base mod created
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154
build/tmp/recompileMc/sources/net/minecraft/item/ItemSlab.java
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154
build/tmp/recompileMc/sources/net/minecraft/item/ItemSlab.java
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package net.minecraft.item;
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import net.minecraft.advancements.CriteriaTriggers;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockSlab;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.properties.IProperty;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class ItemSlab extends ItemBlock
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{
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private final BlockSlab singleSlab;
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private final BlockSlab doubleSlab;
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public ItemSlab(Block block, BlockSlab singleSlab, BlockSlab doubleSlab)
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{
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super(block);
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this.singleSlab = singleSlab;
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this.doubleSlab = doubleSlab;
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this.setMaxDamage(0);
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this.setHasSubtypes(true);
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}
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/**
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* Converts the given ItemStack damage value into a metadata value to be placed in the world when this Item is
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* placed as a Block (mostly used with ItemBlocks).
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*/
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public int getMetadata(int damage)
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{
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return damage;
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}
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/**
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* Returns the unlocalized name of this item. This version accepts an ItemStack so different stacks can have
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* different names based on their damage or NBT.
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*/
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public String getUnlocalizedName(ItemStack stack)
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{
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return this.singleSlab.getUnlocalizedName(stack.getMetadata());
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}
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/**
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* Called when a Block is right-clicked with this Item
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*/
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public EnumActionResult onItemUse(EntityPlayer player, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
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{
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ItemStack itemstack = player.getHeldItem(hand);
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if (!itemstack.isEmpty() && player.canPlayerEdit(pos.offset(facing), facing, itemstack))
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{
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Comparable<?> comparable = this.singleSlab.getTypeForItem(itemstack);
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IBlockState iblockstate = worldIn.getBlockState(pos);
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if (iblockstate.getBlock() == this.singleSlab)
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{
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IProperty<?> iproperty = this.singleSlab.getVariantProperty();
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Comparable<?> comparable1 = iblockstate.getValue(iproperty);
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BlockSlab.EnumBlockHalf blockslab$enumblockhalf = (BlockSlab.EnumBlockHalf)iblockstate.getValue(BlockSlab.HALF);
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if ((facing == EnumFacing.UP && blockslab$enumblockhalf == BlockSlab.EnumBlockHalf.BOTTOM || facing == EnumFacing.DOWN && blockslab$enumblockhalf == BlockSlab.EnumBlockHalf.TOP) && comparable1 == comparable)
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{
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IBlockState iblockstate1 = this.makeState(iproperty, comparable1);
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AxisAlignedBB axisalignedbb = iblockstate1.getCollisionBoundingBox(worldIn, pos);
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if (axisalignedbb != Block.NULL_AABB && worldIn.checkNoEntityCollision(axisalignedbb.offset(pos)) && worldIn.setBlockState(pos, iblockstate1, 11))
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{
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SoundType soundtype = this.doubleSlab.getSoundType(iblockstate1, worldIn, pos, player);
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worldIn.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
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itemstack.shrink(1);
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if (player instanceof EntityPlayerMP)
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{
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CriteriaTriggers.PLACED_BLOCK.trigger((EntityPlayerMP)player, pos, itemstack);
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}
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}
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return EnumActionResult.SUCCESS;
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}
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}
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return this.tryPlace(player, itemstack, worldIn, pos.offset(facing), comparable) ? EnumActionResult.SUCCESS : super.onItemUse(player, worldIn, pos, hand, facing, hitX, hitY, hitZ);
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}
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else
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{
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return EnumActionResult.FAIL;
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}
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}
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@SideOnly(Side.CLIENT)
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public boolean canPlaceBlockOnSide(World worldIn, BlockPos pos, EnumFacing side, EntityPlayer player, ItemStack stack)
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{
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BlockPos blockpos = pos;
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IProperty<?> iproperty = this.singleSlab.getVariantProperty();
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Comparable<?> comparable = this.singleSlab.getTypeForItem(stack);
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IBlockState iblockstate = worldIn.getBlockState(pos);
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if (iblockstate.getBlock() == this.singleSlab)
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{
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boolean flag = iblockstate.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.TOP;
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if ((side == EnumFacing.UP && !flag || side == EnumFacing.DOWN && flag) && comparable == iblockstate.getValue(iproperty))
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{
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return true;
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}
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}
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pos = pos.offset(side);
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IBlockState iblockstate1 = worldIn.getBlockState(pos);
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return iblockstate1.getBlock() == this.singleSlab && comparable == iblockstate1.getValue(iproperty) ? true : super.canPlaceBlockOnSide(worldIn, blockpos, side, player, stack);
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}
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private boolean tryPlace(EntityPlayer player, ItemStack stack, World worldIn, BlockPos pos, Object itemSlabType)
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{
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IBlockState iblockstate = worldIn.getBlockState(pos);
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if (iblockstate.getBlock() == this.singleSlab)
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{
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Comparable<?> comparable = iblockstate.getValue(this.singleSlab.getVariantProperty());
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if (comparable == itemSlabType)
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{
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IBlockState iblockstate1 = this.makeState(this.singleSlab.getVariantProperty(), comparable);
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AxisAlignedBB axisalignedbb = iblockstate1.getCollisionBoundingBox(worldIn, pos);
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if (axisalignedbb != Block.NULL_AABB && worldIn.checkNoEntityCollision(axisalignedbb.offset(pos)) && worldIn.setBlockState(pos, iblockstate1, 11))
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{
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SoundType soundtype = this.doubleSlab.getSoundType(iblockstate1, worldIn, pos, player);
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worldIn.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
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stack.shrink(1);
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}
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return true;
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}
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}
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return false;
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}
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protected <T extends Comparable<T>> IBlockState makeState(IProperty<T> p_185055_1_, Comparable<?> p_185055_2_)
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{
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return this.doubleSlab.getDefaultState().withProperty(p_185055_1_, (T)p_185055_2_);
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}
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}
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