base mod created
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package net.minecraft.item;
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import net.minecraft.block.Block;
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public class ItemCloth extends ItemBlock
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{
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public ItemCloth(Block block)
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{
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super(block);
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this.setMaxDamage(0);
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this.setHasSubtypes(true);
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}
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/**
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* Converts the given ItemStack damage value into a metadata value to be placed in the world when this Item is
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* placed as a Block (mostly used with ItemBlocks).
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*/
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public int getMetadata(int damage)
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{
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return damage;
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}
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/**
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* Returns the unlocalized name of this item. This version accepts an ItemStack so different stacks can have
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* different names based on their damage or NBT.
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*/
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public String getUnlocalizedName(ItemStack stack)
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{
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return super.getUnlocalizedName() + "." + EnumDyeColor.byMetadata(stack.getMetadata()).getUnlocalizedName();
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}
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}
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