base mod created
This commit is contained in:
@@ -0,0 +1,728 @@
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package net.minecraft.entity.projectile;
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import com.google.common.base.Predicate;
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import com.google.common.base.Predicates;
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import java.util.List;
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import javax.annotation.Nullable;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.enchantment.EnchantmentHelper;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.IProjectile;
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import net.minecraft.entity.MoverType;
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import net.minecraft.entity.monster.EntityEnderman;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.init.Enchantments;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.network.datasync.DataParameter;
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import net.minecraft.network.datasync.DataSerializers;
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import net.minecraft.network.datasync.EntityDataManager;
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import net.minecraft.network.play.server.SPacketChangeGameState;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.EntitySelectors;
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import net.minecraft.util.EnumParticleTypes;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.datafix.DataFixer;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public abstract class EntityArrow extends Entity implements IProjectile
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{
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private static final Predicate<Entity> ARROW_TARGETS = Predicates.and(EntitySelectors.NOT_SPECTATING, EntitySelectors.IS_ALIVE, new Predicate<Entity>()
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{
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public boolean apply(@Nullable Entity p_apply_1_)
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{
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return p_apply_1_.canBeCollidedWith();
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}
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});
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private static final DataParameter<Byte> CRITICAL = EntityDataManager.<Byte>createKey(EntityArrow.class, DataSerializers.BYTE);
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private int xTile;
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private int yTile;
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private int zTile;
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private Block inTile;
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private int inData;
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protected boolean inGround;
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protected int timeInGround;
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/** 1 if the player can pick up the arrow */
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public EntityArrow.PickupStatus pickupStatus;
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/** Seems to be some sort of timer for animating an arrow. */
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public int arrowShake;
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/** The owner of this arrow. */
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public Entity shootingEntity;
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private int ticksInGround;
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private int ticksInAir;
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private double damage;
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/** The amount of knockback an arrow applies when it hits a mob. */
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private int knockbackStrength;
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public EntityArrow(World worldIn)
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{
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super(worldIn);
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this.xTile = -1;
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this.yTile = -1;
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this.zTile = -1;
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this.pickupStatus = EntityArrow.PickupStatus.DISALLOWED;
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this.damage = 2.0D;
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this.setSize(0.5F, 0.5F);
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}
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public EntityArrow(World worldIn, double x, double y, double z)
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{
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this(worldIn);
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this.setPosition(x, y, z);
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}
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public EntityArrow(World worldIn, EntityLivingBase shooter)
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{
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this(worldIn, shooter.posX, shooter.posY + (double)shooter.getEyeHeight() - 0.10000000149011612D, shooter.posZ);
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this.shootingEntity = shooter;
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if (shooter instanceof EntityPlayer)
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{
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this.pickupStatus = EntityArrow.PickupStatus.ALLOWED;
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}
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}
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/**
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* Checks if the entity is in range to render.
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*/
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@SideOnly(Side.CLIENT)
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public boolean isInRangeToRenderDist(double distance)
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{
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double d0 = this.getEntityBoundingBox().getAverageEdgeLength() * 10.0D;
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if (Double.isNaN(d0))
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{
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d0 = 1.0D;
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}
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d0 = d0 * 64.0D * getRenderDistanceWeight();
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return distance < d0 * d0;
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}
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protected void entityInit()
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{
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this.dataManager.register(CRITICAL, Byte.valueOf((byte)0));
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}
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public void shoot(Entity shooter, float pitch, float yaw, float p_184547_4_, float velocity, float inaccuracy)
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{
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float f = -MathHelper.sin(yaw * 0.017453292F) * MathHelper.cos(pitch * 0.017453292F);
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float f1 = -MathHelper.sin(pitch * 0.017453292F);
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float f2 = MathHelper.cos(yaw * 0.017453292F) * MathHelper.cos(pitch * 0.017453292F);
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this.shoot((double)f, (double)f1, (double)f2, velocity, inaccuracy);
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this.motionX += shooter.motionX;
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this.motionZ += shooter.motionZ;
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if (!shooter.onGround)
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{
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this.motionY += shooter.motionY;
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}
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}
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/**
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* Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction.
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*/
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public void shoot(double x, double y, double z, float velocity, float inaccuracy)
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{
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float f = MathHelper.sqrt(x * x + y * y + z * z);
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x = x / (double)f;
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y = y / (double)f;
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z = z / (double)f;
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x = x + this.rand.nextGaussian() * 0.007499999832361937D * (double)inaccuracy;
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y = y + this.rand.nextGaussian() * 0.007499999832361937D * (double)inaccuracy;
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z = z + this.rand.nextGaussian() * 0.007499999832361937D * (double)inaccuracy;
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x = x * (double)velocity;
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y = y * (double)velocity;
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z = z * (double)velocity;
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this.motionX = x;
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this.motionY = y;
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this.motionZ = z;
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float f1 = MathHelper.sqrt(x * x + z * z);
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this.rotationYaw = (float)(MathHelper.atan2(x, z) * (180D / Math.PI));
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this.rotationPitch = (float)(MathHelper.atan2(y, (double)f1) * (180D / Math.PI));
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this.prevRotationYaw = this.rotationYaw;
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this.prevRotationPitch = this.rotationPitch;
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this.ticksInGround = 0;
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}
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/**
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* Set the position and rotation values directly without any clamping.
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*/
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@SideOnly(Side.CLIENT)
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public void setPositionAndRotationDirect(double x, double y, double z, float yaw, float pitch, int posRotationIncrements, boolean teleport)
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{
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this.setPosition(x, y, z);
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this.setRotation(yaw, pitch);
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}
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/**
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* Updates the entity motion clientside, called by packets from the server
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*/
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@SideOnly(Side.CLIENT)
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public void setVelocity(double x, double y, double z)
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{
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this.motionX = x;
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this.motionY = y;
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this.motionZ = z;
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if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
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{
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float f = MathHelper.sqrt(x * x + z * z);
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this.rotationPitch = (float)(MathHelper.atan2(y, (double)f) * (180D / Math.PI));
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this.rotationYaw = (float)(MathHelper.atan2(x, z) * (180D / Math.PI));
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this.prevRotationPitch = this.rotationPitch;
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this.prevRotationYaw = this.rotationYaw;
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this.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch);
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this.ticksInGround = 0;
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}
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}
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/**
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* Called to update the entity's position/logic.
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*/
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public void onUpdate()
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{
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super.onUpdate();
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if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
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{
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float f = MathHelper.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
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this.rotationYaw = (float)(MathHelper.atan2(this.motionX, this.motionZ) * (180D / Math.PI));
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this.rotationPitch = (float)(MathHelper.atan2(this.motionY, (double)f) * (180D / Math.PI));
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this.prevRotationYaw = this.rotationYaw;
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this.prevRotationPitch = this.rotationPitch;
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}
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BlockPos blockpos = new BlockPos(this.xTile, this.yTile, this.zTile);
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IBlockState iblockstate = this.world.getBlockState(blockpos);
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Block block = iblockstate.getBlock();
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if (iblockstate.getMaterial() != Material.AIR)
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{
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AxisAlignedBB axisalignedbb = iblockstate.getCollisionBoundingBox(this.world, blockpos);
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if (axisalignedbb != Block.NULL_AABB && axisalignedbb.offset(blockpos).contains(new Vec3d(this.posX, this.posY, this.posZ)))
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{
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this.inGround = true;
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}
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}
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if (this.arrowShake > 0)
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{
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--this.arrowShake;
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}
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if (this.inGround)
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{
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int j = block.getMetaFromState(iblockstate);
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if ((block != this.inTile || j != this.inData) && !this.world.collidesWithAnyBlock(this.getEntityBoundingBox().grow(0.05D)))
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{
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this.inGround = false;
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this.motionX *= (double)(this.rand.nextFloat() * 0.2F);
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this.motionY *= (double)(this.rand.nextFloat() * 0.2F);
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this.motionZ *= (double)(this.rand.nextFloat() * 0.2F);
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this.ticksInGround = 0;
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this.ticksInAir = 0;
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}
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else
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{
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++this.ticksInGround;
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if (this.ticksInGround >= 1200)
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{
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this.setDead();
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}
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}
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++this.timeInGround;
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}
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else
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{
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this.timeInGround = 0;
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++this.ticksInAir;
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Vec3d vec3d1 = new Vec3d(this.posX, this.posY, this.posZ);
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Vec3d vec3d = new Vec3d(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
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RayTraceResult raytraceresult = this.world.rayTraceBlocks(vec3d1, vec3d, false, true, false);
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vec3d1 = new Vec3d(this.posX, this.posY, this.posZ);
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vec3d = new Vec3d(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
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if (raytraceresult != null)
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{
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vec3d = new Vec3d(raytraceresult.hitVec.x, raytraceresult.hitVec.y, raytraceresult.hitVec.z);
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}
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Entity entity = this.findEntityOnPath(vec3d1, vec3d);
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if (entity != null)
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{
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raytraceresult = new RayTraceResult(entity);
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}
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if (raytraceresult != null && raytraceresult.entityHit instanceof EntityPlayer)
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{
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EntityPlayer entityplayer = (EntityPlayer)raytraceresult.entityHit;
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if (this.shootingEntity instanceof EntityPlayer && !((EntityPlayer)this.shootingEntity).canAttackPlayer(entityplayer))
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{
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raytraceresult = null;
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}
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}
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if (raytraceresult != null && !net.minecraftforge.event.ForgeEventFactory.onProjectileImpact(this, raytraceresult))
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{
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this.onHit(raytraceresult);
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}
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if (this.getIsCritical())
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{
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for (int k = 0; k < 4; ++k)
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{
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this.world.spawnParticle(EnumParticleTypes.CRIT, this.posX + this.motionX * (double)k / 4.0D, this.posY + this.motionY * (double)k / 4.0D, this.posZ + this.motionZ * (double)k / 4.0D, -this.motionX, -this.motionY + 0.2D, -this.motionZ);
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}
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}
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this.posX += this.motionX;
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this.posY += this.motionY;
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this.posZ += this.motionZ;
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float f4 = MathHelper.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
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this.rotationYaw = (float)(MathHelper.atan2(this.motionX, this.motionZ) * (180D / Math.PI));
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for (this.rotationPitch = (float)(MathHelper.atan2(this.motionY, (double)f4) * (180D / Math.PI)); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
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{
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;
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}
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while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
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{
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this.prevRotationPitch += 360.0F;
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}
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while (this.rotationYaw - this.prevRotationYaw < -180.0F)
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{
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this.prevRotationYaw -= 360.0F;
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}
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while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
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{
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this.prevRotationYaw += 360.0F;
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}
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this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
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this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
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float f1 = 0.99F;
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float f2 = 0.05F;
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if (this.isInWater())
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{
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for (int i = 0; i < 4; ++i)
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{
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float f3 = 0.25F;
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this.world.spawnParticle(EnumParticleTypes.WATER_BUBBLE, this.posX - this.motionX * 0.25D, this.posY - this.motionY * 0.25D, this.posZ - this.motionZ * 0.25D, this.motionX, this.motionY, this.motionZ);
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}
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f1 = 0.6F;
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}
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if (this.isWet())
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{
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this.extinguish();
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}
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this.motionX *= (double)f1;
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this.motionY *= (double)f1;
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this.motionZ *= (double)f1;
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if (!this.hasNoGravity())
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{
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this.motionY -= 0.05000000074505806D;
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}
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this.setPosition(this.posX, this.posY, this.posZ);
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this.doBlockCollisions();
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}
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}
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/**
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* Called when the arrow hits a block or an entity
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*/
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protected void onHit(RayTraceResult raytraceResultIn)
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{
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Entity entity = raytraceResultIn.entityHit;
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if (entity != null)
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{
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float f = MathHelper.sqrt(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
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int i = MathHelper.ceil((double)f * this.damage);
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if (this.getIsCritical())
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{
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i += this.rand.nextInt(i / 2 + 2);
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}
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DamageSource damagesource;
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if (this.shootingEntity == null)
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{
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damagesource = DamageSource.causeArrowDamage(this, this);
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}
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else
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{
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damagesource = DamageSource.causeArrowDamage(this, this.shootingEntity);
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}
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if (this.isBurning() && !(entity instanceof EntityEnderman))
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{
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entity.setFire(5);
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}
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if (entity.attackEntityFrom(damagesource, (float)i))
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{
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if (entity instanceof EntityLivingBase)
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{
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EntityLivingBase entitylivingbase = (EntityLivingBase)entity;
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if (!this.world.isRemote)
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{
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entitylivingbase.setArrowCountInEntity(entitylivingbase.getArrowCountInEntity() + 1);
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}
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if (this.knockbackStrength > 0)
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{
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float f1 = MathHelper.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
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if (f1 > 0.0F)
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{
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entitylivingbase.addVelocity(this.motionX * (double)this.knockbackStrength * 0.6000000238418579D / (double)f1, 0.1D, this.motionZ * (double)this.knockbackStrength * 0.6000000238418579D / (double)f1);
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}
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}
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if (this.shootingEntity instanceof EntityLivingBase)
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{
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EnchantmentHelper.applyThornEnchantments(entitylivingbase, this.shootingEntity);
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EnchantmentHelper.applyArthropodEnchantments((EntityLivingBase)this.shootingEntity, entitylivingbase);
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}
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this.arrowHit(entitylivingbase);
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if (this.shootingEntity != null && entitylivingbase != this.shootingEntity && entitylivingbase instanceof EntityPlayer && this.shootingEntity instanceof EntityPlayerMP)
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{
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((EntityPlayerMP)this.shootingEntity).connection.sendPacket(new SPacketChangeGameState(6, 0.0F));
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}
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}
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this.playSound(SoundEvents.ENTITY_ARROW_HIT, 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
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if (!(entity instanceof EntityEnderman))
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{
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this.setDead();
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}
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}
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else
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{
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this.motionX *= -0.10000000149011612D;
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this.motionY *= -0.10000000149011612D;
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this.motionZ *= -0.10000000149011612D;
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this.rotationYaw += 180.0F;
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this.prevRotationYaw += 180.0F;
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this.ticksInAir = 0;
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|
||||
if (!this.world.isRemote && this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ < 0.0010000000474974513D)
|
||||
{
|
||||
if (this.pickupStatus == EntityArrow.PickupStatus.ALLOWED)
|
||||
{
|
||||
this.entityDropItem(this.getArrowStack(), 0.1F);
|
||||
}
|
||||
|
||||
this.setDead();
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
BlockPos blockpos = raytraceResultIn.getBlockPos();
|
||||
this.xTile = blockpos.getX();
|
||||
this.yTile = blockpos.getY();
|
||||
this.zTile = blockpos.getZ();
|
||||
IBlockState iblockstate = this.world.getBlockState(blockpos);
|
||||
this.inTile = iblockstate.getBlock();
|
||||
this.inData = this.inTile.getMetaFromState(iblockstate);
|
||||
this.motionX = (double)((float)(raytraceResultIn.hitVec.x - this.posX));
|
||||
this.motionY = (double)((float)(raytraceResultIn.hitVec.y - this.posY));
|
||||
this.motionZ = (double)((float)(raytraceResultIn.hitVec.z - this.posZ));
|
||||
float f2 = MathHelper.sqrt(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
|
||||
this.posX -= this.motionX / (double)f2 * 0.05000000074505806D;
|
||||
this.posY -= this.motionY / (double)f2 * 0.05000000074505806D;
|
||||
this.posZ -= this.motionZ / (double)f2 * 0.05000000074505806D;
|
||||
this.playSound(SoundEvents.ENTITY_ARROW_HIT, 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
|
||||
this.inGround = true;
|
||||
this.arrowShake = 7;
|
||||
this.setIsCritical(false);
|
||||
|
||||
if (iblockstate.getMaterial() != Material.AIR)
|
||||
{
|
||||
this.inTile.onEntityCollidedWithBlock(this.world, blockpos, iblockstate, this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Tries to move the entity towards the specified location.
|
||||
*/
|
||||
public void move(MoverType type, double x, double y, double z)
|
||||
{
|
||||
super.move(type, x, y, z);
|
||||
|
||||
if (this.inGround)
|
||||
{
|
||||
this.xTile = MathHelper.floor(this.posX);
|
||||
this.yTile = MathHelper.floor(this.posY);
|
||||
this.zTile = MathHelper.floor(this.posZ);
|
||||
}
|
||||
}
|
||||
|
||||
protected void arrowHit(EntityLivingBase living)
|
||||
{
|
||||
}
|
||||
|
||||
@Nullable
|
||||
protected Entity findEntityOnPath(Vec3d start, Vec3d end)
|
||||
{
|
||||
Entity entity = null;
|
||||
List<Entity> list = this.world.getEntitiesInAABBexcluding(this, this.getEntityBoundingBox().expand(this.motionX, this.motionY, this.motionZ).grow(1.0D), ARROW_TARGETS);
|
||||
double d0 = 0.0D;
|
||||
|
||||
for (int i = 0; i < list.size(); ++i)
|
||||
{
|
||||
Entity entity1 = list.get(i);
|
||||
|
||||
if (entity1 != this.shootingEntity || this.ticksInAir >= 5)
|
||||
{
|
||||
AxisAlignedBB axisalignedbb = entity1.getEntityBoundingBox().grow(0.30000001192092896D);
|
||||
RayTraceResult raytraceresult = axisalignedbb.calculateIntercept(start, end);
|
||||
|
||||
if (raytraceresult != null)
|
||||
{
|
||||
double d1 = start.squareDistanceTo(raytraceresult.hitVec);
|
||||
|
||||
if (d1 < d0 || d0 == 0.0D)
|
||||
{
|
||||
entity = entity1;
|
||||
d0 = d1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return entity;
|
||||
}
|
||||
|
||||
public static void registerFixesArrow(DataFixer fixer, String name)
|
||||
{
|
||||
}
|
||||
|
||||
public static void registerFixesArrow(DataFixer fixer)
|
||||
{
|
||||
registerFixesArrow(fixer, "Arrow");
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
public void writeEntityToNBT(NBTTagCompound compound)
|
||||
{
|
||||
compound.setInteger("xTile", this.xTile);
|
||||
compound.setInteger("yTile", this.yTile);
|
||||
compound.setInteger("zTile", this.zTile);
|
||||
compound.setShort("life", (short)this.ticksInGround);
|
||||
ResourceLocation resourcelocation = Block.REGISTRY.getNameForObject(this.inTile);
|
||||
compound.setString("inTile", resourcelocation == null ? "" : resourcelocation.toString());
|
||||
compound.setByte("inData", (byte)this.inData);
|
||||
compound.setByte("shake", (byte)this.arrowShake);
|
||||
compound.setByte("inGround", (byte)(this.inGround ? 1 : 0));
|
||||
compound.setByte("pickup", (byte)this.pickupStatus.ordinal());
|
||||
compound.setDouble("damage", this.damage);
|
||||
compound.setBoolean("crit", this.getIsCritical());
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
public void readEntityFromNBT(NBTTagCompound compound)
|
||||
{
|
||||
this.xTile = compound.getInteger("xTile");
|
||||
this.yTile = compound.getInteger("yTile");
|
||||
this.zTile = compound.getInteger("zTile");
|
||||
this.ticksInGround = compound.getShort("life");
|
||||
|
||||
if (compound.hasKey("inTile", 8))
|
||||
{
|
||||
this.inTile = Block.getBlockFromName(compound.getString("inTile"));
|
||||
}
|
||||
else
|
||||
{
|
||||
this.inTile = Block.getBlockById(compound.getByte("inTile") & 255);
|
||||
}
|
||||
|
||||
this.inData = compound.getByte("inData") & 255;
|
||||
this.arrowShake = compound.getByte("shake") & 255;
|
||||
this.inGround = compound.getByte("inGround") == 1;
|
||||
|
||||
if (compound.hasKey("damage", 99))
|
||||
{
|
||||
this.damage = compound.getDouble("damage");
|
||||
}
|
||||
|
||||
if (compound.hasKey("pickup", 99))
|
||||
{
|
||||
this.pickupStatus = EntityArrow.PickupStatus.getByOrdinal(compound.getByte("pickup"));
|
||||
}
|
||||
else if (compound.hasKey("player", 99))
|
||||
{
|
||||
this.pickupStatus = compound.getBoolean("player") ? EntityArrow.PickupStatus.ALLOWED : EntityArrow.PickupStatus.DISALLOWED;
|
||||
}
|
||||
|
||||
this.setIsCritical(compound.getBoolean("crit"));
|
||||
}
|
||||
|
||||
/**
|
||||
* Called by a player entity when they collide with an entity
|
||||
*/
|
||||
public void onCollideWithPlayer(EntityPlayer entityIn)
|
||||
{
|
||||
if (!this.world.isRemote && this.inGround && this.arrowShake <= 0)
|
||||
{
|
||||
boolean flag = this.pickupStatus == EntityArrow.PickupStatus.ALLOWED || this.pickupStatus == EntityArrow.PickupStatus.CREATIVE_ONLY && entityIn.capabilities.isCreativeMode;
|
||||
|
||||
if (this.pickupStatus == EntityArrow.PickupStatus.ALLOWED && !entityIn.inventory.addItemStackToInventory(this.getArrowStack()))
|
||||
{
|
||||
flag = false;
|
||||
}
|
||||
|
||||
if (flag)
|
||||
{
|
||||
entityIn.onItemPickup(this, 1);
|
||||
this.setDead();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected abstract ItemStack getArrowStack();
|
||||
|
||||
/**
|
||||
* returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
|
||||
* prevent them from trampling crops
|
||||
*/
|
||||
protected boolean canTriggerWalking()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setDamage(double damageIn)
|
||||
{
|
||||
this.damage = damageIn;
|
||||
}
|
||||
|
||||
public double getDamage()
|
||||
{
|
||||
return this.damage;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the amount of knockback the arrow applies when it hits a mob.
