package net.minecraft.block; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyInteger; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.util.Mirror; import net.minecraft.util.Rotation; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; public class BlockStandingSign extends BlockSign { public static final PropertyInteger ROTATION = PropertyInteger.create("rotation", 0, 15); public BlockStandingSign() { this.setDefaultState(this.blockState.getBaseState().withProperty(ROTATION, Integer.valueOf(0))); } /** * Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor * change. Cases may include when redstone power is updated, cactus blocks popping off due to a neighboring solid * block, etc. */ public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos) { if (!worldIn.getBlockState(pos.down()).getMaterial().isSolid()) { this.dropBlockAsItem(worldIn, pos, state, 0); worldIn.setBlockToAir(pos); } super.neighborChanged(state, worldIn, pos, blockIn, fromPos); } /** * Convert the given metadata into a BlockState for this Block */ public IBlockState getStateFromMeta(int meta) { return this.getDefaultState().withProperty(ROTATION, Integer.valueOf(meta)); } /** * Convert the BlockState into the correct metadata value */ public int getMetaFromState(IBlockState state) { return ((Integer)state.getValue(ROTATION)).intValue(); } /** * Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed * blockstate. */ public IBlockState withRotation(IBlockState state, Rotation rot) { return state.withProperty(ROTATION, Integer.valueOf(rot.rotate(((Integer)state.getValue(ROTATION)).intValue(), 16))); } /** * Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed * blockstate. */ public IBlockState withMirror(IBlockState state, Mirror mirrorIn) { return state.withProperty(ROTATION, Integer.valueOf(mirrorIn.mirrorRotation(((Integer)state.getValue(ROTATION)).intValue(), 16))); } protected BlockStateContainer createBlockState() { return new BlockStateContainer(this, new IProperty[] {ROTATION}); } }