base mod created
This commit is contained in:
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package net.minecraft.block;
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import java.util.List;
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import javax.annotation.Nullable;
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import net.minecraft.block.material.EnumPushReaction;
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import net.minecraft.block.material.MapColor;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.IProperty;
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import net.minecraft.block.properties.PropertyDirection;
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import net.minecraft.block.properties.PropertyEnum;
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import net.minecraft.block.state.BlockFaceShape;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.util.ITooltipFlag;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.ItemStackHelper;
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import net.minecraft.item.EnumDyeColor;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.stats.StatList;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntityShulkerBox;
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import net.minecraft.util.EnumBlockRenderType;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.Rotation;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.text.TextFormatting;
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import net.minecraft.util.text.translation.I18n;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class BlockShulkerBox extends BlockContainer
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{
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public static final PropertyEnum<EnumFacing> FACING = PropertyDirection.create("facing");
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private final EnumDyeColor color;
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public BlockShulkerBox(EnumDyeColor colorIn)
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{
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super(Material.ROCK, MapColor.AIR);
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this.color = colorIn;
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this.setCreativeTab(CreativeTabs.DECORATIONS);
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this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.UP));
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}
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/**
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* Returns a new instance of a block's tile entity class. Called on placing the block.
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*/
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public TileEntity createNewTileEntity(World worldIn, int meta)
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{
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return new TileEntityShulkerBox(this.color);
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}
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/**
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* Used to determine ambient occlusion and culling when rebuilding chunks for render
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*/
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public boolean isOpaqueCube(IBlockState state)
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{
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return false;
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}
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public boolean causesSuffocation(IBlockState state)
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{
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return true;
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}
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public boolean isFullCube(IBlockState state)
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{
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return false;
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}
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@SideOnly(Side.CLIENT)
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public boolean hasCustomBreakingProgress(IBlockState state)
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{
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return true;
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}
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/**
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* The type of render function called. MODEL for mixed tesr and static model, MODELBLOCK_ANIMATED for TESR-only,
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* LIQUID for vanilla liquids, INVISIBLE to skip all rendering
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*/
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public EnumBlockRenderType getRenderType(IBlockState state)
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{
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return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
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}
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/**
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* Called when the block is right clicked by a player.
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*/
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public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
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{
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if (worldIn.isRemote)
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{
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return true;
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}
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else if (playerIn.isSpectator())
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{
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return true;
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}
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else
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{
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TileEntity tileentity = worldIn.getTileEntity(pos);
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if (tileentity instanceof TileEntityShulkerBox)
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{
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EnumFacing enumfacing = (EnumFacing)state.getValue(FACING);
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boolean flag;
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if (((TileEntityShulkerBox)tileentity).getAnimationStatus() == TileEntityShulkerBox.AnimationStatus.CLOSED)
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{
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AxisAlignedBB axisalignedbb = FULL_BLOCK_AABB.expand((double)(0.5F * (float)enumfacing.getFrontOffsetX()), (double)(0.5F * (float)enumfacing.getFrontOffsetY()), (double)(0.5F * (float)enumfacing.getFrontOffsetZ())).contract((double)enumfacing.getFrontOffsetX(), (double)enumfacing.getFrontOffsetY(), (double)enumfacing.getFrontOffsetZ());
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flag = !worldIn.collidesWithAnyBlock(axisalignedbb.offset(pos.offset(enumfacing)));
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}
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else
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{
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flag = true;
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}
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if (flag)
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{
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playerIn.addStat(StatList.OPEN_SHULKER_BOX);
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playerIn.displayGUIChest((IInventory)tileentity);
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}
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return true;
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}
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else
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{
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return false;
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}
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}
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}
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/**
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* Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the
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* IBlockstate
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*/
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public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
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{
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return this.getDefaultState().withProperty(FACING, facing);
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}
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protected BlockStateContainer createBlockState()
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{
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return new BlockStateContainer(this, new IProperty[] {FACING});
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}
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/**
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* Convert the BlockState into the correct metadata value
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*/
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public int getMetaFromState(IBlockState state)
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{
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return ((EnumFacing)state.getValue(FACING)).getIndex();
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}
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/**
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* Convert the given metadata into a BlockState for this Block
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*/
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public IBlockState getStateFromMeta(int meta)
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{
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EnumFacing enumfacing = EnumFacing.getFront(meta);
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return this.getDefaultState().withProperty(FACING, enumfacing);
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}
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/**
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* Called before the Block is set to air in the world. Called regardless of if the player's tool can actually
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* collect this block
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*/
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public void onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player)
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{
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if (worldIn.getTileEntity(pos) instanceof TileEntityShulkerBox)
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{
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TileEntityShulkerBox tileentityshulkerbox = (TileEntityShulkerBox)worldIn.getTileEntity(pos);
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tileentityshulkerbox.setDestroyedByCreativePlayer(player.capabilities.isCreativeMode);
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tileentityshulkerbox.fillWithLoot(player);
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}
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}
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/**
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* Spawns this Block's drops into the World as EntityItems.