|
||||
*/
|
||||
public void setKnockbackStrength(int knockbackStrengthIn)
|
||||
{
|
||||
this.knockbackStrength = knockbackStrengthIn;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if it's possible to attack this entity with an item.
|
||||
*/
|
||||
public boolean canBeAttackedWithItem()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public float getEyeHeight()
|
||||
{
|
||||
return 0.0F;
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the arrow has a stream of critical hit particles flying behind it.
|
||||
*/
|
||||
public void setIsCritical(boolean critical)
|
||||
{
|
||||
byte b0 = ((Byte)this.dataManager.get(CRITICAL)).byteValue();
|
||||
|
||||
if (critical)
|
||||
{
|
||||
this.dataManager.set(CRITICAL, Byte.valueOf((byte)(b0 | 1)));
|
||||
}
|
||||
else
|
||||
{
|
||||
this.dataManager.set(CRITICAL, Byte.valueOf((byte)(b0 & -2)));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the arrow has a stream of critical hit particles flying behind it.
|
||||
*/
|
||||
public boolean getIsCritical()
|
||||
{
|
||||
byte b0 = ((Byte)this.dataManager.get(CRITICAL)).byteValue();
|
||||
return (b0 & 1) != 0;
|
||||
}
|
||||
|
||||
public void setEnchantmentEffectsFromEntity(EntityLivingBase p_190547_1_, float p_190547_2_)
|
||||
{
|
||||
int i = EnchantmentHelper.getMaxEnchantmentLevel(Enchantments.POWER, p_190547_1_);
|
||||
int j = EnchantmentHelper.getMaxEnchantmentLevel(Enchantments.PUNCH, p_190547_1_);
|
||||
this.setDamage((double)(p_190547_2_ * 2.0F) + this.rand.nextGaussian() * 0.25D + (double)((float)this.world.getDifficulty().getDifficultyId() * 0.11F));
|
||||
|
||||
if (i > 0)
|
||||
{
|
||||
this.setDamage(this.getDamage() + (double)i * 0.5D + 0.5D);
|
||||
}
|
||||
|
||||
if (j > 0)
|
||||
{
|
||||
this.setKnockbackStrength(j);
|
||||
}
|
||||
|
||||
if (EnchantmentHelper.getMaxEnchantmentLevel(Enchantments.FLAME, p_190547_1_) > 0)
|
||||
{
|
||||
this.setFire(100);
|
||||
}
|
||||
}
|
||||
|
||||
public static enum PickupStatus
|
||||
{
|
||||
DISALLOWED,
|
||||
ALLOWED,
|
||||
CREATIVE_ONLY;
|
||||
|
||||
public static EntityArrow.PickupStatus getByOrdinal(int ordinal)
|
||||
{
|
||||
if (ordinal < 0 || ordinal > values().length)
|
||||
{
|
||||
ordinal = 0;
|
||||
}
|
||||
|
||||
return values()[ordinal];
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,107 @@
|
||||
package net.minecraft.entity.projectile;
|
||||
|
||||
import java.util.List;
|
||||
import net.minecraft.entity.EntityAreaEffectCloud;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.init.MobEffects;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.datafix.DataFixer;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
public class EntityDragonFireball extends EntityFireball
|
||||
{
|
||||
public EntityDragonFireball(World worldIn)
|
||||
{
|
||||
super(worldIn);
|
||||
this.setSize(1.0F, 1.0F);
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public EntityDragonFireball(World worldIn, double x, double y, double z, double accelX, double accelY, double accelZ)
|
||||
{
|
||||
super(worldIn, x, y, z, accelX, accelY, accelZ);
|
||||
this.setSize(1.0F, 1.0F);
|
||||
}
|
||||
|
||||
public EntityDragonFireball(World worldIn, EntityLivingBase shooter, double accelX, double accelY, double accelZ)
|
||||
{
|
||||
super(worldIn, shooter, accelX, accelY, accelZ);
|
||||
this.setSize(1.0F, 1.0F);
|
||||
}
|
||||
|
||||
public static void registerFixesDragonFireball(DataFixer fixer)
|
||||
{
|
||||
EntityFireball.registerFixesFireball(fixer, "DragonFireball");
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when this EntityFireball hits a block or entity.
|
||||
*/
|
||||
protected void onImpact(RayTraceResult result)
|
||||
{
|
||||
if (result.entityHit == null || !result.entityHit.isEntityEqual(this.shootingEntity))
|
||||
{
|
||||
if (!this.world.isRemote)
|
||||
{
|
||||
List<EntityLivingBase> list = this.world.<EntityLivingBase>getEntitiesWithinAABB(EntityLivingBase.class, this.getEntityBoundingBox().grow(4.0D, 2.0D, 4.0D));
|
||||
EntityAreaEffectCloud entityareaeffectcloud = new EntityAreaEffectCloud(this.world, this.posX, this.posY, this.posZ);
|
||||
entityareaeffectcloud.setOwner(this.shootingEntity);
|
||||
entityareaeffectcloud.setParticle(EnumParticleTypes.DRAGON_BREATH);
|
||||
entityareaeffectcloud.setRadius(3.0F);
|
||||
entityareaeffectcloud.setDuration(600);
|
||||
entityareaeffectcloud.setRadiusPerTick((7.0F - entityareaeffectcloud.getRadius()) / (float)entityareaeffectcloud.getDuration());
|
||||
entityareaeffectcloud.addEffect(new PotionEffect(MobEffects.INSTANT_DAMAGE, 1, 1));
|
||||
|
||||
if (!list.isEmpty())
|
||||
{
|
||||
for (EntityLivingBase entitylivingbase : list)
|
||||
{
|
||||
double d0 = this.getDistanceSq(entitylivingbase);
|
||||
|
||||
if (d0 < 16.0D)
|
||||
{
|
||||
entityareaeffectcloud.setPosition(entitylivingbase.posX, entitylivingbase.posY, entitylivingbase.posZ);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.world.playEvent(2006, new BlockPos(this.posX, this.posY, this.posZ), 0);
|
||||
this.world.spawnEntity(entityareaeffectcloud);
|
||||
this.setDead();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if other Entities should be prevented from moving through this Entity.
|
||||
*/
|
||||
public boolean canBeCollidedWith()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the entity is attacked.
|
||||
*/
|
||||
public boolean attackEntityFrom(DamageSource source, float amount)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
protected EnumParticleTypes getParticleType()
|
||||
{
|
||||
return EnumParticleTypes.DRAGON_BREATH;
|
||||
}
|
||||
|
||||
protected boolean isFireballFiery()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,88 @@
|
||||
package net.minecraft.entity.projectile;
|
||||
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.passive.EntityChicken;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.datafix.DataFixer;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
public class EntityEgg extends EntityThrowable
|
||||
{
|
||||
public EntityEgg(World worldIn)
|
||||
{
|
||||
super(worldIn);
|
||||
}
|
||||
|
||||
public EntityEgg(World worldIn, EntityLivingBase throwerIn)
|
||||
{
|
||||
super(worldIn, throwerIn);
|
||||
}
|
||||
|
||||
public EntityEgg(World worldIn, double x, double y, double z)
|
||||
{
|
||||
super(worldIn, x, y, z);
|
||||
}
|
||||
|
||||
public static void registerFixesEgg(DataFixer fixer)
|
||||
{
|
||||
EntityThrowable.registerFixesThrowable(fixer, "ThrownEgg");
|
||||
}
|
||||
|
||||
/**
|
||||
* Handler for {@link World#setEntityState}
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void handleStatusUpdate(byte id)
|
||||
{
|
||||
if (id == 3)
|
||||
{
|
||||
double d0 = 0.08D;
|
||||
|
||||
for (int i = 0; i < 8; ++i)
|
||||
{
|
||||
this.world.spawnParticle(EnumParticleTypes.ITEM_CRACK, this.posX, this.posY, this.posZ, ((double)this.rand.nextFloat() - 0.5D) * 0.08D, ((double)this.rand.nextFloat() - 0.5D) * 0.08D, ((double)this.rand.nextFloat() - 0.5D) * 0.08D, Item.getIdFromItem(Items.EGG));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when this EntityThrowable hits a block or entity.
|
||||
*/
|
||||
protected void onImpact(RayTraceResult result)
|
||||
{
|
||||
if (result.entityHit != null)
|
||||
{
|
||||
result.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, this.getThrower()), 0.0F);
|
||||
}
|
||||
|
||||
if (!this.world.isRemote)
|
||||
{
|
||||
if (this.rand.nextInt(8) == 0)
|
||||
{
|
||||
int i = 1;
|
||||
|
||||
if (this.rand.nextInt(32) == 0)
|
||||
{
|
||||
i = 4;
|
||||
}
|
||||
|
||||
for (int j = 0; j < i; ++j)
|
||||
{
|
||||
EntityChicken entitychicken = new EntityChicken(this.world);
|
||||
entitychicken.setGrowingAge(-24000);
|
||||
entitychicken.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, 0.0F);
|
||||
this.world.spawnEntity(entitychicken);
|
||||
}
|
||||
}
|
||||
|
||||
this.world.setEntityState(this, (byte)3);
|
||||
this.setDead();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,194 @@
|
||||
package net.minecraft.entity.projectile;
|
||||
|
||||
import java.util.UUID;
|
||||
import javax.annotation.Nullable;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.init.SoundEvents;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.WorldServer;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
public class EntityEvokerFangs extends Entity
|
||||
{
|
||||
private int warmupDelayTicks;
|
||||
private boolean sentSpikeEvent;
|
||||
private int lifeTicks;
|
||||
private boolean clientSideAttackStarted;
|
||||
private EntityLivingBase caster;
|
||||
private UUID casterUuid;
|
||||
|
||||
public EntityEvokerFangs(World worldIn)
|
||||
{
|
||||
super(worldIn);
|
||||
this.lifeTicks = 22;
|
||||
this.setSize(0.5F, 0.8F);
|
||||
}
|
||||
|
||||
public EntityEvokerFangs(World worldIn, double x, double y, double z, float p_i47276_8_, int p_i47276_9_, EntityLivingBase casterIn)
|
||||
{
|
||||
this(worldIn);
|
||||
this.warmupDelayTicks = p_i47276_9_;
|
||||
this.setCaster(casterIn);
|
||||
this.rotationYaw = p_i47276_8_ * (180F / (float)Math.PI);
|
||||
this.setPosition(x, y, z);
|
||||
}
|
||||
|
||||
protected void entityInit()
|
||||
{
|
||||
}
|
||||
|
||||
public void setCaster(@Nullable EntityLivingBase p_190549_1_)
|
||||
{
|
||||
this.caster = p_190549_1_;
|
||||
this.casterUuid = p_190549_1_ == null ? null : p_190549_1_.getUniqueID();
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public EntityLivingBase getCaster()
|
||||
{
|
||||
if (this.caster == null && this.casterUuid != null && this.world instanceof WorldServer)
|
||||
{
|
||||
Entity entity = ((WorldServer)this.world).getEntityFromUuid(this.casterUuid);
|
||||
|
||||
if (entity instanceof EntityLivingBase)
|
||||
{
|
||||
this.caster = (EntityLivingBase)entity;
|
||||
}
|
||||
}
|
||||
|
||||
return this.caster;
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
protected void readEntityFromNBT(NBTTagCompound compound)
|
||||
{
|
||||
this.warmupDelayTicks = compound.getInteger("Warmup");
|
||||
this.casterUuid = compound.getUniqueId("OwnerUUID");
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
protected void writeEntityToNBT(NBTTagCompound compound)
|
||||
{
|
||||
compound.setInteger("Warmup", this.warmupDelayTicks);
|
||||
|
||||
if (this.casterUuid != null)
|
||||
{
|
||||
compound.setUniqueId("OwnerUUID", this.casterUuid);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
public void onUpdate()
|
||||
{
|
||||
super.onUpdate();
|
||||
|
||||
if (this.world.isRemote)
|
||||
{
|
||||
if (this.clientSideAttackStarted)
|
||||
{
|
||||
--this.lifeTicks;
|
||||
|
||||
if (this.lifeTicks == 14)
|
||||
{
|
||||
for (int i = 0; i < 12; ++i)
|
||||
{
|
||||
double d0 = this.posX + (this.rand.nextDouble() * 2.0D - 1.0D) * (double)this.width * 0.5D;
|
||||
double d1 = this.posY + 0.05D + this.rand.nextDouble() * 1.0D;
|
||||
double d2 = this.posZ + (this.rand.nextDouble() * 2.0D - 1.0D) * (double)this.width * 0.5D;
|
||||
double d3 = (this.rand.nextDouble() * 2.0D - 1.0D) * 0.3D;
|
||||
double d4 = 0.3D + this.rand.nextDouble() * 0.3D;
|
||||
double d5 = (this.rand.nextDouble() * 2.0D - 1.0D) * 0.3D;
|
||||
this.world.spawnParticle(EnumParticleTypes.CRIT, d0, d1 + 1.0D, d2, d3, d4, d5);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (--this.warmupDelayTicks < 0)
|
||||
{
|
||||
if (this.warmupDelayTicks == -8)
|
||||
{
|
||||
for (EntityLivingBase entitylivingbase : this.world.getEntitiesWithinAABB(EntityLivingBase.class, this.getEntityBoundingBox().grow(0.2D, 0.0D, 0.2D)))
|
||||
{
|
||||
this.damage(entitylivingbase);
|
||||
}
|
||||
}
|
||||
|
||||
if (!this.sentSpikeEvent)
|
||||
{
|
||||
this.world.setEntityState(this, (byte)4);
|
||||
this.sentSpikeEvent = true;
|
||||
}
|
||||
|
||||
if (--this.lifeTicks < 0)
|
||||
{
|
||||
this.setDead();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void damage(EntityLivingBase p_190551_1_)
|
||||
{
|
||||
EntityLivingBase entitylivingbase = this.getCaster();
|
||||
|
||||
if (p_190551_1_.isEntityAlive() && !p_190551_1_.getIsInvulnerable() && p_190551_1_ != entitylivingbase)
|
||||
{
|
||||
if (entitylivingbase == null)
|
||||
{
|
||||
p_190551_1_.attackEntityFrom(DamageSource.MAGIC, 6.0F);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (entitylivingbase.isOnSameTeam(p_190551_1_))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
p_190551_1_.attackEntityFrom(DamageSource.causeIndirectMagicDamage(this, entitylivingbase), 6.0F);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handler for {@link World#setEntityState}
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void handleStatusUpdate(byte id)
|
||||
{
|
||||
super.handleStatusUpdate(id);
|
||||
|
||||
if (id == 4)
|
||||
{
|
||||
this.clientSideAttackStarted = true;
|
||||
|
||||
if (!this.isSilent())
|
||||
{
|
||||
this.world.playSound(this.posX, this.posY, this.posZ, SoundEvents.EVOCATION_FANGS_ATTACK, this.getSoundCategory(), 1.0F, this.rand.nextFloat() * 0.2F + 0.85F, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public float getAnimationProgress(float partialTicks)
|
||||
{
|
||||
if (!this.clientSideAttackStarted)
|
||||
{
|
||||
return 0.0F;
|
||||
}
|
||||
else
|
||||
{
|
||||
int i = this.lifeTicks - 2;
|
||||
return i <= 0 ? 1.0F : 1.0F - ((float)i - partialTicks) / 20.0F;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,275 @@
|
||||
package net.minecraft.entity.projectile;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.nbt.NBTTagList;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.datafix.DataFixer;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
public abstract class EntityFireball extends Entity
|
||||
{
|
||||
public EntityLivingBase shootingEntity;
|
||||
private int ticksAlive;
|
||||
private int ticksInAir;
|
||||
public double accelerationX;
|
||||
public double accelerationY;
|
||||
public double accelerationZ;
|
||||
|
||||
public EntityFireball(World worldIn)
|
||||
{
|
||||
super(worldIn);
|
||||
this.setSize(1.0F, 1.0F);
|
||||
}
|
||||
|
||||
protected void entityInit()
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the entity is in range to render.
