base mod created
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package net.minecraft.item;
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import net.minecraft.advancements.CriteriaTriggers;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockSnow;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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public class ItemSnow extends ItemBlock
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{
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public ItemSnow(Block block)
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{
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super(block);
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this.setMaxDamage(0);
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}
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/**
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* Called when a Block is right-clicked with this Item
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*/
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public EnumActionResult onItemUse(EntityPlayer player, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
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{
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ItemStack itemstack = player.getHeldItem(hand);
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if (!itemstack.isEmpty() && player.canPlayerEdit(pos, facing, itemstack))
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{
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IBlockState iblockstate = worldIn.getBlockState(pos);
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Block block = iblockstate.getBlock();
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BlockPos blockpos = pos;
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if ((facing != EnumFacing.UP || block != this.block) && !block.isReplaceable(worldIn, pos))
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{
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blockpos = pos.offset(facing);
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iblockstate = worldIn.getBlockState(blockpos);
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block = iblockstate.getBlock();
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}
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if (block == this.block)
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{
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int i = ((Integer)iblockstate.getValue(BlockSnow.LAYERS)).intValue();
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if (i < 8)
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{
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IBlockState iblockstate1 = iblockstate.withProperty(BlockSnow.LAYERS, Integer.valueOf(i + 1));
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AxisAlignedBB axisalignedbb = iblockstate1.getCollisionBoundingBox(worldIn, blockpos);
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if (axisalignedbb != Block.NULL_AABB && worldIn.checkNoEntityCollision(axisalignedbb.offset(blockpos)) && worldIn.setBlockState(blockpos, iblockstate1, 10))
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{
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SoundType soundtype = this.block.getSoundType(iblockstate1, worldIn, pos, player);
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worldIn.playSound(player, blockpos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
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if (player instanceof EntityPlayerMP)
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{
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CriteriaTriggers.PLACED_BLOCK.trigger((EntityPlayerMP)player, pos, itemstack);
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}
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itemstack.shrink(1);
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return EnumActionResult.SUCCESS;
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}
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}
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}
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return super.onItemUse(player, worldIn, pos, hand, facing, hitX, hitY, hitZ);
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}
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else
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{
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return EnumActionResult.FAIL;
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}
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}
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/**
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* Converts the given ItemStack damage value into a metadata value to be placed in the world when this Item is
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* placed as a Block (mostly used with ItemBlocks).
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*/
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public int getMetadata(int damage)
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{
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return damage;
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}
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public boolean canPlaceBlockOnSide(World world, BlockPos pos, EnumFacing side, EntityPlayer player, ItemStack stack)
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{
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IBlockState state = world.getBlockState(pos);
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return (state.getBlock() != net.minecraft.init.Blocks.SNOW_LAYER || ((Integer)state.getValue(BlockSnow.LAYERS)) > 7) ? super.canPlaceBlockOnSide(world, pos, side, player, stack) : true;
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}
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}
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