base mod created

This commit is contained in:
Mohammad-Ali Minaie
2018-10-08 09:07:47 -04:00
parent 0a7700c356
commit b86dedad2f
7848 changed files with 584664 additions and 1 deletions

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package net.minecraft.item;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.item.EntityExpBottle;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.SoundEvents;
import net.minecraft.stats.StatList;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundCategory;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class ItemExpBottle extends Item
{
public ItemExpBottle()
{
this.setCreativeTab(CreativeTabs.MISC);
}
/**
* Returns true if this item has an enchantment glint. By default, this returns
* <code>stack.isItemEnchanted()</code>, but other items can override it (for instance, written books always return
* true).
*
* Note that if you override this method, you generally want to also call the super version (on {@link Item}) to get
* the glint for enchanted items. Of course, that is unnecessary if the overwritten version always returns true.
*/
@SideOnly(Side.CLIENT)
public boolean hasEffect(ItemStack stack)
{
return true;
}
/**
* Called when the equipped item is right clicked.
*/
public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand handIn)
{
ItemStack itemstack = playerIn.getHeldItem(handIn);
if (!playerIn.capabilities.isCreativeMode)
{
itemstack.shrink(1);
}
worldIn.playSound((EntityPlayer)null, playerIn.posX, playerIn.posY, playerIn.posZ, SoundEvents.ENTITY_EXPERIENCE_BOTTLE_THROW, SoundCategory.NEUTRAL, 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!worldIn.isRemote)
{
EntityExpBottle entityexpbottle = new EntityExpBottle(worldIn, playerIn);
entityexpbottle.shoot(playerIn, playerIn.rotationPitch, playerIn.rotationYaw, -20.0F, 0.7F, 1.0F);
worldIn.spawnEntity(entityexpbottle);
}
playerIn.addStat(StatList.getObjectUseStats(this));
return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, itemstack);
}
}