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
public boolean isInRangeToRenderDist(double distance)
|
||||
{
|
||||
double d0 = this.getEntityBoundingBox().getAverageEdgeLength() * 4.0D;
|
||||
|
||||
if (Double.isNaN(d0))
|
||||
{
|
||||
d0 = 4.0D;
|
||||
}
|
||||
|
||||
d0 = d0 * 64.0D;
|
||||
return distance < d0 * d0;
|
||||
}
|
||||
|
||||
public EntityFireball(World worldIn, double x, double y, double z, double accelX, double accelY, double accelZ)
|
||||
{
|
||||
super(worldIn);
|
||||
this.setSize(1.0F, 1.0F);
|
||||
this.setLocationAndAngles(x, y, z, this.rotationYaw, this.rotationPitch);
|
||||
this.setPosition(x, y, z);
|
||||
double d0 = (double)MathHelper.sqrt(accelX * accelX + accelY * accelY + accelZ * accelZ);
|
||||
this.accelerationX = accelX / d0 * 0.1D;
|
||||
this.accelerationY = accelY / d0 * 0.1D;
|
||||
this.accelerationZ = accelZ / d0 * 0.1D;
|
||||
}
|
||||
|
||||
public EntityFireball(World worldIn, EntityLivingBase shooter, double accelX, double accelY, double accelZ)
|
||||
{
|
||||
super(worldIn);
|
||||
this.shootingEntity = shooter;
|
||||
this.setSize(1.0F, 1.0F);
|
||||
this.setLocationAndAngles(shooter.posX, shooter.posY, shooter.posZ, shooter.rotationYaw, shooter.rotationPitch);
|
||||
this.setPosition(this.posX, this.posY, this.posZ);
|
||||
this.motionX = 0.0D;
|
||||
this.motionY = 0.0D;
|
||||
this.motionZ = 0.0D;
|
||||
accelX = accelX + this.rand.nextGaussian() * 0.4D;
|
||||
accelY = accelY + this.rand.nextGaussian() * 0.4D;
|
||||
accelZ = accelZ + this.rand.nextGaussian() * 0.4D;
|
||||
double d0 = (double)MathHelper.sqrt(accelX * accelX + accelY * accelY + accelZ * accelZ);
|
||||
this.accelerationX = accelX / d0 * 0.1D;
|
||||
this.accelerationY = accelY / d0 * 0.1D;
|
||||
this.accelerationZ = accelZ / d0 * 0.1D;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
public void onUpdate()
|
||||
{
|
||||
if (this.world.isRemote || (this.shootingEntity == null || !this.shootingEntity.isDead) && this.world.isBlockLoaded(new BlockPos(this)))
|
||||
{
|
||||
super.onUpdate();
|
||||
|
||||
if (this.isFireballFiery())
|
||||
{
|
||||
this.setFire(1);
|
||||
}
|
||||
|
||||
++this.ticksInAir;
|
||||
RayTraceResult raytraceresult = ProjectileHelper.forwardsRaycast(this, true, this.ticksInAir >= 25, this.shootingEntity);
|
||||
|
||||
if (raytraceresult != null && !net.minecraftforge.event.ForgeEventFactory.onProjectileImpact(this, raytraceresult))
|
||||
{
|
||||
this.onImpact(raytraceresult);
|
||||
}
|
||||
|
||||
this.posX += this.motionX;
|
||||
this.posY += this.motionY;
|
||||
this.posZ += this.motionZ;
|
||||
ProjectileHelper.rotateTowardsMovement(this, 0.2F);
|
||||
float f = this.getMotionFactor();
|
||||
|
||||
if (this.isInWater())
|
||||
{
|
||||
for (int i = 0; i < 4; ++i)
|
||||
{
|
||||
float f1 = 0.25F;
|
||||
this.world.spawnParticle(EnumParticleTypes.WATER_BUBBLE, this.posX - this.motionX * 0.25D, this.posY - this.motionY * 0.25D, this.posZ - this.motionZ * 0.25D, this.motionX, this.motionY, this.motionZ);
|
||||
}
|
||||
|
||||
f = 0.8F;
|
||||
}
|
||||
|
||||
this.motionX += this.accelerationX;
|
||||
this.motionY += this.accelerationY;
|
||||
this.motionZ += this.accelerationZ;
|
||||
this.motionX *= (double)f;
|
||||
this.motionY *= (double)f;
|
||||
this.motionZ *= (double)f;
|
||||
this.world.spawnParticle(this.getParticleType(), this.posX, this.posY + 0.5D, this.posZ, 0.0D, 0.0D, 0.0D);
|
||||
this.setPosition(this.posX, this.posY, this.posZ);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.setDead();
|
||||
}
|
||||
}
|
||||
|
||||
protected boolean isFireballFiery()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
protected EnumParticleTypes getParticleType()
|
||||
{
|
||||
return EnumParticleTypes.SMOKE_NORMAL;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the motion factor for this projectile. The factor is multiplied by the original motion.
|
||||
*/
|
||||
protected float getMotionFactor()
|
||||
{
|
||||
return 0.95F;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when this EntityFireball hits a block or entity.
|
||||
*/
|
||||
protected abstract void onImpact(RayTraceResult result);
|
||||
|
||||
public static void registerFixesFireball(DataFixer fixer, String name)
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
public void writeEntityToNBT(NBTTagCompound compound)
|
||||
{
|
||||
compound.setTag("direction", this.newDoubleNBTList(new double[] {this.motionX, this.motionY, this.motionZ}));
|
||||
compound.setTag("power", this.newDoubleNBTList(new double[] {this.accelerationX, this.accelerationY, this.accelerationZ}));
|
||||
compound.setInteger("life", this.ticksAlive);
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
public void readEntityFromNBT(NBTTagCompound compound)
|
||||
{
|
||||
if (compound.hasKey("power", 9))
|
||||
{
|
||||
NBTTagList nbttaglist = compound.getTagList("power", 6);
|
||||
|
||||
if (nbttaglist.tagCount() == 3)
|
||||
{
|
||||
this.accelerationX = nbttaglist.getDoubleAt(0);
|
||||
this.accelerationY = nbttaglist.getDoubleAt(1);
|
||||
this.accelerationZ = nbttaglist.getDoubleAt(2);
|
||||
}
|
||||
}
|
||||
|
||||
this.ticksAlive = compound.getInteger("life");
|
||||
|
||||
if (compound.hasKey("direction", 9) && compound.getTagList("direction", 6).tagCount() == 3)
|
||||
{
|
||||
NBTTagList nbttaglist1 = compound.getTagList("direction", 6);
|
||||
this.motionX = nbttaglist1.getDoubleAt(0);
|
||||
this.motionY = nbttaglist1.getDoubleAt(1);
|
||||
this.motionZ = nbttaglist1.getDoubleAt(2);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.setDead();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if other Entities should be prevented from moving through this Entity.
|
||||
*/
|
||||
public boolean canBeCollidedWith()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public float getCollisionBorderSize()
|
||||
{
|
||||
return 1.0F;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the entity is attacked.
|
||||
*/
|
||||
public boolean attackEntityFrom(DamageSource source, float amount)
|
||||
{
|
||||
if (this.isEntityInvulnerable(source))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.markVelocityChanged();
|
||||
|
||||
if (source.getTrueSource() != null)
|
||||
{
|
||||
Vec3d vec3d = source.getTrueSource().getLookVec();
|
||||
|
||||
if (vec3d != null)
|
||||
{
|
||||
this.motionX = vec3d.x;
|
||||
this.motionY = vec3d.y;
|
||||
this.motionZ = vec3d.z;
|
||||
this.accelerationX = this.motionX * 0.1D;
|
||||
this.accelerationY = this.motionY * 0.1D;
|
||||
this.accelerationZ = this.motionZ * 0.1D;
|
||||
}
|
||||
|
||||
if (source.getTrueSource() instanceof EntityLivingBase)
|
||||
{
|
||||
this.shootingEntity = (EntityLivingBase)source.getTrueSource();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets how bright this entity is.
|
||||
*/
|
||||
public float getBrightness()
|
||||
{
|
||||
return 1.0F;
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public int getBrightnessForRender()
|
||||
{
|
||||
return 15728880;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,643 @@
|
||||
package net.minecraft.entity.projectile;
|
||||
|
||||
import java.util.List;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockLiquid;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.MoverType;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.entity.item.EntityXPOrb;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.init.SoundEvents;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.network.datasync.DataParameter;
|
||||
import net.minecraft.network.datasync.DataSerializers;
|
||||
import net.minecraft.network.datasync.EntityDataManager;
|
||||
import net.minecraft.stats.StatList;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.WorldServer;
|
||||
import net.minecraft.world.storage.loot.LootContext;
|
||||
import net.minecraft.world.storage.loot.LootTableList;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
public class EntityFishHook extends Entity
|
||||
{
|
||||
private static final DataParameter<Integer> DATA_HOOKED_ENTITY = EntityDataManager.<Integer>createKey(EntityFishHook.class, DataSerializers.VARINT);
|
||||
private boolean inGround;
|
||||
private int ticksInGround;
|
||||
private EntityPlayer angler;
|
||||
private int ticksInAir;
|
||||
private int ticksCatchable;
|
||||
private int ticksCaughtDelay;
|
||||
private int ticksCatchableDelay;
|
||||
private float fishApproachAngle;
|
||||
public Entity caughtEntity;
|
||||
private EntityFishHook.State currentState = EntityFishHook.State.FLYING;
|
||||
private int luck;
|
||||
private int lureSpeed;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public EntityFishHook(World worldIn, EntityPlayer p_i47290_2_, double x, double y, double z)
|
||||
{
|
||||
super(worldIn);
|
||||
this.init(p_i47290_2_);
|
||||
this.setPosition(x, y, z);
|
||||
this.prevPosX = this.posX;
|
||||
this.prevPosY = this.posY;
|
||||
this.prevPosZ = this.posZ;
|
||||
}
|
||||
|
||||
public EntityFishHook(World worldIn, EntityPlayer fishingPlayer)
|
||||
{
|
||||
super(worldIn);
|
||||
this.init(fishingPlayer);
|
||||
this.shoot();
|
||||
}
|
||||
|
||||
private void init(EntityPlayer p_190626_1_)
|
||||
{
|
||||
this.setSize(0.25F, 0.25F);
|
||||
this.ignoreFrustumCheck = true;
|
||||
this.angler = p_190626_1_;
|
||||
this.angler.fishEntity = this;
|
||||
}
|
||||
|
||||
public void setLureSpeed(int p_191516_1_)
|
||||
{
|
||||
this.lureSpeed = p_191516_1_;
|
||||
}
|
||||
|
||||
public void setLuck(int p_191517_1_)
|
||||
{
|
||||
this.luck = p_191517_1_;
|
||||
}
|
||||
|
||||
private void shoot()
|
||||
{
|
||||
float f = this.angler.prevRotationPitch + (this.angler.rotationPitch - this.angler.prevRotationPitch);
|
||||
float f1 = this.angler.prevRotationYaw + (this.angler.rotationYaw - this.angler.prevRotationYaw);
|
||||
float f2 = MathHelper.cos(-f1 * 0.017453292F - (float)Math.PI);
|
||||
float f3 = MathHelper.sin(-f1 * 0.017453292F - (float)Math.PI);
|
||||
float f4 = -MathHelper.cos(-f * 0.017453292F);
|
||||
float f5 = MathHelper.sin(-f * 0.017453292F);
|
||||
double d0 = this.angler.prevPosX + (this.angler.posX - this.angler.prevPosX) - (double)f3 * 0.3D;
|
||||
double d1 = this.angler.prevPosY + (this.angler.posY - this.angler.prevPosY) + (double)this.angler.getEyeHeight();
|
||||
double d2 = this.angler.prevPosZ + (this.angler.posZ - this.angler.prevPosZ) - (double)f2 * 0.3D;
|
||||
this.setLocationAndAngles(d0, d1, d2, f1, f);
|
||||
this.motionX = (double)(-f3);
|
||||
this.motionY = (double)MathHelper.clamp(-(f5 / f4), -5.0F, 5.0F);
|
||||
this.motionZ = (double)(-f2);
|
||||
float f6 = MathHelper.sqrt(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
|
||||
this.motionX *= 0.6D / (double)f6 + 0.5D + this.rand.nextGaussian() * 0.0045D;
|
||||
this.motionY *= 0.6D / (double)f6 + 0.5D + this.rand.nextGaussian() * 0.0045D;
|
||||
this.motionZ *= 0.6D / (double)f6 + 0.5D + this.rand.nextGaussian() * 0.0045D;
|
||||
float f7 = MathHelper.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
|
||||
this.rotationYaw = (float)(MathHelper.atan2(this.motionX, this.motionZ) * (180D / Math.PI));
|
||||
this.rotationPitch = (float)(MathHelper.atan2(this.motionY, (double)f7) * (180D / Math.PI));
|
||||
this.prevRotationYaw = this.rotationYaw;
|
||||
this.prevRotationPitch = this.rotationPitch;
|
||||
}
|
||||
|
||||
protected void entityInit()
|
||||
{
|
||||
this.getDataManager().register(DATA_HOOKED_ENTITY, Integer.valueOf(0));
|
||||
}
|
||||
|
||||
public void notifyDataManagerChange(DataParameter<?> key)
|
||||
{
|
||||
if (DATA_HOOKED_ENTITY.equals(key))
|
||||
{
|
||||
int i = ((Integer)this.getDataManager().get(DATA_HOOKED_ENTITY)).intValue();
|
||||
this.caughtEntity = i > 0 ? this.world.getEntityByID(i - 1) : null;
|
||||
}
|
||||
|
||||
super.notifyDataManagerChange(key);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the entity is in range to render.
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
public boolean isInRangeToRenderDist(double distance)
|
||||
{
|
||||
double d0 = 64.0D;
|
||||
return distance < 4096.0D;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the position and rotation values directly without any clamping.
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void setPositionAndRotationDirect(double x, double y, double z, float yaw, float pitch, int posRotationIncrements, boolean teleport)
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
public void onUpdate()
|
||||
{
|
||||
super.onUpdate();
|
||||
|
||||
if (this.angler == null)
|
||||
{
|
||||
this.setDead();
|
||||
}
|
||||
else if (this.world.isRemote || !this.shouldStopFishing())
|
||||
{
|
||||
if (this.inGround)
|
||||
{
|
||||
++this.ticksInGround;
|
||||
|
||||
if (this.ticksInGround >= 1200)
|
||||
{
|
||||
this.setDead();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
float f = 0.0F;
|
||||
BlockPos blockpos = new BlockPos(this);
|
||||
IBlockState iblockstate = this.world.getBlockState(blockpos);
|
||||
|
||||
if (iblockstate.getMaterial() == Material.WATER)
|
||||
{
|
||||
f = BlockLiquid.getBlockLiquidHeight(iblockstate, this.world, blockpos);
|
||||
}
|
||||
|
||||
if (this.currentState == EntityFishHook.State.FLYING)
|
||||
{
|
||||
if (this.caughtEntity != null)
|
||||
{
|
||||
this.motionX = 0.0D;
|
||||
this.motionY = 0.0D;
|
||||
this.motionZ = 0.0D;
|
||||
this.currentState = EntityFishHook.State.HOOKED_IN_ENTITY;
|
||||
return;
|
||||
}
|
||||
|
||||
if (f > 0.0F)
|
||||
{
|
||||
this.motionX *= 0.3D;
|
||||
this.motionY *= 0.2D;
|
||||
this.motionZ *= 0.3D;
|
||||
this.currentState = EntityFishHook.State.BOBBING;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!this.world.isRemote)
|
||||
{
|
||||
this.checkCollision();
|
||||
}
|
||||
|
||||
if (!this.inGround && !this.onGround && !this.collidedHorizontally)
|
||||
{
|
||||
++this.ticksInAir;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.ticksInAir = 0;
|
||||
this.motionX = 0.0D;
|
||||
this.motionY = 0.0D;
|
||||
this.motionZ = 0.0D;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (this.currentState == EntityFishHook.State.HOOKED_IN_ENTITY)
|
||||
{
|
||||
if (this.caughtEntity != null)
|
||||
{
|
||||
if (this.caughtEntity.isDead)
|
||||
{
|
||||
this.caughtEntity = null;
|
||||
this.currentState = EntityFishHook.State.FLYING;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.posX = this.caughtEntity.posX;
|
||||
double d2 = (double)this.caughtEntity.height;
|
||||
this.posY = this.caughtEntity.getEntityBoundingBox().minY + d2 * 0.8D;
|
||||
this.posZ = this.caughtEntity.posZ;
|
||||
this.setPosition(this.posX, this.posY, this.posZ);
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.currentState == EntityFishHook.State.BOBBING)
|
||||
{
|
||||
this.motionX *= 0.9D;
|
||||
this.motionZ *= 0.9D;
|
||||
double d0 = this.posY + this.motionY - (double)blockpos.getY() - (double)f;
|
||||
|
||||
if (Math.abs(d0) < 0.01D)
|
||||
{
|
||||
d0 += Math.signum(d0) * 0.1D;
|
||||
}
|
||||
|
||||
this.motionY -= d0 * (double)this.rand.nextFloat() * 0.2D;
|
||||
|
||||
if (!this.world.isRemote && f > 0.0F)
|
||||
{
|
||||
this.catchingFish(blockpos);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (iblockstate.getMaterial() != Material.WATER)
|
||||
{
|
||||
this.motionY -= 0.03D;
|
||||
}
|
||||
|
||||
this.move(MoverType.SELF, this.motionX, this.motionY, this.motionZ);
|
||||
this.updateRotation();
|
||||
double d1 = 0.92D;
|
||||
this.motionX *= 0.92D;
|
||||
this.motionY *= 0.92D;
|
||||
this.motionZ *= 0.92D;
|
||||
this.setPosition(this.posX, this.posY, this.posZ);
|
||||
}
|
||||
}
|
||||
|
||||
private boolean shouldStopFishing()
|
||||
{
|
||||
ItemStack itemstack = this.angler.getHeldItemMainhand();
|
||||
ItemStack itemstack1 = this.angler.getHeldItemOffhand();
|
||||
boolean flag = itemstack.getItem() instanceof net.minecraft.item.ItemFishingRod;
|
||||
boolean flag1 = itemstack1.getItem() instanceof net.minecraft.item.ItemFishingRod;
|
||||
|
||||
if (!this.angler.isDead && this.angler.isEntityAlive() && (flag || flag1) && this.getDistanceSq(this.angler) <= 1024.0D)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.setDead();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
private void updateRotation()
|
||||
{
|
||||
float f = MathHelper.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
|
||||
this.rotationYaw = (float)(MathHelper.atan2(this.motionX, this.motionZ) * (180D / Math.PI));
|
||||
|
||||
for (this.rotationPitch = (float)(MathHelper.atan2(this.motionY, (double)f) * (180D / Math.PI)); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
|
||||
{
|
||||
;
|
||||
}
|
||||
|
||||
while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
|
||||
{
|
||||
this.prevRotationPitch += 360.0F;
|
||||
}
|
||||
|
||||
while (this.rotationYaw - this.prevRotationYaw < -180.0F)
|
||||
{
|
||||
this.prevRotationYaw -= 360.0F;
|
||||
}
|
||||
|
||||
while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
|
||||
{
|
||||
this.prevRotationYaw += 360.0F;
|
||||
}
|
||||
|
||||
this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
|
||||
this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
|
||||
}
|
||||
|
||||
private void checkCollision()
|
||||
{
|
||||
Vec3d vec3d = new Vec3d(this.posX, this.posY, this.posZ);
|
||||
Vec3d vec3d1 = new Vec3d(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
|
||||
RayTraceResult raytraceresult = this.world.rayTraceBlocks(vec3d, vec3d1, false, true, false);
|
||||
vec3d = new Vec3d(this.posX, this.posY, this.posZ);
|
||||
vec3d1 = new Vec3d(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
|
||||
|
||||
if (raytraceresult != null)
|
||||
{
|
||||
vec3d1 = new Vec3d(raytraceresult.hitVec.x, raytraceresult.hitVec.y, raytraceresult.hitVec.z);
|
||||
}
|
||||
|
||||
Entity entity = null;
|
||||
List<Entity> list = this.world.getEntitiesWithinAABBExcludingEntity(this, this.getEntityBoundingBox().expand(this.motionX, this.motionY, this.motionZ).grow(1.0D));
|
||||
double d0 = 0.0D;
|
||||
|
||||
for (Entity entity1 : list)
|
||||
{
|
||||
if (this.canBeHooked(entity1) && (entity1 != this.angler || this.ticksInAir >= 5))
|
||||
{
|
||||
AxisAlignedBB axisalignedbb = entity1.getEntityBoundingBox().grow(0.30000001192092896D);
