package net.minecraft.block; import com.google.common.collect.Lists; import java.util.List; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.SoundEvents; import net.minecraft.stats.StatList; import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntityNote; import net.minecraft.util.EnumBlockRenderType; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.SoundCategory; import net.minecraft.util.SoundEvent; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; public class BlockNote extends BlockContainer { private static final List INSTRUMENTS = Lists.newArrayList(SoundEvents.BLOCK_NOTE_HARP, SoundEvents.BLOCK_NOTE_BASEDRUM, SoundEvents.BLOCK_NOTE_SNARE, SoundEvents.BLOCK_NOTE_HAT, SoundEvents.BLOCK_NOTE_BASS, SoundEvents.BLOCK_NOTE_FLUTE, SoundEvents.BLOCK_NOTE_BELL, SoundEvents.BLOCK_NOTE_GUITAR, SoundEvents.BLOCK_NOTE_CHIME, SoundEvents.BLOCK_NOTE_XYLOPHONE); public BlockNote() { super(Material.WOOD); this.setCreativeTab(CreativeTabs.REDSTONE); } /** * Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor * change. Cases may include when redstone power is updated, cactus blocks popping off due to a neighboring solid * block, etc. */ public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos) { boolean flag = worldIn.isBlockPowered(pos); TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof TileEntityNote) { TileEntityNote tileentitynote = (TileEntityNote)tileentity; if (tileentitynote.previousRedstoneState != flag) { if (flag) { tileentitynote.triggerNote(worldIn, pos); } tileentitynote.previousRedstoneState = flag; } } } /** * Called when the block is right clicked by a player. */ public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { if (worldIn.isRemote) { return true; } else { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof TileEntityNote) { TileEntityNote tileentitynote = (TileEntityNote)tileentity; int old = tileentitynote.note; tileentitynote.changePitch(); if (old == tileentitynote.note) return false; tileentitynote.triggerNote(worldIn, pos); playerIn.addStat(StatList.NOTEBLOCK_TUNED); } return true; } } public void onBlockClicked(World worldIn, BlockPos pos, EntityPlayer playerIn) { if (!worldIn.isRemote) { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof TileEntityNote) { ((TileEntityNote)tileentity).triggerNote(worldIn, pos); playerIn.addStat(StatList.NOTEBLOCK_PLAYED); } } } /** * Returns a new instance of a block's tile entity class. Called on placing the block. */ public TileEntity createNewTileEntity(World worldIn, int meta) { return new TileEntityNote(); } private SoundEvent getInstrument(int eventId) { if (eventId < 0 || eventId >= INSTRUMENTS.size()) { eventId = 0; } return INSTRUMENTS.get(eventId); } /** * Called on server when World#addBlockEvent is called. If server returns true, then also called on the client. On * the Server, this may perform additional changes to the world, like pistons replacing the block with an extended * base. On the client, the update may involve replacing tile entities or effects such as sounds or particles */ public boolean eventReceived(IBlockState state, World worldIn, BlockPos pos, int id, int param) { net.minecraftforge.event.world.NoteBlockEvent.Play e = new net.minecraftforge.event.world.NoteBlockEvent.Play(worldIn, pos, state, param, id); if (net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(e)) return false; id = e.getInstrument().ordinal(); param = e.getVanillaNoteId(); float f = (float)Math.pow(2.0D, (double)(param - 12) / 12.0D); worldIn.playSound((EntityPlayer)null, pos, this.getInstrument(id), SoundCategory.RECORDS, 3.0F, f); worldIn.spawnParticle(EnumParticleTypes.NOTE, (double)pos.getX() + 0.5D, (double)pos.getY() + 1.2D, (double)pos.getZ() + 0.5D, (double)param / 24.0D, 0.0D, 0.0D); return true; } /** * The type of render function called. MODEL for mixed tesr and static model, MODELBLOCK_ANIMATED for TESR-only, * LIQUID for vanilla liquids, INVISIBLE to skip all rendering */ public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.MODEL; } }