base mod created
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package net.minecraft.block;
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import java.util.Random;
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import net.minecraft.block.material.Material;
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import net.minecraft.creativetab.CreativeTabs;
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public class BlockPackedIce extends Block
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{
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public BlockPackedIce()
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{
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super(Material.PACKED_ICE);
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this.slipperiness = 0.98F;
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this.setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
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}
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/**
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* Returns the quantity of items to drop on block destruction.
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*/
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public int quantityDropped(Random random)
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{
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return 0;
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}
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}
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