|
||||
RayTraceResult raytraceresult1 = axisalignedbb.calculateIntercept(vec3d, vec3d1);
|
||||
|
||||
if (raytraceresult1 != null)
|
||||
{
|
||||
double d1 = vec3d.squareDistanceTo(raytraceresult1.hitVec);
|
||||
|
||||
if (d1 < d0 || d0 == 0.0D)
|
||||
{
|
||||
entity = entity1;
|
||||
d0 = d1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (entity != null)
|
||||
{
|
||||
raytraceresult = new RayTraceResult(entity);
|
||||
}
|
||||
|
||||
if (raytraceresult != null && raytraceresult.typeOfHit != RayTraceResult.Type.MISS)
|
||||
{
|
||||
if (raytraceresult.typeOfHit == RayTraceResult.Type.ENTITY)
|
||||
{
|
||||
this.caughtEntity = raytraceresult.entityHit;
|
||||
this.setHookedEntity();
|
||||
}
|
||||
else
|
||||
{
|
||||
this.inGround = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void setHookedEntity()
|
||||
{
|
||||
this.getDataManager().set(DATA_HOOKED_ENTITY, Integer.valueOf(this.caughtEntity.getEntityId() + 1));
|
||||
}
|
||||
|
||||
private void catchingFish(BlockPos p_190621_1_)
|
||||
{
|
||||
WorldServer worldserver = (WorldServer)this.world;
|
||||
int i = 1;
|
||||
BlockPos blockpos = p_190621_1_.up();
|
||||
|
||||
if (this.rand.nextFloat() < 0.25F && this.world.isRainingAt(blockpos))
|
||||
{
|
||||
++i;
|
||||
}
|
||||
|
||||
if (this.rand.nextFloat() < 0.5F && !this.world.canSeeSky(blockpos))
|
||||
{
|
||||
--i;
|
||||
}
|
||||
|
||||
if (this.ticksCatchable > 0)
|
||||
{
|
||||
--this.ticksCatchable;
|
||||
|
||||
if (this.ticksCatchable <= 0)
|
||||
{
|
||||
this.ticksCaughtDelay = 0;
|
||||
this.ticksCatchableDelay = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.motionY -= 0.2D * (double)this.rand.nextFloat() * (double)this.rand.nextFloat();
|
||||
}
|
||||
}
|
||||
else if (this.ticksCatchableDelay > 0)
|
||||
{
|
||||
this.ticksCatchableDelay -= i;
|
||||
|
||||
if (this.ticksCatchableDelay > 0)
|
||||
{
|
||||
this.fishApproachAngle = (float)((double)this.fishApproachAngle + this.rand.nextGaussian() * 4.0D);
|
||||
float f = this.fishApproachAngle * 0.017453292F;
|
||||
float f1 = MathHelper.sin(f);
|
||||
float f2 = MathHelper.cos(f);
|
||||
double d0 = this.posX + (double)(f1 * (float)this.ticksCatchableDelay * 0.1F);
|
||||
double d1 = (double)((float)MathHelper.floor(this.getEntityBoundingBox().minY) + 1.0F);
|
||||
double d2 = this.posZ + (double)(f2 * (float)this.ticksCatchableDelay * 0.1F);
|
||||
IBlockState state = worldserver.getBlockState(new BlockPos(d0, d1 - 1.0D, d2));
|
||||
|
||||
if (state.getMaterial() == Material.WATER)
|
||||
{
|
||||
if (this.rand.nextFloat() < 0.15F)
|
||||
{
|
||||
worldserver.spawnParticle(EnumParticleTypes.WATER_BUBBLE, d0, d1 - 0.10000000149011612D, d2, 1, (double)f1, 0.1D, (double)f2, 0.0D);
|
||||
}
|
||||
|
||||
float f3 = f1 * 0.04F;
|
||||
float f4 = f2 * 0.04F;
|
||||
worldserver.spawnParticle(EnumParticleTypes.WATER_WAKE, d0, d1, d2, 0, (double)f4, 0.01D, (double)(-f3), 1.0D);
|
||||
worldserver.spawnParticle(EnumParticleTypes.WATER_WAKE, d0, d1, d2, 0, (double)(-f4), 0.01D, (double)f3, 1.0D);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
this.motionY = (double)(-0.4F * MathHelper.nextFloat(this.rand, 0.6F, 1.0F));
|
||||
this.playSound(SoundEvents.ENTITY_BOBBER_SPLASH, 0.25F, 1.0F + (this.rand.nextFloat() - this.rand.nextFloat()) * 0.4F);
|
||||
double d3 = this.getEntityBoundingBox().minY + 0.5D;
|
||||
worldserver.spawnParticle(EnumParticleTypes.WATER_BUBBLE, this.posX, d3, this.posZ, (int)(1.0F + this.width * 20.0F), (double)this.width, 0.0D, (double)this.width, 0.20000000298023224D);
|
||||
worldserver.spawnParticle(EnumParticleTypes.WATER_WAKE, this.posX, d3, this.posZ, (int)(1.0F + this.width * 20.0F), (double)this.width, 0.0D, (double)this.width, 0.20000000298023224D);
|
||||
this.ticksCatchable = MathHelper.getInt(this.rand, 20, 40);
|
||||
}
|
||||
}
|
||||
else if (this.ticksCaughtDelay > 0)
|
||||
{
|
||||
this.ticksCaughtDelay -= i;
|
||||
float f5 = 0.15F;
|
||||
|
||||
if (this.ticksCaughtDelay < 20)
|
||||
{
|
||||
f5 = (float)((double)f5 + (double)(20 - this.ticksCaughtDelay) * 0.05D);
|
||||
}
|
||||
else if (this.ticksCaughtDelay < 40)
|
||||
{
|
||||
f5 = (float)((double)f5 + (double)(40 - this.ticksCaughtDelay) * 0.02D);
|
||||
}
|
||||
else if (this.ticksCaughtDelay < 60)
|
||||
{
|
||||
f5 = (float)((double)f5 + (double)(60 - this.ticksCaughtDelay) * 0.01D);
|
||||
}
|
||||
|
||||
if (this.rand.nextFloat() < f5)
|
||||
{
|
||||
float f6 = MathHelper.nextFloat(this.rand, 0.0F, 360.0F) * 0.017453292F;
|
||||
float f7 = MathHelper.nextFloat(this.rand, 25.0F, 60.0F);
|
||||
double d4 = this.posX + (double)(MathHelper.sin(f6) * f7 * 0.1F);
|
||||
double d5 = (double)((float)MathHelper.floor(this.getEntityBoundingBox().minY) + 1.0F);
|
||||
double d6 = this.posZ + (double)(MathHelper.cos(f6) * f7 * 0.1F);
|
||||
IBlockState state = worldserver.getBlockState(new BlockPos((int) d4, (int) d5 - 1, (int) d6));
|
||||
|
||||
if (state.getMaterial() == Material.WATER)
|
||||
{
|
||||
worldserver.spawnParticle(EnumParticleTypes.WATER_SPLASH, d4, d5, d6, 2 + this.rand.nextInt(2), 0.10000000149011612D, 0.0D, 0.10000000149011612D, 0.0D);
|
||||
}
|
||||
}
|
||||
|
||||
if (this.ticksCaughtDelay <= 0)
|
||||
{
|
||||
this.fishApproachAngle = MathHelper.nextFloat(this.rand, 0.0F, 360.0F);
|
||||
this.ticksCatchableDelay = MathHelper.getInt(this.rand, 20, 80);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
this.ticksCaughtDelay = MathHelper.getInt(this.rand, 100, 600);
|
||||
this.ticksCaughtDelay -= this.lureSpeed * 20 * 5;
|
||||
}
|
||||
}
|
||||
|
||||
protected boolean canBeHooked(Entity p_189739_1_)
|
||||
{
|
||||
return p_189739_1_.canBeCollidedWith() || p_189739_1_ instanceof EntityItem;
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
public void writeEntityToNBT(NBTTagCompound compound)
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
public void readEntityFromNBT(NBTTagCompound compound)
|
||||
{
|
||||
}
|
||||
|
||||
public int handleHookRetraction()
|
||||
{
|
||||
if (!this.world.isRemote && this.angler != null)
|
||||
{
|
||||
int i = 0;
|
||||
|
||||
net.minecraftforge.event.entity.player.ItemFishedEvent event = null;
|
||||
if (this.caughtEntity != null)
|
||||
{
|
||||
this.bringInHookedEntity();
|
||||
this.world.setEntityState(this, (byte)31);
|
||||
i = this.caughtEntity instanceof EntityItem ? 3 : 5;
|
||||
}
|
||||
else if (this.ticksCatchable > 0)
|
||||
{
|
||||
LootContext.Builder lootcontext$builder = new LootContext.Builder((WorldServer)this.world);
|
||||
lootcontext$builder.withLuck((float)this.luck + this.angler.getLuck()).withPlayer(this.angler).withLootedEntity(this); // Forge: add player & looted entity to LootContext
|
||||
List<ItemStack> result = this.world.getLootTableManager().getLootTableFromLocation(LootTableList.GAMEPLAY_FISHING).generateLootForPools(this.rand, lootcontext$builder.build());
|
||||
event = new net.minecraftforge.event.entity.player.ItemFishedEvent(result, this.inGround ? 2 : 1, this);
|
||||
net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(event);
|
||||
if (event.isCanceled())
|
||||
{
|
||||
this.setDead();
|
||||
return event.getRodDamage();
|
||||
}
|
||||
|
||||
for (ItemStack itemstack : result)
|
||||
{
|
||||
EntityItem entityitem = new EntityItem(this.world, this.posX, this.posY, this.posZ, itemstack);
|
||||
double d0 = this.angler.posX - this.posX;
|
||||
double d1 = this.angler.posY - this.posY;
|
||||
double d2 = this.angler.posZ - this.posZ;
|
||||
double d3 = (double)MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
|
||||
double d4 = 0.1D;
|
||||
entityitem.motionX = d0 * 0.1D;
|
||||
entityitem.motionY = d1 * 0.1D + (double)MathHelper.sqrt(d3) * 0.08D;
|
||||
entityitem.motionZ = d2 * 0.1D;
|
||||
this.world.spawnEntity(entityitem);
|
||||
this.angler.world.spawnEntity(new EntityXPOrb(this.angler.world, this.angler.posX, this.angler.posY + 0.5D, this.angler.posZ + 0.5D, this.rand.nextInt(6) + 1));
|
||||
Item item = itemstack.getItem();
|
||||
|
||||
if (item == Items.FISH || item == Items.COOKED_FISH)
|
||||
{
|
||||
this.angler.addStat(StatList.FISH_CAUGHT, 1);
|
||||
}
|
||||
}
|
||||
|
||||
i = 1;
|
||||
}
|
||||
|
||||
if (this.inGround)
|
||||
{
|
||||
i = 2;
|
||||
}
|
||||
|
||||
this.setDead();
|
||||
return event == null ? i : event.getRodDamage();
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handler for {@link World#setEntityState}
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void handleStatusUpdate(byte id)
|
||||
{
|
||||
if (id == 31 && this.world.isRemote && this.caughtEntity instanceof EntityPlayer && ((EntityPlayer)this.caughtEntity).isUser())
|
||||
{
|
||||
this.bringInHookedEntity();
|
||||
}
|
||||
|
||||
super.handleStatusUpdate(id);
|
||||
}
|
||||
|
||||
protected void bringInHookedEntity()
|
||||
{
|
||||
if (this.angler != null)
|
||||
{
|
||||
double d0 = this.angler.posX - this.posX;
|
||||
double d1 = this.angler.posY - this.posY;
|
||||
double d2 = this.angler.posZ - this.posZ;
|
||||
double d3 = 0.1D;
|
||||
this.caughtEntity.motionX += d0 * 0.1D;
|
||||
this.caughtEntity.motionY += d1 * 0.1D;
|
||||
this.caughtEntity.motionZ += d2 * 0.1D;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
|
||||
* prevent them from trampling crops
|
||||
*/
|
||||
protected boolean canTriggerWalking()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Will get destroyed next tick.
|
||||
*/
|
||||
public void setDead()
|
||||
{
|
||||
super.setDead();
|
||||
|
||||
if (this.angler != null)
|
||||
{
|
||||
this.angler.fishEntity = null;
|
||||
}
|
||||
}
|
||||
|
||||
public EntityPlayer getAngler()
|
||||
{
|
||||
return this.angler;
|
||||
}
|
||||
|
||||
static enum State
|
||||
{
|
||||
FLYING,
|
||||
HOOKED_IN_ENTITY,
|
||||
BOBBING;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,78 @@
|
||||
package net.minecraft.entity.projectile;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.datafix.DataFixer;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
public class EntityLargeFireball extends EntityFireball
|
||||
{
|
||||
public int explosionPower = 1;
|
||||
|
||||
public EntityLargeFireball(World worldIn)
|
||||
{
|
||||
super(worldIn);
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public EntityLargeFireball(World worldIn, double x, double y, double z, double accelX, double accelY, double accelZ)
|
||||
{
|
||||
super(worldIn, x, y, z, accelX, accelY, accelZ);
|
||||
}
|
||||
|
||||
public EntityLargeFireball(World worldIn, EntityLivingBase shooter, double accelX, double accelY, double accelZ)
|
||||
{
|
||||
super(worldIn, shooter, accelX, accelY, accelZ);
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when this EntityFireball hits a block or entity.
|
||||
*/
|
||||
protected void onImpact(RayTraceResult result)
|
||||
{
|
||||
if (!this.world.isRemote)
|
||||
{
|
||||
if (result.entityHit != null)
|
||||
{
|
||||
result.entityHit.attackEntityFrom(DamageSource.causeFireballDamage(this, this.shootingEntity), 6.0F);
|
||||
this.applyEnchantments(this.shootingEntity, result.entityHit);
|
||||
}
|
||||
|
||||
boolean flag = net.minecraftforge.event.ForgeEventFactory.getMobGriefingEvent(this.world, this.shootingEntity);
|
||||
this.world.newExplosion((Entity)null, this.posX, this.posY, this.posZ, (float)this.explosionPower, flag, flag);
|
||||
this.setDead();
|
||||
}
|
||||
}
|
||||
|
||||
public static void registerFixesLargeFireball(DataFixer fixer)
|
||||
{
|
||||
EntityFireball.registerFixesFireball(fixer, "Fireball");
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
public void writeEntityToNBT(NBTTagCompound compound)
|
||||
{
|
||||
super.writeEntityToNBT(compound);
|
||||
compound.setInteger("ExplosionPower", this.explosionPower);
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
public void readEntityFromNBT(NBTTagCompound compound)
|
||||
{
|
||||
super.readEntityFromNBT(compound);
|
||||
|
||||
if (compound.hasKey("ExplosionPower", 99))
|
||||
{
|
||||
this.explosionPower = compound.getInteger("ExplosionPower");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,281 @@
|
||||
package net.minecraft.entity.projectile;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
import javax.annotation.Nullable;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.IProjectile;
|
||||
import net.minecraft.entity.passive.EntityLlama;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
public class EntityLlamaSpit extends Entity implements IProjectile
|
||||
{
|
||||
public EntityLlama owner;
|
||||
private NBTTagCompound ownerNbt;
|
||||
|
||||
public EntityLlamaSpit(World worldIn)
|
||||
{
|
||||
super(worldIn);
|
||||
}
|
||||
|
||||
public EntityLlamaSpit(World worldIn, EntityLlama p_i47273_2_)
|
||||
{
|
||||
super(worldIn);
|
||||
this.owner = p_i47273_2_;
|
||||
this.setPosition(p_i47273_2_.posX - (double)(p_i47273_2_.width + 1.0F) * 0.5D * (double)MathHelper.sin(p_i47273_2_.renderYawOffset * 0.017453292F), p_i47273_2_.posY + (double)p_i47273_2_.getEyeHeight() - 0.10000000149011612D, p_i47273_2_.posZ + (double)(p_i47273_2_.width + 1.0F) * 0.5D * (double)MathHelper.cos(p_i47273_2_.renderYawOffset * 0.017453292F));
|
||||
this.setSize(0.25F, 0.25F);
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public EntityLlamaSpit(World worldIn, double x, double y, double z, double p_i47274_8_, double p_i47274_10_, double p_i47274_12_)
|
||||
{
|
||||
super(worldIn);
|
||||
this.setPosition(x, y, z);
|
||||
|
||||
for (int i = 0; i < 7; ++i)
|
||||
{
|
||||
double d0 = 0.4D + 0.1D * (double)i;
|
||||
worldIn.spawnParticle(EnumParticleTypes.SPIT, x, y, z, p_i47274_8_ * d0, p_i47274_10_, p_i47274_12_ * d0);
|
||||
}
|
||||
|
||||
this.motionX = p_i47274_8_;
|
||||
this.motionY = p_i47274_10_;
|
||||
this.motionZ = p_i47274_12_;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
public void onUpdate()
|
||||
{
|
||||
super.onUpdate();
|
||||
|
||||
if (this.ownerNbt != null)
|
||||
{
|
||||
this.restoreOwnerFromSave();
|
||||
}
|
||||
|
||||
Vec3d vec3d = new Vec3d(this.posX, this.posY, this.posZ);
|
||||
Vec3d vec3d1 = new Vec3d(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
|
||||
RayTraceResult raytraceresult = this.world.rayTraceBlocks(vec3d, vec3d1);
|
||||
vec3d = new Vec3d(this.posX, this.posY, this.posZ);
|
||||
vec3d1 = new Vec3d(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
|
||||
|
||||
if (raytraceresult != null)
|
||||
{
|
||||
vec3d1 = new Vec3d(raytraceresult.hitVec.x, raytraceresult.hitVec.y, raytraceresult.hitVec.z);
|
||||
}
|
||||
|
||||
Entity entity = this.getHitEntity(vec3d, vec3d1);
|
||||
|
||||
if (entity != null)
|
||||
{
|
||||
raytraceresult = new RayTraceResult(entity);
|
||||
}
|
||||
|
||||
if (raytraceresult != null && !net.minecraftforge.event.ForgeEventFactory.onProjectileImpact(this, raytraceresult))
|
||||
{
|
||||
this.onHit(raytraceresult);
|
||||
}
|
||||
|
||||
this.posX += this.motionX;
|
||||
this.posY += this.motionY;
|
||||
this.posZ += this.motionZ;
|
||||
float f = MathHelper.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
|
||||
this.rotationYaw = (float)(MathHelper.atan2(this.motionX, this.motionZ) * (180D / Math.PI));
|
||||
|
||||
for (this.rotationPitch = (float)(MathHelper.atan2(this.motionY, (double)f) * (180D / Math.PI)); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
|
||||
{
|
||||
;
|
||||
}
|
||||
|
||||
while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
|
||||
{
|
||||
this.prevRotationPitch += 360.0F;
|
||||
}
|
||||
|
||||
while (this.rotationYaw - this.prevRotationYaw < -180.0F)
|
||||
{
|
||||
this.prevRotationYaw -= 360.0F;
|
||||
}
|
||||
|
||||
while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
|
||||
{
|
||||
this.prevRotationYaw += 360.0F;
|
||||
}
|
||||
|
||||
this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
|
||||
this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
|
||||
float f1 = 0.99F;
|
||||
float f2 = 0.06F;
|
||||
|
||||
if (!this.world.isMaterialInBB(this.getEntityBoundingBox(), Material.AIR))
|
||||
{
|
||||
this.setDead();
|
||||
}
|
||||
else if (this.isInWater())
|
||||
{
|
||||
this.setDead();
|
||||
}
|
||||
else
|
||||
{
|
||||
this.motionX *= 0.9900000095367432D;
|
||||
this.motionY *= 0.9900000095367432D;
|
||||
this.motionZ *= 0.9900000095367432D;
|
||||
|
||||
if (!this.hasNoGravity())
|
||||
{
|
||||
this.motionY -= 0.05999999865889549D;
|
||||
}
|
||||
|
||||
this.setPosition(this.posX, this.posY, this.posZ);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the entity motion clientside, called by packets from the server
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void setVelocity(double x, double y, double z)
|
||||
{
|
||||
this.motionX = x;
|
||||
this.motionY = y;
|
||||
this.motionZ = z;
|
||||
|
||||
if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
|
||||
{
|
||||
float f = MathHelper.sqrt(x * x + z * z);
|
||||
this.rotationPitch = (float)(MathHelper.atan2(y, (double)f) * (180D / Math.PI));
|
||||
this.rotationYaw = (float)(MathHelper.atan2(x, z) * (180D / Math.PI));
|
||||
this.prevRotationPitch = this.rotationPitch;
|
||||
this.prevRotationYaw = this.rotationYaw;
|
||||
this.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch);
|
||||
}
|
||||
}
|
||||
|
||||
@Nullable
|
||||
private Entity getHitEntity(Vec3d p_190538_1_, Vec3d p_190538_2_)
|
||||
{
|
||||
Entity entity = null;
|
||||
List<Entity> list = this.world.getEntitiesWithinAABBExcludingEntity(this, this.getEntityBoundingBox().expand(this.motionX, this.motionY, this.motionZ).grow(1.0D));
|
||||
double d0 = 0.0D;
|
||||
|
||||
for (Entity entity1 : list)
|
||||
{
|
||||
if (entity1 != this.owner)
|
||||
{
|
||||
AxisAlignedBB axisalignedbb = entity1.getEntityBoundingBox().grow(0.30000001192092896D);
|
||||
RayTraceResult raytraceresult = axisalignedbb.calculateIntercept(p_190538_1_, p_190538_2_);
|
||||
|
||||
if (raytraceresult != null)
|
||||
{
|
||||
double d1 = p_190538_1_.squareDistanceTo(raytraceresult.hitVec);
|
||||
|
||||
if (d1 < d0 || d0 == 0.0D)
|
||||
{
|
||||
entity = entity1;
|
||||
d0 = d1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return entity;
|
||||
}
|
||||
|
||||
/**
|
||||
* Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction.
