base mod created
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213
build/tmp/recompileMc/sources/net/minecraft/item/ItemBlock.java
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213
build/tmp/recompileMc/sources/net/minecraft/item/ItemBlock.java
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package net.minecraft.item;
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import java.util.List;
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import javax.annotation.Nullable;
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import net.minecraft.advancements.CriteriaTriggers;
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import net.minecraft.block.Block;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.util.ITooltipFlag;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.init.Blocks;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class ItemBlock extends Item
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{
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protected final Block block;
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public ItemBlock(Block block)
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{
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this.block = block;
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}
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/**
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* Called when a Block is right-clicked with this Item
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*/
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public EnumActionResult onItemUse(EntityPlayer player, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
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{
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IBlockState iblockstate = worldIn.getBlockState(pos);
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Block block = iblockstate.getBlock();
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if (!block.isReplaceable(worldIn, pos))
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{
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pos = pos.offset(facing);
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}
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ItemStack itemstack = player.getHeldItem(hand);
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if (!itemstack.isEmpty() && player.canPlayerEdit(pos, facing, itemstack) && worldIn.mayPlace(this.block, pos, false, facing, (Entity)null))
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{
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int i = this.getMetadata(itemstack.getMetadata());
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IBlockState iblockstate1 = this.block.getStateForPlacement(worldIn, pos, facing, hitX, hitY, hitZ, i, player, hand);
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if (placeBlockAt(itemstack, player, worldIn, pos, facing, hitX, hitY, hitZ, iblockstate1))
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{
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iblockstate1 = worldIn.getBlockState(pos);
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SoundType soundtype = iblockstate1.getBlock().getSoundType(iblockstate1, worldIn, pos, player);
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worldIn.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
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itemstack.shrink(1);
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}
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return EnumActionResult.SUCCESS;
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}
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else
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{
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return EnumActionResult.FAIL;
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}
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}
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public static boolean setTileEntityNBT(World worldIn, @Nullable EntityPlayer player, BlockPos pos, ItemStack stackIn)
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{
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MinecraftServer minecraftserver = worldIn.getMinecraftServer();
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if (minecraftserver == null)
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{
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return false;
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}
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else
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{
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NBTTagCompound nbttagcompound = stackIn.getSubCompound("BlockEntityTag");
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if (nbttagcompound != null)
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{
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TileEntity tileentity = worldIn.getTileEntity(pos);
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if (tileentity != null)
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{
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if (!worldIn.isRemote && tileentity.onlyOpsCanSetNbt() && (player == null || !player.canUseCommandBlock()))
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{
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return false;
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}
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NBTTagCompound nbttagcompound1 = tileentity.writeToNBT(new NBTTagCompound());
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NBTTagCompound nbttagcompound2 = nbttagcompound1.copy();
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nbttagcompound1.merge(nbttagcompound);
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nbttagcompound1.setInteger("x", pos.getX());
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nbttagcompound1.setInteger("y", pos.getY());
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nbttagcompound1.setInteger("z", pos.getZ());
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if (!nbttagcompound1.equals(nbttagcompound2))
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{
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tileentity.readFromNBT(nbttagcompound1);
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tileentity.markDirty();
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return true;
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}
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}
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}
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return false;
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}
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}
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@SideOnly(Side.CLIENT)
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public boolean canPlaceBlockOnSide(World worldIn, BlockPos pos, EnumFacing side, EntityPlayer player, ItemStack stack)
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{
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Block block = worldIn.getBlockState(pos).getBlock();
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if (block == Blocks.SNOW_LAYER && block.isReplaceable(worldIn, pos))
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{
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side = EnumFacing.UP;
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}
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else if (!block.isReplaceable(worldIn, pos))
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{
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pos = pos.offset(side);
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}
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return worldIn.mayPlace(this.block, pos, false, side, (Entity)null);
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}
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/**
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* Returns the unlocalized name of this item. This version accepts an ItemStack so different stacks can have
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* different names based on their damage or NBT.
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*/
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public String getUnlocalizedName(ItemStack stack)
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{
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return this.block.getUnlocalizedName();
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}
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/**
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* Returns the unlocalized name of this item.
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*/
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public String getUnlocalizedName()
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{
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return this.block.getUnlocalizedName();
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}
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/**
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* gets the CreativeTab this item is displayed on
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*/
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public CreativeTabs getCreativeTab()
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{
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return this.block.getCreativeTabToDisplayOn();
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}
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/**
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* returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
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*/
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public void getSubItems(CreativeTabs tab, NonNullList<ItemStack> items)
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{
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if (this.isInCreativeTab(tab))
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{
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this.block.getSubBlocks(tab, items);
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}
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}
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/**
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* allows items to add custom lines of information to the mouseover description
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*/
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@SideOnly(Side.CLIENT)
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public void addInformation(ItemStack stack, @Nullable World worldIn, List<String> tooltip, ITooltipFlag flagIn)
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{
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super.addInformation(stack, worldIn, tooltip, flagIn);
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this.block.addInformation(stack, worldIn, tooltip, flagIn);
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}
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public Block getBlock()
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{
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return this.getBlockRaw() == null ? null : this.getBlockRaw().delegate.get();
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}
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private Block getBlockRaw()
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{
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return this.block;
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}
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/**
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* Called to actually place the block, after the location is determined
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* and all permission checks have been made.
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*
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* @param stack The item stack that was used to place the block. This can be changed inside the method.
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* @param player The player who is placing the block. Can be null if the block is not being placed by a player.
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* @param side The side the player (or machine) right-clicked on.
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*/
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public boolean placeBlockAt(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ, IBlockState newState)
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{
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if (!world.setBlockState(pos, newState, 11)) return false;
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IBlockState state = world.getBlockState(pos);
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if (state.getBlock() == this.block)
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{
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setTileEntityNBT(world, player, pos, stack);
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this.block.onBlockPlacedBy(world, pos, state, player, stack);
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if (player instanceof EntityPlayerMP)
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CriteriaTriggers.PLACED_BLOCK.trigger((EntityPlayerMP)player, pos, stack);
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}
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return true;
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}
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}
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