package net.minecraft.potion; public class PotionHealth extends Potion { public PotionHealth(boolean isBadEffectIn, int liquidColorIn) { super(isBadEffectIn, liquidColorIn); } /** * Returns true if the potion has an instant effect instead of a continuous one (eg Harming) */ public boolean isInstant() { return true; } /** * checks if Potion effect is ready to be applied this tick. */ public boolean isReady(int duration, int amplifier) { return duration >= 1; } }