true; //If it will harvest, delay deletion of the block until after getDrops
|
||||
return super.removedByPlayer(state, world, pos, player, willHarvest);
|
||||
}
|
||||
/**
|
||||
* Spawns the block's drops in the world. By the time this is called the Block has possibly been set to air via
|
||||
* Block.removedByPlayer
|
||||
*/
|
||||
@Override
|
||||
public void harvestBlock(World world, EntityPlayer player, BlockPos pos, IBlockState state, @Nullable TileEntity te, ItemStack tool)
|
||||
{
|
||||
super.harvestBlock(world, player, pos, state, te, tool);
|
||||
world.setBlockToAir(pos);
|
||||
}
|
||||
/*===========================FORGE END==========================================*/
|
||||
|
||||
public static enum EnumFlowerType implements IStringSerializable
|
||||
{
|
||||
EMPTY("empty"),
|
||||
POPPY("rose"),
|
||||
BLUE_ORCHID("blue_orchid"),
|
||||
ALLIUM("allium"),
|
||||
HOUSTONIA("houstonia"),
|
||||
RED_TULIP("red_tulip"),
|
||||
ORANGE_TULIP("orange_tulip"),
|
||||
WHITE_TULIP("white_tulip"),
|
||||
PINK_TULIP("pink_tulip"),
|
||||
OXEYE_DAISY("oxeye_daisy"),
|
||||
DANDELION("dandelion"),
|
||||
OAK_SAPLING("oak_sapling"),
|
||||
SPRUCE_SAPLING("spruce_sapling"),
|
||||
BIRCH_SAPLING("birch_sapling"),
|
||||
JUNGLE_SAPLING("jungle_sapling"),
|
||||
ACACIA_SAPLING("acacia_sapling"),
|
||||
DARK_OAK_SAPLING("dark_oak_sapling"),
|
||||
MUSHROOM_RED("mushroom_red"),
|
||||
MUSHROOM_BROWN("mushroom_brown"),
|
||||
DEAD_BUSH("dead_bush"),
|
||||
FERN("fern"),
|
||||
CACTUS("cactus");
|
||||
|
||||
private final String name;
|
||||
|
||||
private EnumFlowerType(String name)
|
||||
{
|
||||
this.name = name;
|
||||
}
|
||||
|
||||
public String toString()
|
||||
{
|
||||
return this.name;
|
||||
}
|
||||
|
||||
public String getName()
|
||||
{
|
||||
return this.name;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user