package net.minecraft.enchantment; import net.minecraft.inventory.EntityEquipmentSlot; public class EnchantmentArrowFire extends Enchantment { public EnchantmentArrowFire(Enchantment.Rarity rarityIn, EntityEquipmentSlot... slots) { super(rarityIn, EnumEnchantmentType.BOW, slots); this.setName("arrowFire"); } /** * Returns the minimal value of enchantability needed on the enchantment level passed. */ public int getMinEnchantability(int enchantmentLevel) { return 20; } /** * Returns the maximum value of enchantability nedded on the enchantment level passed. */ public int getMaxEnchantability(int enchantmentLevel) { return 50; } /** * Returns the maximum level that the enchantment can have. */ public int getMaxLevel() { return 1; } }