base mod created

This commit is contained in:
Mohammad-Ali Minaie
2018-10-08 09:07:47 -04:00
parent 0a7700c356
commit b86dedad2f
7848 changed files with 584664 additions and 1 deletions

View File

@@ -0,0 +1,346 @@
package net.minecraft.pathfinding;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.init.Blocks;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
public class PathNavigateGround extends PathNavigate
{
private boolean shouldAvoidSun;
public PathNavigateGround(EntityLiving entitylivingIn, World worldIn)
{
super(entitylivingIn, worldIn);
}
protected PathFinder getPathFinder()
{
this.nodeProcessor = new WalkNodeProcessor();
this.nodeProcessor.setCanEnterDoors(true);
return new PathFinder(this.nodeProcessor);
}
/**
* If on ground or swimming and can swim
*/
protected boolean canNavigate()
{
return this.entity.onGround || this.getCanSwim() && this.isInLiquid() || this.entity.isRiding();
}
protected Vec3d getEntityPosition()
{
return new Vec3d(this.entity.posX, (double)this.getPathablePosY(), this.entity.posZ);
}
/**
* Returns path to given BlockPos
*/
public Path getPathToPos(BlockPos pos)
{
if (this.world.getBlockState(pos).getMaterial() == Material.AIR)
{
BlockPos blockpos;
for (blockpos = pos.down(); blockpos.getY() > 0 && this.world.getBlockState(blockpos).getMaterial() == Material.AIR; blockpos = blockpos.down())
{
;
}
if (blockpos.getY() > 0)
{
return super.getPathToPos(blockpos.up());
}
while (blockpos.getY() < this.world.getHeight() && this.world.getBlockState(blockpos).getMaterial() == Material.AIR)
{
blockpos = blockpos.up();
}
pos = blockpos;
}
if (!this.world.getBlockState(pos).getMaterial().isSolid())
{
return super.getPathToPos(pos);
}
else
{
BlockPos blockpos1;
for (blockpos1 = pos.up(); blockpos1.getY() < this.world.getHeight() && this.world.getBlockState(blockpos1).getMaterial().isSolid(); blockpos1 = blockpos1.up())
{
;
}
return super.getPathToPos(blockpos1);
}
}
/**
* Returns the path to the given EntityLiving. Args : entity
*/
public Path getPathToEntityLiving(Entity entityIn)
{
return this.getPathToPos(new BlockPos(entityIn));
}
/**
* Gets the safe pathing Y position for the entity depending on if it can path swim or not
*/
private int getPathablePosY()
{
if (this.entity.isInWater() && this.getCanSwim())
{
int i = (int)this.entity.getEntityBoundingBox().minY;
Block block = this.world.getBlockState(new BlockPos(MathHelper.floor(this.entity.posX), i, MathHelper.floor(this.entity.posZ))).getBlock();
int j = 0;
while (block == Blocks.FLOWING_WATER || block == Blocks.WATER)
{
++i;
block = this.world.getBlockState(new BlockPos(MathHelper.floor(this.entity.posX), i, MathHelper.floor(this.entity.posZ))).getBlock();
++j;
if (j > 16)
{
return (int)this.entity.getEntityBoundingBox().minY;
}
}
return i;
}
else
{
return (int)(this.entity.getEntityBoundingBox().minY + 0.5D);
}
}
/**
* Trims path data from the end to the first sun covered block
*/
protected void removeSunnyPath()
{
super.removeSunnyPath();
if (this.shouldAvoidSun)
{
if (this.world.canSeeSky(new BlockPos(MathHelper.floor(this.entity.posX), (int)(this.entity.getEntityBoundingBox().minY + 0.5D), MathHelper.floor(this.entity.posZ))))
{
return;
}
for (int i = 0; i < this.currentPath.getCurrentPathLength(); ++i)
{
PathPoint pathpoint = this.currentPath.getPathPointFromIndex(i);
if (this.world.canSeeSky(new BlockPos(pathpoint.x, pathpoint.y, pathpoint.z)))
{
this.currentPath.setCurrentPathLength(i - 1);
return;
}
}
}
}
/**
* Checks if the specified entity can safely walk to the specified location.
*/
protected boolean isDirectPathBetweenPoints(Vec3d posVec31, Vec3d posVec32, int sizeX, int sizeY, int sizeZ)
