package net.minecraft.item; import net.minecraft.advancements.CriteriaTriggers; import net.minecraft.block.Block; import net.minecraft.block.BlockSnow; import net.minecraft.block.SoundType; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.init.Blocks; import net.minecraft.util.EnumActionResult; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.SoundCategory; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; public class ItemBlockSpecial extends Item { private final Block block; public ItemBlockSpecial(Block block) { this.block = block; } /** * Called when a Block is right-clicked with this Item */ public EnumActionResult onItemUse(EntityPlayer player, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { IBlockState iblockstate = worldIn.getBlockState(pos); Block block = iblockstate.getBlock(); if (block == Blocks.SNOW_LAYER && ((Integer)iblockstate.getValue(BlockSnow.LAYERS)).intValue() < 1) { facing = EnumFacing.UP; } else if (!block.isReplaceable(worldIn, pos)) { pos = pos.offset(facing); } ItemStack itemstack = player.getHeldItem(hand); if (!itemstack.isEmpty() && player.canPlayerEdit(pos, facing, itemstack) && worldIn.mayPlace(this.block, pos, false, facing, (Entity)null)) { IBlockState iblockstate1 = this.block.getStateForPlacement(worldIn, pos, facing, hitX, hitY, hitZ, 0, player, hand); if (!worldIn.setBlockState(pos, iblockstate1, 11)) { return EnumActionResult.FAIL; } else { iblockstate1 = worldIn.getBlockState(pos); if (iblockstate1.getBlock() == this.block) { ItemBlock.setTileEntityNBT(worldIn, player, pos, itemstack); iblockstate1.getBlock().onBlockPlacedBy(worldIn, pos, iblockstate1, player, itemstack); if (player instanceof EntityPlayerMP) { CriteriaTriggers.PLACED_BLOCK.trigger((EntityPlayerMP)player, pos, itemstack); } } SoundType soundtype = iblockstate1.getBlock().getSoundType(iblockstate1, worldIn, pos, player); worldIn.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F); itemstack.shrink(1); return EnumActionResult.SUCCESS; } } else { return EnumActionResult.FAIL; } } public Block getBlock() { return this.getBlockRaw() == null ? null : this.getBlockRaw().delegate.get(); } private Block getBlockRaw() { return this.block; } }