base mod created

This commit is contained in:
Mohammad-Ali Minaie
2018-10-08 09:07:47 -04:00
parent 0a7700c356
commit b86dedad2f
7848 changed files with 584664 additions and 1 deletions

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package net.minecraft.item;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityBoat;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.stats.StatList;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
public class ItemBoat extends Item
{
private final EntityBoat.Type type;
public ItemBoat(EntityBoat.Type typeIn)
{
this.type = typeIn;
this.maxStackSize = 1;
this.setCreativeTab(CreativeTabs.TRANSPORTATION);
this.setUnlocalizedName("boat." + typeIn.getName());
}
/**
* Called when the equipped item is right clicked.
*/
public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand handIn)
{
ItemStack itemstack = playerIn.getHeldItem(handIn);
float f = 1.0F;
float f1 = playerIn.prevRotationPitch + (playerIn.rotationPitch - playerIn.prevRotationPitch) * 1.0F;
float f2 = playerIn.prevRotationYaw + (playerIn.rotationYaw - playerIn.prevRotationYaw) * 1.0F;
double d0 = playerIn.prevPosX + (playerIn.posX - playerIn.prevPosX) * 1.0D;
double d1 = playerIn.prevPosY + (playerIn.posY - playerIn.prevPosY) * 1.0D + (double)playerIn.getEyeHeight();
double d2 = playerIn.prevPosZ + (playerIn.posZ - playerIn.prevPosZ) * 1.0D;
Vec3d vec3d = new Vec3d(d0, d1, d2);
float f3 = MathHelper.cos(-f2 * 0.017453292F - (float)Math.PI);
float f4 = MathHelper.sin(-f2 * 0.017453292F - (float)Math.PI);
float f5 = -MathHelper.cos(-f1 * 0.017453292F);
float f6 = MathHelper.sin(-f1 * 0.017453292F);
float f7 = f4 * f5;
float f8 = f3 * f5;
double d3 = 5.0D;
Vec3d vec3d1 = vec3d.addVector((double)f7 * 5.0D, (double)f6 * 5.0D, (double)f8 * 5.0D);
RayTraceResult raytraceresult = worldIn.rayTraceBlocks(vec3d, vec3d1, true);
if (raytraceresult == null)
{
return new ActionResult<ItemStack>(EnumActionResult.PASS, itemstack);
}
else
{
Vec3d vec3d2 = playerIn.getLook(1.0F);
boolean flag = false;
List<Entity> list = worldIn.getEntitiesWithinAABBExcludingEntity(playerIn, playerIn.getEntityBoundingBox().expand(vec3d2.x * 5.0D, vec3d2.y * 5.0D, vec3d2.z * 5.0D).grow(1.0D));
for (int i = 0; i < list.size(); ++i)
{
Entity entity = list.get(i);
if (entity.canBeCollidedWith())
{
AxisAlignedBB axisalignedbb = entity.getEntityBoundingBox().grow((double)entity.getCollisionBorderSize());
if (axisalignedbb.contains(vec3d))
{
flag = true;
}
}
}
if (flag)
{
return new ActionResult<ItemStack>(EnumActionResult.PASS, itemstack);
}
else if (raytraceresult.typeOfHit != RayTraceResult.Type.BLOCK)
{
return new ActionResult<ItemStack>(EnumActionResult.PASS, itemstack);
}
else
{
Block block = worldIn.getBlockState(raytraceresult.getBlockPos()).getBlock();
boolean flag1 = block == Blocks.WATER || block == Blocks.FLOWING_WATER;
EntityBoat entityboat = new EntityBoat(worldIn, raytraceresult.hitVec.x, flag1 ? raytraceresult.hitVec.y - 0.12D : raytraceresult.hitVec.y, raytraceresult.hitVec.z);
entityboat.setBoatType(this.type);
entityboat.rotationYaw = playerIn.rotationYaw;
if (!worldIn.getCollisionBoxes(entityboat, entityboat.getEntityBoundingBox().grow(-0.1D)).isEmpty())
{
return new ActionResult<ItemStack>(EnumActionResult.FAIL, itemstack);
}
else
{
if (!worldIn.isRemote)
{
worldIn.spawnEntity(entityboat);
}
if (!playerIn.capabilities.isCreativeMode)
{
itemstack.shrink(1);
}
playerIn.addStat(StatList.getObjectUseStats(this));
return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, itemstack);
}
}
}
}
}