{
int i = MathHelper.floor(posVec31.x);
int j = MathHelper.floor(posVec31.z);
double d0 = posVec32.x - posVec31.x;
double d1 = posVec32.z - posVec31.z;
double d2 = d0 * d0 + d1 * d1;
if (d2 < 1.0E-8D)
{
return false;
}
else
{
double d3 = 1.0D / Math.sqrt(d2);
d0 = d0 * d3;
d1 = d1 * d3;
sizeX = sizeX + 2;
sizeZ = sizeZ + 2;
if (!this.isSafeToStandAt(i, (int)posVec31.y, j, sizeX, sizeY, sizeZ, posVec31, d0, d1))
{
return false;
}
else
{
sizeX = sizeX - 2;
sizeZ = sizeZ - 2;
double d4 = 1.0D / Math.abs(d0);
double d5 = 1.0D / Math.abs(d1);
double d6 = (double)i - posVec31.x;
double d7 = (double)j - posVec31.z;
if (d0 >= 0.0D)
{
++d6;
}
if (d1 >= 0.0D)
{
++d7;
}
d6 = d6 / d0;
d7 = d7 / d1;
int k = d0 < 0.0D ? -1 : 1;
int l = d1 < 0.0D ? -1 : 1;
int i1 = MathHelper.floor(posVec32.x);
int j1 = MathHelper.floor(posVec32.z);
int k1 = i1 - i;
int l1 = j1 - j;
while (k1 * k > 0 || l1 * l > 0)
{
if (d6 < d7)
{
d6 += d4;
i += k;
k1 = i1 - i;
}
else
{
d7 += d5;
j += l;
l1 = j1 - j;
}
if (!this.isSafeToStandAt(i, (int)posVec31.y, j, sizeX, sizeY, sizeZ, posVec31, d0, d1))
{
return false;
}
}
return true;
}
}
}
/**
* Returns true when an entity could stand at a position, including solid blocks under the entire entity.
*/
private boolean isSafeToStandAt(int x, int y, int z, int sizeX, int sizeY, int sizeZ, Vec3d vec31, double p_179683_8_, double p_179683_10_)
{
int i = x - sizeX / 2;
int j = z - sizeZ / 2;
if (!this.isPositionClear(i, y, j, sizeX, sizeY, sizeZ, vec31, p_179683_8_, p_179683_10_))
{
return false;
}
else
{
for (int k = i; k < i + sizeX; ++k)
{
for (int l = j; l < j + sizeZ; ++l)
{
double d0 = (double)k + 0.5D - vec31.x;
double d1 = (double)l + 0.5D - vec31.z;
if (d0 * p_179683_8_ + d1 * p_179683_10_ >= 0.0D)
{
PathNodeType pathnodetype = this.nodeProcessor.getPathNodeType(this.world, k, y - 1, l, this.entity, sizeX, sizeY, sizeZ, true, true);
if (pathnodetype == PathNodeType.WATER)
{
return false;
}
if (pathnodetype == PathNodeType.LAVA)
{
return false;
}
if (pathnodetype == PathNodeType.OPEN)
{
return false;
}
pathnodetype = this.nodeProcessor.getPathNodeType(this.world, k, y, l, this.entity, sizeX, sizeY, sizeZ, true, true);
float f = this.entity.getPathPriority(pathnodetype);
if (f < 0.0F || f >= 8.0F)
{
return false;
}
if (pathnodetype == PathNodeType.DAMAGE_FIRE || pathnodetype == PathNodeType.DANGER_FIRE || pathnodetype == PathNodeType.DAMAGE_OTHER)
{
return false;
}
}
}
}
return true;
}
}
/**
* Returns true if an entity does not collide with any solid blocks at the position.
*/
private boolean isPositionClear(int x, int y, int z, int sizeX, int sizeY, int sizeZ, Vec3d p_179692_7_, double p_179692_8_, double p_179692_10_)
{
for (BlockPos blockpos : BlockPos.getAllInBox(new BlockPos(x, y, z), new BlockPos(x + sizeX - 1, y + sizeY - 1, z + sizeZ - 1)))
{
double d0 = (double)blockpos.getX() + 0.5D - p_179692_7_.x;
double d1 = (double)blockpos.getZ() + 0.5D - p_179692_7_.z;
if (d0 * p_179692_8_ + d1 * p_179692_10_ >= 0.0D)
{
Block block = this.world.getBlockState(blockpos).getBlock();
if (!block.isPassable(this.world, blockpos))
{
return false;
}
}
}
return true;
}
public void setBreakDoors(boolean canBreakDoors)
{
this.nodeProcessor.setCanOpenDoors(canBreakDoors);
}
public void setEnterDoors(boolean enterDoors)
{
this.nodeProcessor.setCanEnterDoors(enterDoors);
}
public boolean getEnterDoors()
{
return this.nodeProcessor.getCanEnterDoors();
}
public void setCanSwim(boolean canSwim)
{
this.nodeProcessor.setCanSwim(canSwim);
}
public boolean getCanSwim()
{
return this.nodeProcessor.getCanSwim();
}
public void setAvoidSun(boolean avoidSun)
{
this.shouldAvoidSun = avoidSun;
}
}