base mod created
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package net.minecraft.block;
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import java.util.Random;
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import net.minecraft.block.material.MapColor;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.enchantment.EnchantmentHelper;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.EnumParticleTypes;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldServer;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class BlockMagma extends Block
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{
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public BlockMagma()
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{
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super(Material.ROCK);
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this.setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
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this.setLightLevel(0.2F);
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this.setTickRandomly(true);
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}
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/**
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* Get the MapColor for this Block and the given BlockState
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*/
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public MapColor getMapColor(IBlockState state, IBlockAccess worldIn, BlockPos pos)
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{
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return MapColor.NETHERRACK;
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}
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/**
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* Called when the given entity walks on this Block
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*/
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public void onEntityWalk(World worldIn, BlockPos pos, Entity entityIn)
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{
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if (!entityIn.isImmuneToFire() && entityIn instanceof EntityLivingBase && !EnchantmentHelper.hasFrostWalkerEnchantment((EntityLivingBase)entityIn))
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{
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entityIn.attackEntityFrom(DamageSource.HOT_FLOOR, 1.0F);
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}
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super.onEntityWalk(worldIn, pos, entityIn);
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}
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@SideOnly(Side.CLIENT)
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public int getPackedLightmapCoords(IBlockState state, IBlockAccess source, BlockPos pos)
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{
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return 15728880;
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}
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public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
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{
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BlockPos blockpos = pos.up();
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IBlockState iblockstate = worldIn.getBlockState(blockpos);
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if (iblockstate.getBlock() == Blocks.WATER || iblockstate.getBlock() == Blocks.FLOWING_WATER)
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{
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worldIn.setBlockToAir(blockpos);
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worldIn.playSound((EntityPlayer)null, pos, SoundEvents.BLOCK_FIRE_EXTINGUISH, SoundCategory.BLOCKS, 0.5F, 2.6F + (worldIn.rand.nextFloat() - worldIn.rand.nextFloat()) * 0.8F);
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if (worldIn instanceof WorldServer)
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{
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((WorldServer)worldIn).spawnParticle(EnumParticleTypes.SMOKE_LARGE, (double)blockpos.getX() + 0.5D, (double)blockpos.getY() + 0.25D, (double)blockpos.getZ() + 0.5D, 8, 0.5D, 0.25D, 0.5D, 0.0D);
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}
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}
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}
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public boolean canEntitySpawn(IBlockState state, Entity entityIn)
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{
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return entityIn.isImmuneToFire();
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}
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}
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