base mod created
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package net.minecraft.pathfinding;
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import com.google.common.collect.Sets;
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import java.util.Set;
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import javax.annotation.Nullable;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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public class PathFinder
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{
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/** The path being generated */
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private final PathHeap path = new PathHeap();
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private final Set<PathPoint> closedSet = Sets.<PathPoint>newHashSet();
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/** Selection of path points to add to the path */
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private final PathPoint[] pathOptions = new PathPoint[32];
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private final NodeProcessor nodeProcessor;
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public PathFinder(NodeProcessor processor)
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{
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this.nodeProcessor = processor;
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}
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@Nullable
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public Path findPath(IBlockAccess worldIn, EntityLiving entitylivingIn, Entity targetEntity, float maxDistance)
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{
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return this.findPath(worldIn, entitylivingIn, targetEntity.posX, targetEntity.getEntityBoundingBox().minY, targetEntity.posZ, maxDistance);
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}
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@Nullable
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public Path findPath(IBlockAccess worldIn, EntityLiving entitylivingIn, BlockPos targetPos, float maxDistance)
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{
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return this.findPath(worldIn, entitylivingIn, (double)((float)targetPos.getX() + 0.5F), (double)((float)targetPos.getY() + 0.5F), (double)((float)targetPos.getZ() + 0.5F), maxDistance);
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}
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@Nullable
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private Path findPath(IBlockAccess worldIn, EntityLiving entitylivingIn, double x, double y, double z, float maxDistance)
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{
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this.path.clearPath();
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this.nodeProcessor.init(worldIn, entitylivingIn);
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PathPoint pathpoint = this.nodeProcessor.getStart();
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PathPoint pathpoint1 = this.nodeProcessor.getPathPointToCoords(x, y, z);
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Path path = this.findPath(pathpoint, pathpoint1, maxDistance);
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this.nodeProcessor.postProcess();
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return path;
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}
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@Nullable
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private Path findPath(PathPoint pathFrom, PathPoint pathTo, float maxDistance)
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{
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pathFrom.totalPathDistance = 0.0F;
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pathFrom.distanceToNext = pathFrom.distanceManhattan(pathTo);
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pathFrom.distanceToTarget = pathFrom.distanceToNext;
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this.path.clearPath();
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this.closedSet.clear();
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this.path.addPoint(pathFrom);
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PathPoint pathpoint = pathFrom;
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int i = 0;
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while (!this.path.isPathEmpty())
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{
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++i;
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if (i >= 200)
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{
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break;
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}
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PathPoint pathpoint1 = this.path.dequeue();
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if (pathpoint1.equals(pathTo))
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{
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pathpoint = pathTo;
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break;
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}
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if (pathpoint1.distanceManhattan(pathTo) < pathpoint.distanceManhattan(pathTo))
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{
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pathpoint = pathpoint1;
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}
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pathpoint1.visited = true;
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int j = this.nodeProcessor.findPathOptions(this.pathOptions, pathpoint1, pathTo, maxDistance);
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for (int k = 0; k < j; ++k)
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{
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PathPoint pathpoint2 = this.pathOptions[k];
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float f = pathpoint1.distanceManhattan(pathpoint2);
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pathpoint2.distanceFromOrigin = pathpoint1.distanceFromOrigin + f;
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pathpoint2.cost = f + pathpoint2.costMalus;
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float f1 = pathpoint1.totalPathDistance + pathpoint2.cost;
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if (pathpoint2.distanceFromOrigin < maxDistance && (!pathpoint2.isAssigned() || f1 < pathpoint2.totalPathDistance))
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{
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pathpoint2.previous = pathpoint1;
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pathpoint2.totalPathDistance = f1;
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pathpoint2.distanceToNext = pathpoint2.distanceManhattan(pathTo) + pathpoint2.costMalus;
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if (pathpoint2.isAssigned())
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{
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this.path.changeDistance(pathpoint2, pathpoint2.totalPathDistance + pathpoint2.distanceToNext);
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}
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else
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{
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pathpoint2.distanceToTarget = pathpoint2.totalPathDistance + pathpoint2.distanceToNext;
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this.path.addPoint(pathpoint2);
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}
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}
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}
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}
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if (pathpoint == pathFrom)
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{
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return null;
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}
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else
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{
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Path path = this.createPath(pathFrom, pathpoint);
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return path;
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}
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}
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/**
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* Returns a new PathEntity for a given start and end point
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*/
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private Path createPath(PathPoint start, PathPoint end)
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{
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int i = 1;
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for (PathPoint pathpoint = end; pathpoint.previous != null; pathpoint = pathpoint.previous)
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{
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++i;
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}
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PathPoint[] apathpoint = new PathPoint[i];
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PathPoint pathpoint1 = end;
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--i;
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for (apathpoint[i] = end; pathpoint1.previous != null; apathpoint[i] = pathpoint1)
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{
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pathpoint1 = pathpoint1.previous;
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--i;
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}
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return new Path(apathpoint);
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}
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}
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