base mod created
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package net.minecraft.block;
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import java.util.Random;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.IProperty;
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import net.minecraft.block.properties.PropertyBool;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.Item;
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import net.minecraft.util.BlockRenderLayer;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class BlockGrass extends Block implements IGrowable
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{
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public static final PropertyBool SNOWY = PropertyBool.create("snowy");
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protected BlockGrass()
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{
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super(Material.GRASS);
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this.setDefaultState(this.blockState.getBaseState().withProperty(SNOWY, Boolean.valueOf(false)));
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this.setTickRandomly(true);
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this.setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
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}
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/**
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* Get the actual Block state of this Block at the given position. This applies properties not visible in the
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* metadata, such as fence connections.
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*/
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public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
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{
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Block block = worldIn.getBlockState(pos.up()).getBlock();
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return state.withProperty(SNOWY, Boolean.valueOf(block == Blocks.SNOW || block == Blocks.SNOW_LAYER));
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}
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public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
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{
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if (!worldIn.isRemote)
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{
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if (!worldIn.isAreaLoaded(pos, 3)) return; // Forge: prevent loading unloaded chunks when checking neighbor's light and spreading
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if (worldIn.getLightFromNeighbors(pos.up()) < 4 && worldIn.getBlockState(pos.up()).getLightOpacity(worldIn, pos.up()) > 2)
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{
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worldIn.setBlockState(pos, Blocks.DIRT.getDefaultState());
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}
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else
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{
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if (worldIn.getLightFromNeighbors(pos.up()) >= 9)
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{
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for (int i = 0; i < 4; ++i)
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{
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BlockPos blockpos = pos.add(rand.nextInt(3) - 1, rand.nextInt(5) - 3, rand.nextInt(3) - 1);
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if (blockpos.getY() >= 0 && blockpos.getY() < 256 && !worldIn.isBlockLoaded(blockpos))
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{
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return;
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}
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IBlockState iblockstate = worldIn.getBlockState(blockpos.up());
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IBlockState iblockstate1 = worldIn.getBlockState(blockpos);
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if (iblockstate1.getBlock() == Blocks.DIRT && iblockstate1.getValue(BlockDirt.VARIANT) == BlockDirt.DirtType.DIRT && worldIn.getLightFromNeighbors(blockpos.up()) >= 4 && iblockstate.getLightOpacity(worldIn, pos.up()) <= 2)
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{
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worldIn.setBlockState(blockpos, Blocks.GRASS.getDefaultState());
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}
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}
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}
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}
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}
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}
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/**
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* Get the Item that this Block should drop when harvested.
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*/
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public Item getItemDropped(IBlockState state, Random rand, int fortune)
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{
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return Blocks.DIRT.getItemDropped(Blocks.DIRT.getDefaultState().withProperty(BlockDirt.VARIANT, BlockDirt.DirtType.DIRT), rand, fortune);
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}
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/**
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* Whether this IGrowable can grow
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*/
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public boolean canGrow(World worldIn, BlockPos pos, IBlockState state, boolean isClient)
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{
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return true;
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}
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public boolean canUseBonemeal(World worldIn, Random rand, BlockPos pos, IBlockState state)
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{
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return true;
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}
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public void grow(World worldIn, Random rand, BlockPos pos, IBlockState state)
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{
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BlockPos blockpos = pos.up();
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for (int i = 0; i < 128; ++i)
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{
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BlockPos blockpos1 = blockpos;
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int j = 0;
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while (true)
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{
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if (j >= i / 16)
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{
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if (worldIn.isAirBlock(blockpos1))
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{
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if (rand.nextInt(8) == 0)
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{
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worldIn.getBiome(blockpos1).plantFlower(worldIn, rand, blockpos1);
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}
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else
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{
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IBlockState iblockstate1 = Blocks.TALLGRASS.getDefaultState().withProperty(BlockTallGrass.TYPE, BlockTallGrass.EnumType.GRASS);
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if (Blocks.TALLGRASS.canBlockStay(worldIn, blockpos1, iblockstate1))
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{
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worldIn.setBlockState(blockpos1, iblockstate1, 3);
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}
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}
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}
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break;
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}
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blockpos1 = blockpos1.add(rand.nextInt(3) - 1, (rand.nextInt(3) - 1) * rand.nextInt(3) / 2, rand.nextInt(3) - 1);
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if (worldIn.getBlockState(blockpos1.down()).getBlock() != Blocks.GRASS || worldIn.getBlockState(blockpos1).isNormalCube())
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{
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break;
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}
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++j;
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}
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}
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}
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@SideOnly(Side.CLIENT)
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public BlockRenderLayer getBlockLayer()
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{
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return BlockRenderLayer.CUTOUT_MIPPED;
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}
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/**
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* Convert the BlockState into the correct metadata value
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*/
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public int getMetaFromState(IBlockState state)
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{
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return 0;
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}
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protected BlockStateContainer createBlockState()
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{
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return new BlockStateContainer(this, new IProperty[] {SNOWY});
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}
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}
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