package net.minecraft.block; import java.util.Random; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyInteger; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.MathHelper; import net.minecraft.world.World; public class BlockFrostedIce extends BlockIce { public static final PropertyInteger AGE = PropertyInteger.create("age", 0, 3); public BlockFrostedIce() { this.setDefaultState(this.blockState.getBaseState().withProperty(AGE, Integer.valueOf(0))); } /** * Convert the BlockState into the correct metadata value */ public int getMetaFromState(IBlockState state) { return ((Integer)state.getValue(AGE)).intValue(); } /** * Convert the given metadata into a BlockState for this Block */ public IBlockState getStateFromMeta(int meta) { return this.getDefaultState().withProperty(AGE, Integer.valueOf(MathHelper.clamp(meta, 0, 3))); } public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand) { if ((rand.nextInt(3) == 0 || this.countNeighbors(worldIn, pos) < 4) && worldIn.getLightFromNeighbors(pos) > 11 - ((Integer)state.getValue(AGE)).intValue() - state.getLightOpacity()) { this.slightlyMelt(worldIn, pos, state, rand, true); } else { worldIn.scheduleUpdate(pos, this, MathHelper.getInt(rand, 20, 40)); } } /** * Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor * change. Cases may include when redstone power is updated, cactus blocks popping off due to a neighboring solid * block, etc. */ public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos) { if (blockIn == this) { int i = this.countNeighbors(worldIn, pos); if (i < 2) { this.turnIntoWater(worldIn, pos); } } } private int countNeighbors(World worldIn, BlockPos pos) { int i = 0; for (EnumFacing enumfacing : EnumFacing.values()) { if (worldIn.getBlockState(pos.offset(enumfacing)).getBlock() == this) { ++i; if (i >= 4) { return i; } } } return i; } protected void slightlyMelt(World worldIn, BlockPos pos, IBlockState state, Random rand, boolean meltNeighbors) { int i = ((Integer)state.getValue(AGE)).intValue(); if (i < 3) { worldIn.setBlockState(pos, state.withProperty(AGE, Integer.valueOf(i + 1)), 2); worldIn.scheduleUpdate(pos, this, MathHelper.getInt(rand, 20, 40)); } else { this.turnIntoWater(worldIn, pos); if (meltNeighbors) { for (EnumFacing enumfacing : EnumFacing.values()) { BlockPos blockpos = pos.offset(enumfacing); IBlockState iblockstate = worldIn.getBlockState(blockpos); if (iblockstate.getBlock() == this) { this.slightlyMelt(worldIn, blockpos, iblockstate, rand, false); } } } } } protected BlockStateContainer createBlockState() { return new BlockStateContainer(this, new IProperty[] {AGE}); } public ItemStack getItem(World worldIn, BlockPos pos, IBlockState state) { return ItemStack.EMPTY; } }