package net.minecraft.tileentity; import net.minecraft.block.Block; import net.minecraft.block.BlockFurnace; import net.minecraft.block.material.Material; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.inventory.Container; import net.minecraft.inventory.ContainerFurnace; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.ISidedInventory; import net.minecraft.inventory.ItemStackHelper; import net.minecraft.inventory.SlotFurnaceFuel; import net.minecraft.item.Item; import net.minecraft.item.ItemBoat; import net.minecraft.item.ItemDoor; import net.minecraft.item.ItemHoe; import net.minecraft.item.ItemStack; import net.minecraft.item.ItemSword; import net.minecraft.item.ItemTool; import net.minecraft.item.crafting.FurnaceRecipes; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.EnumFacing; import net.minecraft.util.ITickable; import net.minecraft.util.NonNullList; import net.minecraft.util.datafix.DataFixer; import net.minecraft.util.datafix.FixTypes; import net.minecraft.util.datafix.walkers.ItemStackDataLists; import net.minecraft.util.math.MathHelper; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class TileEntityFurnace extends TileEntityLockable implements ITickable, ISidedInventory { private static final int[] SLOTS_TOP = new int[] {0}; private static final int[] SLOTS_BOTTOM = new int[] {2, 1}; private static final int[] SLOTS_SIDES = new int[] {1}; /** The ItemStacks that hold the items currently being used in the furnace */ private NonNullList furnaceItemStacks = NonNullList.withSize(3, ItemStack.EMPTY); /** The number of ticks that the furnace will keep burning */ private int furnaceBurnTime; /** The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for */ private int currentItemBurnTime; private int cookTime; private int totalCookTime; private String furnaceCustomName; /** * Returns the number of slots in the inventory. */ public int getSizeInventory() { return this.furnaceItemStacks.size(); } public boolean isEmpty() { for (ItemStack itemstack : this.furnaceItemStacks) { if (!itemstack.isEmpty()) { return false; } } return true; } /** * Returns the stack in the given slot. */ public ItemStack getStackInSlot(int index) { return this.furnaceItemStacks.get(index); } /** * Removes up to a specified number of items from an inventory slot and returns them in a new stack. */ public ItemStack decrStackSize(int index, int count) { return ItemStackHelper.getAndSplit(this.furnaceItemStacks, index, count); } /** * Removes a stack from the given slot and returns it. */ public ItemStack removeStackFromSlot(int index) { return ItemStackHelper.getAndRemove(this.furnaceItemStacks, index); } /** * Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections). */ public void setInventorySlotContents(int index, ItemStack stack) { ItemStack itemstack = this.furnaceItemStacks.get(index); boolean flag = !stack.isEmpty() && stack.isItemEqual(itemstack) && ItemStack.areItemStackTagsEqual(stack, itemstack); this.furnaceItemStacks.set(index, stack); if (stack.getCount() > this.getInventoryStackLimit()) { stack.setCount(this.getInventoryStackLimit()); } if (index == 0 && !flag) { this.totalCookTime = this.getCookTime(stack); this.cookTime = 0; this.markDirty(); } } /** * Get the name of this object. For players this returns their username */ public String getName() { return this.hasCustomName() ? this.furnaceCustomName : "container.furnace"; } /** * Returns true if this thing is named */ public boolean hasCustomName() { return this.furnaceCustomName != null && !this.furnaceCustomName.isEmpty(); } public void setCustomInventoryName(String p_145951_1_) { this.furnaceCustomName = p_145951_1_; } public static void registerFixesFurnace(DataFixer fixer) { fixer.registerWalker(FixTypes.BLOCK_ENTITY, new ItemStackDataLists(TileEntityFurnace.class, new String[] {"Items"})); } public void readFromNBT(NBTTagCompound compound) { super.readFromNBT(compound); this.furnaceItemStacks = NonNullList.withSize(this.getSizeInventory(), ItemStack.EMPTY); ItemStackHelper.loadAllItems(compound, this.furnaceItemStacks); this.furnaceBurnTime = compound.getInteger("BurnTime"); this.cookTime = compound.getInteger("CookTime"); this.totalCookTime = compound.getInteger("CookTimeTotal"); this.currentItemBurnTime = getItemBurnTime(this.furnaceItemStacks.get(1)); if (compound.hasKey("CustomName", 8)) { this.furnaceCustomName = compound.getString("CustomName"); } } public NBTTagCompound writeToNBT(NBTTagCompound