base mod created
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package net.minecraft.item;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.init.Items;
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import net.minecraft.world.World;
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public class ItemSoup extends ItemFood
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{
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public ItemSoup(int healAmount)
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{
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super(healAmount, false);
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this.setMaxStackSize(1);
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}
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/**
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* Called when the player finishes using this Item (E.g. finishes eating.). Not called when the player stops using
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* the Item before the action is complete.
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*/
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public ItemStack onItemUseFinish(ItemStack stack, World worldIn, EntityLivingBase entityLiving)
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{
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super.onItemUseFinish(stack, worldIn, entityLiving);
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return new ItemStack(Items.BOWL);
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}
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}
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