base mod created
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package net.minecraft.block;
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import net.minecraft.block.properties.IProperty;
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import net.minecraft.block.properties.PropertyDirection;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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public class BlockWallSign extends BlockSign
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{
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public static final PropertyDirection FACING = BlockHorizontal.FACING;
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protected static final AxisAlignedBB SIGN_EAST_AABB = new AxisAlignedBB(0.0D, 0.28125D, 0.0D, 0.125D, 0.78125D, 1.0D);
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protected static final AxisAlignedBB SIGN_WEST_AABB = new AxisAlignedBB(0.875D, 0.28125D, 0.0D, 1.0D, 0.78125D, 1.0D);
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protected static final AxisAlignedBB SIGN_SOUTH_AABB = new AxisAlignedBB(0.0D, 0.28125D, 0.0D, 1.0D, 0.78125D, 0.125D);
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protected static final AxisAlignedBB SIGN_NORTH_AABB = new AxisAlignedBB(0.0D, 0.28125D, 0.875D, 1.0D, 0.78125D, 1.0D);
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public BlockWallSign()
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{
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this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
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}
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
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{
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switch ((EnumFacing)state.getValue(FACING))
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{
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case NORTH:
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default:
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return SIGN_NORTH_AABB;
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case SOUTH:
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return SIGN_SOUTH_AABB;
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case WEST:
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return SIGN_WEST_AABB;
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case EAST:
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return SIGN_EAST_AABB;
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}
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}
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/**
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* Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor
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* change. Cases may include when redstone power is updated, cactus blocks popping off due to a neighboring solid
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* block, etc.
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*/
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public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos)
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{
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EnumFacing enumfacing = (EnumFacing)state.getValue(FACING);
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if (!worldIn.getBlockState(pos.offset(enumfacing.getOpposite())).getMaterial().isSolid())
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{
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this.dropBlockAsItem(worldIn, pos, state, 0);
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worldIn.setBlockToAir(pos);
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}
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super.neighborChanged(state, worldIn, pos, blockIn, fromPos);
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}
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/**
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* Convert the given metadata into a BlockState for this Block
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*/
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public IBlockState getStateFromMeta(int meta)
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{
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EnumFacing enumfacing = EnumFacing.getFront(meta);
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if (enumfacing.getAxis() == EnumFacing.Axis.Y)
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{
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enumfacing = EnumFacing.NORTH;
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}
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return this.getDefaultState().withProperty(FACING, enumfacing);
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}
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/**
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* Convert the BlockState into the correct metadata value
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*/
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public int getMetaFromState(IBlockState state)
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{
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return ((EnumFacing)state.getValue(FACING)).getIndex();
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withRotation(IBlockState state, Rotation rot)
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{
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return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
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}
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/**
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* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
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{
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return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
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}
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protected BlockStateContainer createBlockState()
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{
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return new BlockStateContainer(this, new IProperty[] {FACING});
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}
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}
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