base mod created
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package net.minecraft.item;
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import net.minecraft.advancements.CriteriaTriggers;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockSnow;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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public class ItemBlockSpecial extends Item
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{
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private final Block block;
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public ItemBlockSpecial(Block block)
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{
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this.block = block;
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}
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/**
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* Called when a Block is right-clicked with this Item
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*/
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public EnumActionResult onItemUse(EntityPlayer player, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
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{
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IBlockState iblockstate = worldIn.getBlockState(pos);
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Block block = iblockstate.getBlock();
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if (block == Blocks.SNOW_LAYER && ((Integer)iblockstate.getValue(BlockSnow.LAYERS)).intValue() < 1)
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{
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facing = EnumFacing.UP;
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}
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else if (!block.isReplaceable(worldIn, pos))
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{
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pos = pos.offset(facing);
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}
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ItemStack itemstack = player.getHeldItem(hand);
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if (!itemstack.isEmpty() && player.canPlayerEdit(pos, facing, itemstack) && worldIn.mayPlace(this.block, pos, false, facing, (Entity)null))
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{
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IBlockState iblockstate1 = this.block.getStateForPlacement(worldIn, pos, facing, hitX, hitY, hitZ, 0, player, hand);
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if (!worldIn.setBlockState(pos, iblockstate1, 11))
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{
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return EnumActionResult.FAIL;
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}
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else
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{
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iblockstate1 = worldIn.getBlockState(pos);
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if (iblockstate1.getBlock() == this.block)
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{
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ItemBlock.setTileEntityNBT(worldIn, player, pos, itemstack);
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iblockstate1.getBlock().onBlockPlacedBy(worldIn, pos, iblockstate1, player, itemstack);
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if (player instanceof EntityPlayerMP)
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{
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CriteriaTriggers.PLACED_BLOCK.trigger((EntityPlayerMP)player, pos, itemstack);
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}
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}
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SoundType soundtype = iblockstate1.getBlock().getSoundType(iblockstate1, worldIn, pos, player);
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worldIn.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
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itemstack.shrink(1);
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return EnumActionResult.SUCCESS;
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}
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}
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else
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{
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return EnumActionResult.FAIL;
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}
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}
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public Block getBlock()
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{
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return this.getBlockRaw() == null ? null : this.getBlockRaw().delegate.get();
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}
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private Block getBlockRaw()
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{
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return this.block;
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}
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}
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