base mod created
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112
build/tmp/recompileMc/sources/net/minecraft/block/BlockIce.java
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112
build/tmp/recompileMc/sources/net/minecraft/block/BlockIce.java
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package net.minecraft.block;
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import java.util.Random;
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import javax.annotation.Nullable;
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import net.minecraft.block.material.EnumPushReaction;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.enchantment.EnchantmentHelper;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Enchantments;
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import net.minecraft.item.ItemStack;
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import net.minecraft.stats.StatList;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.BlockRenderLayer;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.EnumSkyBlock;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class BlockIce extends BlockBreakable
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{
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public BlockIce()
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{
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super(Material.ICE, false);
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this.slipperiness = 0.98F;
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this.setTickRandomly(true);
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this.setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
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}
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@SideOnly(Side.CLIENT)
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public BlockRenderLayer getBlockLayer()
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{
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return BlockRenderLayer.TRANSLUCENT;
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}
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/**
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* Spawns the block's drops in the world. By the time this is called the Block has possibly been set to air via
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* Block.removedByPlayer
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*/
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public void harvestBlock(World worldIn, EntityPlayer player, BlockPos pos, IBlockState state, @Nullable TileEntity te, ItemStack stack)
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{
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player.addStat(StatList.getBlockStats(this));
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player.addExhaustion(0.005F);
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if (this.canSilkHarvest(worldIn, pos, state, player) && EnchantmentHelper.getEnchantmentLevel(Enchantments.SILK_TOUCH, stack) > 0)
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{
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java.util.List<ItemStack> items = new java.util.ArrayList<ItemStack>();
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items.add(this.getSilkTouchDrop(state));
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net.minecraftforge.event.ForgeEventFactory.fireBlockHarvesting(items, worldIn, pos, state, 0, 1.0f, true, player);
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for (ItemStack is : items)
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spawnAsEntity(worldIn, pos, is);
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}
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else
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{
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if (worldIn.provider.doesWaterVaporize())
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{
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worldIn.setBlockToAir(pos);
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return;
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}
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int i = EnchantmentHelper.getEnchantmentLevel(Enchantments.FORTUNE, stack);
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harvesters.set(player);
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this.dropBlockAsItem(worldIn, pos, state, i);
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harvesters.set(null);
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Material material = worldIn.getBlockState(pos.down()).getMaterial();
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if (material.blocksMovement() || material.isLiquid())
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{
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worldIn.setBlockState(pos, Blocks.FLOWING_WATER.getDefaultState());
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}
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}
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}
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/**
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* Returns the quantity of items to drop on block destruction.
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*/
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public int quantityDropped(Random random)
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{
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return 0;
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}
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public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
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{
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if (worldIn.getLightFor(EnumSkyBlock.BLOCK, pos) > 11 - this.getDefaultState().getLightOpacity())
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{
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this.turnIntoWater(worldIn, pos);
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}
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}
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protected void turnIntoWater(World worldIn, BlockPos pos)
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{
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if (worldIn.provider.doesWaterVaporize())
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{
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worldIn.setBlockToAir(pos);
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}
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else
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{
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this.dropBlockAsItem(worldIn, pos, worldIn.getBlockState(pos), 0);
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worldIn.setBlockState(pos, Blocks.WATER.getDefaultState());
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worldIn.neighborChanged(pos, Blocks.WATER, pos);
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}
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}
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public EnumPushReaction getMobilityFlag(IBlockState state)
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{
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return EnumPushReaction.NORMAL;
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}
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}
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