package net.minecraft.enchantment; import net.minecraft.inventory.EntityEquipmentSlot; public class EnchantmentMending extends Enchantment { public EnchantmentMending(Enchantment.Rarity rarityIn, EntityEquipmentSlot... slots) { super(rarityIn, EnumEnchantmentType.BREAKABLE, slots); this.setName("mending"); } /** * Returns the minimal value of enchantability needed on the enchantment level passed. */ public int getMinEnchantability(int enchantmentLevel) { return enchantmentLevel * 25; } /** * Returns the maximum value of enchantability nedded on the enchantment level passed. */ public int getMaxEnchantability(int enchantmentLevel) { return this.getMinEnchantability(enchantmentLevel) + 50; } public boolean isTreasureEnchantment() { return true; } /** * Returns the maximum level that the enchantment can have. */ public int getMaxLevel() { return 1; } }