|
||||
*/
|
||||
public void shoot(double x, double y, double z, float velocity, float inaccuracy)
|
||||
{
|
||||
float f = MathHelper.sqrt(x * x + y * y + z * z);
|
||||
x = x / (double)f;
|
||||
y = y / (double)f;
|
||||
z = z / (double)f;
|
||||
x = x + this.rand.nextGaussian() * 0.007499999832361937D * (double)inaccuracy;
|
||||
y = y + this.rand.nextGaussian() * 0.007499999832361937D * (double)inaccuracy;
|
||||
z = z + this.rand.nextGaussian() * 0.007499999832361937D * (double)inaccuracy;
|
||||
x = x * (double)velocity;
|
||||
y = y * (double)velocity;
|
||||
z = z * (double)velocity;
|
||||
this.motionX = x;
|
||||
this.motionY = y;
|
||||
this.motionZ = z;
|
||||
float f1 = MathHelper.sqrt(x * x + z * z);
|
||||
this.rotationYaw = (float)(MathHelper.atan2(x, z) * (180D / Math.PI));
|
||||
this.rotationPitch = (float)(MathHelper.atan2(y, (double)f1) * (180D / Math.PI));
|
||||
this.prevRotationYaw = this.rotationYaw;
|
||||
this.prevRotationPitch = this.rotationPitch;
|
||||
}
|
||||
|
||||
public void onHit(RayTraceResult p_190536_1_)
|
||||
{
|
||||
if (p_190536_1_.entityHit != null && this.owner != null)
|
||||
{
|
||||
p_190536_1_.entityHit.attackEntityFrom(DamageSource.causeIndirectDamage(this, this.owner).setProjectile(), 1.0F);
|
||||
}
|
||||
|
||||
if (!this.world.isRemote)
|
||||
{
|
||||
this.setDead();
|
||||
}
|
||||
}
|
||||
|
||||
protected void entityInit()
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
protected void readEntityFromNBT(NBTTagCompound compound)
|
||||
{
|
||||
if (compound.hasKey("Owner", 10))
|
||||
{
|
||||
this.ownerNbt = compound.getCompoundTag("Owner");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
protected void writeEntityToNBT(NBTTagCompound compound)
|
||||
{
|
||||
if (this.owner != null)
|
||||
{
|
||||
NBTTagCompound nbttagcompound = new NBTTagCompound();
|
||||
UUID uuid = this.owner.getUniqueID();
|
||||
nbttagcompound.setUniqueId("OwnerUUID", uuid);
|
||||
compound.setTag("Owner", nbttagcompound);
|
||||
}
|
||||
}
|
||||
|
||||
private void restoreOwnerFromSave()
|
||||
{
|
||||
if (this.ownerNbt != null && this.ownerNbt.hasUniqueId("OwnerUUID"))
|
||||
{
|
||||
UUID uuid = this.ownerNbt.getUniqueId("OwnerUUID");
|
||||
|
||||
for (EntityLlama entityllama : this.world.getEntitiesWithinAABB(EntityLlama.class, this.getEntityBoundingBox().grow(15.0D)))
|
||||
{
|
||||
if (entityllama.getUniqueID().equals(uuid))
|
||||
{
|
||||
this.owner = entityllama;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.ownerNbt = null;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,296 @@
|
||||
package net.minecraft.entity.projectile;
|
||||
|
||||
import com.google.common.base.Predicate;
|
||||
import java.util.List;
|
||||
import javax.annotation.Nullable;
|
||||
import net.minecraft.entity.EntityAreaEffectCloud;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.monster.EntityBlaze;
|
||||
import net.minecraft.entity.monster.EntityEnderman;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.init.PotionTypes;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.network.datasync.DataParameter;
|
||||
import net.minecraft.network.datasync.DataSerializers;
|
||||
import net.minecraft.network.datasync.EntityDataManager;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.potion.PotionType;
|
||||
import net.minecraft.potion.PotionUtils;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.datafix.DataFixer;
|
||||
import net.minecraft.util.datafix.FixTypes;
|
||||
import net.minecraft.util.datafix.walkers.ItemStackData;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.world.World;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
|
||||
public class EntityPotion extends EntityThrowable
|
||||
{
|
||||
private static final DataParameter<ItemStack> ITEM = EntityDataManager.<ItemStack>createKey(EntityPotion.class, DataSerializers.ITEM_STACK);
|
||||
private static final Logger LOGGER = LogManager.getLogger();
|
||||
public static final Predicate<EntityLivingBase> WATER_SENSITIVE = new Predicate<EntityLivingBase>()
|
||||
{
|
||||
public boolean apply(@Nullable EntityLivingBase p_apply_1_)
|
||||
{
|
||||
return EntityPotion.isWaterSensitiveEntity(p_apply_1_);
|
||||
}
|
||||
};
|
||||
|
||||
public EntityPotion(World worldIn)
|
||||
{
|
||||
super(worldIn);
|
||||
}
|
||||
|
||||
public EntityPotion(World worldIn, EntityLivingBase throwerIn, ItemStack potionDamageIn)
|
||||
{
|
||||
super(worldIn, throwerIn);
|
||||
this.setItem(potionDamageIn);
|
||||
}
|
||||
|
||||
public EntityPotion(World worldIn, double x, double y, double z, ItemStack potionDamageIn)
|
||||
{
|
||||
super(worldIn, x, y, z);
|
||||
|
||||
if (!potionDamageIn.isEmpty())
|
||||
{
|
||||
this.setItem(potionDamageIn);
|
||||
}
|
||||
}
|
||||
|
||||
protected void entityInit()
|
||||
{
|
||||
this.getDataManager().register(ITEM, ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
public ItemStack getPotion()
|
||||
{
|
||||
ItemStack itemstack = (ItemStack)this.getDataManager().get(ITEM);
|
||||
|
||||
if (itemstack.getItem() != Items.SPLASH_POTION && itemstack.getItem() != Items.LINGERING_POTION)
|
||||
{
|
||||
if (this.world != null)
|
||||
{
|
||||
LOGGER.error("ThrownPotion entity {} has no item?!", (int)this.getEntityId());
|
||||
}
|
||||
|
||||
return new ItemStack(Items.SPLASH_POTION);
|
||||
}
|
||||
else
|
||||
{
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
|
||||
public void setItem(ItemStack stack)
|
||||
{
|
||||
this.getDataManager().set(ITEM, stack);
|
||||
this.getDataManager().setDirty(ITEM);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the amount of gravity to apply to the thrown entity with each tick.
|
||||
*/
|
||||
protected float getGravityVelocity()
|
||||
{
|
||||
return 0.05F;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when this EntityThrowable hits a block or entity.
|
||||
*/
|
||||
protected void onImpact(RayTraceResult result)
|
||||
{
|
||||
if (!this.world.isRemote)
|
||||
{
|
||||
ItemStack itemstack = this.getPotion();
|
||||
PotionType potiontype = PotionUtils.getPotionFromItem(itemstack);
|
||||
List<PotionEffect> list = PotionUtils.getEffectsFromStack(itemstack);
|
||||
boolean flag = potiontype == PotionTypes.WATER && list.isEmpty();
|
||||
|
||||
if (result.typeOfHit == RayTraceResult.Type.BLOCK && flag)
|
||||
{
|
||||
BlockPos blockpos = result.getBlockPos().offset(result.sideHit);
|
||||
this.extinguishFires(blockpos, result.sideHit);
|
||||
|
||||
for (EnumFacing enumfacing : EnumFacing.Plane.HORIZONTAL)
|
||||
{
|
||||
this.extinguishFires(blockpos.offset(enumfacing), enumfacing);
|
||||
}
|
||||
}
|
||||
|
||||
if (flag)
|
||||
{
|
||||
this.applyWater();
|
||||
}
|
||||
else if (!list.isEmpty())
|
||||
{
|
||||
if (this.isLingering())
|
||||
{
|
||||
this.makeAreaOfEffectCloud(itemstack, potiontype);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.applySplash(result, list);
|
||||
}
|
||||
}
|
||||
|
||||
int i = potiontype.hasInstantEffect() ? 2007 : 2002;
|
||||
this.world.playEvent(i, new BlockPos(this), PotionUtils.getColor(itemstack));
|
||||
this.setDead();
|
||||
}
|
||||
}
|
||||
|
||||
private void applyWater()
|
||||
{
|
||||
AxisAlignedBB axisalignedbb = this.getEntityBoundingBox().grow(4.0D, 2.0D, 4.0D);
|
||||
List<EntityLivingBase> list = this.world.<EntityLivingBase>getEntitiesWithinAABB(EntityLivingBase.class, axisalignedbb, WATER_SENSITIVE);
|
||||
|
||||
if (!list.isEmpty())
|
||||
{
|
||||
for (EntityLivingBase entitylivingbase : list)
|
||||
{
|
||||
double d0 = this.getDistanceSq(entitylivingbase);
|
||||
|
||||
if (d0 < 16.0D && isWaterSensitiveEntity(entitylivingbase))
|
||||
{
|
||||
entitylivingbase.attackEntityFrom(DamageSource.DROWN, 1.0F);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void applySplash(RayTraceResult p_190543_1_, List<PotionEffect> p_190543_2_)
|
||||
{
|
||||
AxisAlignedBB axisalignedbb = this.getEntityBoundingBox().grow(4.0D, 2.0D, 4.0D);
|
||||
List<EntityLivingBase> list = this.world.<EntityLivingBase>getEntitiesWithinAABB(EntityLivingBase.class, axisalignedbb);
|
||||
|
||||
if (!list.isEmpty())
|
||||
{
|
||||
for (EntityLivingBase entitylivingbase : list)
|
||||
{
|
||||
if (entitylivingbase.canBeHitWithPotion())
|
||||
{
|
||||
double d0 = this.getDistanceSq(entitylivingbase);
|
||||
|
||||
if (d0 < 16.0D)
|
||||
{
|
||||
double d1 = 1.0D - Math.sqrt(d0) / 4.0D;
|
||||
|
||||
if (entitylivingbase == p_190543_1_.entityHit)
|
||||
{
|
||||
d1 = 1.0D;
|
||||
}
|
||||
|
||||
for (PotionEffect potioneffect : p_190543_2_)
|
||||
{
|
||||
Potion potion = potioneffect.getPotion();
|
||||
|
||||
if (potion.isInstant())
|
||||
{
|
||||
potion.affectEntity(this, this.getThrower(), entitylivingbase, potioneffect.getAmplifier(), d1);
|
||||
}
|
||||
else
|
||||
{
|
||||
int i = (int)(d1 * (double)potioneffect.getDuration() + 0.5D);
|
||||
|
||||
if (i > 20)
|
||||
{
|
||||
entitylivingbase.addPotionEffect(new PotionEffect(potion, i, potioneffect.getAmplifier(), potioneffect.getIsAmbient(), potioneffect.doesShowParticles()));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void makeAreaOfEffectCloud(ItemStack p_190542_1_, PotionType p_190542_2_)
|
||||
{
|
||||
EntityAreaEffectCloud entityareaeffectcloud = new EntityAreaEffectCloud(this.world, this.posX, this.posY, this.posZ);
|
||||
entityareaeffectcloud.setOwner(this.getThrower());
|
||||
entityareaeffectcloud.setRadius(3.0F);
|
||||
entityareaeffectcloud.setRadiusOnUse(-0.5F);
|
||||
entityareaeffectcloud.setWaitTime(10);
|
||||
entityareaeffectcloud.setRadiusPerTick(-entityareaeffectcloud.getRadius() / (float)entityareaeffectcloud.getDuration());
|
||||
entityareaeffectcloud.setPotion(p_190542_2_);
|
||||
|
||||
for (PotionEffect potioneffect : PotionUtils.getFullEffectsFromItem(p_190542_1_))
|
||||
{
|
||||
entityareaeffectcloud.addEffect(new PotionEffect(potioneffect));
|
||||
}
|
||||
|
||||
NBTTagCompound nbttagcompound = p_190542_1_.getTagCompound();
|
||||
|
||||
if (nbttagcompound != null && nbttagcompound.hasKey("CustomPotionColor", 99))
|
||||
{
|
||||
entityareaeffectcloud.setColor(nbttagcompound.getInteger("CustomPotionColor"));
|
||||
}
|
||||
|
||||
this.world.spawnEntity(entityareaeffectcloud);
|
||||
}
|
||||
|
||||
private boolean isLingering()
|
||||
{
|
||||
return this.getPotion().getItem() == Items.LINGERING_POTION;
|
||||
}
|
||||
|
||||
private void extinguishFires(BlockPos pos, EnumFacing p_184542_2_)
|
||||
{
|
||||
if (this.world.getBlockState(pos).getBlock() == Blocks.FIRE)
|
||||
{
|
||||
this.world.extinguishFire((EntityPlayer)null, pos.offset(p_184542_2_), p_184542_2_.getOpposite());
|
||||
}
|
||||
}
|
||||
|
||||
public static void registerFixesPotion(DataFixer fixer)
|
||||
{
|
||||
EntityThrowable.registerFixesThrowable(fixer, "ThrownPotion");
|
||||
fixer.registerWalker(FixTypes.ENTITY, new ItemStackData(EntityPotion.class, new String[] {"Potion"}));
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
public void readEntityFromNBT(NBTTagCompound compound)
|
||||
{
|
||||
super.readEntityFromNBT(compound);
|
||||
ItemStack itemstack = new ItemStack(compound.getCompoundTag("Potion"));
|
||||
|
||||
if (itemstack.isEmpty())
|
||||
{
|
||||
this.setDead();
|
||||
}
|
||||
else
|
||||
{
|
||||
this.setItem(itemstack);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
public void writeEntityToNBT(NBTTagCompound compound)
|
||||
{
|
||||
super.writeEntityToNBT(compound);
|
||||
ItemStack itemstack = this.getPotion();
|
||||
|
||||
if (!itemstack.isEmpty())
|
||||
{
|
||||
compound.setTag("Potion", itemstack.writeToNBT(new NBTTagCompound()));
|
||||
}
|
||||
}
|
||||
|
||||
private static boolean isWaterSensitiveEntity(EntityLivingBase p_190544_0_)
|
||||
{
|
||||
return p_190544_0_ instanceof EntityEnderman || p_190544_0_ instanceof EntityBlaze;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,448 @@
|
||||
package net.minecraft.entity.projectile;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
import javax.annotation.Nullable;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.MobEffects;
|
||||
import net.minecraft.init.SoundEvents;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.nbt.NBTUtil;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.world.EnumDifficulty;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.WorldServer;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
public class EntityShulkerBullet extends Entity
|
||||
{
|
||||
private EntityLivingBase owner;
|
||||
private Entity target;
|
||||
@Nullable
|
||||
private EnumFacing direction;
|
||||
private int steps;
|
||||
private double targetDeltaX;
|
||||
private double targetDeltaY;
|
||||
private double targetDeltaZ;
|
||||
@Nullable
|
||||
private UUID ownerUniqueId;
|
||||
private BlockPos ownerBlockPos;
|
||||
@Nullable
|
||||
private UUID targetUniqueId;
|
||||
private BlockPos targetBlockPos;
|
||||
|
||||
public EntityShulkerBullet(World worldIn)
|
||||
{
|
||||
super(worldIn);
|
||||
this.setSize(0.3125F, 0.3125F);
|
||||
this.noClip = true;
|
||||
}
|
||||
|
||||
public SoundCategory getSoundCategory()
|
||||
{
|
||||
return SoundCategory.HOSTILE;
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public EntityShulkerBullet(World worldIn, double x, double y, double z, double motionXIn, double motionYIn, double motionZIn)
|
||||
{
|
||||
this(worldIn);
|
||||
this.setLocationAndAngles(x, y, z, this.rotationYaw, this.rotationPitch);
|
||||
this.motionX = motionXIn;
|
||||
this.motionY = motionYIn;
|
||||
this.motionZ = motionZIn;
|
||||
}
|
||||
|
||||
public EntityShulkerBullet(World worldIn, EntityLivingBase ownerIn, Entity targetIn, EnumFacing.Axis p_i46772_4_)
|
||||
{
|
||||
this(worldIn);
|
||||
this.owner = ownerIn;
|
||||
BlockPos blockpos = new BlockPos(ownerIn);
|
||||
double d0 = (double)blockpos.getX() + 0.5D;
|
||||
double d1 = (double)blockpos.getY() + 0.5D;
|
||||
double d2 = (double)blockpos.getZ() + 0.5D;
|
||||
this.setLocationAndAngles(d0, d1, d2, this.rotationYaw, this.rotationPitch);
|
||||
this.target = targetIn;
|
||||
this.direction = EnumFacing.UP;
|
||||
this.selectNextMoveDirection(p_i46772_4_);
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
protected void writeEntityToNBT(NBTTagCompound compound)
|
||||
{
|
||||
if (this.owner != null)
|
||||
{
|
||||
BlockPos blockpos = new BlockPos(this.owner);
|
||||
NBTTagCompound nbttagcompound = NBTUtil.createUUIDTag(this.owner.getUniqueID());
|
||||
nbttagcompound.setInteger("X", blockpos.getX());
|
||||
nbttagcompound.setInteger("Y", blockpos.getY());
|
||||
nbttagcompound.setInteger("Z", blockpos.getZ());
|
||||
compound.setTag("Owner", nbttagcompound);
|
||||
}
|
||||
|
||||
if (this.target != null)
|
||||
{
|
||||
BlockPos blockpos1 = new BlockPos(this.target);