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*/
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public void dropBlockAsItemWithChance(World worldIn, BlockPos pos, IBlockState state, float chance, int fortune)
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{
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}
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/**
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* Called by ItemBlocks after a block is set in the world, to allow post-place logic
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*/
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public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
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{
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if (stack.hasDisplayName())
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{
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TileEntity tileentity = worldIn.getTileEntity(pos);
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if (tileentity instanceof TileEntityShulkerBox)
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{
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((TileEntityShulkerBox)tileentity).setCustomName(stack.getDisplayName());
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}
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}
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}
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/**
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* Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
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*/
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public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
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{
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TileEntity tileentity = worldIn.getTileEntity(pos);
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if (tileentity instanceof TileEntityShulkerBox)
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{
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TileEntityShulkerBox tileentityshulkerbox = (TileEntityShulkerBox)tileentity;
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if (!tileentityshulkerbox.isCleared() && tileentityshulkerbox.shouldDrop())
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{
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ItemStack itemstack = new ItemStack(Item.getItemFromBlock(this));
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NBTTagCompound nbttagcompound = new NBTTagCompound();
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NBTTagCompound nbttagcompound1 = new NBTTagCompound();
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nbttagcompound.setTag("BlockEntityTag", ((TileEntityShulkerBox)tileentity).saveToNbt(nbttagcompound1));
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itemstack.setTagCompound(nbttagcompound);
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if (tileentityshulkerbox.hasCustomName())
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{
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itemstack.setStackDisplayName(tileentityshulkerbox.getName());
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tileentityshulkerbox.setCustomName("");
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}
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spawnAsEntity(worldIn, pos, itemstack);
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}
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worldIn.updateComparatorOutputLevel(pos, state.getBlock());
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}
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super.breakBlock(worldIn, pos, state);
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}
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@SideOnly(Side.CLIENT)
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public void addInformation(ItemStack stack, @Nullable World player, List<String> tooltip, ITooltipFlag advanced)
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{
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super.addInformation(stack, player, tooltip, advanced);
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NBTTagCompound nbttagcompound = stack.getTagCompound();
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if (nbttagcompound != null && nbttagcompound.hasKey("BlockEntityTag", 10))
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{
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NBTTagCompound nbttagcompound1 = nbttagcompound.getCompoundTag("BlockEntityTag");
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if (nbttagcompound1.hasKey("LootTable", 8))
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{
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tooltip.add("???????");
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}
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if (nbttagcompound1.hasKey("Items", 9))
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{
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NonNullList<ItemStack> nonnulllist = NonNullList.<ItemStack>withSize(27, ItemStack.EMPTY);
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ItemStackHelper.loadAllItems(nbttagcompound1, nonnulllist);
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int i = 0;
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int j = 0;
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for (ItemStack itemstack : nonnulllist)
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{
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if (!itemstack.isEmpty())
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{
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++j;
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if (i <= 4)
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{
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++i;
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tooltip.add(String.format("%s x%d", itemstack.getDisplayName(), itemstack.getCount()));
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}
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}
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}
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if (j - i > 0)
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{
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tooltip.add(String.format(TextFormatting.ITALIC + I18n.translateToLocal("container.shulkerBox.more"), j - i));
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}
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}
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}
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}
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public EnumPushReaction getMobilityFlag(IBlockState state)
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{
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return EnumPushReaction.DESTROY;
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}
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
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{
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TileEntity tileentity = source.getTileEntity(pos);
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return tileentity instanceof TileEntityShulkerBox ? ((TileEntityShulkerBox)tileentity).getBoundingBox(state) : FULL_BLOCK_AABB;
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}
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public boolean hasComparatorInputOverride(IBlockState state)
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{
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return true;
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}
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public int getComparatorInputOverride(IBlockState blockState, World worldIn, BlockPos pos)
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{
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return Container.calcRedstoneFromInventory((IInventory)worldIn.getTileEntity(pos));
