base mod created
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package net.minecraft.item;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.item.EntityExpBottle;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.stats.StatList;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class ItemExpBottle extends Item
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{
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public ItemExpBottle()
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{
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this.setCreativeTab(CreativeTabs.MISC);
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}
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/**
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* Returns true if this item has an enchantment glint. By default, this returns
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* <code>stack.isItemEnchanted()</code>, but other items can override it (for instance, written books always return
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* true).
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*
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* Note that if you override this method, you generally want to also call the super version (on {@link Item}) to get
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* the glint for enchanted items. Of course, that is unnecessary if the overwritten version always returns true.
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*/
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@SideOnly(Side.CLIENT)
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public boolean hasEffect(ItemStack stack)
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{
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return true;
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}
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/**
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* Called when the equipped item is right clicked.
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*/
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public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand handIn)
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{
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ItemStack itemstack = playerIn.getHeldItem(handIn);
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if (!playerIn.capabilities.isCreativeMode)
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{
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itemstack.shrink(1);
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}
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worldIn.playSound((EntityPlayer)null, playerIn.posX, playerIn.posY, playerIn.posZ, SoundEvents.ENTITY_EXPERIENCE_BOTTLE_THROW, SoundCategory.NEUTRAL, 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
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if (!worldIn.isRemote)
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{
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EntityExpBottle entityexpbottle = new EntityExpBottle(worldIn, playerIn);
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entityexpbottle.shoot(playerIn, playerIn.rotationPitch, playerIn.rotationYaw, -20.0F, 0.7F, 1.0F);
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worldIn.spawnEntity(entityexpbottle);
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}
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playerIn.addStat(StatList.getObjectUseStats(this));
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return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, itemstack);
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}
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}
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