|
||||
NBTTagCompound nbttagcompound1 = NBTUtil.createUUIDTag(this.target.getUniqueID());
|
||||
nbttagcompound1.setInteger("X", blockpos1.getX());
|
||||
nbttagcompound1.setInteger("Y", blockpos1.getY());
|
||||
nbttagcompound1.setInteger("Z", blockpos1.getZ());
|
||||
compound.setTag("Target", nbttagcompound1);
|
||||
}
|
||||
|
||||
if (this.direction != null)
|
||||
{
|
||||
compound.setInteger("Dir", this.direction.getIndex());
|
||||
}
|
||||
|
||||
compound.setInteger("Steps", this.steps);
|
||||
compound.setDouble("TXD", this.targetDeltaX);
|
||||
compound.setDouble("TYD", this.targetDeltaY);
|
||||
compound.setDouble("TZD", this.targetDeltaZ);
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
protected void readEntityFromNBT(NBTTagCompound compound)
|
||||
{
|
||||
this.steps = compound.getInteger("Steps");
|
||||
this.targetDeltaX = compound.getDouble("TXD");
|
||||
this.targetDeltaY = compound.getDouble("TYD");
|
||||
this.targetDeltaZ = compound.getDouble("TZD");
|
||||
|
||||
if (compound.hasKey("Dir", 99))
|
||||
{
|
||||
this.direction = EnumFacing.getFront(compound.getInteger("Dir"));
|
||||
}
|
||||
|
||||
if (compound.hasKey("Owner", 10))
|
||||
{
|
||||
NBTTagCompound nbttagcompound = compound.getCompoundTag("Owner");
|
||||
this.ownerUniqueId = NBTUtil.getUUIDFromTag(nbttagcompound);
|
||||
this.ownerBlockPos = new BlockPos(nbttagcompound.getInteger("X"), nbttagcompound.getInteger("Y"), nbttagcompound.getInteger("Z"));
|
||||
}
|
||||
|
||||
if (compound.hasKey("Target", 10))
|
||||
{
|
||||
NBTTagCompound nbttagcompound1 = compound.getCompoundTag("Target");
|
||||
this.targetUniqueId = NBTUtil.getUUIDFromTag(nbttagcompound1);
|
||||
this.targetBlockPos = new BlockPos(nbttagcompound1.getInteger("X"), nbttagcompound1.getInteger("Y"), nbttagcompound1.getInteger("Z"));
|
||||
}
|
||||
}
|
||||
|
||||
protected void entityInit()
|
||||
{
|
||||
}
|
||||
|
||||
private void setDirection(@Nullable EnumFacing directionIn)
|
||||
{
|
||||
this.direction = directionIn;
|
||||
}
|
||||
|
||||
private void selectNextMoveDirection(@Nullable EnumFacing.Axis p_184569_1_)
|
||||
{
|
||||
double d0 = 0.5D;
|
||||
BlockPos blockpos;
|
||||
|
||||
if (this.target == null)
|
||||
{
|
||||
blockpos = (new BlockPos(this)).down();
|
||||
}
|
||||
else
|
||||
{
|
||||
d0 = (double)this.target.height * 0.5D;
|
||||
blockpos = new BlockPos(this.target.posX, this.target.posY + d0, this.target.posZ);
|
||||
}
|
||||
|
||||
double d1 = (double)blockpos.getX() + 0.5D;
|
||||
double d2 = (double)blockpos.getY() + d0;
|
||||
double d3 = (double)blockpos.getZ() + 0.5D;
|
||||
EnumFacing enumfacing = null;
|
||||
|
||||
if (blockpos.distanceSqToCenter(this.posX, this.posY, this.posZ) >= 4.0D)
|
||||
{
|
||||
BlockPos blockpos1 = new BlockPos(this);
|
||||
List<EnumFacing> list = Lists.<EnumFacing>newArrayList();
|
||||
|
||||
if (p_184569_1_ != EnumFacing.Axis.X)
|
||||
{
|
||||
if (blockpos1.getX() < blockpos.getX() && this.world.isAirBlock(blockpos1.east()))
|
||||
{
|
||||
list.add(EnumFacing.EAST);
|
||||
}
|
||||
else if (blockpos1.getX() > blockpos.getX() && this.world.isAirBlock(blockpos1.west()))
|
||||
{
|
||||
list.add(EnumFacing.WEST);
|
||||
}
|
||||
}
|
||||
|
||||
if (p_184569_1_ != EnumFacing.Axis.Y)
|
||||
{
|
||||
if (blockpos1.getY() < blockpos.getY() && this.world.isAirBlock(blockpos1.up()))
|
||||
{
|
||||
list.add(EnumFacing.UP);
|
||||
}
|
||||
else if (blockpos1.getY() > blockpos.getY() && this.world.isAirBlock(blockpos1.down()))
|
||||
{
|
||||
list.add(EnumFacing.DOWN);
|
||||
}
|
||||
}
|
||||
|
||||
if (p_184569_1_ != EnumFacing.Axis.Z)
|
||||
{
|
||||
if (blockpos1.getZ() < blockpos.getZ() && this.world.isAirBlock(blockpos1.south()))
|
||||
{
|
||||
list.add(EnumFacing.SOUTH);
|
||||
}
|
||||
else if (blockpos1.getZ() > blockpos.getZ() && this.world.isAirBlock(blockpos1.north()))
|
||||
{
|
||||
list.add(EnumFacing.NORTH);
|
||||
}
|
||||
}
|
||||
|
||||
enumfacing = EnumFacing.random(this.rand);
|
||||
|
||||
if (list.isEmpty())
|
||||
{
|
||||
for (int i = 5; !this.world.isAirBlock(blockpos1.offset(enumfacing)) && i > 0; --i)
|
||||
{
|
||||
enumfacing = EnumFacing.random(this.rand);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
enumfacing = list.get(this.rand.nextInt(list.size()));
|
||||
}
|
||||
|
||||
d1 = this.posX + (double)enumfacing.getFrontOffsetX();
|
||||
d2 = this.posY + (double)enumfacing.getFrontOffsetY();
|
||||
d3 = this.posZ + (double)enumfacing.getFrontOffsetZ();
|
||||
}
|
||||
|
||||
this.setDirection(enumfacing);
|
||||
double d6 = d1 - this.posX;
|
||||
double d7 = d2 - this.posY;
|
||||
double d4 = d3 - this.posZ;
|
||||
double d5 = (double)MathHelper.sqrt(d6 * d6 + d7 * d7 + d4 * d4);
|
||||
|
||||
if (d5 == 0.0D)
|
||||
{
|
||||
this.targetDeltaX = 0.0D;
|
||||
this.targetDeltaY = 0.0D;
|
||||
this.targetDeltaZ = 0.0D;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.targetDeltaX = d6 / d5 * 0.15D;
|
||||
this.targetDeltaY = d7 / d5 * 0.15D;
|
||||
this.targetDeltaZ = d4 / d5 * 0.15D;
|
||||
}
|
||||
|
||||
this.isAirBorne = true;
|
||||
this.steps = 10 + this.rand.nextInt(5) * 10;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
public void onUpdate()
|
||||
{
|
||||
if (!this.world.isRemote && this.world.getDifficulty() == EnumDifficulty.PEACEFUL)
|
||||
{
|
||||
this.setDead();
|
||||
}
|
||||
else
|
||||
{
|
||||
super.onUpdate();
|
||||
|
||||
if (!this.world.isRemote)
|
||||
{
|
||||
if (this.target == null && this.targetUniqueId != null)
|
||||
{
|
||||
for (EntityLivingBase entitylivingbase : this.world.getEntitiesWithinAABB(EntityLivingBase.class, new AxisAlignedBB(this.targetBlockPos.add(-2, -2, -2), this.targetBlockPos.add(2, 2, 2))))
|
||||
{
|
||||
if (entitylivingbase.getUniqueID().equals(this.targetUniqueId))
|
||||
{
|
||||
this.target = entitylivingbase;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
this.targetUniqueId = null;
|
||||
}
|
||||
|
||||
if (this.owner == null && this.ownerUniqueId != null)
|
||||
{
|
||||
for (EntityLivingBase entitylivingbase1 : this.world.getEntitiesWithinAABB(EntityLivingBase.class, new AxisAlignedBB(this.ownerBlockPos.add(-2, -2, -2), this.ownerBlockPos.add(2, 2, 2))))
|
||||
{
|
||||
if (entitylivingbase1.getUniqueID().equals(this.ownerUniqueId))
|
||||
{
|
||||
this.owner = entitylivingbase1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
this.ownerUniqueId = null;
|
||||
}
|
||||
|
||||
if (this.target == null || !this.target.isEntityAlive() || this.target instanceof EntityPlayer && ((EntityPlayer)this.target).isSpectator())
|
||||
{
|
||||
if (!this.hasNoGravity())
|
||||
{
|
||||
this.motionY -= 0.04D;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
this.targetDeltaX = MathHelper.clamp(this.targetDeltaX * 1.025D, -1.0D, 1.0D);
|
||||
this.targetDeltaY = MathHelper.clamp(this.targetDeltaY * 1.025D, -1.0D, 1.0D);
|
||||
this.targetDeltaZ = MathHelper.clamp(this.targetDeltaZ * 1.025D, -1.0D, 1.0D);
|
||||
this.motionX += (this.targetDeltaX - this.motionX) * 0.2D;
|
||||
this.motionY += (this.targetDeltaY - this.motionY) * 0.2D;
|
||||
this.motionZ += (this.targetDeltaZ - this.motionZ) * 0.2D;
|
||||
}
|
||||
|
||||
RayTraceResult raytraceresult = ProjectileHelper.forwardsRaycast(this, true, false, this.owner);
|
||||
|
||||
if (raytraceresult != null && !net.minecraftforge.event.ForgeEventFactory.onProjectileImpact(this, raytraceresult))
|
||||
{
|
||||
this.bulletHit(raytraceresult);
|
||||
}
|
||||
}
|
||||
|
||||
this.setPosition(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
|
||||
ProjectileHelper.rotateTowardsMovement(this, 0.5F);
|
||||
|
||||
if (this.world.isRemote)
|
||||
{
|
||||
this.world.spawnParticle(EnumParticleTypes.END_ROD, this.posX - this.motionX, this.posY - this.motionY + 0.15D, this.posZ - this.motionZ, 0.0D, 0.0D, 0.0D);
|
||||
}
|
||||
else if (this.target != null && !this.target.isDead)
|
||||
{
|
||||
if (this.steps > 0)
|
||||
{
|
||||
--this.steps;
|
||||
|
||||
if (this.steps == 0)
|
||||
{
|
||||
this.selectNextMoveDirection(this.direction == null ? null : this.direction.getAxis());
|
||||
}
|
||||
}
|
||||
|
||||
if (this.direction != null)
|
||||
{
|
||||
BlockPos blockpos = new BlockPos(this);
|
||||
EnumFacing.Axis enumfacing$axis = this.direction.getAxis();
|
||||
|
||||
if (this.world.isBlockNormalCube(blockpos.offset(this.direction), false))
|
||||
{
|
||||
this.selectNextMoveDirection(enumfacing$axis);
|
||||
}
|
||||
else
|
||||
{
|
||||
BlockPos blockpos1 = new BlockPos(this.target);
|
||||
|
||||
if (enumfacing$axis == EnumFacing.Axis.X && blockpos.getX() == blockpos1.getX() || enumfacing$axis == EnumFacing.Axis.Z && blockpos.getZ() == blockpos1.getZ() || enumfacing$axis == EnumFacing.Axis.Y && blockpos.getY() == blockpos1.getY())
|
||||
{
|
||||
this.selectNextMoveDirection(enumfacing$axis);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the entity is on fire. Used by render to add the fire effect on rendering.
|
||||
*/
|
||||
public boolean isBurning()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the entity is in range to render.
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
public boolean isInRangeToRenderDist(double distance)
|
||||
{
|
||||
return distance < 16384.0D;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets how bright this entity is.
|
||||
*/
|
||||
public float getBrightness()
|
||||
{
|
||||
return 1.0F;
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public int getBrightnessForRender()
|
||||
{
|
||||
return 15728880;
|
||||
}
|
||||
|
||||
protected void bulletHit(RayTraceResult result)
|
||||
{
|
||||
if (result.entityHit == null)
|
||||
{
|
||||
((WorldServer)this.world).spawnParticle(EnumParticleTypes.EXPLOSION_LARGE, this.posX, this.posY, this.posZ, 2, 0.2D, 0.2D, 0.2D, 0.0D);
|
||||
this.playSound(SoundEvents.ENTITY_SHULKER_BULLET_HIT, 1.0F, 1.0F);
|
||||
}
|
||||
else
|
||||
{
|
||||
boolean flag = result.entityHit.attackEntityFrom(DamageSource.causeIndirectDamage(this, this.owner).setProjectile(), 4.0F);
|
||||
|
||||
if (flag)
|
||||
{
|
||||
this.applyEnchantments(this.owner, result.entityHit);
|
||||
|
||||
if (result.entityHit instanceof EntityLivingBase)
|
||||
{
|
||||
((EntityLivingBase)result.entityHit).addPotionEffect(new PotionEffect(MobEffects.LEVITATION, 200));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if other Entities should be prevented from moving through this Entity.
|
||||
*/
|
||||
public boolean canBeCollidedWith()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the entity is attacked.
|
||||
*/
|
||||
public boolean attackEntityFrom(DamageSource source, float amount)
|
||||
{
|
||||
if (!this.world.isRemote)
|
||||
{
|
||||
this.playSound(SoundEvents.ENTITY_SHULKER_BULLET_HURT, 1.0F, 1.0F);
|
||||
((WorldServer)this.world).spawnParticle(EnumParticleTypes.CRIT, this.posX, this.posY, this.posZ, 15, 0.2D, 0.2D, 0.2D, 0.0D);
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
package net.minecraft.entity.projectile;
|
||||
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.datafix.DataFixer;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class EntitySmallFireball extends EntityFireball
|
||||
{
|
||||
public EntitySmallFireball(World worldIn)
|
||||
{
|
||||
super(worldIn);
|
||||
this.setSize(0.3125F, 0.3125F);
|
||||
}
|
||||
|
||||
public EntitySmallFireball(World worldIn, EntityLivingBase shooter, double accelX, double accelY, double accelZ)
|
||||
{
|
||||
super(worldIn, shooter, accelX, accelY, accelZ);
|
||||
this.setSize(0.3125F, 0.3125F);
|
||||
}
|
||||
|
||||
public EntitySmallFireball(World worldIn, double x, double y, double z, double accelX, double accelY, double accelZ)
|
||||
{
|
||||
super(worldIn, x, y, z, accelX, accelY, accelZ);
|
||||
this.setSize(0.3125F, 0.3125F);
|
||||
}
|
||||
|
||||
public static void registerFixesSmallFireball(DataFixer fixer)
|
||||
{
|
||||
EntityFireball.registerFixesFireball(fixer, "SmallFireball");
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when this EntityFireball hits a block or entity.
|
||||
*/
|
||||
protected void onImpact(RayTraceResult result)
|
||||
{
|
||||
if (!this.world.isRemote)
|
||||
{
|
||||
if (result.entityHit != null)
|
||||
{
|
||||
if (!result.entityHit.isImmuneToFire())
|
||||
{
|
||||
boolean flag = result.entityHit.attackEntityFrom(DamageSource.causeFireballDamage(this, this.shootingEntity), 5.0F);
|
||||
|
||||
if (flag)
|
||||
{
|
||||
this.applyEnchantments(this.shootingEntity, result.entityHit);
|
||||
result.entityHit.setFire(5);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
boolean flag1 = true;
|
||||
|
||||
if (this.shootingEntity != null && this.shootingEntity instanceof EntityLiving)
|
||||
{
|
||||
flag1 = net.minecraftforge.event.ForgeEventFactory.getMobGriefingEvent(this.world, this.shootingEntity);
|
||||
}
|
||||
|
||||
if (flag1)
|
||||
{
|
||||
BlockPos blockpos = result.getBlockPos().offset(result.sideHit);
|
||||
|
||||
if (this.world.isAirBlock(blockpos))
|
||||
{
|
||||
this.world.setBlockState(blockpos, Blocks.FIRE.getDefaultState());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.setDead();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if other Entities should be prevented from moving through this Entity.
|
||||
*/
|
||||
public boolean canBeCollidedWith()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the entity is attacked.
|
||||
*/
|
||||
public boolean attackEntityFrom(DamageSource source, float amount)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
package net.minecraft.entity.projectile;
|
||||
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.monster.EntityBlaze;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.datafix.DataFixer;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
public class EntitySnowball extends EntityThrowable
|
||||
{
|
||||
public EntitySnowball(World worldIn)
|
||||
{
|
||||
super(worldIn);
|
||||
}
|
||||
|
||||
public EntitySnowball(World worldIn, EntityLivingBase throwerIn)
|
||||
{
|
||||
super(worldIn, throwerIn);
|
||||
}
|
||||
|
||||
public EntitySnowball(World worldIn, double x, double y, double z)
|
||||
{
|
||||
super(worldIn, x, y, z);
|
||||
}
|
||||
|
||||
public static void registerFixesSnowball(DataFixer fixer)
|
||||
{
|
||||
EntityThrowable.registerFixesThrowable(fixer, "Snowball");
|
||||
}
|
||||
|
||||
/**
|
||||
* Handler for {@link World#setEntityState}
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void handleStatusUpdate(byte id)
|
||||
{
|
||||
if (id == 3)
|
||||
{
|
||||
for (int i = 0; i < 8; ++i)
|
||||
{
|
||||
this.world.spawnParticle(EnumParticleTypes.SNOWBALL, this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when this EntityThrowable hits a block or entity.