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}
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public ItemStack getItem(World worldIn, BlockPos pos, IBlockState state)
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{
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ItemStack itemstack = super.getItem(worldIn, pos, state);
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TileEntityShulkerBox tileentityshulkerbox = (TileEntityShulkerBox)worldIn.getTileEntity(pos);
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NBTTagCompound nbttagcompound = tileentityshulkerbox.saveToNbt(new NBTTagCompound());
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if (!nbttagcompound.hasNoTags())
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{
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itemstack.setTagInfo("BlockEntityTag", nbttagcompound);
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}
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return itemstack;
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}
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public static Block getBlockByColor(EnumDyeColor colorIn)
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{
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switch (colorIn)
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{
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case WHITE:
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return Blocks.WHITE_SHULKER_BOX;
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case ORANGE:
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return Blocks.ORANGE_SHULKER_BOX;
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case MAGENTA:
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return Blocks.MAGENTA_SHULKER_BOX;
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case LIGHT_BLUE:
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return Blocks.LIGHT_BLUE_SHULKER_BOX;
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case YELLOW:
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return Blocks.YELLOW_SHULKER_BOX;
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case LIME:
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return Blocks.LIME_SHULKER_BOX;
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case PINK:
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return Blocks.PINK_SHULKER_BOX;
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case GRAY:
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return Blocks.GRAY_SHULKER_BOX;
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case SILVER:
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return Blocks.SILVER_SHULKER_BOX;
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case CYAN:
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return Blocks.CYAN_SHULKER_BOX;
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case PURPLE:
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default:
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return Blocks.PURPLE_SHULKER_BOX;
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case BLUE:
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return Blocks.BLUE_SHULKER_BOX;
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case BROWN:
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return Blocks.BROWN_SHULKER_BOX;
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case GREEN:
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return Blocks.GREEN_SHULKER_BOX;
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case RED:
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return Blocks.RED_SHULKER_BOX;
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case BLACK:
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return Blocks.BLACK_SHULKER_BOX;
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}
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}
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@SideOnly(Side.CLIENT)
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public static EnumDyeColor getColorFromItem(Item itemIn)
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{
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return getColorFromBlock(Block.getBlockFromItem(itemIn));
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}
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public static ItemStack getColoredItemStack(EnumDyeColor colorIn)
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{
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return new ItemStack(getBlockByColor(colorIn));
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}
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@SideOnly(Side.CLIENT)
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public static EnumDyeColor getColorFromBlock(Block blockIn)
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{
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return blockIn instanceof BlockShulkerBox ? ((BlockShulkerBox)blockIn).getColor() : EnumDyeColor.PURPLE;
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withRotation(IBlockState state, Rotation rot)
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{
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return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
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}
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/**
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* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
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{
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return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
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}
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/**
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* Get the geometry of the queried face at the given position and state. This is used to decide whether things like
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* buttons are allowed to be placed on the face, or how glass panes connect to the face, among other things.
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* <p>
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* Common values are {@code SOLID}, which is the default, and {@code UNDEFINED}, which represents something that
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* does not fit the other descriptions and will generally cause other things not to connect to the face.
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*
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* @return an approximation of the form of the given face
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*/
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public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face)
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{
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state = this.getActualState(state, worldIn, pos);
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EnumFacing enumfacing = (EnumFacing)state.getValue(FACING);
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TileEntityShulkerBox.AnimationStatus tileentityshulkerbox$animationstatus = ((TileEntityShulkerBox)worldIn.getTileEntity(pos)).getAnimationStatus();
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return tileentityshulkerbox$animationstatus != TileEntityShulkerBox.AnimationStatus.CLOSED && (tileentityshulkerbox$animationstatus != TileEntityShulkerBox.AnimationStatus.OPENED || enumfacing != face.getOpposite() && enumfacing != face) ? BlockFaceShape.UNDEFINED : BlockFaceShape.SOLID;
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}
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@SideOnly(Side.CLIENT)
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public EnumDyeColor getColor()
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{
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return this.color;
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}
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}
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Reference in New Issue
Block a user