base mod created

This commit is contained in:
Mohammad-Ali Minaie
2018-10-08 09:07:47 -04:00
parent 0a7700c356
commit b86dedad2f
7848 changed files with 584664 additions and 1 deletions

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package net.minecraft.entity;
import javax.annotation.Nullable;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.ItemMonsterPlacer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.datasync.DataParameter;
import net.minecraft.network.datasync.DataSerializers;
import net.minecraft.network.datasync.EntityDataManager;
import net.minecraft.util.EnumHand;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.world.World;
public abstract class EntityAgeable extends EntityCreature
{
private static final DataParameter<Boolean> BABY = EntityDataManager.<Boolean>createKey(EntityAgeable.class, DataSerializers.BOOLEAN);
protected int growingAge;
protected int forcedAge;
protected int forcedAgeTimer;
private float ageWidth = -1.0F;
private float ageHeight;
public EntityAgeable(World worldIn)
{
super(worldIn);
}
@Nullable
public abstract EntityAgeable createChild(EntityAgeable ageable);
public boolean processInteract(EntityPlayer player, EnumHand hand)
{
ItemStack itemstack = player.getHeldItem(hand);
if (itemstack.getItem() == Items.SPAWN_EGG)
{
if (!this.world.isRemote)
{
Class <? extends Entity > oclass = EntityList.getClass(ItemMonsterPlacer.getNamedIdFrom(itemstack));
if (oclass != null && this.getClass() == oclass)
{
EntityAgeable entityageable = this.createChild(this);
if (entityageable != null)
{
entityageable.setGrowingAge(-24000);
entityageable.setLocationAndAngles(this.posX, this.posY, this.posZ, 0.0F, 0.0F);
this.world.spawnEntity(entityageable);
if (itemstack.hasDisplayName())
{
entityageable.setCustomNameTag(itemstack.getDisplayName());
}
if (!player.capabilities.isCreativeMode)
{
itemstack.shrink(1);
}
}
}
}
return true;
}
else
{
return false;
}
}
/**
* Checks if the given item is a spawn egg that spawns the given class of entity.
*/
protected boolean holdingSpawnEggOfClass(ItemStack stack, Class <? extends Entity > entityClass)
{
if (stack.getItem() != Items.SPAWN_EGG)
{
return false;
}
else
{
Class <? extends Entity > oclass = EntityList.getClass(ItemMonsterPlacer.getNamedIdFrom(stack));
return oclass != null && entityClass == oclass;
}
}
protected void entityInit()
{
super.entityInit();
this.dataManager.register(BABY, Boolean.valueOf(false));
}
/**
* The age value may be negative or positive or zero. If it's negative, it get's incremented on each tick, if it's
* positive, it get's decremented each tick. Don't confuse this with EntityLiving.getAge. With a negative value the
* Entity is considered a child.
*/
public int getGrowingAge()
{
if (this.world.isRemote)
{
return ((Boolean)this.dataManager.get(BABY)).booleanValue() ? -1 : 1;
}
else
{
return this.growingAge;
}
}
/**
* Increases this entity's age, optionally updating {@link #forcedAge}. If the entity is an adult (if the entity's
* age is greater than or equal to 0) then the entity's age will be set to {@link #forcedAge}.
*
* @param growthSeconds Number of seconds to grow this entity by. The entity's age will be increased by 20 times
* this number (i.e. this number converted to ticks).
* @param updateForcedAge If true, updates {@link #forcedAge} and {@link #forcedAgeTimer}
*/
public void ageUp(int growthSeconds, boolean updateForcedAge)
{
int i = this.getGrowingAge();
int j = i;
i = i + growthSeconds * 20;
if (i > 0)
{
i = 0;
if (j < 0)
{
this.onGrowingAdult();
}
}
int k = i - j;
this.setGrowingAge(i);
if (updateForcedAge)
{
this.forcedAge += k;
if (this.forcedAgeTimer == 0)
{
this.forcedAgeTimer = 40;
}
}
if (this.getGrowingAge() == 0)
{
this.setGrowingAge(this.forcedAge);
}
}
/**
* Increases this entity's age. If the entity is an adult (if the entity's age is greater than or equal to 0) then
* the entity's age will be set to {@link #forcedAge}. This method does not update {@link #forcedAge}.
*/
public void addGrowth(int growth)
{
this.ageUp(growth, false);
}
/**
* The age value may be negative or positive or zero. If it's negative, it get's incremented on each tick, if it's
* positive, it get's decremented each tick. With a negative value the Entity is considered a child.
*/
public void setGrowingAge(int age)
{
this.dataManager.set(BABY, Boolean.valueOf(age < 0));
this.growingAge = age;
this.setScaleForAge(this.isChild());
}
/**
* (abstract) Protected helper method to write subclass entity data to NBT.
*/
public void writeEntityToNBT(NBTTagCompound compound)
{
super.writeEntityToNBT(compound);
compound.setInteger("Age", this.getGrowingAge());
compound.setInteger("ForcedAge", this.forcedAge);
}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound compound)
{
super.readEntityFromNBT(compound);
this.setGrowingAge(compound.getInteger("Age"));
this.forcedAge = compound.getInteger("ForcedAge");
}
public void notifyDataManagerChange(DataParameter<?> key)
{
if (BABY.equals(key))
{
this.setScaleForAge(this.isChild());
}
super.notifyDataManagerChange(key);
}
/**
* Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
* use this to react to sunlight and start to burn.
*/
public void onLivingUpdate()
{
super.onLivingUpdate();
if (this.world.isRemote)
{
if (this.forcedAgeTimer > 0)
{
if (this.forcedAgeTimer % 4 == 0)
{
this.world.spawnParticle(EnumParticleTypes.VILLAGER_HAPPY, this.posX + (double)(this.rand.nextFloat() * this.width * 2.0F) - (double)this.width, this.posY + 0.5D + (double)(this.rand.nextFloat() * this.height), this.posZ + (double)(this.rand.nextFloat() * this.width * 2.0F) - (double)this.width, 0.0D, 0.0D, 0.0D);
}
--this.forcedAgeTimer;
}
}
else
{
int i = this.getGrowingAge();
if (i < 0)
{
++i;
this.setGrowingAge(i);
if (i == 0)
{
this.onGrowingAdult();
}
}
else if (i > 0)
{
--i;
this.setGrowingAge(i);
}
}
}
/**
* This is called when Entity's growing age timer reaches 0 (negative values are considered as a child, positive as
* an adult)
*/
protected void onGrowingAdult()
{
}
/**
* If Animal, checks if the age timer is negative
*/
public boolean isChild()
{
return this.getGrowingAge() < 0;
}
/**
* "Sets the scale for an ageable entity according to the boolean parameter, which says if it's a child."
*/
public void setScaleForAge(boolean child)
{
this.setScale(child ? 0.5F : 1.0F);
}
/**
* Sets the width and height of the entity.
*/
protected final void setSize(float width, float height)
{
boolean flag = this.ageWidth > 0.0F;
this.ageWidth = width;
this.ageHeight = height;
if (!flag)
{
this.setScale(1.0F);
}
}
protected final void setScale(float scale)
{
super.setSize(this.ageWidth * scale, this.ageHeight * scale);
}
}