compound) { super.writeToNBT(compound); compound.setInteger("BurnTime", (short)this.furnaceBurnTime); compound.setInteger("CookTime", (short)this.cookTime); compound.setInteger("CookTimeTotal", (short)this.totalCookTime); ItemStackHelper.saveAllItems(compound, this.furnaceItemStacks); if (this.hasCustomName()) { compound.setString("CustomName", this.furnaceCustomName); } return compound; } /** * Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. */ public int getInventoryStackLimit() { return 64; } /** * Furnace isBurning */ public boolean isBurning() { return this.furnaceBurnTime > 0; } @SideOnly(Side.CLIENT) public static boolean isBurning(IInventory inventory) { return inventory.getField(0) > 0; } /** * Like the old updateEntity(), except more generic. */ public void update() { boolean flag = this.isBurning(); boolean flag1 = false; if (this.isBurning()) { --this.furnaceBurnTime; } if (!this.world.isRemote) { ItemStack itemstack = this.furnaceItemStacks.get(1); if (this.isBurning() || !itemstack.isEmpty() && !((ItemStack)this.furnaceItemStacks.get(0)).isEmpty()) { if (!this.isBurning() && this.canSmelt()) { this.furnaceBurnTime = getItemBurnTime(itemstack); this.currentItemBurnTime = this.furnaceBurnTime; if (this.isBurning()) { flag1 = true; if (!itemstack.isEmpty()) { Item item = itemstack.getItem(); itemstack.shrink(1); if (itemstack.isEmpty()) { ItemStack item1 = item.getContainerItem(itemstack); this.furnaceItemStacks.set(1, item1); } } } } if (this.isBurning() && this.canSmelt()) { ++this.cookTime; if (this.cookTime == this.totalCookTime) { this.cookTime = 0; this.totalCookTime = this.getCookTime(this.furnaceItemStacks.get(0)); this.smeltItem(); flag1 = true; } } else { this.cookTime = 0; } } else if (!this.isBurning() && this.cookTime > 0) { this.cookTime = MathHelper.clamp(this.cookTime - 2, 0, this.totalCookTime); } if (flag != this.isBurning()) { flag1 = true; BlockFurnace.setState(this.isBurning(), this.world, this.pos); } } if (flag1) { this.markDirty(); } } public int getCookTime(ItemStack stack) { return 200; } /** * Returns true if the furnace can smelt an item, i.e. has a source item, destination stack isn't full, etc. */ private boolean canSmelt() { if (((ItemStack)this.furnaceItemStacks.get(0)).isEmpty()) { return false; } else { ItemStack itemstack = FurnaceRecipes.instance().getSmeltingResult(this.furnaceItemStacks.get(0)); if (itemstack.isEmpty()) { return false; } else { ItemStack itemstack1 = this.furnaceItemStacks.get(2); if (itemstack1.isEmpty()) { return true; } else if (!itemstack1.isItemEqual(itemstack)) { return false; } else if (itemstack1.getCount() + itemstack.getCount() <= this.getInventoryStackLimit() && itemstack1.getCount() + itemstack.getCount() <= itemstack1.getMaxStackSize()) // Forge fix: make furnace respect stack sizes in furnace recipes { return true; } else { return itemstack1.getCount() + itemstack.getCount() <= itemstack.getMaxStackSize(); // Forge fix: make furnace respect stack sizes in furnace recipes } } } } /** * Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack */ public void smeltItem() { if (this.canSmelt()) { ItemStack itemstack = this.furnaceItemStacks.get(0); ItemStack itemstack1 = FurnaceRecipes.instance().getSmeltingResult(itemstack); ItemStack itemstack2 = this.furnaceItemStacks.get(2); if (itemstack2.isEmpty()) { this.furnaceItemStacks.set(2, itemstack1.copy()); } else if (itemstack2.getItem() == itemstack1.getItem()) { itemstack2.grow(itemstack1.getCount()); } if (itemstack.getItem() == Item.getItemFromBlock(Blocks.SPONGE) && itemstack.getMetadata() == 1 && !((ItemStack)this.furnaceItemStacks.get(1)).isEmpty() && ((ItemStack)this.furnaceItemStacks.get(1)).getItem() == Items.BUCKET) { this.furnaceItemStacks.set(1, new ItemStack(Items.WATER_BUCKET)); } itemstack.shrink(1); } } /** * Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't * fuel */ public static int getItemBurnTime(ItemStack stack) { if (stack.isEmpty()) { return 0; } else { int burnTime = net.minecraftforge.event.ForgeEventFactory.getItemBurnTime(stack); if (burnTime >= 0) return burnTime; Item item = stack.getItem(); if (item == Item.getItemFromBlock(Blocks.WOODEN_SLAB)) { return 150; } else if (item == Item.getItemFromBlock(Blocks.WOOL)) { return 100; } else if (item == Item.getItemFromBlock(Blocks.CARPET)) { return 67; } else if (item == Item.getItemFromBlock(Blocks.LADDER)) { return 300; } else if (item == Item.getItemFromBlock(Blocks.WOODEN_BUTTON)) { return 