base mod created
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141
build/tmp/recompileMc/sources/net/minecraft/block/BlockOre.java
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141
build/tmp/recompileMc/sources/net/minecraft/block/BlockOre.java
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package net.minecraft.block;
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import java.util.Random;
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import net.minecraft.block.material.MapColor;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.item.EnumDyeColor;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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public class BlockOre extends Block
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{
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public BlockOre()
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{
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this(Material.ROCK.getMaterialMapColor());
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}
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public BlockOre(MapColor color)
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{
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super(Material.ROCK, color);
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this.setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
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}
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/**
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* Get the Item that this Block should drop when harvested.
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*/
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public Item getItemDropped(IBlockState state, Random rand, int fortune)
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{
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if (this == Blocks.COAL_ORE)
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{
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return Items.COAL;
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}
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else if (this == Blocks.DIAMOND_ORE)
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{
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return Items.DIAMOND;
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}
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else if (this == Blocks.LAPIS_ORE)
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{
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return Items.DYE;
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}
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else if (this == Blocks.EMERALD_ORE)
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{
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return Items.EMERALD;
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}
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else
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{
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return this == Blocks.QUARTZ_ORE ? Items.QUARTZ : Item.getItemFromBlock(this);
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}
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}
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/**
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* Returns the quantity of items to drop on block destruction.
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*/
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public int quantityDropped(Random random)
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{
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return this == Blocks.LAPIS_ORE ? 4 + random.nextInt(5) : 1;
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}
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/**
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* Get the quantity dropped based on the given fortune level
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*/
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public int quantityDroppedWithBonus(int fortune, Random random)
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{
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if (fortune > 0 && Item.getItemFromBlock(this) != this.getItemDropped((IBlockState)this.getBlockState().getValidStates().iterator().next(), random, fortune))
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{
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int i = random.nextInt(fortune + 2) - 1;
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if (i < 0)
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{
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i = 0;
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}
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return this.quantityDropped(random) * (i + 1);
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}
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else
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{
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return this.quantityDropped(random);
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}
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}
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/**
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* Spawns this Block's drops into the World as EntityItems.
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*/
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public void dropBlockAsItemWithChance(World worldIn, BlockPos pos, IBlockState state, float chance, int fortune)
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{
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super.dropBlockAsItemWithChance(worldIn, pos, state, chance, fortune);
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}
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@Override
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public int getExpDrop(IBlockState state, net.minecraft.world.IBlockAccess world, BlockPos pos, int fortune)
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{
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Random rand = world instanceof World ? ((World)world).rand : new Random();
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if (this.getItemDropped(state, rand, fortune) != Item.getItemFromBlock(this))
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{
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int i = 0;
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if (this == Blocks.COAL_ORE)
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{
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i = MathHelper.getInt(rand, 0, 2);
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}
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else if (this == Blocks.DIAMOND_ORE)
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{
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i = MathHelper.getInt(rand, 3, 7);
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}
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else if (this == Blocks.EMERALD_ORE)
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{
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i = MathHelper.getInt(rand, 3, 7);
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}
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else if (this == Blocks.LAPIS_ORE)
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{
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i = MathHelper.getInt(rand, 2, 5);
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}
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else if (this == Blocks.QUARTZ_ORE)
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{
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i = MathHelper.getInt(rand, 2, 5);
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}
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return i;
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}
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return 0;
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}
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public ItemStack getItem(World worldIn, BlockPos pos, IBlockState state)
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{
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return new ItemStack(this);
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}
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/**
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* Gets the metadata of the item this Block can drop. This method is called when the block gets destroyed. It
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* returns the metadata of the dropped item based on the old metadata of the block.
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*/
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public int damageDropped(IBlockState state)
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{
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return this == Blocks.LAPIS_ORE ? EnumDyeColor.BLUE.getDyeDamage() : 0;
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}
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}
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