base mod created

This commit is contained in:
Mohammad-Ali Minaie
2018-10-08 09:07:47 -04:00
parent 0a7700c356
commit b86dedad2f
7848 changed files with 584664 additions and 1 deletions

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package net.minecraft.block;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Mirror;
import net.minecraft.util.Rotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class BlockObserver extends BlockDirectional
{
public static final PropertyBool POWERED = PropertyBool.create("powered");
public BlockObserver()
{
super(Material.ROCK);
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.SOUTH).withProperty(POWERED, Boolean.valueOf(false)));
this.setCreativeTab(CreativeTabs.REDSTONE);
}
protected BlockStateContainer createBlockState()
{
return new BlockStateContainer(this, new IProperty[] {FACING, POWERED});
}
/**
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
* blockstate.
*/
public IBlockState withRotation(IBlockState state, Rotation rot)
{
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
}
/**
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
* blockstate.
*/
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
{
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
}
public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
{
if (((Boolean)state.getValue(POWERED)).booleanValue())
{
worldIn.setBlockState(pos, state.withProperty(POWERED, Boolean.valueOf(false)), 2);
}
else
{
worldIn.setBlockState(pos, state.withProperty(POWERED, Boolean.valueOf(true)), 2);
worldIn.scheduleUpdate(pos, this, 2);
}
this.updateNeighborsInFront(worldIn, pos, state);
}
/**
* Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor
* change. Cases may include when redstone power is updated, cactus blocks popping off due to a neighboring solid
* block, etc.
*/
public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos)
{
}
public void observedNeighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos)
{
if (!worldIn.isRemote && pos.offset((EnumFacing)state.getValue(FACING)).equals(fromPos))
{
this.startSignal(state, worldIn, pos);
}
}
private void startSignal(IBlockState p_190960_1_, World p_190960_2_, BlockPos pos)
{
if (!((Boolean)p_190960_1_.getValue(POWERED)).booleanValue())
{
if (!p_190960_2_.isUpdateScheduled(pos, this))
{
p_190960_2_.scheduleUpdate(pos, this, 2);
}
}
}
protected void updateNeighborsInFront(World worldIn, BlockPos pos, IBlockState state)
{
EnumFacing enumfacing = (EnumFacing)state.getValue(FACING);
BlockPos blockpos = pos.offset(enumfacing.getOpposite());
worldIn.neighborChanged(blockpos, this, pos);
worldIn.notifyNeighborsOfStateExcept(blockpos, this, enumfacing);
}
/**
* Can this block provide power. Only wire currently seems to have this change based on its state.
*/
public boolean canProvidePower(IBlockState state)
{
return true;
}
public int getStrongPower(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side)
{
return blockState.getWeakPower(blockAccess, pos, side);
}
public int getWeakPower(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side)
{
return ((Boolean)blockState.getValue(POWERED)).booleanValue() && blockState.getValue(FACING) == side ? 15 : 0;
}
/**
* Called after the block is set in the Chunk data, but before the Tile Entity is set
*/
public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state)
{
if (!worldIn.isRemote)
{
if (((Boolean)state.getValue(POWERED)).booleanValue())
{
this.updateTick(worldIn, pos, state, worldIn.rand);
}
this.startSignal(state, worldIn, pos);
}
}
/**
* Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
*/
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
{
if (((Boolean)state.getValue(POWERED)).booleanValue() && worldIn.isUpdateScheduled(pos, this))
{
this.updateNeighborsInFront(worldIn, pos, state.withProperty(POWERED, Boolean.valueOf(false)));
}
}
/**
* Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the
* IBlockstate
*/
public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
{
return this.getDefaultState().withProperty(FACING, EnumFacing.getDirectionFromEntityLiving(pos, placer).getOpposite());
}
/**
* Convert the BlockState into the correct metadata value
*/
public int getMetaFromState(IBlockState state)
{
int i = 0;
i = i | ((EnumFacing)state.getValue(FACING)).getIndex();
if (((Boolean)state.getValue(POWERED)).booleanValue())
{
i |= 8;
}
return i;
}
/**
* Convert the given metadata into a BlockState for this Block
*/
public IBlockState getStateFromMeta(int meta)
{
return this.getDefaultState().withProperty(FACING, EnumFacing.getFront(meta & 7));
}
/* ======================================== FORGE START =====================================*/
@Override
public void observedNeighborChange(IBlockState observerState, World world, BlockPos observerPos, Block changedBlock, BlockPos changedBlockPos)
{
observedNeighborChanged(observerState, world, observerPos, changedBlock, changedBlockPos);
}
/* ========================================= FORGE END ======================================*/
}