base mod created
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package net.minecraft.enchantment;
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import net.minecraft.init.Enchantments;
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import net.minecraft.inventory.EntityEquipmentSlot;
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public class EnchantmentWaterWalker extends Enchantment
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{
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public EnchantmentWaterWalker(Enchantment.Rarity rarityIn, EntityEquipmentSlot... slots)
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{
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super(rarityIn, EnumEnchantmentType.ARMOR_FEET, slots);
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this.setName("waterWalker");
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}
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/**
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* Returns the minimal value of enchantability needed on the enchantment level passed.
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*/
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public int getMinEnchantability(int enchantmentLevel)
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{
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return enchantmentLevel * 10;
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}
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/**
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* Returns the maximum value of enchantability nedded on the enchantment level passed.
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*/
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public int getMaxEnchantability(int enchantmentLevel)
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{
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return this.getMinEnchantability(enchantmentLevel) + 15;
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}
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/**
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* Returns the maximum level that the enchantment can have.
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*/
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public int getMaxLevel()
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{
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return 3;
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}
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/**
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* Determines if the enchantment passed can be applyied together with this enchantment.
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*/
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public boolean canApplyTogether(Enchantment ench)
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{
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return super.canApplyTogether(ench) && ench != Enchantments.FROST_WALKER;
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}
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}
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