|
||||
*/
|
||||
protected void onImpact(RayTraceResult result)
|
||||
{
|
||||
if (result.entityHit != null)
|
||||
{
|
||||
int i = 0;
|
||||
|
||||
if (result.entityHit instanceof EntityBlaze)
|
||||
{
|
||||
i = 3;
|
||||
}
|
||||
|
||||
result.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, this.getThrower()), (float)i);
|
||||
}
|
||||
|
||||
if (!this.world.isRemote)
|
||||
{
|
||||
this.world.setEntityState(this, (byte)3);
|
||||
this.setDead();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,83 @@
|
||||
package net.minecraft.entity.projectile;
|
||||
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.init.MobEffects;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.datafix.DataFixer;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class EntitySpectralArrow extends EntityArrow
|
||||
{
|
||||
private int duration = 200;
|
||||
|
||||
public EntitySpectralArrow(World worldIn)
|
||||
{
|
||||
super(worldIn);
|
||||
}
|
||||
|
||||
public EntitySpectralArrow(World worldIn, EntityLivingBase shooter)
|
||||
{
|
||||
super(worldIn, shooter);
|
||||
}
|
||||
|
||||
public EntitySpectralArrow(World worldIn, double x, double y, double z)
|
||||
{
|
||||
super(worldIn, x, y, z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
public void onUpdate()
|
||||
{
|
||||
super.onUpdate();
|
||||
|
||||
if (this.world.isRemote && !this.inGround)
|
||||
{
|
||||
this.world.spawnParticle(EnumParticleTypes.SPELL_INSTANT, this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D);
|
||||
}
|
||||
}
|
||||
|
||||
protected ItemStack getArrowStack()
|
||||
{
|
||||
return new ItemStack(Items.SPECTRAL_ARROW);
|
||||
}
|
||||
|
||||
protected void arrowHit(EntityLivingBase living)
|
||||
{
|
||||
super.arrowHit(living);
|
||||
PotionEffect potioneffect = new PotionEffect(MobEffects.GLOWING, this.duration, 0);
|
||||
living.addPotionEffect(potioneffect);
|
||||
}
|
||||
|
||||
public static void registerFixesSpectralArrow(DataFixer fixer)
|
||||
{
|
||||
EntityArrow.registerFixesArrow(fixer, "SpectralArrow");
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
public void readEntityFromNBT(NBTTagCompound compound)
|
||||
{
|
||||
super.readEntityFromNBT(compound);
|
||||
|
||||
if (compound.hasKey("Duration"))
|
||||
{
|
||||
this.duration = compound.getInteger("Duration");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
public void writeEntityToNBT(NBTTagCompound compound)
|
||||
{
|
||||
super.writeEntityToNBT(compound);
|
||||
compound.setInteger("Duration", this.duration);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,419 @@
|
||||
package net.minecraft.entity.projectile;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
import javax.annotation.Nullable;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.IProjectile;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.datafix.DataFixer;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.WorldServer;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
public abstract class EntityThrowable extends Entity implements IProjectile
|
||||
{
|
||||
private int xTile;
|
||||
private int yTile;
|
||||
private int zTile;
|
||||
private Block inTile;
|
||||
protected boolean inGround;
|
||||
public int throwableShake;
|
||||
/** The entity that threw this throwable item. */
|
||||
protected EntityLivingBase thrower;
|
||||
private String throwerName;
|
||||
private int ticksInGround;
|
||||
private int ticksInAir;
|
||||
public Entity ignoreEntity;
|
||||
private int ignoreTime;
|
||||
|
||||
public EntityThrowable(World worldIn)
|
||||
{
|
||||
super(worldIn);
|
||||
this.xTile = -1;
|
||||
this.yTile = -1;
|
||||
this.zTile = -1;
|
||||
this.setSize(0.25F, 0.25F);
|
||||
}
|
||||
|
||||
public EntityThrowable(World worldIn, double x, double y, double z)
|
||||
{
|
||||
this(worldIn);
|
||||
this.setPosition(x, y, z);
|
||||
}
|
||||
|
||||
public EntityThrowable(World worldIn, EntityLivingBase throwerIn)
|
||||
{
|
||||
this(worldIn, throwerIn.posX, throwerIn.posY + (double)throwerIn.getEyeHeight() - 0.10000000149011612D, throwerIn.posZ);
|
||||
this.thrower = throwerIn;
|
||||
}
|
||||
|
||||
protected void entityInit()
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the entity is in range to render.
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
public boolean isInRangeToRenderDist(double distance)
|
||||
{
|
||||
double d0 = this.getEntityBoundingBox().getAverageEdgeLength() * 4.0D;
|
||||
|
||||
if (Double.isNaN(d0))
|
||||
{
|
||||
d0 = 4.0D;
|
||||
}
|
||||
|
||||
d0 = d0 * 64.0D;
|
||||
return distance < d0 * d0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets throwable heading based on an entity that's throwing it
|
||||
*/
|
||||
public void shoot(Entity entityThrower, float rotationPitchIn, float rotationYawIn, float pitchOffset, float velocity, float inaccuracy)
|
||||
{
|
||||
float f = -MathHelper.sin(rotationYawIn * 0.017453292F) * MathHelper.cos(rotationPitchIn * 0.017453292F);
|
||||
float f1 = -MathHelper.sin((rotationPitchIn + pitchOffset) * 0.017453292F);
|
||||
float f2 = MathHelper.cos(rotationYawIn * 0.017453292F) * MathHelper.cos(rotationPitchIn * 0.017453292F);
|
||||
this.shoot((double)f, (double)f1, (double)f2, velocity, inaccuracy);
|
||||
this.motionX += entityThrower.motionX;
|
||||
this.motionZ += entityThrower.motionZ;
|
||||
|
||||
if (!entityThrower.onGround)
|
||||
{
|
||||
this.motionY += entityThrower.motionY;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction.
|
||||
*/
|
||||
public void shoot(double x, double y, double z, float velocity, float inaccuracy)
|
||||
{
|
||||
float f = MathHelper.sqrt(x * x + y * y + z * z);
|
||||
x = x / (double)f;
|
||||
y = y / (double)f;
|
||||
z = z / (double)f;
|
||||
x = x + this.rand.nextGaussian() * 0.007499999832361937D * (double)inaccuracy;
|
||||
y = y + this.rand.nextGaussian() * 0.007499999832361937D * (double)inaccuracy;
|
||||
z = z + this.rand.nextGaussian() * 0.007499999832361937D * (double)inaccuracy;
|
||||
x = x * (double)velocity;
|
||||
y = y * (double)velocity;
|
||||
z = z * (double)velocity;
|
||||
this.motionX = x;
|
||||
this.motionY = y;
|
||||
this.motionZ = z;
|
||||
float f1 = MathHelper.sqrt(x * x + z * z);
|
||||
this.rotationYaw = (float)(MathHelper.atan2(x, z) * (180D / Math.PI));
|
||||
this.rotationPitch = (float)(MathHelper.atan2(y, (double)f1) * (180D / Math.PI));
|
||||
this.prevRotationYaw = this.rotationYaw;
|
||||
this.prevRotationPitch = this.rotationPitch;
|
||||
this.ticksInGround = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the entity motion clientside, called by packets from the server
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void setVelocity(double x, double y, double z)
|
||||
{
|
||||
this.motionX = x;
|
||||
this.motionY = y;
|
||||
this.motionZ = z;
|
||||
|
||||
if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
|
||||
{
|
||||
float f = MathHelper.sqrt(x * x + z * z);
|
||||
this.rotationYaw = (float)(MathHelper.atan2(x, z) * (180D / Math.PI));
|
||||
this.rotationPitch = (float)(MathHelper.atan2(y, (double)f) * (180D / Math.PI));
|
||||
this.prevRotationYaw = this.rotationYaw;
|
||||
this.prevRotationPitch = this.rotationPitch;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
public void onUpdate()
|
||||
{
|
||||
this.lastTickPosX = this.posX;
|
||||
this.lastTickPosY = this.posY;
|
||||
this.lastTickPosZ = this.posZ;
|
||||
super.onUpdate();
|
||||
|
||||
if (this.throwableShake > 0)
|
||||
{
|
||||
--this.throwableShake;
|
||||
}
|
||||
|
||||
if (this.inGround)
|
||||
{
|
||||
if (this.world.getBlockState(new BlockPos(this.xTile, this.yTile, this.zTile)).getBlock() == this.inTile)
|
||||
{
|
||||
++this.ticksInGround;
|
||||
|
||||
if (this.ticksInGround == 1200)
|
||||
{
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
this.inGround = false;
|
||||
this.motionX *= (double)(this.rand.nextFloat() * 0.2F);
|
||||
this.motionY *= (double)(this.rand.nextFloat() * 0.2F);
|
||||
this.motionZ *= (double)(this.rand.nextFloat() * 0.2F);
|
||||
this.ticksInGround = 0;
|
||||
this.ticksInAir = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
++this.ticksInAir;
|
||||
}
|
||||
|
||||
Vec3d vec3d = new Vec3d(this.posX, this.posY, this.posZ);
|
||||
Vec3d vec3d1 = new Vec3d(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
|
||||
RayTraceResult raytraceresult = this.world.rayTraceBlocks(vec3d, vec3d1);
|
||||
vec3d = new Vec3d(this.posX, this.posY, this.posZ);
|
||||
vec3d1 = new Vec3d(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
|
||||
|
||||
if (raytraceresult != null)
|
||||
{
|
||||
vec3d1 = new Vec3d(raytraceresult.hitVec.x, raytraceresult.hitVec.y, raytraceresult.hitVec.z);
|
||||
}
|
||||
|
||||
Entity entity = null;
|
||||
List<Entity> list = this.world.getEntitiesWithinAABBExcludingEntity(this, this.getEntityBoundingBox().expand(this.motionX, this.motionY, this.motionZ).grow(1.0D));
|
||||
double d0 = 0.0D;
|
||||
boolean flag = false;
|
||||
|
||||
for (int i = 0; i < list.size(); ++i)
|
||||
{
|
||||
Entity entity1 = list.get(i);
|
||||
|
||||
if (entity1.canBeCollidedWith())
|
||||
{
|
||||
if (entity1 == this.ignoreEntity)
|
||||
{
|
||||
flag = true;
|
||||
}
|
||||
else if (this.thrower != null && this.ticksExisted < 2 && this.ignoreEntity == null)
|
||||
{
|
||||
this.ignoreEntity = entity1;
|
||||
flag = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
flag = false;
|
||||
AxisAlignedBB axisalignedbb = entity1.getEntityBoundingBox().grow(0.30000001192092896D);
|
||||
RayTraceResult raytraceresult1 = axisalignedbb.calculateIntercept(vec3d, vec3d1);
|
||||
|
||||
if (raytraceresult1 != null)
|
||||
{
|
||||
double d1 = vec3d.squareDistanceTo(raytraceresult1.hitVec);
|
||||
|
||||
if (d1 < d0 || d0 == 0.0D)
|
||||
{
|
||||
entity = entity1;
|
||||
d0 = d1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (this.ignoreEntity != null)
|
||||
{
|
||||
if (flag)
|
||||
{
|
||||
this.ignoreTime = 2;
|
||||
}
|
||||
else if (this.ignoreTime-- <= 0)
|
||||
{
|
||||
this.ignoreEntity = null;
|
||||
}
|
||||
}
|
||||
|
||||
if (entity != null)
|
||||
{
|
||||
raytraceresult = new RayTraceResult(entity);
|
||||
}
|
||||
|
||||
if (raytraceresult != null)
|
||||
{
|
||||
if (raytraceresult.typeOfHit == RayTraceResult.Type.BLOCK && this.world.getBlockState(raytraceresult.getBlockPos()).getBlock() == Blocks.PORTAL)
|
||||
{
|
||||
this.setPortal(raytraceresult.getBlockPos());
|
||||
}
|
||||
else if (!net.minecraftforge.event.ForgeEventFactory.onProjectileImpact(this, raytraceresult))
|
||||
{
|
||||
this.onImpact(raytraceresult);
|
||||
}
|
||||
}
|
||||
|
||||
this.posX += this.motionX;
|
||||
this.posY += this.motionY;
|
||||
this.posZ += this.motionZ;
|
||||
float f = MathHelper.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
|
||||
this.rotationYaw = (float)(MathHelper.atan2(this.motionX, this.motionZ) * (180D / Math.PI));
|
||||
|
||||
for (this.rotationPitch = (float)(MathHelper.atan2(this.motionY, (double)f) * (180D / Math.PI)); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
|
||||
{
|
||||
;
|
||||
}
|
||||
|
||||
while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
|
||||
{
|
||||
this.prevRotationPitch += 360.0F;
|
||||
}
|
||||
|
||||
while (this.rotationYaw - this.prevRotationYaw < -180.0F)
|
||||
{
|
||||
this.prevRotationYaw -= 360.0F;
|
||||
}
|
||||
|
||||
while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
|
||||
{
|
||||
this.prevRotationYaw += 360.0F;
|
||||
}
|
||||
|
||||
this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
|
||||
this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
|
||||
float f1 = 0.99F;
|
||||
float f2 = this.getGravityVelocity();
|
||||
|
||||
if (this.isInWater())
|
||||
{
|
||||
for (int j = 0; j < 4; ++j)
|
||||
{
|
||||
float f3 = 0.25F;
|
||||
this.world.spawnParticle(EnumParticleTypes.WATER_BUBBLE, this.posX - this.motionX * 0.25D, this.posY - this.motionY * 0.25D, this.posZ - this.motionZ * 0.25D, this.motionX, this.motionY, this.motionZ);
|
||||
}
|
||||
|
||||
f1 = 0.8F;
|
||||
}
|
||||
|
||||
this.motionX *= (double)f1;
|
||||
this.motionY *= (double)f1;
|
||||
this.motionZ *= (double)f1;
|
||||
|
||||
if (!this.hasNoGravity())
|
||||
{
|
||||
this.motionY -= (double)f2;
|
||||
}
|
||||
|
||||
this.setPosition(this.posX, this.posY, this.posZ);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the amount of gravity to apply to the thrown entity with each tick.
|
||||
*/
|
||||
protected float getGravityVelocity()
|
||||
{
|
||||
return 0.03F;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when this EntityThrowable hits a block or entity.