100; } else if (Block.getBlockFromItem(item).getDefaultState().getMaterial() == Material.WOOD) { return 300; } else if (item == Item.getItemFromBlock(Blocks.COAL_BLOCK)) { return 16000; } else if (item instanceof ItemTool && "WOOD".equals(((ItemTool)item).getToolMaterialName())) { return 200; } else if (item instanceof ItemSword && "WOOD".equals(((ItemSword)item).getToolMaterialName())) { return 200; } else if (item instanceof ItemHoe && "WOOD".equals(((ItemHoe)item).getMaterialName())) { return 200; } else if (item == Items.STICK) { return 100; } else if (item != Items.BOW && item != Items.FISHING_ROD) { if (item == Items.SIGN) { return 200; } else if (item == Items.COAL) { return 1600; } else if (item == Items.LAVA_BUCKET) { return 20000; } else if (item != Item.getItemFromBlock(Blocks.SAPLING) && item != Items.BOWL) { if (item == Items.BLAZE_ROD) { return 2400; } else if (item instanceof ItemDoor && item != Items.IRON_DOOR) { return 200; } else { return item instanceof ItemBoat ? 400 : 0; } } else { return 100; } } else { return 300; } } } public static boolean isItemFuel(ItemStack stack) { return getItemBurnTime(stack) > 0; } /** * Don't rename this method to canInteractWith due to conflicts with Container */ public boolean isUsableByPlayer(EntityPlayer player) { if (this.world.getTileEntity(this.pos) != this) { return false; } else { return player.getDistanceSq((double)this.pos.getX() + 0.5D, (double)this.pos.getY() + 0.5D, (double)this.pos.getZ() + 0.5D) <= 64.0D; } } public void openInventory(EntityPlayer player) { } public void closeInventory(EntityPlayer player) { } /** * Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot. For * guis use Slot.isItemValid */ public boolean isItemValidForSlot(int index, ItemStack stack) { if (index == 2) { return false; } else if (index != 1) { return true; } else { ItemStack itemstack = this.furnaceItemStacks.get(1); return isItemFuel(stack) || SlotFurnaceFuel.isBucket(stack) && itemstack.getItem() != Items.BUCKET; } } public int[] getSlotsForFace(EnumFacing side) { if (side == EnumFacing.DOWN) { return SLOTS_BOTTOM; } else { return side == EnumFacing.UP ? SLOTS_TOP : SLOTS_SIDES; } } /** * Returns true if automation can insert the given item in the given slot from the given side. */ public boolean canInsertItem(int index, ItemStack itemStackIn, EnumFacing direction) { return this.isItemValidForSlot(index, itemStackIn); } /** * Returns true if automation can extract the given item in the given slot from the given side. */ public boolean canExtractItem(int index, ItemStack stack, EnumFacing direction) { if (direction == EnumFacing.DOWN && index == 1) { Item item = stack.getItem(); if (item != Items.WATER_BUCKET && item != Items.BUCKET) { return false; } } return true; } public String getGuiID() { return "minecraft:furnace"; } public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn) { return new ContainerFurnace(playerInventory, this); } public int getField(int id) { switch (id) { case 0: return this.furnaceBurnTime; case 1: return this.currentItemBurnTime; case 2: return this.cookTime; case 3: return this.totalCookTime; default: return 0; } } public void setField(int id, int value) { switch (id) { case 0: this.furnaceBurnTime = value; break; case 1: this.currentItemBurnTime = value; break; case 2: this.cookTime = value; break; case 3: this.totalCookTime = value; } } public int getFieldCount() { return 4; } public void clear() { this.furnaceItemStacks.clear(); } net.minecraftforge.items.IItemHandler handlerTop = new net.minecraftforge.items.wrapper.SidedInvWrapper(this, net.minecraft.util.EnumFacing.UP); net.minecraftforge.items.IItemHandler handlerBottom = new net.minecraftforge.items.wrapper.SidedInvWrapper(this, net.minecraft.util.EnumFacing.DOWN); net.minecraftforge.items.IItemHandler handlerSide = new net.minecraftforge.items.wrapper.SidedInvWrapper(this, net.minecraft.util.EnumFacing.WEST); @SuppressWarnings("unchecked") @Override @javax.annotation.Nullable public T getCapability(net.minecraftforge.common.capabilities.Capability capability, @javax.annotation.Nullable net.minecraft.util.EnumFacing facing) { if (facing != null && capability == net.minecraftforge.items.CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) if (facing == EnumFacing.DOWN) return (T) handlerBottom; else if (facing == EnumFacing.UP) return (T) handlerTop; else return (T) handlerSide; return super.getCapability(capability, facing); } }