base mod created
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package net.minecraft.block;
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import java.util.Random;
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import net.minecraft.block.material.MapColor;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.IProperty;
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import net.minecraft.block.properties.PropertyEnum;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.item.EnumDyeColor;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.BlockRenderLayer;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class BlockStainedGlass extends BlockBreakable
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{
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public static final PropertyEnum<EnumDyeColor> COLOR = PropertyEnum.<EnumDyeColor>create("color", EnumDyeColor.class);
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public BlockStainedGlass(Material materialIn)
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{
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super(materialIn, false);
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this.setDefaultState(this.blockState.getBaseState().withProperty(COLOR, EnumDyeColor.WHITE));
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this.setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
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}
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/**
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* Gets the metadata of the item this Block can drop. This method is called when the block gets destroyed. It
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* returns the metadata of the dropped item based on the old metadata of the block.
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*/
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public int damageDropped(IBlockState state)
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{
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return ((EnumDyeColor)state.getValue(COLOR)).getMetadata();
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}
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/**
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* returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
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*/
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public void getSubBlocks(CreativeTabs itemIn, NonNullList<ItemStack> items)
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{
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for (EnumDyeColor enumdyecolor : EnumDyeColor.values())
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{
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items.add(new ItemStack(this, 1, enumdyecolor.getMetadata()));
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}
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}
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/**
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* Get the MapColor for this Block and the given BlockState
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*/
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public MapColor getMapColor(IBlockState state, IBlockAccess worldIn, BlockPos pos)
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{
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return MapColor.getBlockColor((EnumDyeColor)state.getValue(COLOR));
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}
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@SideOnly(Side.CLIENT)
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public BlockRenderLayer getBlockLayer()
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{
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return BlockRenderLayer.TRANSLUCENT;
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}
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/**
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* Returns the quantity of items to drop on block destruction.
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*/
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public int quantityDropped(Random random)
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{
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return 0;
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}
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protected boolean canSilkHarvest()
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{
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return true;
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}
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public boolean isFullCube(IBlockState state)
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{
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return false;
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}
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/**
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* Convert the given metadata into a BlockState for this Block
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*/
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public IBlockState getStateFromMeta(int meta)
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{
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return this.getDefaultState().withProperty(COLOR, EnumDyeColor.byMetadata(meta));
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}
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/**
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* Called after the block is set in the Chunk data, but before the Tile Entity is set
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*/
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public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state)
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{
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if (!worldIn.isRemote)
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{
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BlockBeacon.updateColorAsync(worldIn, pos);
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}
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}
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/**
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* Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
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*/
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public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
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{
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if (!worldIn.isRemote)
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{
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BlockBeacon.updateColorAsync(worldIn, pos);
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}
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}
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/**
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* Convert the BlockState into the correct metadata value
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*/
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public int getMetaFromState(IBlockState state)
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{
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return ((EnumDyeColor)state.getValue(COLOR)).getMetadata();
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}
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protected BlockStateContainer createBlockState()
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{
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return new BlockStateContainer(this, new IProperty[] {COLOR});
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}
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}
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