|
||||
*/
|
||||
protected abstract void onImpact(RayTraceResult result);
|
||||
|
||||
public static void registerFixesThrowable(DataFixer fixer, String name)
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
public void writeEntityToNBT(NBTTagCompound compound)
|
||||
{
|
||||
compound.setInteger("xTile", this.xTile);
|
||||
compound.setInteger("yTile", this.yTile);
|
||||
compound.setInteger("zTile", this.zTile);
|
||||
ResourceLocation resourcelocation = Block.REGISTRY.getNameForObject(this.inTile);
|
||||
compound.setString("inTile", resourcelocation == null ? "" : resourcelocation.toString());
|
||||
compound.setByte("shake", (byte)this.throwableShake);
|
||||
compound.setByte("inGround", (byte)(this.inGround ? 1 : 0));
|
||||
|
||||
if ((this.throwerName == null || this.throwerName.isEmpty()) && this.thrower instanceof EntityPlayer)
|
||||
{
|
||||
this.throwerName = this.thrower.getName();
|
||||
}
|
||||
|
||||
compound.setString("ownerName", this.throwerName == null ? "" : this.throwerName);
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
public void readEntityFromNBT(NBTTagCompound compound)
|
||||
{
|
||||
this.xTile = compound.getInteger("xTile");
|
||||
this.yTile = compound.getInteger("yTile");
|
||||
this.zTile = compound.getInteger("zTile");
|
||||
|
||||
if (compound.hasKey("inTile", 8))
|
||||
{
|
||||
this.inTile = Block.getBlockFromName(compound.getString("inTile"));
|
||||
}
|
||||
else
|
||||
{
|
||||
this.inTile = Block.getBlockById(compound.getByte("inTile") & 255);
|
||||
}
|
||||
|
||||
this.throwableShake = compound.getByte("shake") & 255;
|
||||
this.inGround = compound.getByte("inGround") == 1;
|
||||
this.thrower = null;
|
||||
this.throwerName = compound.getString("ownerName");
|
||||
|
||||
if (this.throwerName != null && this.throwerName.isEmpty())
|
||||
{
|
||||
this.throwerName = null;
|
||||
}
|
||||
|
||||
this.thrower = this.getThrower();
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public EntityLivingBase getThrower()
|
||||
{
|
||||
if (this.thrower == null && this.throwerName != null && !this.throwerName.isEmpty())
|
||||
{
|
||||
this.thrower = this.world.getPlayerEntityByName(this.throwerName);
|
||||
|
||||
if (this.thrower == null && this.world instanceof WorldServer)
|
||||
{
|
||||
try
|
||||
{
|
||||
Entity entity = ((WorldServer)this.world).getEntityFromUuid(UUID.fromString(this.throwerName));
|
||||
|
||||
if (entity instanceof EntityLivingBase)
|
||||
{
|
||||
this.thrower = (EntityLivingBase)entity;
|
||||
}
|
||||
}
|
||||
catch (Throwable var2)
|
||||
{
|
||||
this.thrower = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return this.thrower;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,299 @@
|
||||
package net.minecraft.entity.projectile;
|
||||
|
||||
import com.google.common.collect.Sets;
|
||||
import java.util.Collection;
|
||||
import java.util.Set;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.init.PotionTypes;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.nbt.NBTTagList;
|
||||
import net.minecraft.network.datasync.DataParameter;
|
||||
import net.minecraft.network.datasync.DataSerializers;
|
||||
import net.minecraft.network.datasync.EntityDataManager;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.potion.PotionType;
|
||||
import net.minecraft.potion.PotionUtils;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.datafix.DataFixer;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
public class EntityTippedArrow extends EntityArrow
|
||||
{
|
||||
private static final DataParameter<Integer> COLOR = EntityDataManager.<Integer>createKey(EntityTippedArrow.class, DataSerializers.VARINT);
|
||||
private PotionType potion = PotionTypes.EMPTY;
|
||||
private final Set<PotionEffect> customPotionEffects = Sets.<PotionEffect>newHashSet();
|
||||
private boolean fixedColor;
|
||||
|
||||
public EntityTippedArrow(World worldIn)
|
||||
{
|
||||
super(worldIn);
|
||||
}
|
||||
|
||||
public EntityTippedArrow(World worldIn, double x, double y, double z)
|
||||
{
|
||||
super(worldIn, x, y, z);
|
||||
}
|
||||
|
||||
public EntityTippedArrow(World worldIn, EntityLivingBase shooter)
|
||||
{
|
||||
super(worldIn, shooter);
|
||||
}
|
||||
|
||||
public void setPotionEffect(ItemStack stack)
|
||||
{
|
||||
if (stack.getItem() == Items.TIPPED_ARROW)
|
||||
{
|
||||
this.potion = PotionUtils.getPotionFromItem(stack);
|
||||
Collection<PotionEffect> collection = PotionUtils.getFullEffectsFromItem(stack);
|
||||
|
||||
if (!collection.isEmpty())
|
||||
{
|
||||
for (PotionEffect potioneffect : collection)
|
||||
{
|
||||
this.customPotionEffects.add(new PotionEffect(potioneffect));
|
||||
}
|
||||
}
|
||||
|
||||
int i = getCustomColor(stack);
|
||||
|
||||
if (i == -1)
|
||||
{
|
||||
this.refreshColor();
|
||||
}
|
||||
else
|
||||
{
|
||||
this.setFixedColor(i);
|
||||
}
|
||||
}
|
||||
else if (stack.getItem() == Items.ARROW)
|
||||
{
|
||||
this.potion = PotionTypes.EMPTY;
|
||||
this.customPotionEffects.clear();
|
||||
this.dataManager.set(COLOR, Integer.valueOf(-1));
|
||||
}
|
||||
}
|
||||
|
||||
public static int getCustomColor(ItemStack p_191508_0_)
|
||||
{
|
||||
NBTTagCompound nbttagcompound = p_191508_0_.getTagCompound();
|
||||
return nbttagcompound != null && nbttagcompound.hasKey("CustomPotionColor", 99) ? nbttagcompound.getInteger("CustomPotionColor") : -1;
|
||||
}
|
||||
|
||||
private void refreshColor()
|
||||
{
|
||||
this.fixedColor = false;
|
||||
this.dataManager.set(COLOR, Integer.valueOf(PotionUtils.getPotionColorFromEffectList(PotionUtils.mergeEffects(this.potion, this.customPotionEffects))));
|
||||
}
|
||||
|
||||
public void addEffect(PotionEffect effect)
|
||||
{
|
||||
this.customPotionEffects.add(effect);
|
||||
this.getDataManager().set(COLOR, Integer.valueOf(PotionUtils.getPotionColorFromEffectList(PotionUtils.mergeEffects(this.potion, this.customPotionEffects))));
|
||||
}
|
||||
|
||||
protected void entityInit()
|
||||
{
|
||||
super.entityInit();
|
||||
this.dataManager.register(COLOR, Integer.valueOf(-1));
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
public void onUpdate()
|
||||
{
|
||||
super.onUpdate();
|
||||
|
||||
if (this.world.isRemote)
|
||||
{
|
||||
if (this.inGround)
|
||||
{
|
||||
if (this.timeInGround % 5 == 0)
|
||||
{
|
||||
this.spawnPotionParticles(1);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
this.spawnPotionParticles(2);
|
||||
}
|
||||
}
|
||||
else if (this.inGround && this.timeInGround != 0 && !this.customPotionEffects.isEmpty() && this.timeInGround >= 600)
|
||||
{
|
||||
this.world.setEntityState(this, (byte)0);
|
||||
this.potion = PotionTypes.EMPTY;
|
||||
this.customPotionEffects.clear();
|
||||
this.dataManager.set(COLOR, Integer.valueOf(-1));
|
||||
}
|
||||
}
|
||||
|
||||
private void spawnPotionParticles(int particleCount)
|
||||
{
|
||||
int i = this.getColor();
|
||||
|
||||
if (i != -1 && particleCount > 0)
|
||||
{
|
||||
double d0 = (double)(i >> 16 & 255) / 255.0D;
|
||||
double d1 = (double)(i >> 8 & 255) / 255.0D;
|
||||
double d2 = (double)(i >> 0 & 255) / 255.0D;
|
||||
|
||||
for (int j = 0; j < particleCount; ++j)
|
||||
{
|
||||
this.world.spawnParticle(EnumParticleTypes.SPELL_MOB, this.posX + (this.rand.nextDouble() - 0.5D) * (double)this.width, this.posY + this.rand.nextDouble() * (double)this.height, this.posZ + (this.rand.nextDouble() - 0.5D) * (double)this.width, d0, d1, d2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public int getColor()
|
||||
{
|
||||
return ((Integer)this.dataManager.get(COLOR)).intValue();
|
||||
}
|
||||
|
||||
private void setFixedColor(int p_191507_1_)
|
||||
{
|
||||
this.fixedColor = true;
|
||||
this.dataManager.set(COLOR, Integer.valueOf(p_191507_1_));
|
||||
}
|
||||
|
||||
public static void registerFixesTippedArrow(DataFixer fixer)
|
||||
{
|
||||
EntityArrow.registerFixesArrow(fixer, "TippedArrow");
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
public void writeEntityToNBT(NBTTagCompound compound)
|
||||
{
|
||||
super.writeEntityToNBT(compound);
|
||||
|
||||
if (this.potion != PotionTypes.EMPTY && this.potion != null)
|
||||
{
|
||||
compound.setString("Potion", ((ResourceLocation)PotionType.REGISTRY.getNameForObject(this.potion)).toString());
|
||||
}
|
||||
|
||||
if (this.fixedColor)
|
||||
{
|
||||
compound.setInteger("Color", this.getColor());
|
||||
}
|
||||
|
||||
if (!this.customPotionEffects.isEmpty())
|
||||
{
|
||||
NBTTagList nbttaglist = new NBTTagList();
|
||||
|
||||
for (PotionEffect potioneffect : this.customPotionEffects)
|
||||
{
|
||||
nbttaglist.appendTag(potioneffect.writeCustomPotionEffectToNBT(new NBTTagCompound()));
|
||||
}
|
||||
|
||||
compound.setTag("CustomPotionEffects", nbttaglist);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
public void readEntityFromNBT(NBTTagCompound compound)
|
||||
{
|
||||
super.readEntityFromNBT(compound);
|
||||
|
||||
if (compound.hasKey("Potion", 8))
|
||||
{
|
||||
this.potion = PotionUtils.getPotionTypeFromNBT(compound);
|
||||
}
|
||||
|
||||
for (PotionEffect potioneffect : PotionUtils.getFullEffectsFromTag(compound))
|
||||
{
|
||||
this.addEffect(potioneffect);
|
||||
}
|
||||
|
||||
if (compound.hasKey("Color", 99))
|
||||
{
|
||||
this.setFixedColor(compound.getInteger("Color"));
|
||||
}
|
||||
else
|
||||
{
|
||||
this.refreshColor();
|
||||
}
|
||||
}
|
||||
|
||||
protected void arrowHit(EntityLivingBase living)
|
||||
{
|
||||
super.arrowHit(living);
|
||||
|
||||
for (PotionEffect potioneffect : this.potion.getEffects())
|
||||
{
|
||||
living.addPotionEffect(new PotionEffect(potioneffect.getPotion(), Math.max(potioneffect.getDuration() / 8, 1), potioneffect.getAmplifier(), potioneffect.getIsAmbient(), potioneffect.doesShowParticles()));
|
||||
}
|
||||
|
||||
if (!this.customPotionEffects.isEmpty())
|
||||
{
|
||||
for (PotionEffect potioneffect1 : this.customPotionEffects)
|
||||
{
|
||||
living.addPotionEffect(potioneffect1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected ItemStack getArrowStack()
|
||||
{
|
||||
if (this.customPotionEffects.isEmpty() && this.potion == PotionTypes.EMPTY)
|
||||
{
|
||||
return new ItemStack(Items.ARROW);
|
||||
}
|
||||
else
|
||||
{
|
||||
ItemStack itemstack = new ItemStack(Items.TIPPED_ARROW);
|
||||
PotionUtils.addPotionToItemStack(itemstack, this.potion);
|
||||
PotionUtils.appendEffects(itemstack, this.customPotionEffects);
|
||||
|
||||
if (this.fixedColor)
|
||||
{
|
||||
NBTTagCompound nbttagcompound = itemstack.getTagCompound();
|
||||
|
||||
if (nbttagcompound == null)
|
||||
{
|
||||
nbttagcompound = new NBTTagCompound();
|
||||
itemstack.setTagCompound(nbttagcompound);
|
||||
}
|
||||
|
||||
nbttagcompound.setInteger("CustomPotionColor", this.getColor());
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handler for {@link World#setEntityState}
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void handleStatusUpdate(byte id)
|
||||
{
|
||||
if (id == 0)
|
||||
{
|
||||
int i = this.getColor();
|
||||
|
||||
if (i != -1)
|
||||
{
|
||||
double d0 = (double)(i >> 16 & 255) / 255.0D;
|
||||
double d1 = (double)(i >> 8 & 255) / 255.0D;
|
||||
double d2 = (double)(i >> 0 & 255) / 255.0D;
|
||||
|
||||
for (int j = 0; j < 20; ++j)
|
||||
{
|
||||
this.world.spawnParticle(EnumParticleTypes.SPELL_MOB, this.posX + (this.rand.nextDouble() - 0.5D) * (double)this.width, this.posY + this.rand.nextDouble() * (double)this.height, this.posZ + (this.rand.nextDouble() - 0.5D) * (double)this.width, d0, d1, d2);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
super.handleStatusUpdate(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,176 @@
|
||||
package net.minecraft.entity.projectile;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.boss.EntityWither;
|
||||
import net.minecraft.init.MobEffects;
|
||||
import net.minecraft.network.datasync.DataParameter;
|
||||
import net.minecraft.network.datasync.DataSerializers;
|
||||
import net.minecraft.network.datasync.EntityDataManager;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.datafix.DataFixer;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.world.EnumDifficulty;
|
||||
import net.minecraft.world.Explosion;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
public class EntityWitherSkull extends EntityFireball
|
||||
{
|
||||
private static final DataParameter<Boolean> INVULNERABLE = EntityDataManager.<Boolean>createKey(EntityWitherSkull.class, DataSerializers.BOOLEAN);
|
||||
|
||||
public EntityWitherSkull(World worldIn)
|
||||
{
|
||||
super(worldIn);
|
||||
this.setSize(0.3125F, 0.3125F);
|
||||
}
|
||||
|
||||
public EntityWitherSkull(World worldIn, EntityLivingBase shooter, double accelX, double accelY, double accelZ)
|
||||
{
|
||||
super(worldIn, shooter, accelX, accelY, accelZ);
|
||||
this.setSize(0.3125F, 0.3125F);
|
||||
}
|
||||
|
||||
public static void registerFixesWitherSkull(DataFixer fixer)
|
||||
{
|
||||
EntityFireball.registerFixesFireball(fixer, "WitherSkull");
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the motion factor for this projectile. The factor is multiplied by the original motion.
|
||||
*/
|
||||
protected float getMotionFactor()
|
||||
{
|
||||
return this.isInvulnerable() ? 0.73F : super.getMotionFactor();
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public EntityWitherSkull(World worldIn, double x, double y, double z, double accelX, double accelY, double accelZ)
|
||||
{
|
||||
super(worldIn, x, y, z, accelX, accelY, accelZ);
|
||||
this.setSize(0.3125F, 0.3125F);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the entity is on fire. Used by render to add the fire effect on rendering.
|
||||
*/
|
||||
public boolean isBurning()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Explosion resistance of a block relative to this entity
|
||||
*/
|
||||
public float getExplosionResistance(Explosion explosionIn, World worldIn, BlockPos pos, IBlockState blockStateIn)
|
||||
{
|
||||
float f = super.getExplosionResistance(explosionIn, worldIn, pos, blockStateIn);
|
||||
Block block = blockStateIn.getBlock();
|
||||
|
||||
if (this.isInvulnerable() && block.canEntityDestroy(blockStateIn, worldIn, pos, this) && net.minecraftforge.event.ForgeEventFactory.onEntityDestroyBlock(this.shootingEntity, pos, blockStateIn))
|
||||
{
|
||||
f = Math.min(0.8F, f);
|
||||
}
|
||||
|
||||
return f;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when this EntityFireball hits a block or entity.
|
||||
*/
|
||||
protected void onImpact(RayTraceResult result)
|
||||
{
|
||||
if (!this.world.isRemote)
|
||||
{
|
||||
if (result.entityHit != null)
|
||||
{
|
||||
if (this.shootingEntity != null)
|
||||
{
|
||||
if (result.entityHit.attackEntityFrom(DamageSource.causeMobDamage(this.shootingEntity), 8.0F))
|
||||
{
|
||||
if (result.entityHit.isEntityAlive())
|
||||
{
|
||||
this.applyEnchantments(this.shootingEntity, result.entityHit);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.shootingEntity.heal(5.0F);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
result.entityHit.attackEntityFrom(DamageSource.MAGIC, 5.0F);
|
||||
}
|
||||
|
||||
if (result.entityHit instanceof EntityLivingBase)
|
||||
{
|
||||
int i = 0;
|
||||
|
||||
if (this.world.getDifficulty() == EnumDifficulty.NORMAL)
|
||||
{
|
||||
i = 10;
|
||||
}
|
||||
else if (this.world.getDifficulty() == EnumDifficulty.HARD)
|
||||
{
|
||||
i = 40;
|
||||
}
|
||||
|
||||
if (i > 0)
|
||||
{
|
||||
((EntityLivingBase)result.entityHit).addPotionEffect(new PotionEffect(MobEffects.WITHER, 20 * i, 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.world.newExplosion(this, this.posX, this.posY, this.posZ, 1.0F, false, net.minecraftforge.event.ForgeEventFactory.getMobGriefingEvent(this.world, this.shootingEntity));
|
||||
this.setDead();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if other Entities should be prevented from moving through this Entity.
|
||||
*/
|
||||
public boolean canBeCollidedWith()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the entity is attacked.
|
||||
*/
|
||||
public boolean attackEntityFrom(DamageSource source, float amount)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
protected void entityInit()
|
||||
{
|
||||
this.dataManager.register(INVULNERABLE, Boolean.valueOf(false));
|
||||
}
|
||||
|
||||
/**
|
||||
* Return whether this skull comes from an invulnerable (aura) wither boss.
|
||||
*/
|
||||
public boolean isInvulnerable()
|
||||
{
|
||||
return ((Boolean)this.dataManager.get(INVULNERABLE)).booleanValue();
|
||||
}
|
||||
|
||||
/**
|
||||
* Set whether this skull comes from an invulnerable (aura) wither boss.
|
||||
*/
|
||||
public void setInvulnerable(boolean invulnerable)
|
||||
{
|
||||
this.dataManager.set(INVULNERABLE, Boolean.valueOf(invulnerable));
|
||||
}
|
||||
|
||||
protected boolean isFireballFiery()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,99 @@
|
||||
package net.minecraft.entity.projectile;
|
||||
|
||||
import java.util.List;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public final class ProjectileHelper
|
||||
{
|
||||
public static RayTraceResult forwardsRaycast(Entity projectile, boolean includeEntities, boolean ignoreExcludedEntity, Entity excludedEntity)
|
||||
{
|
||||
double d0 = projectile.posX;
|
||||
double d1 = projectile.posY;
|
||||
double d2 = projectile.posZ;
|
||||
double d3 = projectile.motionX;
|
||||
double d4 = projectile.motionY;
|
||||
double d5 = projectile.motionZ;
|
||||
World world = projectile.world;
|
||||
Vec3d vec3d = new Vec3d(d0, d1, d2);
|
||||
Vec3d vec3d1 = new Vec3d(d0 + d3, d1 + d4, d2 + d5);
|
||||
RayTraceResult raytraceresult = world.rayTraceBlocks(vec3d, vec3d1, false, true, false);
|
||||
|
||||
if (includeEntities)
|
||||
{
|
||||
if (raytraceresult != null)
|
||||
{
|
||||
vec3d1 = new Vec3d(raytraceresult.hitVec.x, raytraceresult.hitVec.y, raytraceresult.hitVec.z);
|
||||
}
|
||||
|
||||
Entity entity = null;
|
||||
List<Entity> list = world.getEntitiesWithinAABBExcludingEntity(projectile, projectile.getEntityBoundingBox().expand(d3, d4, d5).grow(1.0D));
|
||||
double d6 = 0.0D;
|
||||
|
||||
for (int i = 0; i < list.size(); ++i)
|
||||
{
|
||||
Entity entity1 = list.get(i);
|
||||
|
||||
if (entity1.canBeCollidedWith() && (ignoreExcludedEntity || !entity1.isEntityEqual(excludedEntity)) && !entity1.noClip)
|
||||
{
|
||||
AxisAlignedBB axisalignedbb = entity1.getEntityBoundingBox().grow(0.30000001192092896D);
|
||||
RayTraceResult raytraceresult1 = axisalignedbb.calculateIntercept(vec3d, vec3d1);
|
||||
|
||||
if (raytraceresult1 != null)
|
||||
{
|
||||
double d7 = vec3d.squareDistanceTo(raytraceresult1.hitVec);
|
||||
|
||||
if (d7 < d6 || d6 == 0.0D)
|
||||
{
|
||||
entity = entity1;
|
||||
d6 = d7;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (entity != null)
|
||||
{
|
||||
raytraceresult = new RayTraceResult(entity);
|
||||
}
|
||||
}
|
||||
|
||||
return raytraceresult;
|
||||
}
|
||||
|
||||
public static final void rotateTowardsMovement(Entity projectile, float rotationSpeed)
|
||||
{
|
||||
double d0 = projectile.motionX;
|
||||
double d1 = projectile.motionY;
|
||||
double d2 = projectile.motionZ;
|
||||
float f = MathHelper.sqrt(d0 * d0 + d2 * d2);
|
||||
projectile.rotationYaw = (float)(MathHelper.atan2(d2, d0) * (180D / Math.PI)) + 90.0F;
|
||||
|
||||
for (projectile.rotationPitch = (float)(MathHelper.atan2((double)f, d1) * (180D / Math.PI)) - 90.0F; projectile.rotationPitch - projectile.prevRotationPitch < -180.0F; projectile.prevRotationPitch -= 360.0F)
|
||||
{
|
||||
;
|
||||
}
|
||||
|
||||
while (projectile.rotationPitch - projectile.prevRotationPitch >= 180.0F)
|
||||
{
|
||||
projectile.prevRotationPitch += 360.0F;
|
||||
}
|
||||
|
||||
while (projectile.rotationYaw - projectile.prevRotationYaw < -180.0F)
|
||||
{
|
||||
projectile.prevRotationYaw -= 360.0F;
|
||||
}
|
||||
|
||||
while (projectile.rotationYaw - projectile.prevRotationYaw >= 180.0F)
|
||||
{
|
||||
projectile.prevRotationYaw += 360.0F;
|
||||
}
|
||||
|
||||
projectile.rotationPitch = projectile.prevRotationPitch + (projectile.rotationPitch - projectile.prevRotationPitch) * rotationSpeed;
|
||||
projectile.rotationYaw = projectile.prevRotationYaw + (projectile.rotationYaw - projectile.prevRotationYaw) * rotationSpeed;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
// Auto generated package-info by MCP
|
||||
@ParametersAreNonnullByDefault
|
||||
@MethodsReturnNonnullByDefault
|
||||
package net.minecraft.entity.projectile;
|
||||
|
||||
import mcp.MethodsReturnNonnullByDefault;
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
||||
Reference in New Issue
Block a user