base mod created
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package net.minecraft.potion;
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public class PotionHealth extends Potion
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{
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public PotionHealth(boolean isBadEffectIn, int liquidColorIn)
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{
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super(isBadEffectIn, liquidColorIn);
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}
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/**
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* Returns true if the potion has an instant effect instead of a continuous one (eg Harming)
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*/
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public boolean isInstant()
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{
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return true;
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}
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/**
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* checks if Potion effect is ready to be applied this tick.
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*/
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public boolean isReady(int duration, int amplifier)
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{
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return duration >= 1;
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}
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}
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