base mod created
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package net.minecraft.block;
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import java.util.Random;
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import net.minecraft.block.properties.IProperty;
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import net.minecraft.block.properties.PropertyInteger;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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public class BlockFrostedIce extends BlockIce
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{
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public static final PropertyInteger AGE = PropertyInteger.create("age", 0, 3);
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public BlockFrostedIce()
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{
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this.setDefaultState(this.blockState.getBaseState().withProperty(AGE, Integer.valueOf(0)));
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}
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/**
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* Convert the BlockState into the correct metadata value
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*/
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public int getMetaFromState(IBlockState state)
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{
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return ((Integer)state.getValue(AGE)).intValue();
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}
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/**
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* Convert the given metadata into a BlockState for this Block
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*/
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public IBlockState getStateFromMeta(int meta)
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{
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return this.getDefaultState().withProperty(AGE, Integer.valueOf(MathHelper.clamp(meta, 0, 3)));
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}
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public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
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{
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if ((rand.nextInt(3) == 0 || this.countNeighbors(worldIn, pos) < 4) && worldIn.getLightFromNeighbors(pos) > 11 - ((Integer)state.getValue(AGE)).intValue() - state.getLightOpacity())
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{
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this.slightlyMelt(worldIn, pos, state, rand, true);
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}
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else
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{
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worldIn.scheduleUpdate(pos, this, MathHelper.getInt(rand, 20, 40));
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}
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}
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/**
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* Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor
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* change. Cases may include when redstone power is updated, cactus blocks popping off due to a neighboring solid
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* block, etc.
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*/
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public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos)
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{
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if (blockIn == this)
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{
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int i = this.countNeighbors(worldIn, pos);
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if (i < 2)
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{
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this.turnIntoWater(worldIn, pos);
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}
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}
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}
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private int countNeighbors(World worldIn, BlockPos pos)
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{
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int i = 0;
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for (EnumFacing enumfacing : EnumFacing.values())
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{
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if (worldIn.getBlockState(pos.offset(enumfacing)).getBlock() == this)
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{
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++i;
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if (i >= 4)
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{
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return i;
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}
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}
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}
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return i;
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}
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protected void slightlyMelt(World worldIn, BlockPos pos, IBlockState state, Random rand, boolean meltNeighbors)
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{
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int i = ((Integer)state.getValue(AGE)).intValue();
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if (i < 3)
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{
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worldIn.setBlockState(pos, state.withProperty(AGE, Integer.valueOf(i + 1)), 2);
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worldIn.scheduleUpdate(pos, this, MathHelper.getInt(rand, 20, 40));
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}
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else
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{
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this.turnIntoWater(worldIn, pos);
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if (meltNeighbors)
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{
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for (EnumFacing enumfacing : EnumFacing.values())
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{
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BlockPos blockpos = pos.offset(enumfacing);
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IBlockState iblockstate = worldIn.getBlockState(blockpos);
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if (iblockstate.getBlock() == this)
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{
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this.slightlyMelt(worldIn, blockpos, iblockstate, rand, false);
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}
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}
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}
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}
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}
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protected BlockStateContainer createBlockState()
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{
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return new BlockStateContainer(this, new IProperty[] {AGE});
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}
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public ItemStack getItem(World worldIn, BlockPos pos, IBlockState state)
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{
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return ItemStack.EMPTY;
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}
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}
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