package net.minecraft.enchantment; import net.minecraft.inventory.EntityEquipmentSlot; public class EnchantmentArrowKnockback extends Enchantment { public EnchantmentArrowKnockback(Enchantment.Rarity rarityIn, EntityEquipmentSlot... slots) { super(rarityIn, EnumEnchantmentType.BOW, slots); this.setName("arrowKnockback"); } /** * Returns the minimal value of enchantability needed on the enchantment level passed. */ public int getMinEnchantability(int enchantmentLevel) { return 12 + (enchantmentLevel - 1) * 20; } /** * Returns the maximum value of enchantability nedded on the enchantment level passed. */ public int getMaxEnchantability(int enchantmentLevel) { return this.getMinEnchantability(enchantmentLevel) + 25; } /** * Returns the maximum level that the enchantment can have. */ public int getMaxLevel() { return 2; } }